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Epic Aquires a Controlling stake in People Can Fly (Painkiller Guys)
So id Software works closely with Raven Software, Valve Corporation has Turtle Rock Studios, and now in true major FPS developer fashion, Epic Games now has their own sidekick company; People Can Fly. Epic bought a controlling stake in the company and it's been revealed that the PCF guys have been working on Gears of War for the PC, and are also working on a new IP.
Painkiller was pretty fun, from what I recall. Good news, Epic can flow cash to them like it's nobody's business.
I wasn't aware that Raven was bought out, though. They'll always be in my graces for giving us the rotoscoped and audio'd Star Wars Kid video.
I didn't say they were bought out, I said they were a sidekick company; which they have been, and have become again in recent years when id has been using them to make sequels to their preexisting IP's (Quake IV and now a Return to Castle Wolfenstien Sequel)
So id Software works closely with Raven Software, Valve Corporation has Turtle Rock Studios, and now in true major FPS developer fashion, Epic Games now has their own sidekick company; People Can Fly. Epic bought a controlling stake in the company and it's been revealed that the PCF guys have been working on Gears of War for the PC, and are also working on a new IP.
That's interesting. I thought the Gears port was being handled in-house. In any case, I just hope they do a good job of it. In theory they've got a good starting position with that since Gears is based on the Unreal 3 engine.
So id Software works closely with Raven Software, Valve Corporation has Turtle Rock Studios, and now in true major FPS developer fashion, Epic Games now has their own sidekick company; People Can Fly. Epic bought a controlling stake in the company and it's been revealed that the PCF guys have been working on Gears of War for the PC, and are also working on a new IP.
That's interesting. I thought the Gears port was being handled in-house. In any case, I just hope they do a good job of it. In theory they've got a good starting position with that since Gears is based on the Unreal 3 engine.
I imagine they're probably superbusy with UT3 at the moment. Still, at least if you're farming off your ports to a good developer, that's a step in the right direction. cough *microsoft halo2 bullshit* cough.
There's this show on Sci-Fi called Painkiller Jane. I thought it was Painkiller with a female lead, but I ended up being wrong.
I still never got around to playing getting the expansion, but the original was good fun. Luckily, one of the patches adds the expansion's weapons to the original so they can play multiplayer together, and using cheats you can access the expansion weapons in the original campaign. It also worked surprisingly well on my week computer (the expansions demo, however, did not).
Multiplayer was woefully empty, though, so I never got to experience that.
Hopefully their next game won't have an incompatibility issue that makes it go a gazillion frames a second on dual-core CPU's.
man i really wanna play painkiller waaah
Can't you just disable one of the cores?
Disabling a core for the its actual process didn't work, but thirty minutes ago I finally managed it by disabling a core for the Steam executable that loaded the game.
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I wasn't aware that Raven was bought out, though. They'll always be in my graces for giving us the rotoscoped and audio'd Star Wars Kid video.
they were bought by activision, not id software. They usually work with id tech and ips though.
I didn't say they were bought out, I said they were a sidekick company; which they have been, and have become again in recent years when id has been using them to make sequels to their preexisting IP's (Quake IV and now a Return to Castle Wolfenstien Sequel)
Drink + post = fun.
That's interesting. I thought the Gears port was being handled in-house. In any case, I just hope they do a good job of it. In theory they've got a good starting position with that since Gears is based on the Unreal 3 engine.
I imagine they're probably superbusy with UT3 at the moment. Still, at least if you're farming off your ports to a good developer, that's a step in the right direction. cough *microsoft halo2 bullshit* cough.
I dunno, they're doing it with The Chronicles of Riddick: Escape from Butcher Bay and Half-Life 2, so you never know.
Or you know.. make a Painkiller 2 :P
Either way this is good news for them and I think thats good cause they made some good stuff.
I never asked for this!
I still never got around to playing getting the expansion, but the original was good fun. Luckily, one of the patches adds the expansion's weapons to the original so they can play multiplayer together, and using cheats you can access the expansion weapons in the original campaign. It also worked surprisingly well on my week computer (the expansions demo, however, did not).
Multiplayer was woefully empty, though, so I never got to experience that.
XBL Tag: TAklebait
PSN Handle: TAklebait08
Playing: Madden 08, Oblivion, Resistance, Mario Strikers, NCAA 08
Wanting: Bioshock, NBA 08, Halo 3, GTA4, MGS4
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man i really wanna play painkiller waaah
Butcher Bay was on the list of axed games from Vivendi/Sierra
Sucks, I would have loved to see a HD remake of it...was actually a good game.
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Can't you just disable one of the cores?
Disabling a core for the its actual process didn't work, but thirty minutes ago I finally managed it by disabling a core for the Steam executable that loaded the game.
I AM GENIUS COMPUTER MAN