EDIT: I just realised that Sigma has been released on the PS3, so feel free to discuss Simga related issues in this thread too
Ninja Gaiden is possibly one of my favorite action games/games in general and I’ve finally got ahold and have been playing Ninja Gaiden Black for my 360. So far I’ve beaten around half the missions and am nearing the end of the game on hard mode (The core chapter, I'm about to enter the topsy-turvy fortress of doom). If you haven't played the game, it's hard, controller through the window hard and since I'm playing this with a wireless controller that sometimes poses a problem when I die for the umpteenth time. I thought us Ninja Gaiden fans could get together and swap battle strategies and gameplay tips as if I DO make it through hard mode and want to tackle Master Ninja mode I'll need all the help I can get. Any good fighting tips would be appreciated.
My usual fighting technique so far has revolved around utilizing my strongest moves all the time, the Inuza drop (XYXXXY) and the guillotine throw by using wind run with X and A, then X and A again to grab and throw the enemy when Ryu is above them, usually laying into them as they lie defenseless on the floor. I always try and use the wall-flip Y drop slash attack whenever I see a wall and always try and use the instant charged essence slash whenever I get a chance. Pretty much with these moves I'll be constantly running around and away from my foes, flipping off walls and jumping from their heads, just waiting for the opportunity to pull off a power move like the ones above (I'm not opposed to repeatedly wall-flip drop slash or Inuza drop an enemy if I get a chance). I try not to get into close combat unless I'm just quickly slashing an enemy so I can grab/launch him, I'm always power-moving.
For bosses/super tough enemies, my tactic revolves around just running away and avoiding the attacks, just pulling off any move I can whenever I see an opening, then backing off. With the Alama forms I'll just stick close to her, pressing X and A to wind run/leap towards her and depending on the distance, use the flying swallow to try and knock her out of the air, or, if I'm too close to that, use a swinging slash to do a little damage to her.
I'm having a problem dealing with the club wielders and berserkers right now as my usual power move tactic doesn't seem to do much good, using the Kietsu soul sucking move works quite well to stun them but if there is more than one I'm usually screwed. In the case of those two enemy types, if possible, I'll just try and run away and avoid fighting them but I’m getting to the point where this isn't possible. A lightning/inferno ninpo works quite well but it's not really a tactic I can use all the time. The berserkers just tear my shit up, I’ve killed about 2 altogether
where I can kill 100 imps in a row with the dragon sword without breaking a sweat. I use the Dragon Sword 80% of the time and the rest of the time I use the Kietsu for the extremley handy soul sucking move and running cross slash moves. I guess I could do with a reccomendation for good weapons to kill the bigger enemies with.
So, all you Ninja Gaiden fans/haters get in this thread and discuss tactics for total Ninja ass-kickery, or, if you are struggling with any specific enemy, boss, mission or section or just have a question about the game ask in this thread and we will help you out the best we can (Evil Ryu is my specialty 8-)).
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My favourite combo was XYXXX, cancel the Izuna with A (throws shurikens), then hit/hold Y as soon as you land. Instant undodgeable special attack if there are any orbs floating around. That makes some epic combos!
Unfortunately every record breaking combo count/fiend challenge or boss time is to find the move that works best and stick with it. Wash rinse repeat x 100
Never mind. The game si fun as hell no matter how you approach a fight
I assume you mean NGB for OXBOX? Or does it have a 360 rerelease?
Mind you, isn't the 360 getting it's own Sigma-type remake? Sigma will be the reason I get a PS3, unless the 360 version matches it. I'd imagine the PS3 controller would be a bastard to use.
If by Sigma-type remake you mean NG2, then yes. Both NG and NGB are BC already.
any boss on master ninja isnt a pain once you find the patterns and realize youre a ninja, not hagar from final fight.
even the purple chick. you just have to flying swallow her in her forms. some will hit, MOST will be blocked or missed. i could swear it was random. run and jump away while you can. sorry i dont remember the names, i didnt get too far into the mythos. though i did beat it on master ninja without throwing my controller or anything.
for those of you who dont know there IS a place to grind in the game which levels the playing field. its relatively safe, early in the game with a save point at your fingertips. if youre interested let me know. i had that uber wooden padel for the aquaduct. (that thing sucked. dhabilaro FTW)
All I can say about Master Ninja mode is may god have mercy on your soul, Hotlead. I think the number of people who have beaten that difficulty range in like, the low dozens.
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Did they fix the issues with it? When they first made them BC, Black ran slower than...well, me.
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I LOVE the dual katana's. my god I strongly feel it's the best weapon in the game. I used it through the entire game and never used the true dragon sword, except for before I got the twin swords.
You mean where
Because that is hands down the most fucking cheap and un fun part of any game released in the last eight years.
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Don't know about NG, but NGB runs very smoothly now.
Insignificant challenge at this point. I watched a speed run, and here's the way through:
I saw yet another way to bypass a huge portion of the locomotive turntable. There are people who play this game that are ridiculous.
Ogres will be stunned by the second or third slash in the Flaming Hell Slash move, so they won't be able to counter attack. If you attack from the rear, the mask won't break.
For the berserkers, learn to recognize when they guard break you or cancel your attacks. Roll cancel, and give them a smack or two. They generally counter with a single swipe, sometimes two.
I'm contemplating a normal nunchuck run, just for kicks. I need more practice.
My best strategy on this was doing a upper thrust with the Dragon blade then doing a jump and tearing into them in mid air that usually gets plenty of essence going. Also the Vigoran Flail (sp?) I upgrade that thing then you can hit the trigger to lunge forward and start a combo. Alma goes down fast this way.
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I've seen what you can do in DMC3 and Godhand, and occasionally my jaw hits the floor. Ninja Gaiden, however, is one game where I think I can keep up with you.
There are a lot of good tips in this thread, but I'll tell you what works for me:
As much as I like DMC3 and GodHand, they just don't feel as smooth to me as NG. My wife bought me a PS3 and Ninja Gaiden: Sigma, and it continues the fine tradition of strenuous technical gamemplay. Also, I second the love for the dual katana.
yeah but wolf, if you dont do the drop fast enough in master ninja, the cats knock you out of the air. i stick with rolling and dhabilaro counters when it comes to the cats
Honestly, I don't use the Izuna drop much anymore. The Dabilahro and Dragon Fang/Tiger Claw are my big favorites. Kitetsu is good too, but I didn't like having to change equipment every time I hit a lull in combat just so kitetsu didn't drain my life away. I think the life-regen armlet cancel's out kitetsu's effects, but that's only a barely acceptable solution.
Oh, one more thing, somebody mentioned getting raped by the second boss. If you mean the red spear samurai on the bridge:
If you mean the electric gun general:
EDIT:
One last tip that should have been in my original list: if you do the wind path (jumping on an enemy's head) you can hold the direction back toward the way you came. This causes Ryu to end his jump short, facing the back of the jumped-on enemy. During this state, you can use a heavy attack to bring a big slash on their backs. I don't remember reading about this technique in any manuals or in-game help, but it's especially useful to open up an enemy's defense before you get any significant block-breaking combos.
The cats bane, as well as the Spider Ninja's, is the Lunar. Just mash some buttons and watch kitties die.
my favorite thing to do is counter attack with the dabilaharo on the cats and the small no leg fiend guys. Wall attacks are also mega awesome and a great way to get away from enemies for a second while you prepare the hurt.
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Very Hard isn't actually that bad. If you can handle regular Hard, you should get through it with a similar amount of frustration. Master Ninja is just Itagaki being a bastard. Has anyone tried Ninja Dog mode? I heard it gives you an embarrassing pink armband that Ayane comments on, but I could never bring myself to try it.
The jump from Very Hard to Master Ninja, though, is as severe as the jump from Normal to Very Hard, and I'm not kidding. Devil May Cry 3 and even God Hand are freaking walks in the park compared to Master Ninja.
I got four missions into Master Ninja when my first Xbox died, and I lsot all my data; I have not had the heart to attempt to get that progress back. Should I? Should any man?
As for the Speed Run questions - Shinobier (sp?) broke 3 hours last I heard. Absolutely ridiculous. I think I had a 7-8 hour run on normal, but yeah, that's not even close.
The giant dinosaurs (berserkers?) can be handled pretty easily with the Dabi. If I remember correctly (it wasn't very glamorous) you could take them out with 4 or 5 Forward + Y attacks with the level 3 sword. Then, after you get one, attack the next with an essence attack and you're looking at 2 or 3 more swings. Just stand close and roll under his attacks (block / roll when they go nuts after breaking the mask). The only time you need to really move out of the way is when he jumps. But either way there's sufficient time after one of those attacks to get yours in and recover. The 100 fiend challenge of those guys was super tedious, but by doing that I finished with about 10-15 minutes left on the bonus point timer.
I actually tried a base 'chucks run at one point and was doing really well until I reached the first tentacle monster. I couldn't find decent combos to take out the second arm before the one regenerated. Although I guess I should have figured out how many hits to take one out completely, then stop short and wear both down to that point before continuing. Dammit, I may have to try this again some time.
If anyone wants an extra challenge (without the pain that is the flame ninja early on) try this one. Normal difficulty, full collection (all challenges, all life of the gods, ninpo orbs*), but you can't use any of them. Finish with base life, and no ninpo - your ninpo orb should be empty at the end since you never equipped one. (*you can't get the last ninpo orb this way, so *almost* full collection). That's what I ended up doing while waiting for Black to come out. But then I think it kind of gimped me because after that I *never* used ninpo, and it made beating Black on VH more trouble than it was worth. I doubt I would beat MN without it (assuming I stopped sucking enough to get past the first encounter).
Did anyone think the missions themselves were more difficult? That's the one costume I never unlocked because there were a handful of missions that I just never beat.
I think part of it is that you can't control the camera, and the camera AI is generally agreed to be sucky.
What's the thing you get when you upgrade the wooden sword all the way? Any of you guys actually use it?
And to any one person who thinks the game's difficulty lies chiefly in the camera, please, please beat the game and work your way up to higher difficulties.
Well, just think of it this way: "All right, after THIS, I can break all the controllers I could ever possibly afford!"
Seriously, though, Master Ninja mode is awesome, and if I remember how good you were at God Hand you might still be in for a rude awakening.
She does give you a pink armband when you first start, but as you go through the game she gives you other ones to wear. I think the white one actually look pretty good with Ryu's base costume.
Also, how do I beat the tank?
Get the hell out of the way of the big gun. He fires once, there's a lag before the next shot. Start pumping anti-armor arrows into the tank. Soon as it starts to move, get the hell out of the way.
Rinse, repeat.
Reflexes are EVERYTHING.