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It looks like the lock is broken, I can't open it - SILENT HILL 5 FOOTAGE, LINK IN OP

1356

Posts

  • CherrnCherrn Registered User regular
    edited August 2007
    That acid spitting monster in the film was acted by a person. You just get actual performers to do it.

    Yeah, I know, but it didn't look right. They nailed the visual design, but when it moved it just looked like a guy in a suit. Of course, they can modify it with all sorts of shit, so we'll see.

    Cherrn on
    All creature will die and all the things will be broken. That's the law of samurai.
  • DarkWarriorDarkWarrior __BANNED USERS regular
    edited August 2007
    Cherrn wrote: »
    That acid spitting monster in the film was acted by a person. You just get actual performers to do it.

    Yeah, I know, but it didn't look right. They nailed the visual design, but when it moved it just looked like a guy in a suit. Of course, they can modify it with all sorts of shit, so we'll see.

    I thought he looked pretty good. He didn't have the head twitching but other than that.

    DarkWarrior on
  • XagarathXagarath Registered User regular
    edited August 2007
    I can't really justify buying a 360 or PS3 just for Silent Hill 5, much as I've love to, so I'm really hoping this gets a pc release like the last few.

    Or a Wii port.

    But that's less likely.

    Xagarath on
  • bongibongi regular
    edited August 2007
    a wii version could be really cool, using the wiimote to shine a torch around and swinging to swing a weapon

    bongi on
  • GregoriusGregorius Registered User regular
    edited August 2007
    Gyral wrote: »
    I'm still disappointed they didn't have like one locked door joke in the movie. Really, how hard would that have been?

    On another note, as much as I love the first Silent Hill and as much as I despise the constant outcry for remaking everything, the first Silent Hill would be amazing with a remake and some time spent fleshing out some of the aspects of the story I thought were left open.

    I think the ambiguity of the first game's plot line is something that should be left intact. To be honest I really didn't like how the third game sort of cleared everything up and explained it all, in regards to the first game anyway. Silent Hill is probably my favourite game of all time (I even persevered to get the 10 star rating), and I just instinctually balk at the idea of remaking it. I would be in favour of maybe going through and fixing up some of the voice acting (maybe harry, cybil and dahlia, kaufman and lisa were fine), but a full scale remake of the game? I don't think so. Some of what made silent hill great simply wouldn't be acceptable in a modern game to the average gamer (imprecise controls, some of the 'cinematic' camera angles, the aforementioned ambiguous plotline, all those things which added to the terror but which would just be labeled as flaws by an increasingly lazy gaming press).

    Gregorius on
  • ElendilElendil Registered User regular
    edited August 2007
    Ugh. The lousy controls didn't make the game scary, they made it annoying. Silent Hill 2 certainly did fine with a worthwhile control scheme.

    Edit: I don't disagree with you for the most part, I just think the controls are the major impediment of the game. They've certainly been the only reason I haven't put time into it.

    Elendil on
  • Casually HardcoreCasually Hardcore Once an Asshole. Trying to be better. Registered User regular
    edited August 2007
    The only thing that killed the Silent Hill movie for me is when they had that girl explain, for 20 minutes, everything!
    I know the average movie goer lacks motivation to figure out a movie, but this amount of spoon feeding is insulting!
    That one scene would have been a lot better if they left out her explanation.

    I wish they do a direct game to movie port of Silent Hill 2. That game deserves to be a movie and it'll be very hard to mess up.


    As for the games themselves. I enjoyed SH1 back in the day, but nowadays it's a bit blah. I remember how scared I was when it was 'dark Silent Hill' and you couldnt see, enemies were everywhere, and there was nothing for you to do but run run RUN! Now it lacks the surprise, and the graphics doesnt help it much either. Perhaps it's my fault for overplaying it, but in my opinion, it hasnt aged well.

    Casually Hardcore on
  • IShallRiseAgainIShallRiseAgain Registered User regular
    edited August 2007
    bongi wrote: »
    a wii version could be really cool, using the wiimote to shine a torch around and swinging to swing a weapon

    Yes, we know every none wii game would be awesome on the wii. *points to every thread that is about a game not coming out on the wii*

    I'm probably going to buy silent hill 5, put it in the console, play it for 5 minutes, go into the fetal position, and never play it again.

    IShallRiseAgain on
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  • DarkWarriorDarkWarrior __BANNED USERS regular
    edited August 2007
    SH1 was a deep game in terms of non-displayed actions which affect the ending. You can completely miss the Florous for example.

    But I never went back after getting the Bad+ ending because it was a chore to play despite the brilliance of everything. The Diner, the school, the fog, the hell world, the enemies, the characters. It was a very well designed game but shittily implemented. A remake as a bonus on a SH5 collectors edition? The thing is the engines are there, created already. All you need is someone to model the characters, plop them into your existing engine, script the stuff you need and maybe re-voice them if you don't have decent files on hand. A decent remake as part of SH5? I mean the same game with the graphical and movement upgrades would be worth it.

    DarkWarrior on
  • SimBenSimBen Hodor? Hodor Hodor.Registered User regular
    edited August 2007
    SH1 was a deep game in terms of non-displayed actions which affect the ending. You can completely miss the Florous for example.

    Gonna assume you mean the Flauros, and nope, you can't miss it. You need to pick it up because it's covering the drawbridge key, which is essential.

    What you CAN miss, though, is the Aglaophotis. You need to pick it up in a bottle in the hospital to cure Cybil.

    You can also miss the Kaufman sidequest, which also affects the ending.

    But you can't miss the Flauros. :P

    SimBen on
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  • DarkWarriorDarkWarrior __BANNED USERS regular
    edited August 2007
    SimBen wrote: »
    SH1 was a deep game in terms of non-displayed actions which affect the ending. You can completely miss the Florous for example.

    Gonna assume you mean the Flauros, and nope, you can't miss it. You need to pick it up because it's covering the drawbridge key, which is essential.

    What you CAN miss, though, is the Aglaophotis. You need to pick it up in a bottle in the hospital to cure Cybil.

    You can also miss the Kaufman sidequest, which also affects the ending.

    But you can't miss the Flauros. :P

    Fine fine then the Agla...whatever. I just know I completely missed the room it was in.

    DarkWarrior on
  • bruinbruin Registered User regular
    edited August 2007
    Side note: I think it's silly when people put the word "thread" or ("ITT" for that matter) in a thread title. Yeah, we know it's a thread already.

    bruin on
  • CherrnCherrn Registered User regular
    edited August 2007
    Maybe you should edit the title and OP with OMG SILENT HILL 5 EGM SCANS, as it looks like most people completely missed it.

    Cherrn on
    All creature will die and all the things will be broken. That's the law of samurai.
  • HybridHybrid South AustraliaRegistered User regular
    edited August 2007
    Thanks for the scans Cherrn, I was wondering when we would see some info pop up on the game.

    Hybrid on
  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    edited August 2007
    I liked Silent Hill 1 and Silent Hill 2 was great. 3 was tedious and 4 was just awful. Neither of them was even remotely scary and 4 actually repeated anything "scary" every time you went through the same room. It totally killed off any tension. Terrible terrible game.

    It just can't compete with the Fatal Frame series anymore.

    Magic Pink on
  • SimBenSimBen Hodor? Hodor Hodor.Registered User regular
    edited August 2007
    Alright, the thread is now slightly more eye-catching. :P

    SimBen on
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  • DrezDrez Registered User regular
    edited August 2007
    I still say the "real" ending for the original Silent Hill is the one where (massive spoiler):
    Harry Mason is shown dead in the car. Credits.

    I think that's the third worst ending or something.

    Drez on
    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
  • drhazarddrhazard Registered User regular
    edited August 2007
    Cherrn wrote: »
    The franchise was definitely headed in a more "American" direction, anyway. SH 3, especially, didn't feel like it was made by Japanese people at all; which is something you can't say about the first two games.

    The Silent Hill developers have gone on record saying that the series borrows more from American horror films like Jacob's Ladder and David Lynch's films than traditional Japanese horror styles. In a sense, then, you could simply see this as a refining of their intentions.

    drhazard on
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  • GyralGyral Registered User regular
    edited August 2007
    You know, I'm not actually opposed to The Collective working on this game because I loved what they did with the first Buffy game, which actually was a fun beat-em-up. Yes, I don't want Silent Hill to become an action game, but at this point, the combat is so rusty and archaic, it needs something to make it interesting. Or at least make me feel like I can't just run past all the enemies.

    Gyral on
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  • DrezDrez Registered User regular
    edited August 2007
    drhazard wrote: »
    Cherrn wrote: »
    The franchise was definitely headed in a more "American" direction, anyway. SH 3, especially, didn't feel like it was made by Japanese people at all; which is something you can't say about the first two games.

    The Silent Hill developers have gone on record saying that the series borrows more from American horror films like Jacob's Ladder and David Lynch's films than traditional Japanese horror styles. In a sense, then, you could simply see this as a refining of their intentions.

    I'm not sure I agree. You may be right, but look at Hot Fuzz. They obviously pulled from many, many American horror flicks as reference and even parody material but the essence of the movie was "british comedy."

    That's not to say a Japanese company can't set out to make an American-styled game, though. I'm just not sure that the progression of the series is indicative of that particular mindset.

    Drez on
    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    edited August 2007
    Drez wrote: »
    drhazard wrote: »
    Cherrn wrote: »
    The franchise was definitely headed in a more "American" direction, anyway. SH 3, especially, didn't feel like it was made by Japanese people at all; which is something you can't say about the first two games.

    The Silent Hill developers have gone on record saying that the series borrows more from American horror films like Jacob's Ladder and David Lynch's films than traditional Japanese horror styles. In a sense, then, you could simply see this as a refining of their intentions.

    I'm not sure I agree. You may be right, but look at Hot Fuzz. They obviously pulled from many, many American horror flicks as reference and even parody material but the essence of the movie was "british comedy."

    I think you mean buddy cop movies.

    Magic Pink on
  • drhazarddrhazard Registered User regular
    edited August 2007
    Drez wrote: »
    drhazard wrote: »
    Cherrn wrote: »
    The franchise was definitely headed in a more "American" direction, anyway. SH 3, especially, didn't feel like it was made by Japanese people at all; which is something you can't say about the first two games.

    The Silent Hill developers have gone on record saying that the series borrows more from American horror films like Jacob's Ladder and David Lynch's films than traditional Japanese horror styles. In a sense, then, you could simply see this as a refining of their intentions.

    I'm not sure I agree. You may be right, but look at Hot Fuzz. They obviously pulled from many, many American horror flicks as reference and even parody material but the essence of the movie was "british comedy."

    That's not to say a Japanese company can't set out to make an American-styled game, though. I'm just not sure that the progression of the series is indicative of that particular mindset.

    I can see why we would disagree, though. I felt SH4 was the weakest of the series, but I also played it first and was able to stomach the problems for some genuinely well-done moments. And SH3 I like almost as much as I do SH2. In fact, I prefer most of the settings of SH3 to SH2, while I prefer most of the monster designs/story of SH2.

    drhazard on
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  • DrezDrez Registered User regular
    edited August 2007
    Magic Pink wrote: »
    Drez wrote: »
    drhazard wrote: »
    Cherrn wrote: »
    The franchise was definitely headed in a more "American" direction, anyway. SH 3, especially, didn't feel like it was made by Japanese people at all; which is something you can't say about the first two games.

    The Silent Hill developers have gone on record saying that the series borrows more from American horror films like Jacob's Ladder and David Lynch's films than traditional Japanese horror styles. In a sense, then, you could simply see this as a refining of their intentions.

    I'm not sure I agree. You may be right, but look at Hot Fuzz. They obviously pulled from many, many American horror flicks as reference and even parody material but the essence of the movie was "british comedy."

    I think you mean buddy cop movies.

    I did, actually. Brain fart.

    Drez on
    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    edited August 2007
    Drez wrote: »
    Magic Pink wrote: »
    Drez wrote: »
    drhazard wrote: »
    Cherrn wrote: »
    The franchise was definitely headed in a more "American" direction, anyway. SH 3, especially, didn't feel like it was made by Japanese people at all; which is something you can't say about the first two games.

    The Silent Hill developers have gone on record saying that the series borrows more from American horror films like Jacob's Ladder and David Lynch's films than traditional Japanese horror styles. In a sense, then, you could simply see this as a refining of their intentions.

    I'm not sure I agree. You may be right, but look at Hot Fuzz. They obviously pulled from many, many American horror flicks as reference and even parody material but the essence of the movie was "british comedy."

    I think you mean buddy cop movies.

    I did, actually. Brain fart.

    I get those when I eat cauliflower.

    Magic Pink on
  • XagarathXagarath Registered User regular
    edited August 2007
    I've watched traditional Japanese horror (ie from long, long before Ring). There's pretty much nothing of it in Silent Hill.

    Xagarath on
  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    edited August 2007
    Xagarath wrote: »
    I've watched traditional Japanese horror (ie from long, long before Ring). There's pretty much nothing of it in Silent Hill.

    I think there is, defnitely. Unless you mean the movie.

    Magic Pink on
  • XagarathXagarath Registered User regular
    edited August 2007
    Magic Pink wrote: »
    Xagarath wrote: »
    I've watched traditional Japanese horror (ie from long, long before Ring). There's pretty much nothing of it in Silent Hill.

    I think there is, defnitely. Unless you mean the movie.

    Have you seen Kwaidan? Or Onibaba?
    They are nothing like Silent Hill in any way.

    Xagarath on
  • AoiAoi Registered User regular
    edited August 2007
    Xagarath wrote: »
    Magic Pink wrote: »
    Xagarath wrote: »
    I've watched traditional Japanese horror (ie from long, long before Ring). There's pretty much nothing of it in Silent Hill.

    I think there is, defnitely. Unless you mean the movie.

    Have you seen Kwaidan? Or Onibaba?
    They are nothing like Silent Hill in any way.


    The way the horror is handled is very Japanese. It's all about the atmosphere, the sound, and the visuals, as well as what you don't see.

    Aoi on
  • XagarathXagarath Registered User regular
    edited August 2007
    Aoi wrote: »
    Xagarath wrote: »
    Magic Pink wrote: »
    Xagarath wrote: »
    I've watched traditional Japanese horror (ie from long, long before Ring). There's pretty much nothing of it in Silent Hill.

    I think there is, defnitely. Unless you mean the movie.

    Have you seen Kwaidan? Or Onibaba?
    They are nothing like Silent Hill in any way.


    The way the horror is handled is very Japanese. It's all about the atmosphere, the sound, and the visuals, as well as what you don't see.

    That's really not exclusive to or original to japan at all.
    In fact, it dates from the West as much as anywhere else. Ever seen the original of The Haunting? Read MR James?
    Just bcause modern western horror is mostly different doesn't mean it always was.

    Xagarath on
  • XagarathXagarath Registered User regular
    edited August 2007
    Just finished Silent Hill 3.

    I really don't understand how it gets such a bad reputation in some quarters.

    Xagarath on
  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    edited August 2007
    Xagarath wrote: »
    Magic Pink wrote: »
    Xagarath wrote: »
    I've watched traditional Japanese horror (ie from long, long before Ring). There's pretty much nothing of it in Silent Hill.

    I think there is, defnitely. Unless you mean the movie.

    Have you seen Kwaidan? Or Onibaba?
    They are nothing like Silent Hill in any way.


    No. Happily they are not the only two Japanese horror movies out there.

    Magic Pink on
  • TransporterTransporter Registered User regular
    edited August 2007
    The ONLY reason SH3 gets any flak anywhere is because.
    Harry dies.

    It's one of the best looking games on the PS2 ever, and it was released in like the halfway point of the systems lifecycle.

    Transporter on
  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    edited August 2007
    The ONLY reason SH3 gets any flak anywhere is because.
    Harry dies.

    It's one of the best looking games on the PS2 ever, and it was released in like the halfway point of the systems lifecycle.


    Well, that, and the story was heavy and dull and the environments were uninspired and tedious. And it was about as frightening as an angry moth.

    Magic Pink on
  • drhazarddrhazard Registered User regular
    edited August 2007
    Xagarath wrote: »
    Aoi wrote: »
    Xagarath wrote: »
    Magic Pink wrote: »
    Xagarath wrote: »
    I've watched traditional Japanese horror (ie from long, long before Ring). There's pretty much nothing of it in Silent Hill.

    I think there is, defnitely. Unless you mean the movie.

    Have you seen Kwaidan? Or Onibaba?
    They are nothing like Silent Hill in any way.

    The way the horror is handled is very Japanese. It's all about the atmosphere, the sound, and the visuals, as well as what you don't see.

    That's really not exclusive to or original to japan at all.
    In fact, it dates from the West as much as anywhere else. Ever seen the original of The Haunting? Read MR James?
    Just bcause modern western horror is mostly different doesn't mean it always was.

    Yeah, Lovecraft had the whole unseen-horror thing going at the beginning of the 20th century, and is compared favorably to Poe as an influence on modern horror.

    drhazard on
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  • DarkWarriorDarkWarrior __BANNED USERS regular
    edited August 2007
    Magic Pink wrote: »
    The ONLY reason SH3 gets any flak anywhere is because.
    Harry dies.

    It's one of the best looking games on the PS2 ever, and it was released in like the halfway point of the systems lifecycle.


    Well, that, and the story was heavy and dull and the environments were uninspired and tedious. And it was about as frightening as an angry moth.

    Wasn't SH3 the one with the mirror that freezes your image then starts bleeding, then the room starts bleeding and killing you? And that fucking haunted mansion? Not scary my ass.

    DarkWarrior on
  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    edited August 2007
    Magic Pink wrote: »
    The ONLY reason SH3 gets any flak anywhere is because.
    Harry dies.

    It's one of the best looking games on the PS2 ever, and it was released in like the halfway point of the systems lifecycle.


    Well, that, and the story was heavy and dull and the environments were uninspired and tedious. And it was about as frightening as an angry moth.

    Wasn't SH3 the one with the mirror that freezes your image then starts bleeding, then the room starts bleeding and killing you? And that fucking haunted mansion? Not scary my ass.

    Not. Scary.

    Magic Pink on
  • The_ScarabThe_Scarab Registered User regular
    edited August 2007
    Can we post scans of EGM? I thought it was banned.

    Regardless, looks fucking hawt.

    I get a weird Resi 5 vibe, not in the looks or gameplay. but in the fact that the series for the longest time has ok-ish graphics and has suddenly jumped to AMGAMAZING graphics.

    The_Scarab on
  • drhazarddrhazard Registered User regular
    edited August 2007
    Magic Pink wrote: »
    Not. Scary.

    So. Scary.

    See what I did there?

    What I loved about SH3 was the father-daughter relationship being played up. I think it's something that's important in the series because of how Silent Hill came to be anyway, and when elements of it sneak into SH4, I feel that game becomes relatively better. I don't necessarily miss it in SH2 because it was just awesome by itself. Maybe I'm interested in the interpersonal stories of the Silent Hill series, which would explain why some feel SH4 is so hollow at times.

    drhazard on
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  • DarkWarriorDarkWarrior __BANNED USERS regular
    edited August 2007
    drhazard wrote: »
    Magic Pink wrote: »
    Not. Scary.

    So. Scary.

    See what I did there?

    What I loved about SH3 was the father-daughter relationship being played up. I think it's something that's important in the series because of how Silent Hill came to be anyway, and when elements of it sneak into SH4, I feel that game becomes relatively better. I don't necessarily miss it in SH2 because it was just awesome by itself. Maybe I'm interested in the interpersonal stories of the Silent Hill series, which would explain why some feel SH4 is so hollow at times.

    What was good about SH3 is that even though Harry was killed off camera, he did such a good job raising her that she grew up to love him and reject everything about Silent Hill. So what he went through in the first game wasn't a waste.

    DarkWarrior on
  • SimBenSimBen Hodor? Hodor Hodor.Registered User regular
    edited August 2007
    The_Scarab wrote: »
    Can we post scans of EGM? I thought it was banned.

    Regardless, looks fucking hawt.

    I get a weird Resi 5 vibe, not in the looks or gameplay. but in the fact that the series for the longest time has ok-ish graphics and has suddenly jumped to AMGAMAZING graphics.

    resident-evil-2.jpg?

    SimBen on
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