The answer to that will vary by the player, but obviously messing around with the powers isn't all there is to do in Prototype. The storyline involves 31 missions including everything from simple seek and destroy affairs to stealthy infiltrations to escort missions and massive boss battles. Most of these missions are standard in design. In fact, if you've played many open-world games, you've probably played identical copies of these in the past. And since repetition is oftentimes the name of the game here, you can be sure you'll be doing uninspired tasks over and over again.
Exactly what I thought it was going to be. I'll wait for it to drop to $20.
Edit:
Quite often Prototype follows the design philosophy of everything and the kitchen sink. Instead of fighting a few enemies, the game tosses dozens upon dozens at you. Then it throws in a few tanks and helicopters as well as a couple dozen innocent bystanders for good measure. It's a design that creates a lot of tension, though I found the action too chaotic at times. Even the policing system is dialed to the max and too aggressive. You can't do something as simple as run through the city while leaping off of buildings without alerting the Strike Teams, at which point you're forced into some shape shifting or combat. This can make the basic act of exploration more work than it should be. There is very little downtime to counteract the high stress of the missions.
Olivaw has it, I'm must just be remembering it wrong. I sure loved destroying buildings though. Never bothered play the more recent hulk game, it looked horrible.
What's this he says about strike teams getting on you for exploring the city?
The review copy must have been different from the release, because that just ain't the case. You can go anywhere you like really easily without any alerts at all, and the helicopters aren't a threat on the move anyway. If they annoy you, throw something at them.
If you disguise as a military grunt you can run up walls in a base and they just think you're the coolest thing they've ever seen.
I know it's stupid, but besides the pure unrelenting chaos and destruction you can cause in this, a big reason I'm excited is just that you can take on anyone's appearance. Cheats to switch your appearance are always a nice feature in a game for variety's sake, and the idea that I can just grab anyone off the street and play as them? It's like someone made my favorite cheat code a legitimate part of the game.
Yep, I got my copy at like 10:30am here in Winnipeg, Canada - EB preorder (though they didn't have the preorder bonus action figure, that I hear is more of a 4" figurine).
The action doesn't feel quite as tight as Hulk, so far. BUT Hulk only truly opened up to be the Most Awesomeness of Awesome after you got everything, and given that I would be surprised to be 1/4 of the way through the game by now, I'll wait until I've got my Alex maxed before passing final judgement.
It's still fun as balls, don't get me wrong.
Chance on
'Chance, you are the best kind of whore.' -Henroid
I know it's stupid, but besides the pure unrelenting chaos and destruction you can cause in this, a big reason I'm excited is just that you can take on anyone's appearance. Cheats to switch your appearance are always a nice feature in a game for variety's sake, and the idea that I can just grab anyone off the street and play as them? It's like someone made my favorite cheat code a legitimate part of the game.
Until you get spotted a minute later making the whole power moot.
What's this he says about strike teams getting on you for exploring the city?
The review copy must have been different from the release, because that just ain't the case. You can go anywhere you like really easily without any alerts at all, and the helicopters aren't a threat on the move anyway. If they annoy you, throw something at them.
Hell, if you disguise as a military grunt you can run up walls in a base and they just think you're the coolest thing they've ever seen.
Yep. Only thing I'm having trouble with is the Stealth Consume. It says to hold down R1 and press circle, but to me it looks identical to a normal consume. Maybe I need to be more careful about where I do it, but that seems to defeat the purpose of being a stealthy consume.
Chance on
'Chance, you are the best kind of whore.' -Henroid
Are there any planes you can snatch, or are you just limited to copters and tanks and such?
Jets would zoom in and out of Manhattan airspace in about 3 seconds. And since they only modeled Manhattan instead of... say, the entire eastern seaboard, I'm gonna go ahead and say no.
I know it's stupid, but besides the pure unrelenting chaos and destruction you can cause in this, a big reason I'm excited is just that you can take on anyone's appearance. Cheats to switch your appearance are always a nice feature in a game for variety's sake, and the idea that I can just grab anyone off the street and play as them? It's like someone made my favorite cheat code a legitimate part of the game.
If you juice a skinny girl then you'll revert to mercer when you break out the blade arms and the like, but you can run and jump and fly as anyone you see.
And stealth consume is much less stealthy than it reads in the description. It just allows you to glomp people from behind without anyone reacting, never mind if they're right next to them and all the goo got in their hair.
I know it's stupid, but besides the pure unrelenting chaos and destruction you can cause in this, a big reason I'm excited is just that you can take on anyone's appearance. Cheats to switch your appearance are always a nice feature in a game for variety's sake, and the idea that I can just grab anyone off the street and play as them? It's like someone made my favorite cheat code a legitimate part of the game.
Until you get spotted a minute later making the whole power moot.
It has been said, and confirmed by people with the game, multiple bloody times, that as long as you don't attack anyone, you can run up walls and possibly even have your giant swordarm from hell out, and nobody will bat an eye.
Having played it for the evening now I'd have to say IGN might've been a bit generous. I think I'd give it a solid 7. It's essentially like Spider-Man without the swinging.
What I don't like is how the "parkour" was touted when really it's no different than what Spider-Man has done in the past. Anways, it's fun and I don't regret buying it but it's not as fun as I'd hoped.
SatanIsMyMotor on
0
DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
Quite often Prototype follows the design philosophy of everything and the kitchen sink. Instead of fighting a few enemies, the game tosses dozens upon dozens at you. Then it throws in a few tanks and helicopters as well as a couple dozen innocent bystanders for good measure. It's a design that creates a lot of tension, though I found the action too chaotic at times. Even the policing system is dialed to the max and too aggressive. You can't do something as simple as run through the city while leaping off of buildings without alerting the Strike Teams, at which point you're forced into some shape shifting or combat. This can make the basic act of exploration more work than it should be. There is very little downtime to counteract the high stress of the missions.
That's not good.
Listen, listen. I have the game...and all that stuff he just complained about is easily avoided by simply cloaking yourself. Except in infected areas since they attack everything, but all you have to do then is stay really high. Honestly, I'm on five hours in(been doing a lot of sidequests) and I've had no problem saying out of sight.
Yep. Only thing I'm having trouble with is the Stealth Consume. It says to hold down R1 and press circle, but to me it looks identical to a normal consume. Maybe I need to be more careful about where I do it, but that seems to defeat the purpose of being a stealthy consume.
As you said, it's stealth consume not stealth costume. All the ability does is let you do the regular consume without nearby people going into alert mode. Good for infiltrating miltary bases without setting everyone off.
Dragkonias on
0
ShadowfireVermont, in the middle of nowhereRegistered Userregular
Yeah, I understand if you start whipping out the badass powers you go back to Mercer, which is fine. Just that if I want to run around traffic punching people in the face while looking like a 20 year old girl in Uggs, I have that option. Let's face it, if you didn't play Ultimate Destruction with the Savage Banner skin, you were playing it wrong.
I just played it for like 5 hours straight. I reaaaallly like it. Seriously, I have no complaints.
I just get giddy switching in between each power, climbing around the city, doing a bunch of flips, and then whipping someone into a wall using Muscle Mass and watching as a giant splotch of blood appears.
Everything just feels so good. Even the basic melee combat, sans power enhancements, is pretty awesome. One combo has you do a leg sweep and as the target is flipping through the air you deliver a massive punch.
And running around a crowded street with the shield out is way more satisfying than it should be.
Basically. I'm having too much fun running up the sides of buildings and gliding around to care about people trying to kill me. And if I want a new power I just do some missions/sidequests or attack an enemy base for evo points.
I got it today. Went to EB and for once in my entire lifetime, they actually had the game on release day, and would sell me a copy without a preorder.
I thought i was going to have some complaints when i first started playing it... It didnt really click in the first five minutes for me... However, i just got done and realised it was 4 hours later... after the initial bit, the game really starts to pick up. Fuck the complaints about it being generic, i havent had this much fun in a game in years. The action is totally how it should be, non-stop destruction, and running around up the side of buildings and jumping off is way more fun than it should be.
If i had one complain, it would be that the "parkour" stuff could have been handled a little different. While yeah, its kind of neat that running around will automatically make you hop over stuff, like from one car to another or over a ledge onto another building, i was kind of expect that to be interactive. I think it would be more more fun if you had to manually do all of the crazy moves. But i can also see why they did it, because in the really intense action, i think it would be more frustrating to constantly get stuck on stuff. So overall, a really minor complaint that im not even sure i can think of a better way to have done it.
Great game, not at all disappointed in it, unlike another, very similar, game i picked up last week...
Zeon on
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0
MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
edited June 2009
Some of the stuff that guy is saying isn't true on the ps3.
Eg He says he can't see the glowing collectibles until he's right on top of them, but I can see them several blocks away.
I also don't get any popup close by. Only in the distance.
It has a 750mb install on the ps3.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
In three hours I'm tallied as responsible for upwards of 3000 deaths. It breaks them down nicely.
Basil on
0
MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
edited June 2009
I spend a lot of time moving around the city.
Glide completely fills in the gaps. Unless you mess up and accidentally use your air dashes early, you can stay on buildings for ages.
Another cool thing, the game has devastator moves set to, eg, claws, but it doesn't restrict this to claw only.
I was in hammer mode and activate the claw devastator, and he switched to claw, did the devastator, then switched back to hammer.
Air dashes have different effects at different areas of the jump.
Eg if you save one and dash right before you land you get zero landing pause (you know when alex goes shunk into the ground) instead he just instantly switches to a sprint. Seems to add a burst of speed too.
I don't think this works if you land from a huuuuuuuuge fall though.
Was doing this with small jumps down a street = great sense of speed.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
I can see why people may not like this. Those of us who are having a fucking blast are treating the game more like a toy. It also makes me excited what they could do with a sequel if they actual bother to improve anything.
Meanwhile, I just did a couple story missions and then went on a murderous rampage...for two hours.
I like my new toy.
InitialDK on
"I'd happily trade your life for knowledge of my powers."
-Louis C.K.
Good enough for me. I do wish they fleshed out the gunplay a touch more, but that's perhaps my own madness, especially since there IS RF:G out too.
Question: Can you just yank yourself to vehicles with the whip fist, or is it more like what just got shown in the Just Cause 2 previews, where you can grab anything and yank yourself to it?
yalborap on
0
DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
Good enough for me. I do wish they fleshed out the gunplay a touch more, but that's perhaps my own madness, especially since there IS RF:G out too.
Question: Can you just yank yourself to vehicles with the whip fist, or is it more like what just got shown in the Just Cause 2 previews, where you can grab anything and yank yourself to it?
I kind of wish Rockets fired faster so I could juggle with them. But I guess that's Crackdown talking.
Dragkonias on
0
MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
edited June 2009
You sneak into bases and consume special dudes to increase your skills in things like guns, vehicles, learning new pilots.
You can do this all "sneaky like" ie only using the sneak consume, or you can just ravage and consume them violently.
If you do the second you have to fight the whole base to get out.
Consuming a second guy upped my weapons "effectiveness" so I guess he learns to fire fast n stuff.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
Posts
Exactly what I thought it was going to be. I'll wait for it to drop to $20.
Edit:
That's not good.
Other stores are probably full of shit. If we have it, everyone should.
The review copy must have been different from the release, because that just ain't the case. You can go anywhere you like really easily without any alerts at all, and the helicopters aren't a threat on the move anyway. If they annoy you, throw something at them.
If you disguise as a military grunt you can run up walls in a base and they just think you're the coolest thing they've ever seen.
The action doesn't feel quite as tight as Hulk, so far. BUT Hulk only truly opened up to be the Most Awesomeness of Awesome after you got everything, and given that I would be surprised to be 1/4 of the way through the game by now, I'll wait until I've got my Alex maxed before passing final judgement.
It's still fun as balls, don't get me wrong.
Are there any planes you can snatch, or are you just limited to copters and tanks and such?
Until you get spotted a minute later making the whole power moot.
Yep. Only thing I'm having trouble with is the Stealth Consume. It says to hold down R1 and press circle, but to me it looks identical to a normal consume. Maybe I need to be more careful about where I do it, but that seems to defeat the purpose of being a stealthy consume.
Jets would zoom in and out of Manhattan airspace in about 3 seconds. And since they only modeled Manhattan instead of... say, the entire eastern seaboard, I'm gonna go ahead and say no.
If you juice a skinny girl then you'll revert to mercer when you break out the blade arms and the like, but you can run and jump and fly as anyone you see.
And stealth consume is much less stealthy than it reads in the description. It just allows you to glomp people from behind without anyone reacting, never mind if they're right next to them and all the goo got in their hair.
It has been said, and confirmed by people with the game, multiple bloody times, that as long as you don't attack anyone, you can run up walls and possibly even have your giant swordarm from hell out, and nobody will bat an eye.
What I don't like is how the "parkour" was touted when really it's no different than what Spider-Man has done in the past. Anways, it's fun and I don't regret buying it but it's not as fun as I'd hoped.
Listen, listen. I have the game...and all that stuff he just complained about is easily avoided by simply cloaking yourself. Except in infected areas since they attack everything, but all you have to do then is stay really high. Honestly, I'm on five hours in(been doing a lot of sidequests) and I've had no problem saying out of sight.
As you said, it's stealth consume not stealth costume. All the ability does is let you do the regular consume without nearby people going into alert mode. Good for infiltrating miltary bases without setting everyone off.
In Vermont, we do not.
I win? ;-)
I just get giddy switching in between each power, climbing around the city, doing a bunch of flips, and then whipping someone into a wall using Muscle Mass and watching as a giant splotch of blood appears.
Everything just feels so good. Even the basic melee combat, sans power enhancements, is pretty awesome. One combo has you do a leg sweep and as the target is flipping through the air you deliver a massive punch.
And running around a crowded street with the shield out is way more satisfying than it should be.
I never asked for this!
erryday
This x 100
Basically. I'm having too much fun running up the sides of buildings and gliding around to care about people trying to kill me. And if I want a new power I just do some missions/sidequests or attack an enemy base for evo points.
I thought i was going to have some complaints when i first started playing it... It didnt really click in the first five minutes for me... However, i just got done and realised it was 4 hours later... after the initial bit, the game really starts to pick up. Fuck the complaints about it being generic, i havent had this much fun in a game in years. The action is totally how it should be, non-stop destruction, and running around up the side of buildings and jumping off is way more fun than it should be.
If i had one complain, it would be that the "parkour" stuff could have been handled a little different. While yeah, its kind of neat that running around will automatically make you hop over stuff, like from one car to another or over a ledge onto another building, i was kind of expect that to be interactive. I think it would be more more fun if you had to manually do all of the crazy moves. But i can also see why they did it, because in the really intense action, i think it would be more frustrating to constantly get stuck on stuff. So overall, a really minor complaint that im not even sure i can think of a better way to have done it.
Great game, not at all disappointed in it, unlike another, very similar, game i picked up last week...
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Eg He says he can't see the glowing collectibles until he's right on top of them, but I can see them several blocks away.
I also don't get any popup close by. Only in the distance.
It has a 750mb install on the ps3.
Hopefully the PC version's also optimized to get rid of that sort of stuff.
Old lady SMASH.
Yeah, I stopped keeping track of my civilian death rate once it hit the thousands. Naw I just do whatever looks cool.
Do...Do they really count it?
They have a stats page, but they give you a general overall of stuff after every wave of destruction you cause.
Military Costs
Military Deaths
Civilian Deaths
Infected Deaths
Basically. I think the most the military has had to spend on trying to stop me so far was somewhere around 61 billion. I wasn't really trying though.
Glide completely fills in the gaps. Unless you mess up and accidentally use your air dashes early, you can stay on buildings for ages.
Another cool thing, the game has devastator moves set to, eg, claws, but it doesn't restrict this to claw only.
I was in hammer mode and activate the claw devastator, and he switched to claw, did the devastator, then switched back to hammer.
Air dashes have different effects at different areas of the jump.
Eg if you save one and dash right before you land you get zero landing pause (you know when alex goes shunk into the ground) instead he just instantly switches to a sprint. Seems to add a burst of speed too.
I don't think this works if you land from a huuuuuuuuge fall though.
Was doing this with small jumps down a street = great sense of speed.
Meanwhile, I just did a couple story missions and then went on a murderous rampage...for two hours.
I like my new toy.
-Louis C.K.
This opinion will change at approximately 2 PM tomorrow if gamestop doesn't fuck up.
My impression of what the game is like is correct.
It is about combat and movement.
The extra things to do involve combat and movement.
That is all there is.
Do not buy this game expecting something other than combat and/or movement.
You are buying the wrong product if this is the case.
It's a combat/movement specialist product. Do not come into this with wrong impressions of grandeur or gta 4ness or anything else. You will be burnt.
Has the game frozen for anyone else yet? It did for me when attempting a Glide mission. Otherwise awesome.
Question: Can you just yank yourself to vehicles with the whip fist, or is it more like what just got shown in the Just Cause 2 previews, where you can grab anything and yank yourself to it?
I kind of wish Rockets fired faster so I could juggle with them. But I guess that's Crackdown talking.
You can do this all "sneaky like" ie only using the sneak consume, or you can just ravage and consume them violently.
If you do the second you have to fight the whole base to get out.
Consuming a second guy upped my weapons "effectiveness" so I guess he learns to fire fast n stuff.
Wait, people are treating it like a game? Weird.