Well that's stupid. "Why make another army if it's just that other army but completely different? more like wasting time!". Also, we're back to your opinion again.
Also, 8?
Um, aesthetics? They probably figure players prefer races that feel as different as possible, and lore and appearance are a factor there. Not knowing anything about the WH40K universe, when Winter Assault was released, I thought it was a bad move to include the IG as the "fodder" of the same Empire that the Space Marines represent. I figured that if you include another race, it should be at odds with all other races, and that the Imperial Guard wouldn't be.
Well that's stupid. "Why make another army if it's just that other army but completely different? more like wasting time!". Also, we're back to your opinion again.
Also, 8?
Um, aesthetics? They probably figure players prefer races that feel as different as possible, and lore and appearance are a factor there. Not knowing anything about the WH40K universe, when Winter Assault was released, I thought it was a bad move to include the IG as the "fodder" of the same Empire that the Space Marines represent. I figured that if you include another race, it should be at odds with all other races, and that the Imperial Guard wouldn't be.
So then we're back to "They look the same, that means they ARE the same!" I mean, forget the different weapon load outs, how they actually do look different, their abilities, and everything that makes them different. They're human, how lame?
I mean, sure, they kill anyone and everyone they suspect of Heresy, SMs included, but it's not like they would be at odds with SMs, except for when they would. But only then.
Well that's stupid. "Why make another army if it's just that other army but completely different? more like wasting time!". Also, we're back to your opinion again.
Also, 8?
Um, aesthetics? They probably figure players prefer races that feel as different as possible, and lore and appearance are a factor there. Not knowing anything about the WH40K universe, when Winter Assault was released, I thought it was a bad move to include the IG as the "fodder" of the same Empire that the Space Marines represent. I figured that if you include another race, it should be at odds with all other races, and that the Imperial Guard wouldn't be.
So then we're back to "They look the same, that means they ARE the same!" I mean, forget the different weapon load outs, how they actually do look different, their abilities, and everything that makes them different. They're human, how lame?
I mean, sure, they kill anyone and everyone they suspect of Heresy, SMs included, but it's not like they would be at odds with SMs, except for when they would. But only then.
Don't forget that entire second portion of my post, a race/faction's alliance as well.
And I said nothing about people assuming they're the same, but preferring races that are even more dramatically different.
Septus on
PSN: Kurahoshi1
0
Zen VulgarityWhat a lovely day for teaSecret British ThreadRegistered Userregular
Fluff-wise, IG and Space Marines aren't exactly the bestest buddies.
They can and will shoot each other if given reason to.
Depends on the chapter and guard regiment really, but yeah. The Imperium has no real problems killing itself off.
The Inquisition!
What a show!
The Inquisition!
Here we go!
I bet ya wishin that we'd go awayyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy
But the Inquisition is here and it's here to stayyyyyyyyyyyyyyyy
Well that's stupid. "Why make another army if it's just that other army but completely different? more like wasting time!". Also, we're back to your opinion again.
Also, 8?
Um, aesthetics? They probably figure players prefer races that feel as different as possible, and lore and appearance are a factor there. Not knowing anything about the WH40K universe, when Winter Assault was released, I thought it was a bad move to include the IG as the "fodder" of the same Empire that the Space Marines represent. I figured that if you include another race, it should be at odds with all other races, and that the Imperial Guard wouldn't be.
So then we're back to "They look the same, that means they ARE the same!" I mean, forget the different weapon load outs, how they actually do look different, their abilities, and everything that makes them different. They're human, how lame?
I mean, sure, they kill anyone and everyone they suspect of Heresy, SMs included, but it's not like they would be at odds with SMs, except for when they would. But only then.
Don't forget that entire second portion of my post, a race/faction's alliance as well.
And I said nothing about people assuming they're the same, but preferring races that are even more dramatically different.
Don't forget the second portion of my post.
And once you actually see how WH are, they are pretty different than SM. I maen, not like IG to Tyranids different, but still different.
Goomba on
[SIGPIC][/SIGPIC]
0
PiptheFairFrequently not in boats.Registered Userregular
edited September 2007
witch hunters are pretty damn different than marines
witch hunters are pretty damn different than marines
How would you differentiate them from the marines without making them overpowered though? Looking at a Witch Hunter's codex, yeah, they're totally different, but how does that translate into fitting them into a game with 7 other sides? I like the way CoH adds certain units as call-ins, but I don't think that fits with DoW, 'cause the gameplay is more viscereal and less deliberate. It'd be cool if in the next Army Painter you could pick from other units within the locus of your main choice. Like if you were vanilla IG you could get the full complement of Inquisitional forces or spread it out more or something.
witch hunters are pretty damn different than marines
How would you differentiate them from the marines without making them overpowered though? Looking at a Witch Hunter's codex, yeah, they're totally different, but how does that translate into fitting them into a game with 7 other sides? I like the way CoH adds certain units as call-ins, but I don't think that fits with DoW, 'cause the gameplay is more viscereal and less deliberate. It'd be cool if in the next Army Painter you could pick from other units within the locus of your main choice. Like if you were you'd get vanilla IG and the full complement of Inquisitional forces or spread it out more or something.
I would just like to see you able to make all the diffrent chapters of space/chaos/ig and have more custimization with the painting. Also adding more units would be nice too.
also i like the single player campagin in Dark Crusade better then Starcrafts the missions are more fun and more interesting.
witch hunters are pretty damn different than marines
How would you differentiate them from the marines without making them overpowered though? Looking at a Witch Hunter's codex, yeah, they're totally different, but how does that translate into fitting them into a game with 7 other sides? I like the way CoH adds certain units as call-ins, but I don't think that fits with DoW, 'cause the gameplay is more viscereal and less deliberate. It'd be cool if in the next Army Painter you could pick from other units within the locus of your main choice. Like if you were you'd get vanilla IG and the full complement of Inquisitional forces or spread it out more or something.
I would just like to see you able to make all the diffrent chapters of space/chaos/ig and have more custimization with the painting. Also adding more units would be nice too.
also i like the single player campagin in Dark Crusade better then Starcrafts the missions are more fun and more interesting.
I have to say I agree. I'm all for super custom armies.
Don't forget that entire second portion of my post, a race/faction's alliance as well.
And I said nothing about people assuming they're the same, but preferring races that are even more dramatically different.
Don't forget the second portion of my post.
And once you actually see how WH are, they are pretty different than SM. I maen, not like IG to Tyranids different, but still different.[/QUOTE]
Uh, my entire point has been people entering into the game, who know very little about the lore. Like I said, my personal experience, when Winter Assault was announced, was that it was kind of lame because they were on the same side and I didn't want a new race on the same side. Guess what expansion I didn't buy(until DC)?
If people don't buy games because some factions are on the same basic side, then I don't know what to tell them. WH kill heretics. SM are the elite troops. IG is the main army. I don't think it's too much to ask to either keep WH completely out or put them completely in. Either way works for me.
And it's kinda your fault that you decided not to buy a game because you didn't like the story even though you apparently didn't know the story?
And it's kinda your fault that you decided not to buy a game because you didn't like the story even though you apparently didn't know the story?
I think it's perfectly rational, for a person not to buy an expansion, if the primary draw of that expansion is a new race that they find visually uninteresting(at the time I was playing with guys in huge power-armor and elegant glowy teleporty Elves) and do not find the concept of that race interesting.
Yeah, I should have read up on the IG(though I still don't think they're terribly interesting) beforehand, but my point is that many people won't. A race like the Tyranids will be more immediately captivating to potential buyers, and I can see Relic not wanting to invest the time in a race that people will not be turned on to.
And it's kinda your fault that you decided not to buy a game because you didn't like the story even though you apparently didn't know the story?
I think it's perfectly rational, for a person not to buy an expansion, if the primary draw of that expansion is a new race that they find visually uninteresting(at the time I was playing with guys in huge power-armor and elegant glowy teleporty Elves) and do not find the concept of that race interesting.
Yeah, I should have read up on the IG(though I still don't think they're terribly interesting) beforehand, but my point is that many people won't. A race like the Tyranids will be more immediately captivating to potential buyers, and I can see Relic not wanting to invest the time in a race that people will not be turned on to.
You don't find normal people fighting huge monsters and teleporting elves and, for all they know, evil huge men in power suits interesting?
And even if you didn't, there was more than adding one race and not buying a multiplayer game because you think the new race is boring is kinda... yeah. The primary draw is that the game is all around better. I didn't get WA for IG. I didn't get DC for Tau for Necron. I still got the games, though, and I don't really know any lore beyond Eldar's. Orkz are mold, CSM are... chaos SMs, Necrons are angry at the world, Tau are commies, IG are normal conscripts, Tyranids are genetic morphing monster bugs, and Dark Eldar are the reason Slaanesh exists.
What do you guys think the new units for the existing armies will be?
As far as chaos goes I would like to see you able to pick one of the 4 gods to follow and get its specail units ie plauge marines, bloodletters, possesd chaos marines, and of course noise marines. They should also add the ability to summon the diffrent chaos gods.
You don't find normal people fighting huge monsters and teleporting elves and, for all they know, evil huge men in power suits interesting?
Not nearly as much as most of the other races. And again, the visual characteristics weren't as new. The tanks share many general similarities to the SM vehicles, whereas the Eldar hovertanks, CSM spider tanks, and Necron humanoid/hover tanks each were more unique.
But I think an expansion with two races like DC would help this. Witch Hunters would be an easy sell if bundled with Tyranids.
You don't find normal people fighting huge monsters and teleporting elves and, for all they know, evil huge men in power suits interesting?
Not nearly as much as most of the other races. And again, the visual characteristics weren't as new. The tanks share many general similarities to the SM vehicles, whereas the Eldar hovertanks, CSM spider tanks, and Necron humanoid/hover tanks each were more unique.
But I think an expansion with two races like DC would help this. Witch Hunters would be an easy sell if bundled with Tyranids.
Sha- you mean they were tanks without any gimmick to them? I... guess.
And we better not be getting any more fucking expansions. Relic said no more expansions. Fuck this new fucking expansion, it looks like it's going to be stupid as fuck and it probably will be, since it's not even relic. This expansion announcement fucking pisses me off.
What about Chaos Undivided? Why do you hate Chaos Undivided?
Hmm, well, if you choose Chaos Undivided then you should get the special units but not the Chaos Gods'. Besides, Slaanesh is the one true god.
what
Slaanesh isn't the one true god at all
there are at least three other ones
and besides, to summon the chaos gods some crazy shit would have to happen
like the whole galaxy dying to summon Khorne
Maybe that works better. I still have no idea what it means, though. And the Slaanesh thing is humour.
I dunno, it'd work well enough. Temple structure, click to dedicate to X god for Y benefits and Z disadvantages. Chaos Undivided just stays with the default stuff.
Khorne gets extra melee damage but worse ranged, Tzeentch gets more health and maybe a sergeant ability but loses speed, Nurgle does damage over time but their shit is more expensive, Slaanesh gets morale damage but fragile troops.
What about Chaos Undivided? Why do you hate Chaos Undivided?
Hmm, well, if you choose Chaos Undivided then you should get the special units but not the Chaos Gods'. Besides, Slaanesh is the one true god.
what
Slaanesh isn't the one true god at all
there are at least three other ones
and besides, to summon the chaos gods some crazy shit would have to happen
like the whole galaxy dying to summon Khorne
Maybe that works better. I still have no idea what it means, though. And the Slaanesh thing is humour.
I dunno, it'd work well enough. Temple structure, click to dedicate to X god for Y benefits and Z disadvantages. Chaos Undivided just stays with the default stuff.
Khorne gets extra melee damage but worse ranged, Tzeentch gets more health and maybe a sergeant ability but loses speed, Nurgle does damage over time but their shit is more expensive, Slaanesh gets morale damage but fragile troops.
And ITT, Goomba proves you can swear too much.
Well, saying CSM = SM in Vanilla is a peeve of mine. Not only is it not at all true, but saying that suggests that WA is somehow better.
What about Chaos Undivided? Why do you hate Chaos Undivided?
Hmm, well, if you choose Chaos Undivided then you should get the special units but not the Chaos Gods'. Besides, Slaanesh is the one true god.
what
Slaanesh isn't the one true god at all
there are at least three other ones
and besides, to summon the chaos gods some crazy shit would have to happen
like the whole galaxy dying to summon Khorne
Maybe that works better. I still have no idea what it means, though. And the Slaanesh thing is humour.
I dunno, it'd work well enough. Temple structure, click to dedicate to X god for Y benefits and Z disadvantages. Chaos Undivided just stays with the default stuff.
Khorne gets extra melee damage but worse ranged, Tzeentch gets more health and maybe a sergeant ability but loses speed, Nurgle does damage over time but their shit is more expensive, Slaanesh gets morale damage but fragile troops.
And ITT, Goomba proves you can swear too much.
Well, saying CSM = SM in Vanilla is a peeve of mine. Not only is it not at all true, but saying that suggests that WA is somehow better.
Nah, the announcment thing like five posts ago. Sweary McSwearPants.
And the demon thing makes sense. Dedicate and you can get an extra Bloodthirster/Great Unclean One/Keeper of Secrets/Lord of Change, no dedication means you're stuck with just one.
I haven't played Chaos much, so I dunno how balanced they are. I thought they weren't so bad compared to other races' super units. Just limit them to one with the dedication, then.
LeumasWhite on
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Zen VulgarityWhat a lovely day for teaSecret British ThreadRegistered Userregular
Posts
Um, aesthetics? They probably figure players prefer races that feel as different as possible, and lore and appearance are a factor there. Not knowing anything about the WH40K universe, when Winter Assault was released, I thought it was a bad move to include the IG as the "fodder" of the same Empire that the Space Marines represent. I figured that if you include another race, it should be at odds with all other races, and that the Imperial Guard wouldn't be.
They can and will shoot each other if given reason to.
I mean, sure, they kill anyone and everyone they suspect of Heresy, SMs included, but it's not like they would be at odds with SMs, except for when they would. But only then.
Don't forget that entire second portion of my post, a race/faction's alliance as well.
And I said nothing about people assuming they're the same, but preferring races that are even more dramatically different.
The Inquisition!
What a show!
The Inquisition!
Here we go!
I bet ya wishin that we'd go awayyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy
But the Inquisition is here and it's here to stayyyyyyyyyyyyyyyy
And once you actually see how WH are, they are pretty different than SM. I maen, not like IG to Tyranids different, but still different.
How would you differentiate them from the marines without making them overpowered though? Looking at a Witch Hunter's codex, yeah, they're totally different, but how does that translate into fitting them into a game with 7 other sides? I like the way CoH adds certain units as call-ins, but I don't think that fits with DoW, 'cause the gameplay is more viscereal and less deliberate. It'd be cool if in the next Army Painter you could pick from other units within the locus of your main choice. Like if you were vanilla IG you could get the full complement of Inquisitional forces or spread it out more or something.
I would just like to see you able to make all the diffrent chapters of space/chaos/ig and have more custimization with the painting. Also adding more units would be nice too.
also i like the single player campagin in Dark Crusade better then Starcrafts the missions are more fun and more interesting.
Because fuck these shitty harlequins.
And once you actually see how WH are, they are pretty different than SM. I maen, not like IG to Tyranids different, but still different.[/QUOTE]
Uh, my entire point has been people entering into the game, who know very little about the lore. Like I said, my personal experience, when Winter Assault was announced, was that it was kind of lame because they were on the same side and I didn't want a new race on the same side. Guess what expansion I didn't buy(until DC)?
And it's kinda your fault that you decided not to buy a game because you didn't like the story even though you apparently didn't know the story?
Squats.
What do you guys think the new units for the existing armies will be?
I think it's perfectly rational, for a person not to buy an expansion, if the primary draw of that expansion is a new race that they find visually uninteresting(at the time I was playing with guys in huge power-armor and elegant glowy teleporty Elves) and do not find the concept of that race interesting.
Yeah, I should have read up on the IG(though I still don't think they're terribly interesting) beforehand, but my point is that many people won't. A race like the Tyranids will be more immediately captivating to potential buyers, and I can see Relic not wanting to invest the time in a race that people will not be turned on to.
those are the space dwarves arnt' they hmm I would like to see them
the Tau will get piranhas
I dunno about the other races
And even if you didn't, there was more than adding one race and not buying a multiplayer game because you think the new race is boring is kinda... yeah. The primary draw is that the game is all around better. I didn't get WA for IG. I didn't get DC for Tau for Necron. I still got the games, though, and I don't really know any lore beyond Eldar's. Orkz are mold, CSM are... chaos SMs, Necrons are angry at the world, Tau are commies, IG are normal conscripts, Tyranids are genetic morphing monster bugs, and Dark Eldar are the reason Slaanesh exists.
As far as chaos goes I would like to see you able to pick one of the 4 gods to follow and get its specail units ie plauge marines, bloodletters, possesd chaos marines, and of course noise marines. They should also add the ability to summon the diffrent chaos gods.
Not nearly as much as most of the other races. And again, the visual characteristics weren't as new. The tanks share many general similarities to the SM vehicles, whereas the Eldar hovertanks, CSM spider tanks, and Necron humanoid/hover tanks each were more unique.
But I think an expansion with two races like DC would help this. Witch Hunters would be an easy sell if bundled with Tyranids.
Because Nurgle followers have AIDs! They give AIDs to everybody!
And we better not be getting any more fucking expansions. Relic said no more expansions. Fuck this new fucking expansion, it looks like it's going to be stupid as fuck and it probably will be, since it's not even relic. This expansion announcement fucking pisses me off.
what
Slaanesh isn't the one true god at all
there are at least three other ones
and besides, to summon the chaos gods some crazy shit would have to happen
like the whole galaxy dying to summon Khorne
dark eldar are why the terrorists hate us
I mean, only the Avatar of him, but still!
Maybe that works better. I still have no idea what it means, though. And the Slaanesh thing is humour.
I dunno, it'd work well enough. Temple structure, click to dedicate to X god for Y benefits and Z disadvantages. Chaos Undivided just stays with the default stuff.
Khorne gets extra melee damage but worse ranged, Tzeentch gets more health and maybe a sergeant ability but loses speed, Nurgle does damage over time but their shit is more expensive, Slaanesh gets morale damage but fragile troops.
And ITT, Goomba proves you can swear too much.
Pretty sure that was referencing the 4 greater demons of chaos, since we only have the Bloodthirster in-game right now.
Nah, the announcment thing like five posts ago. Sweary McSwearPants.
And the demon thing makes sense. Dedicate and you can get an extra Bloodthirster/Great Unclean One/Keeper of Secrets/Lord of Change, no dedication means you're stuck with just one.
That would be swell for my Guard Army.
We better get a Stormsword or a Gorgon or some shit.
the IG could get ratling snipers
SM- Venerable Dreadnought?
CSM- Chaos Dreadnought?
I think the necrons already have all their units
The only one I can think of is the Deceiver, and we really don't need another C'tan hanging around.