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Epic Aquires a Controlling stake in People Can Fly (Painkiller Guys)

Undead ScottsmanUndead Scottsman Cybertronian Paranormal EliminatorRegistered User regular
edited August 2008 in Games and Technology
So id Software works closely with Raven Software, Valve Corporation has Turtle Rock Studios, and now in true major FPS developer fashion, Epic Games now has their own sidekick company; People Can Fly. Epic bought a controlling stake in the company and it's been revealed that the PCF guys have been working on Gears of War for the PC, and are also working on a new IP.

Source: Link

Undead Scottsman on

Posts

  • Wonder_HippieWonder_Hippie __BANNED USERS regular
    edited August 2007
    Painkiller was pretty fun, from what I recall. Good news, Epic can flow cash to them like it's nobody's business.

    I wasn't aware that Raven was bought out, though. They'll always be in my graces for giving us the rotoscoped and audio'd Star Wars Kid video.

    Wonder_Hippie on
  • LookFreeGrenadeLookFreeGrenade Registered User regular
    edited August 2007
    Maybe they'll man up and release the pc stuff for 360 now.

    LookFreeGrenade on
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  • TelMarineTelMarine Registered User regular
    edited August 2007
    Painkiller was pretty fun, from what I recall. Good news, Epic can flow cash to them like it's nobody's business.

    I wasn't aware that Raven was bought out, though. They'll always be in my graces for giving us the rotoscoped and audio'd Star Wars Kid video.

    they were bought by activision, not id software. They usually work with id tech and ips though.

    TelMarine on
    3ds: 4983-4935-4575
  • ben0207ben0207 Registered User regular
    edited August 2007
    I would really love to see Painkiller & Expansions on 360.

    ben0207 on
  • Undead ScottsmanUndead Scottsman Cybertronian Paranormal Eliminator Registered User regular
    edited August 2007
    Painkiller was pretty fun, from what I recall. Good news, Epic can flow cash to them like it's nobody's business.

    I wasn't aware that Raven was bought out, though. They'll always be in my graces for giving us the rotoscoped and audio'd Star Wars Kid video.

    I didn't say they were bought out, I said they were a sidekick company; which they have been, and have become again in recent years when id has been using them to make sequels to their preexisting IP's (Quake IV and now a Return to Castle Wolfenstien Sequel)

    Undead Scottsman on
  • Wonder_HippieWonder_Hippie __BANNED USERS regular
    edited August 2007
    Ahh, ok. Clarification appreciated.

    Drink + post = fun.

    Wonder_Hippie on
  • subediisubedii Registered User regular
    edited August 2007
    So id Software works closely with Raven Software, Valve Corporation has Turtle Rock Studios, and now in true major FPS developer fashion, Epic Games now has their own sidekick company; People Can Fly. Epic bought a controlling stake in the company and it's been revealed that the PCF guys have been working on Gears of War for the PC, and are also working on a new IP.

    Source: Link

    That's interesting. I thought the Gears port was being handled in-house. In any case, I just hope they do a good job of it. In theory they've got a good starting position with that since Gears is based on the Unreal 3 engine.

    subedii on
  • RookRook Registered User regular
    edited August 2007
    subedii wrote: »
    So id Software works closely with Raven Software, Valve Corporation has Turtle Rock Studios, and now in true major FPS developer fashion, Epic Games now has their own sidekick company; People Can Fly. Epic bought a controlling stake in the company and it's been revealed that the PCF guys have been working on Gears of War for the PC, and are also working on a new IP.

    Source: Link

    That's interesting. I thought the Gears port was being handled in-house. In any case, I just hope they do a good job of it. In theory they've got a good starting position with that since Gears is based on the Unreal 3 engine.

    I imagine they're probably superbusy with UT3 at the moment. Still, at least if you're farming off your ports to a good developer, that's a step in the right direction. cough *microsoft halo2 bullshit* cough.

    Rook on
  • BiggNifeBiggNife Registered User regular
    edited August 2007
    ben0207 wrote: »
    I would really love to see Painkiller & Expansions on 360.
    Painkiller + Expansions already came out on the Xbox 1. So I doubt a 360 version will come anytime soon.

    BiggNife on
  • TychoCelchuuuTychoCelchuuu PIGEON Registered User regular
    edited August 2007
    BiggNife wrote: »
    ben0207 wrote: »
    I would really love to see Painkiller & Expansions on 360.
    Painkiller + Expansions already came out on the Xbox 1. So I doubt a 360 version will come anytime soon.

    I dunno, they're doing it with The Chronicles of Riddick: Escape from Butcher Bay and Half-Life 2, so you never know.

    TychoCelchuuu on
  • randombattlerandombattle Registered User regular
    edited August 2007
    BiggNife wrote: »
    ben0207 wrote: »
    I would really love to see Painkiller & Expansions on 360.
    Painkiller + Expansions already came out on the Xbox 1. So I doubt a 360 version will come anytime soon.

    I dunno, they're doing it with The Chronicles of Riddick: Escape from Butcher Bay and Half-Life 2, so you never know.

    Or you know.. make a Painkiller 2 :P



    Either way this is good news for them and I think thats good cause they made some good stuff.

    randombattle on
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    I never asked for this!
  • urahonkyurahonky Cynical Old Man Registered User regular
    edited August 2007
    People Can Fly are some good developers. This is a pretty good acquirement.

    urahonky on
  • DremDrem Registered User regular
    edited August 2007
    There's this show on Sci-Fi called Painkiller Jane. I thought it was Painkiller with a female lead, but I ended up being wrong.

    I still never got around to playing getting the expansion, but the original was good fun. Luckily, one of the patches adds the expansion's weapons to the original so they can play multiplayer together, and using cheats you can access the expansion weapons in the original campaign. It also worked surprisingly well on my week computer (the expansions demo, however, did not).

    Multiplayer was woefully empty, though, so I never got to experience that.

    Drem on
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  • NOsaints076@gmail.comNOsaints076@gmail.com __BANNED USERS regular
    edited August 2007
    Hopefully, their next controlling stake is in Silicon Knights. LOL. *crickets crickets* Too soon? Ok, too soon.

    NOsaints076@gmail.com on
    New Orleans for life.
    XBL Tag: TAklebait
    PSN Handle: TAklebait08

    Playing: Madden 08, Oblivion, Resistance, Mario Strikers, NCAA 08
    Wanting: Bioshock, NBA 08, Halo 3, GTA4, MGS4
  • InzignaInzigna Registered User regular
    edited August 2007
    urahonky wrote: »
    People Can Fly are some good developers. This is a pretty good acquirement.
    You speak truth my good sir.

    Inzigna on
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  • Waka LakaWaka Laka Riding the stuffed Unicorn If ya know what I mean.Registered User regular
    edited August 2007
    Thats uh, pretty fucking awesome. Both developers are solid and make excellent games.

    Waka Laka on
  • RustRust __BANNED USERS regular
    edited August 2008
    Hopefully their next game won't have an incompatibility issue that makes it go a gazillion frames a second on dual-core CPU's.

    man i really wanna play painkiller waaah

    Rust on
  • ToefooToefoo Los Angeles, CARegistered User regular
    edited August 2008
    BiggNife wrote: »
    ben0207 wrote: »
    I would really love to see Painkiller & Expansions on 360.
    Painkiller + Expansions already came out on the Xbox 1. So I doubt a 360 version will come anytime soon.

    I dunno, they're doing it with The Chronicles of Riddick: Escape from Butcher Bay and Half-Life 2, so you never know.

    Butcher Bay was on the list of axed games from Vivendi/Sierra D:

    Sucks, I would have loved to see a HD remake of it...was actually a good game.

    Toefoo on
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  • RookRook Registered User regular
    edited August 2008
    Rust wrote: »
    Hopefully their next game won't have an incompatibility issue that makes it go a gazillion frames a second on dual-core CPU's.

    man i really wanna play painkiller waaah

    Can't you just disable one of the cores?

    Rook on
  • RustRust __BANNED USERS regular
    edited August 2008
    Rook wrote: »
    Rust wrote: »
    Hopefully their next game won't have an incompatibility issue that makes it go a gazillion frames a second on dual-core CPU's.

    man i really wanna play painkiller waaah

    Can't you just disable one of the cores?

    Disabling a core for the its actual process didn't work, but thirty minutes ago I finally managed it by disabling a core for the Steam executable that loaded the game.

    I AM GENIUS COMPUTER MAN

    Rust on
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