That's a good sign, actually, as it means their initial shipment sold out.
Wrong.
It means the publisher has demanded a shipping embargo so people can't play the game and release reviews before the review embargo is lifted. It's so obvious.
If I can find this today, I'll probably get it regardless of the review embargo. The new Wolverine game was remarkably awesome, but I'm mailing it out today for Goozex points simply because there's no lasting appeal to the game (already beat it twice, what's left to do in it?). The developers would have to fail pretty hard for me to consider losing about 10-15 bucks for the Goozex trade as a waste of money.
Review embargo or not, I just don't see that as much of a possibility.
That's a good sign, actually, as it means their initial shipment sold out.
Wrong.
It means the publisher has demanded a shipping embargo so people can't play the game and release reviews before the review embargo is lifted. It's so obvious.
If I can find this today, I'll probably get it regardless of the review embargo. The new Wolverine game was remarkably awesome, but I'm mailing it out today for Goozex points simply because there's no lasting appeal to the game (already beat it twice, what's left to do in it?). The developers would have to fail pretty hard for me to consider losing about 10-15 bucks for the Goozex trade as a waste of money.
Review embargo or not, I just don't see that as much of a possibility.
To anyone that's got this game. Those evolution points you earn to upgrade your skills? How do you get yourself those? It is just for killing enemies, and if so can you earn them while not doing select missions?
That's a good sign, actually, as it means their initial shipment sold out.
Wrong.
It means the publisher has demanded a shipping embargo so people can't play the game and release reviews before the review embargo is lifted. It's so obvious.
If I can find this today, I'll probably get it regardless of the review embargo. The new Wolverine game was remarkably awesome, but I'm mailing it out today for Goozex points simply because there's no lasting appeal to the game (already beat it twice, what's left to do in it?). The developers would have to fail pretty hard for me to consider losing about 10-15 bucks for the Goozex trade as a waste of money.
Review embargo or not, I just don't see that as much of a possibility.
Well, I've been playing for the last hour, and I can't say I'm impressed. Granted, I'm in the middle of my inFamous playthrough, and these two games couldn't really be more different as two open-world games can be. You create more havoc, kill more enemies, and see more violence in general during the first 10 minutes of this game than you would during your entire inFamous playthrough. A good thing? Not really, but like I said, it's a totally different experience.
The key here is chaos, and the game really throws everything at you from the get-go. The smaller, more tactical (relatively speaking, of course) skirmishes of inFamous are completely absent here. It's about total, absolute destruction - all the time. It's more akin to Crackdown, if anything. You're constantly throwing ventilation shafts at helicopters, helicopters at tanks, tanks at civilians - all while feeling pretty powerful, even from you're relatively weak starting point. Controls are decent enough, yet lacks the precision and finesse of inFamous. Does it need it? No, although it felt cumbersome initially. You travel at insane speeds, leap up and down buildings at such an extreme rate, that subtlety would disappear in an instance, even if introduced through the games' old-fashioned 'paused toturial screens'.
You have a pretty large selection of moves and powers, some of which are available to purchase through an easy-to-use menu pretty much right after the game opens up. I'm kinda disappointed that the moves don't present themself through story peaks, like 'the other game', and the whole thing seems kinda trivial in that you enter a menu, purchase a brand new ability via the list, and then continue the game as if nothing really happened.
The stealth mechanic doesn't feel as tacked on as I initially thought, even if you can get away with a large number of strangely suspicious, and often ridiculous, stunts while dressed up as a soldier to access some off-limits area. I haven't gotten the chance to use it as much as I'd hoped, and hopefully the game will allow me to pick my own approach later on.
As far as graphics and presentation go, they're decent enough. I really do hate CG-movies in games, especially when it intercuts between that and the in-game engine. It really does emphasize the weaknesses of the visuals, and takes me out of the experience. I have to give credit where it's due, though, and it has to be at the sheer scale of it all. Countless cars, enemies, civilians running around with all kinds of shit going on, and the game still runs pretty smooth. Some of the vistas from high above can be pretty impessive, but the city is generally pretty bland looking when there's not a shitton going on at once. Thankfully, it usually does.
I'll get back once I've played it some more, just some early impressions.
Some gaffers review of it. Seemed like an honest fair first impression.
Roxtar on
0
HalfmexI mock your value systemYou also appear foolish in the eyes of othersRegistered Userregular
edited June 2009
I'm three paragraphs into that review and he should have titled it "Prototype isn't inFAMOUS and why that makes me sad".
I dunno I read that as a fanboyish review as if Prototype is only available on the xbox and he has to directly compare it to infamous. I have to wonder can the prototype swim and go over chain link fences?
Preacher on
I would like some money because these are artisanal nuggets of wisdom philistine.
GoodKingJayIIIThey wanna get mygold on the ceilingRegistered Userregular
edited June 2009
Another glowing GamePro review. These guys didn't steer me wrong with Red Faction: Guerilla. I have a feeling they like my taste of action games, so this is a good sign as far as I'm concerned.
I dunno I read that as a fanboyish review as if Prototype is only available on the xbox and he has to directly compare it to infamous. I have to wonder can the prototype swim and go over chain link fences?
It may not be a great comparison, but I don't see it as fanboyish. And it's not as if many people in this thread aren't just gushing with "ZOMG it looks so awesome, look at the explosions!"
I figure most people will buy this for 360, and I want a new game for me PS3, so I'll buy the PS3 version and make my report later today, probably tonight.
I dunno I read that as a fanboyish review as if Prototype is only available on the xbox and he has to directly compare it to infamous. I have to wonder can the prototype swim and go over chain link fences?
It may not be a great comparison, but I don't see it as fanboyish. And it's not as if many people in this thread aren't just gushing with "ZOMG it looks so awesome, look at the explosions!"
I dunno they are similar games, but not enough for direct comparisons. It was like the guy had a premise (infamous is a better game) and then set out to give a mini review based on that premise.
Preacher on
I would like some money because these are artisanal nuggets of wisdom philistine.
HalfmexI mock your value systemYou also appear foolish in the eyes of othersRegistered Userregular
edited June 2009
It's just a bad comparison, as you said. He goes on about how it focuses on chaotic combat rather than tactical decisions, unlike inFamous. Well, of course. Anyone who's followed the game for a short while or even watched a gameplay video could have told you that.
Basically, if anyone is expecting Prototype to be "inFamous: 360 edition", you will very likely be disappointed.
It is, by all accounts, "Hulk: Ultimate Destruction - No Hulk But We Have a Souped-Up Venom Instead edition".
I am interested in knowing if there are any transformations left out of the preview videos. I'm guessing no, but I figure this could be checked easily if anyone can just open up the full purchase list in the game at the start.
To anyone that's got this game. Those evolution points you earn to upgrade your skills? How do you get yourself those? It is just for killing enemies, and if so can you earn them while not doing select missions?
You get them from:
- Killing / consuming enemies. Certain enemies are worth more.
- Destroying hives and military bases
- Completing mini-games (based on bronze / silver /gold)
- Finding collectible orbs
- Consuming Web of Intrigue targets
- Completing story missions
- Bonus from military base stealth gameplay
I dunno I read that as a fanboyish review as if Prototype is only available on the xbox and he has to directly compare it to infamous. I have to wonder can the prototype swim and go over chain link fences?
He can do both, albeit the swimming is almost non-existent, as there is nothing to do in the water. But you don't instantly die if you fall into the water, which is a plus.
I am interested in knowing if there are any transformations left out of the preview videos. I'm guessing no, but I figure this could be checked easily if anyone can just open up the full purchase list in the game at the start.
A power list:
Offense:
- Whipfist: A large whip-like arm that can decimate large groups of enemies and also attack long range.
- Muscle mass: Big burly arms that let you do unarmed combat and throwing like normal, but over 9000!
- Claws: Self-explanatory. Also has a badass ground attack.
- Blade: A blade. Quite powerful.
- Hammerfist: Ever wanted hammers for fists? Well, now you can.
Defense:
- Shield: A passive damage reduction that is pretty cool. Can break and have to regen.
- Armor: You are a tank, but a person.
Misc:
- Devastator Attacks: Huge area of effect death. A temporary transformation.
- Disguise: You can take the form of someone by consuming them.
I dunno I read that as a fanboyish review as if Prototype is only available on the xbox and he has to directly compare it to infamous. I have to wonder can the prototype swim and go over chain link fences?
He can do both, albeit the swimming is almost non-existent, as there is nothing to do in the water. But you don't instantly die if you fall into the water, which is a plus.
Fantastic, I really hate open world games that have enviromental instant deaths.
Preacher on
I would like some money because these are artisanal nuggets of wisdom philistine.
My main problem with Infamous, as much as I enjoyed it, is despite having superpowers I didn't actually feel... all that powerful. Sure, I can fling lightning around and knock cars about, but because the average gun toting hobo or junkie can take a good bit of damage I don't actually feel like I have superpowers. I may as well have been given a gun and a grenade launcher.
Which is why I'm psyched for Prototype, which looks to make you awesomely powerful.
Another glowing GamePro review. These guys didn't steer me wrong with Red Faction: Guerilla. I have a feeling they like my taste of action games, so this is a good sign as far as I'm concerned.
Yeah, that Gaf review struck me as a little strange, but I'm still hyped for the game.
It seemed strange because he was talking about selling points of the game as though they were bad things.
"Man, this game is just about destruction" doesn't strike me as a horrible horrible thing, since it's pretty much a game called "Ultimate destruction" but with shapeshifting and zombies.
I dunno I read that as a fanboyish review as if Prototype is only available on the xbox and he has to directly compare it to infamous. I have to wonder can the prototype swim and go over chain link fences?
It may not be a great comparison, but I don't see it as fanboyish. And it's not as if many people in this thread aren't just gushing with "ZOMG it looks so awesome, look at the explosions!"
I dunno they are similar games, but not enough for direct comparisons. It was like the guy had a premise (infamous is a better game) and then set out to give a mini review based on that premise.
I posted it because I DID NOT see it as a fanboyish review. Yea he compares it to Infamous because seriously... They are of similar genre and released close to eachother. Its much like MMO's are constantly compared to WoW, its just a way of giving others an idea.
Anyways he didnt really say anything bad except not liking the CGI. Basically it sums up Prototype as a more generic constant action type of game compared to the other one that was just released. Is that really a bad review!? Not in my opinion. Christ he even complements the stealth and you still think it was a fanboy review?
My main problem with Infamous, as much as I enjoyed it, is despite having superpowers I didn't actually feel... all that powerful. Sure, I can fling lightning around and knock cars about, but because the average gun toting hobo or junkie can take a good bit of damage I don't actually feel like I have superpowers. I may as well have been given a gun and a grenade launcher.
Which is why I'm psyched for Prototype, which looks to make you awesomely powerful.
By the same token, the gameplay I often saw of Prototype made the character look entirely too powerful. His health seemed to drop noticeably slower than Hulk's did in intense fights.
My main problem with Infamous, as much as I enjoyed it, is despite having superpowers I didn't actually feel... all that powerful. Sure, I can fling lightning around and knock cars about, but because the average gun toting hobo or junkie can take a good bit of damage I don't actually feel like I have superpowers. I may as well have been given a gun and a grenade launcher.
Which is why I'm psyched for Prototype, which looks to make you awesomely powerful.
By the same token, the gameplay I often saw of Prototype made the character look entirely too powerful. His health seemed to drop noticeably slower than Hulk's did in intense fights.
I'm three paragraphs into that review and he should have titled it "Prototype isn't inFAMOUS and why that makes me sad".
When the games came out two weeks apart, its impossible not to make comparisons, considering both are open-world sandbox games in which you are given an extremely powerful character with which to play.
My main problem with Infamous, as much as I enjoyed it, is despite having superpowers I didn't actually feel... all that powerful. Sure, I can fling lightning around and knock cars about, but because the average gun toting hobo or junkie can take a good bit of damage I don't actually feel like I have superpowers. I may as well have been given a gun and a grenade launcher.
Which is why I'm psyched for Prototype, which looks to make you awesomely powerful.
By the same token, the gameplay I often saw of Prototype made the character look entirely too powerful. His health seemed to drop noticeably slower than Hulk's did in intense fights.
When one is slaughtering vast amounts of a city's population, as well as a large chunk of the nation's military, there is no such thing as too powerful.
My main problem with Infamous, as much as I enjoyed it, is despite having superpowers I didn't actually feel... all that powerful. Sure, I can fling lightning around and knock cars about, but because the average gun toting hobo or junkie can take a good bit of damage I don't actually feel like I have superpowers. I may as well have been given a gun and a grenade launcher.
Which is why I'm psyched for Prototype, which looks to make you awesomely powerful.
You were given a gun and a grenade launcher. Your hands.
It's a bit of a different story - Cole's not meant to be all powerful - that's the point of the game and it makes sense when you play through. Anywho, the infamous thread is :arrow: that a way.
I'm going to sacrifice some of the unopened 360 games that I'll never play for this. I put in Hulk UD this morning just for flavour
My main problem with Infamous, as much as I enjoyed it, is despite having superpowers I didn't actually feel... all that powerful. Sure, I can fling lightning around and knock cars about, but because the average gun toting hobo or junkie can take a good bit of damage I don't actually feel like I have superpowers. I may as well have been given a gun and a grenade launcher.
Which is why I'm psyched for Prototype, which looks to make you awesomely powerful.
By the same token, the gameplay I often saw of Prototype made the character look entirely too powerful. His health seemed to drop noticeably slower than Hulk's did in intense fights.
If I were making videos and previews to show off a game, I wouldn't show the character dying because I took time to explain something.
Just noting, a lot of times the player will have infinite health or bonuses for preview videos.
I just traded in a bunch of old stuff and the Gamestop guy talked me into Prototype, they had just been given the okay to sell it today rather than tomorrow or so he said. They had a big stack of already sold copies from pre-orders almost equal PS3 and Xbox 360. I was going to wait on it but nothing else jumped at me so I got it. I hope I can check it out tonight, but I am off most of the day tomorrow if not. Also got Ninja Gaiden Sigma while I was at it.
I'm three paragraphs into that review and he should have titled it "Prototype isn't inFAMOUS and why that makes me sad".
When the games came out two weeks apart, its impossible not to make comparisons, considering both are open-world sandbox games in which you are given an extremely powerful character with which to play.
Comparisons are fine so long as you know what you're comparing before going into it. This guy pretty clearly was expecting another version of inFamous which, again, is a bad comparison to make if you've been following either game or have seen gameplay videos for both. While not necessarily an apples to oranges comparison, it's more like apples to pears. Both the same type of fruit, but both have their own distinct flavor.
Up here in Ontario, EB Games has confirmed they've got it and are selling it. At least, they are in Stratford, and we're pretty far from the major urban centers.
I'm currently debating for the next hour's worth of work whether to go over and plunk down my 70$ for it sight unseen. I loved Hulk:UD, just wish I could have seen some reviews and such first. Though folks in the thread have been very helpful in posting their opinions; thanks, guys.
I'm three paragraphs into that review and he should have titled it "Prototype isn't inFAMOUS and why that makes me sad".
When the games came out two weeks apart, its impossible not to make comparisons, considering both are open-world sandbox games in which you are given an extremely powerful character with which to play.
Comparisons are fine so long as you know what you're comparing before going into it. This guy pretty clearly was expecting another version of inFamous which, again, is a bad comparison to make if you've been following either game or have seen gameplay videos for both. While not necessarily an apples to oranges comparison, it's more like apples to pears. Both the same type of fruit, but both have their own distinct flavor.
Up here in Ontario, EB Games has confirmed they've got it and are selling it. At least, they are in Stratford, and we're pretty far from the major urban centers.
I'm currently debating for the next hour's worth of work whether to go over and plunk down my 70$ for it sight unseen. I loved Hulk:UD, just wish I could have seen some reviews and such first. Though folks in the thread have been very helpful in posting their opinions; thanks, guys.
Honestly, $69.99 games just aren't worth it anymore unless you cannot wait. In 6 months, you're going to be able to find it used for half that price, or maybe cheaper. I saw MGS4 listed for $29.99 CDN at Futureshop not too long ago.
Posts
Wrong.
It means the publisher has demanded a shipping embargo so people can't play the game and release reviews before the review embargo is lifted. It's so obvious.
If I can find this today, I'll probably get it regardless of the review embargo. The new Wolverine game was remarkably awesome, but I'm mailing it out today for Goozex points simply because there's no lasting appeal to the game (already beat it twice, what's left to do in it?). The developers would have to fail pretty hard for me to consider losing about 10-15 bucks for the Goozex trade as a waste of money.
Review embargo or not, I just don't see that as much of a possibility.
o_O
PSN: SAW776
I'm... totally okay with these "cons."
Crackdown had, what, 2 types of enemies?
pleasepaypreacher.net
PSN: Threeve703
It may not be a great comparison, but I don't see it as fanboyish. And it's not as if many people in this thread aren't just gushing with "ZOMG it looks so awesome, look at the explosions!"
The whole "I played for one hour and here's my opinion" isn't really all that worthy.
I dunno they are similar games, but not enough for direct comparisons. It was like the guy had a premise (infamous is a better game) and then set out to give a mini review based on that premise.
pleasepaypreacher.net
Basically, if anyone is expecting Prototype to be "inFamous: 360 edition", you will very likely be disappointed.
It is, by all accounts, "Hulk: Ultimate Destruction - No Hulk But We Have a Souped-Up Venom Instead edition".
I see nothing in that impression that would unsell the game for me. Looks like Best Buy will be getting some business from me tomorrow.
You get them from:
- Destroying hives and military bases
- Completing mini-games (based on bronze / silver /gold)
- Finding collectible orbs
- Consuming Web of Intrigue targets
- Completing story missions
- Bonus from military base stealth gameplay
He can do both, albeit the swimming is almost non-existent, as there is nothing to do in the water. But you don't instantly die if you fall into the water, which is a plus.
Edit to add:
A power list:
- Whipfist: A large whip-like arm that can decimate large groups of enemies and also attack long range.
- Muscle mass: Big burly arms that let you do unarmed combat and throwing like normal, but over 9000!
- Claws: Self-explanatory. Also has a badass ground attack.
- Blade: A blade. Quite powerful.
- Hammerfist: Ever wanted hammers for fists? Well, now you can.
Defense:
- Shield: A passive damage reduction that is pretty cool. Can break and have to regen.
- Armor: You are a tank, but a person.
Misc:
- Devastator Attacks: Huge area of effect death. A temporary transformation.
- Disguise: You can take the form of someone by consuming them.
Fantastic, I really hate open world games that have enviromental instant deaths.
pleasepaypreacher.net
Which is why I'm psyched for Prototype, which looks to make you awesomely powerful.
Thanks for that. I'm reading their review now.
It seemed strange because he was talking about selling points of the game as though they were bad things.
"Man, this game is just about destruction" doesn't strike me as a horrible horrible thing, since it's pretty much a game called "Ultimate destruction" but with shapeshifting and zombies.
I posted it because I DID NOT see it as a fanboyish review. Yea he compares it to Infamous because seriously... They are of similar genre and released close to eachother. Its much like MMO's are constantly compared to WoW, its just a way of giving others an idea.
Anyways he didnt really say anything bad except not liking the CGI. Basically it sums up Prototype as a more generic constant action type of game compared to the other one that was just released. Is that really a bad review!? Not in my opinion. Christ he even complements the stealth and you still think it was a fanboy review?
By the same token, the gameplay I often saw of Prototype made the character look entirely too powerful. His health seemed to drop noticeably slower than Hulk's did in intense fights.
pleasepaypreacher.net
It could have been set to Easy.
When the games came out two weeks apart, its impossible not to make comparisons, considering both are open-world sandbox games in which you are given an extremely powerful character with which to play.
When one is slaughtering vast amounts of a city's population, as well as a large chunk of the nation's military, there is no such thing as too powerful.
You were given a gun and a grenade launcher. Your hands.
It's a bit of a different story - Cole's not meant to be all powerful - that's the point of the game and it makes sense when you play through. Anywho, the infamous thread is :arrow: that a way.
I'm going to sacrifice some of the unopened 360 games that I'll never play for this. I put in Hulk UD this morning just for flavour
If I were making videos and previews to show off a game, I wouldn't show the character dying because I took time to explain something.
Just noting, a lot of times the player will have infinite health or bonuses for preview videos.
EDIT: This is in Cincinnati Ohio(Eastgate.)
PSN: SAW776
pleasepaypreacher.net
Yeah, gamestop is looking like they don't have anything til tomorrow, same with Best Buy. At least in the Oklahoma area.
Might be e3 exhaustion.
It just blows my mind that you wouldn't have reviews for the first M+ game.
PSN: SAW776
-Louis C.K.
I'm currently debating for the next hour's worth of work whether to go over and plunk down my 70$ for it sight unseen. I loved Hulk:UD, just wish I could have seen some reviews and such first. Though folks in the thread have been very helpful in posting their opinions; thanks, guys.
This pear tastes like chaos.
Honestly, $69.99 games just aren't worth it anymore unless you cannot wait. In 6 months, you're going to be able to find it used for half that price, or maybe cheaper. I saw MGS4 listed for $29.99 CDN at Futureshop not too long ago.
I very rarely buy new anymore.