So, continuing my runthrough on hard. How the hell did I miss exploring almost half of Fort Frolic on my first run? Easily the best part of the game, even though it's a fairly easy game, even on hard and using no vita chambers, some of the setups in frolic had me completley on edge.
- Seeing a row of spider splicers in plaster, fair enough, I can deal with that. Going into the basement, grabing the weapon upgrade and turning around to see a splicer in plaster standing there, right behind me in a ballet pose. I just froze for a second, confused as fuck then nearly screamed as it suddenley kicked me in the face. Running arounf Fort Frolic after that and having the completley silent plaster splicers attack me at random moments was very scary.
- The gents bathroom
- The waterlogged basement with all the manakins. I walk in, creeped out by the whole scene, a very desolate, wide open area with just a creepy feel to it and Edge around the sides. Wait a second... I'm SURE that there was a manakin there instead of a statue.... okay, fair enough, I was probably mistaken. Wait a sec... there's another one... okay... I'll just sneak out and leave no-HOLY SHIT!
Using the PC version you can detach the camera and watch as when you get the plasmid at the end of that room 2 of the mannequins vanish and statue splicers are spawned. super effective. made me really question what i saw when i first walked in.
So, continuing my runthrough on hard. How the hell did I miss exploring almost half of Fort Frolic on my first run? Easily the best part of the game, even though it's a fairly easy game, even on hard and using no vita chambers, some of the setups in frolic had me completley on edge.
- Seeing a row of spider splicers in plaster, fair enough, I can deal with that. Going into the basement, grabing the weapon upgrade and turning around to see a splicer in plaster standing there, right behind me in a ballet pose. I just froze for a second, confused as fuck then nearly screamed as it suddenley kicked me in the face. Running arounf Fort Frolic after that and having the completley silent plaster splicers attack me at random moments was very scary.
- The gents bathroom
- The waterlogged basement with all the manakins. I walk in, creeped out by the whole scene, a very desolate, wide open area with just a creepy feel to it and Edge around the sides. Wait a second... I'm SURE that there was a manakin there instead of a statue.... okay, fair enough, I was probably mistaken. Wait a sec... there's another one... okay... I'll just sneak out and leave no-HOLY SHIT!
Using the PC version you can detach the camera and watch as when you get the plasmid at the end of that room 2 of the mannequins vanish and statue splicers are spawned. super effective. made me really question what i saw when i first walked in.
The plaster splicers were used really damn cleverly. And the fact they were totally silent meant you really had to pay attention to the flakes of ceiling falling from above when one was stalking you.
When they appeared in the water, though, I'd been expecting it (empty room? I know that they're like!) so I passed around a massive electric shock.
The first plaster splicer encounter, where the woman is sat on the chair in the corner and goes for you when you turn your back, was awesome. Especially because to get through there you walk through a room packed with "statues", only to find they're all gone when you return...
So, continuing my runthrough on hard. How the hell did I miss exploring almost half of Fort Frolic on my first run? Easily the best part of the game, even though it's a fairly easy game, even on hard and using no vita chambers, some of the setups in frolic had me completley on edge.
- Seeing a row of spider splicers in plaster, fair enough, I can deal with that. Going into the basement, grabing the weapon upgrade and turning around to see a splicer in plaster standing there, right behind me in a ballet pose. I just froze for a second, confused as fuck then nearly screamed as it suddenley kicked me in the face. Running arounf Fort Frolic after that and having the completley silent plaster splicers attack me at random moments was very scary.
- The gents bathroom
- The waterlogged basement with all the manakins. I walk in, creeped out by the whole scene, a very desolate, wide open area with just a creepy feel to it and Edge around the sides. Wait a second... I'm SURE that there was a manakin there instead of a statue.... okay, fair enough, I was probably mistaken. Wait a sec... there's another one... okay... I'll just sneak out and leave no-HOLY SHIT!
Using the PC version you can detach the camera and watch as when you get the plasmid at the end of that room 2 of the mannequins vanish and statue splicers are spawned. super effective. made me really question what i saw when i first walked in.
The plaster splicers were used really damn cleverly. And the fact they were totally silent meant you really had to pay attention to the flakes of ceiling falling from above when one was stalking you.
When they appeared in the water, though, I'd been expecting it (empty room? I know that they're like!) so I passed around a massive electric shock.
The first plaster splicer encounter, where the woman is sat on the chair in the corner and goes for you when you turn your back, was awesome. Especially because to get through there you walk through a room packed with "statues", only to find they're all gone when you return...
I had to do a double-check there. I was still kinda freaked out by the first encounter so I didn't notice the 'statues' were missing when I left. As soon as I got out into the main hallway, I turned around because I thought something was different. I realized what happened and thought "Oh, shit."
That part, the aforementioned Men's Room, the back room in the strip club, everything in Fort Frolic is so amazingly creepy.
So, finally got my uncut austrian version for 360 today.
I'm playing it without the quest arrow, that way it feels more like exploring yourself.
What really surprised me,is the option to "unlock the framerate".
While it runs with 60fps, the graphics take a little step down and it tears like hell on my tv.
Still, a funny option for a console game!
What was cut from the German version? Just the blood?
a lot of blood, some gore scenes, you can't slash bodies into pieces, splicers killed by fire don't turn into a burned crisp.
Oh, and blood doesn't splatter on walls.
Did they also cut the Little Sisters and replace them with steam-driven robots? I know that was planned at one point but it was taking forever to hear back from the German ratings board. I think the concept for it is in the downloadable art book. Obviously we didn't want to do it unless it was absolutely necessary (how do you cure a robot?)
Edge_Turn on
Gone from Shock to Rock...
0
BroloBroseidonLord of the BroceanRegistered Userregular
edited August 2007
Regarding the final fight
I was expecting something a little different. One, I thought Tennenbaum was more or less going to trick you into becoming a big daddy permanently, which they allude to and seem to reverse in the final cutscene.
Since you're more or less a full-suited big daddy, I expected a fight where you'd get your drill and a rivet gun and have a fight to the death with a juiced up Fontaine - but Fontaine's just too strong. In the end you end up using your drill/relying on Fontaine's more powerful attacks to smash apart a section of Rapture and flooding the entire thing. Since you're a BD you survive inside your suit, but Fontaine gets crushed and drowned by the water pouring in. In the good ending you, Tennenbaum and the girls escape in one of the pods, in the bad ending you simply let the city flood, everyone drowns, until it's just you, alone, at the bottom of the ocean.
I was expecting something a little different. One, I thought Tennenbaum was more or less going to trick you into becoming a big daddy permanently, which they allude to and seem to reverse in the final cutscene.
Since you're more or less a full-suited big daddy, I expected a fight where you'd get your drill and a rivet gun and have a fight to the death with a juiced up Fontaine - but Fontaine's just too strong. In the end you end up using your drill/relying on Fontaine's more powerful attacks to smash apart a section of Rapture and flooding the entire thing. Since you're a BD you survive inside your suit, but Fontaine gets crushed and drowned by the water pouring in. In the good ending you, Tennenbaum and the girls escape in one of the pods, in the bad ending you simply let the city flood, everyone drowns, until it's just you, alone, at the bottom of the ocean.
I felt, much like Gears of War, they realised maybe 6 months from finishing the game that it was going to be fucking incredible and warrant a sequel and then had to leave it a little open ended.
Shit knows I wanna go back to Rapture again someday in another game.
Wait, you can see Suchong's corpse in the room you found the recording? Damn! I didn't even notice. My favorite audio diary death was definitely McClintock though.
Wait, you can see Suchong's corpse in the room you found the recording? Damn! I didn't even notice. My favorite audio diary death was definitely McClintock though.
He's the doctor with the massive Big Daddy drill stuck in his back.
Wait, you can see Suchong's corpse in the room you found the recording? Damn! I didn't even notice. My favorite audio diary death was definitely McClintock though.
Regarding character deaths around 3/4 of the way through.
I think Diane was the only one in the entire game that I felt straight-up pity for. That woman had amazingly bad judgement with men, and her story was actually a little painful by the time you heard the last diary. Someone should really take her life and make into a Rapture-based chick-flick for the Lifetime network.
So, finally got my uncut austrian version for 360 today.
I'm playing it without the quest arrow, that way it feels more like exploring yourself.
What really surprised me,is the option to "unlock the framerate".
While it runs with 60fps, the graphics take a little step down and it tears like hell on my tv.
Still, a funny option for a console game!
What was cut from the German version? Just the blood?
a lot of blood, some gore scenes, you can't slash bodies into pieces, splicers killed by fire don't turn into a burned crisp.
Oh, and blood doesn't splatter on walls.
Did they also cut the Little Sisters and replace them with steam-driven robots? I know that was planned at one point but it was taking forever to hear back from the German ratings board. I think the concept for it is in the downloadable art book. Obviously we didn't want to do it unless it was absolutely necessary (how do you cure a robot?)
Little sisters are implemented into the German version as you all know and love them.
Honestly, no one gives a shit about INVINCIBLE characters in a video game.
So, finally got my uncut austrian version for 360 today.
I'm playing it without the quest arrow, that way it feels more like exploring yourself.
What really surprised me,is the option to "unlock the framerate".
While it runs with 60fps, the graphics take a little step down and it tears like hell on my tv.
Still, a funny option for a console game!
What was cut from the German version? Just the blood?
a lot of blood, some gore scenes, you can't slash bodies into pieces, splicers killed by fire don't turn into a burned crisp.
Oh, and blood doesn't splatter on walls.
Did they also cut the Little Sisters and replace them with steam-driven robots? I know that was planned at one point but it was taking forever to hear back from the German ratings board. I think the concept for it is in the downloadable art book. Obviously we didn't want to do it unless it was absolutely necessary (how do you cure a robot?)
Wait, I thought you worked for Harmonix. WTF? SO what are you man? A pressure suit guy or a guitar guy?
Stuck. farmers market. ( That is how you label a spoilers, assholes. )
My arrow is pointing to the giant beehive but nothing is in there that I know of, is my arrow just crazy?
You need the item from in the beehive.
Turn on the steam vent things to get rid of the BEEEEEEES then loot the hives. To stop the bees coming back go to town with the napalm. One of my favourite moments of the game, BURN BABY!!
Stuck. farmers market. ( That is how you label a spoilers, assholes. )
My arrow is pointing to the giant beehive but nothing is in there that I know of, is my arrow just crazy?
If you're at the bit where you need enzyme, there might be some inside if you search the beehive for samples. If you can't find any more there and you're still under, then go to the honey farm, turn on the smoke machine and get the rest there.
Stuck. farmers market. ( That is how you label a spoilers, assholes. )
My arrow is pointing to the giant beehive but nothing is in there that I know of, is my arrow just crazy?
You need the item from in the beehive.
Turn on the steam vent things to get rid of the BEEEEEEES then loot the hives. To stop the bees coming back go to town with the napalm. One of my favourite moments of the game, BURN BABY!!
Nothing major, just had a nice little moment that reminded me how well all the weapons, plasmids, ai, etc all work so well together. I open a door to see a machine gun toting splicer setting up an RPG turret what fires right at me and misses. I duck behind the door and decide to throw up a target dummy to distract the splicer and turret. Sure enough they attack it so I sneak up behind the splicer and run to the turret he just set up. I blast it with an electrobolt, hack it and watch it fire a couple of rockets into the jerk's back.
Why was multiplayer not implimented in this game? It could work so perfectley if done right. Deus Ex had a promising multiplayer mod, although a little scrappy in execution, had some great ideas and you could really get creative with the game's range of skills and weapons.
Nothing major, just had a nice little moment that reminded me how well all the weapons, plasmids, ai, etc all work so well together. I open a door to see a machine gun toting splicer setting up an RPG turret what fires right at me and misses. I duck behind the door and decide to throw up a target dummy to distract the splicer and turret. Sure enough they attack it so I sneak up behind the splicer and run to the turret he just set up. I blast it with an electrobolt, hack it and watch it fire a couple of rockets into the jerk's back.
Why was multiplayer not implimented in this game? It could work so perfectley if done right. Deus Ex had a promising multiplayer mod, although a little scrappy in execution, had some great ideas and you could really get creative with the game's range of skills and weapons.
Yeah, multiplayer would have been great in this game. Ken Leving has expressed interest in it in a few interviews, but he's also made the valit point that creating a mulitplayer mode would have meant putting less work into making the single player game excellent.
Posts
Which one?
The one with the blocked-off
When they appeared in the water, though, I'd been expecting it (empty room? I know that they're like!) so I passed around a massive electric shock.
The first plaster splicer encounter, where the woman is sat on the chair in the corner and goes for you when you turn your back, was awesome. Especially because to get through there you walk through a room packed with "statues", only to find they're all gone when you return...
i cant remember someone showed me.
its basically adding -dev or -devconsole to the end of the exe then using the in game console to change camera. I think.
google it. i didnt even know there was a console in bioshock.
That part, the aforementioned Men's Room, the back room in the strip club, everything in Fort Frolic is so amazingly creepy.
ROWR!
I am suddenly turned on.... ;-)
Don't forget the other classic Rosie image. Just imagine what she's offering to do with that fist! We can do it? Yes. Yes, we can. :twisted:
Did they also cut the Little Sisters and replace them with steam-driven robots? I know that was planned at one point but it was taking forever to hear back from the German ratings board. I think the concept for it is in the downloadable art book. Obviously we didn't want to do it unless it was absolutely necessary (how do you cure a robot?)
I was expecting something a little different. One, I thought Tennenbaum was more or less going to trick you into becoming a big daddy permanently, which they allude to and seem to reverse in the final cutscene.
Since you're more or less a full-suited big daddy, I expected a fight where you'd get your drill and a rivet gun and have a fight to the death with a juiced up Fontaine - but Fontaine's just too strong. In the end you end up using your drill/relying on Fontaine's more powerful attacks to smash apart a section of Rapture and flooding the entire thing. Since you're a BD you survive inside your suit, but Fontaine gets crushed and drowned by the water pouring in. In the good ending you, Tennenbaum and the girls escape in one of the pods, in the bad ending you simply let the city flood, everyone drowns, until it's just you, alone, at the bottom of the ocean.
I felt, much like Gears of War, they realised maybe 6 months from finishing the game that it was going to be fucking incredible and warrant a sequel and then had to leave it a little open ended.
Shit knows I wanna go back to Rapture again someday in another game.
Regarding character deaths around 3/4 of the way through.
I'd watch it.
Little sisters are implemented into the German version as you all know and love them.
Honestly, no one gives a shit about INVINCIBLE characters in a video game.
If you could shoot the little sisters though?
Yeah, put in steam robots.
Wait, I thought you worked for Harmonix. WTF? SO what are you man? A pressure suit guy or a guitar guy?
carrot top? O_o
Turn on the steam vent things to get rid of the BEEEEEEES then loot the hives. To stop the bees coming back go to town with the napalm. One of my favourite moments of the game, BURN BABY!!
If you're at the bit where you need enzyme, there might be some inside if you search the beehive for samples. If you can't find any more there and you're still under, then go to the honey farm, turn on the smoke machine and get the rest there.
Thanks, I'm still bitter though. :x
I can't bring myself to pick it up again.
It's been 8 years.
Why was multiplayer not implimented in this game? It could work so perfectley if done right. Deus Ex had a promising multiplayer mod, although a little scrappy in execution, had some great ideas and you could really get creative with the game's range of skills and weapons.
Yeah, multiplayer would have been great in this game. Ken Leving has expressed interest in it in a few interviews, but he's also made the valit point that creating a mulitplayer mode would have meant putting less work into making the single player game excellent.
I'm hoping to see it in a sequel if one happens.
Why?
pleasepaypreacher.net
EDIT To clarify, it's up and coming on Digg and everyone is going nuts, that's how I know about it.
I literally never had that happen.
I did notice that when you hit them with a wrentch that blood splatters.
I remember going into some kind of bathroom near the atrium, but I was never attacked by anything.
Glitched game? Or did I miss a lot of stuff?