and Marvel Nemesis wasn't too bad outside of the awful EA-created heroes.
Didn't Daredevil snap necks as one of his specials? Yeah.
Aside from the awful EA-created heroes I'd say the terrible controls and sluggish attack commands sucked pretty bad even for a 3D fighter. Honestly, I wasn't expecting much from that game but fuck, man, that wasn't even worth the free rental I spent on it. Then again, I've been playing Capcom fighters since Street Fighter so I'm heavily biased towards them.
with that said, it looks pretty cool. Unconventional, but cool.
im sure the perfected how ALL the marvel characters looked and moved in Marvel vs. Capcom 2. everyone had the correct "weight-ty" feel (like sent, juggs and smart hulk). i just hoped that the next marvel game wouldnt count on people just bashing each other like cap was doing to hulk in that video. hopefully they can do something innovative in the fighting engine instead of the choices of: ill bash you or ill throw stuff at you till you die choices.
as far as it looks now, this game is just a new engine and skins doing exactly what DBZ titles have been doing for years. knocking people far away into object.
The gameplay looks flawed (Everyone bouncing a mile out with every hit like DBZ? Okay, when do I get to get up?) but they still have a long, long time to fix it. I think the video said over a year.
But the thing with EA Marvel games is that the developers seem to have the mindset of, "Wouldn't it be so awesome if the Superheroes did THIS instead!?" Thus, we get fatality kills in Marvel Nemesis, and buildings falling over landing on citizens in this game.
Marvel Nemesis was not good enough. Unlike probably you, i payed 50 dollars for it. Gameplay's worth it was like a good hour worth of fun. I'm being generous. Larping is not aloud.
I would prefer Capcom Vs. Marvel anything. I dont care if it's 2d or 3d. It's a good idea god damn it. It seemed like the people who made it were just fucking around too.
That game (the new one) looks good. They better work on it and add a shit load of characters. At this point it appears to be a next-gen Marvel Nemesis.
The gameplay looks flawed (Everyone bouncing a mile out with every hit like DBZ? Okay, when do I get to get up?) but they still have a long, long time to fix it. I think the video said over a year.
But the thing with EA Marvel games is that the developers seem to have the mindset of, "Wouldn't it be so awesome if the Superheroes did THIS instead!?" Thus, we get fatality kills in Marvel Nemesis, and buildings falling over landing on citizens in this game.
Uh this isn't out of character? That shit happens all the time.
Remember the (terrible, but still true) ending of Civil War? Whenever heroes have the huge property damaging fights there is no way in hell civvies aren't killed.
Capcom lost the Marvel VS. license shortly after MVC2 came out, sadly enough, and EA bought it thus Marvel Vs EA. Since EA does not have any characters of their own aside from John Madden, NFS Ricer Guy and US WW2 Soldier they decided to make their own shitty heroes.
If you want another Vs. series, you better hope the Sammy Vs. Capcom title gets reinvigorated.
Please try to actually talk about the game instead of going "Oh, hey I'd rather have a 2D fighting game that really has nothing to do with this"!
What do you want to hear? Same group that did Def: Jam Icons and Rise of the Imperfects. Yeah, I'm really sure this game will be good. I'm totally sure that EA can do a fighting game as good or better than Capcom, too. It's not like one all but created the genre in the first place and the other has only done boxing games and those featuring rappers and Henry Rollins.
Look, I gave Rise of the Imperfects a fair chance. The graphics were drop-dead gorgeous and the player selection interesting. As a fighting game, it was fundamentally flawed and imbalanced. Characters like Spider-Man and Iron Man just had everything one could possibly have over Wolverine and other characters incapable of special movement. The system itself was like Power Stone, only it couldn't do four players and was far less entertaining.
I might pick this game up, too, when you can find it in the bargain bins for $12.
Edit: Also, the wanton destruction has no place in a superhero game, besides teh fights with the Hulk. I'm sure Cap would just chuck Hulk into a building full of innocent bystanders and not, I dunno, talk him down or take him down with as little environmental damage as possible. That, however, doesn't fit in with the whole extreme angle EA has been attempting with their Marvel games, not to mention it really wouldn't show off zomg next gen graphics.
Please try to actually talk about the game instead of going "Oh, hey I'd rather have a 2D fighting game that really has nothing to do with this"!
What do you want to hear? Same group that did Def: Jam Icons and Rise of the Imperfects. Yeah, I'm really sure this game will be good. I'm totally sure that EA can do a fighting game as good or better than Capcom, too. It's not like one all but created the genre in the first place and the other has only done boxing games and those featuring rappers and Henry Rollins.
Look, I gave Rise of the Imperfects a fair chance. The graphics were drop-dead gorgeous and the player selection interesting. As a fighting game, it was fundamentally flawed and imbalanced. Characters like Spider-Man and Iron Man just had everything one could possibly have over Wolverine and other characters incapable of special movement. The system itself was like Power Stone, only it couldn't do four players and was far less entertaining.
I might pick this game up, too, when you can find it in the bargain bins for $12.
Edit: Also, the wanton destruction has no place in a superhero game, besides teh fights with the Hulk. I'm sure Cap would just chuck Hulk into a building full of innocent bystanders and not, I dunno, talk him down or take him down with as little environmental damage as possible. That, however, doesn't fit in with the whole extreme angle EA has been attempting with their Marvel games, not to mention it really wouldn't show off zomg next gen graphics.
Yeah, really that studio that made Fight Night Round 3 can't make a game worth shit. Icon wasn't good, yes. However The studio can make good games, and comparing this to MvC is fucking retarded. Yes, the game in a totally different genre be so much better than this one.
and really, a fight between Hulk and Juggernaut wouldn't cave in a few buildings, would it? Cap can't save every person every time. If Hulk sends Cap flying into a building he's not going to alter his trajectory to make sure he misses the crowd of people he can't even see. He's going to get fucking thrown, and will cause collateral damage. The same goes for Cap(Who is too strong in the game, as I said.) he's not going to do calculations in his head to see what angle he must hit Hulk to make sure he misses the crowd of civilians. He's going to try to miss as many as possible, but people are everywhere and are gonna get hurt.
My only problem with the footage was that everyone was flying through a building every two seconds. It's awesome if it happens every once in a while, but it shouldn't happen more than three or four times a fight.
What I'm saying is that it looks like every special move sends somebody flying through a building, and that if that's the case the game is going to get really old, really fast.
Please try to actually talk about the game instead of going "Oh, hey I'd rather have a 2D fighting game that really has nothing to do with this"!
What do you want to hear? Same group that did Def: Jam Icons and Rise of the Imperfects. Yeah, I'm really sure this game will be good. I'm totally sure that EA can do a fighting game as good or better than Capcom, too. It's not like one all but created the genre in the first place and the other has only done boxing games and those featuring rappers and Henry Rollins.
Look, I gave Rise of the Imperfects a fair chance. The graphics were drop-dead gorgeous and the player selection interesting. As a fighting game, it was fundamentally flawed and imbalanced. Characters like Spider-Man and Iron Man just had everything one could possibly have over Wolverine and other characters incapable of special movement. The system itself was like Power Stone, only it couldn't do four players and was far less entertaining.
I might pick this game up, too, when you can find it in the bargain bins for $12.
Edit: Also, the wanton destruction has no place in a superhero game, besides teh fights with the Hulk. I'm sure Cap would just chuck Hulk into a building full of innocent bystanders and not, I dunno, talk him down or take him down with as little environmental damage as possible. That, however, doesn't fit in with the whole extreme angle EA has been attempting with their Marvel games, not to mention it really wouldn't show off zomg next gen graphics.
Yeah, really that studio that made Fight Night Round 3 can't make a game worth shit. Icon wasn't good, yes. However The studio can make good games, and comparing this to MvC is fucking retarded. Yes, the game in a totally different genre be so much better than this one.
and really, a fight between Hulk and Juggernaut wouldn't cave in a few buildings, would it? Cap can't save every person every time. If Hulk sends Cap flying into a building he's not going to alter his trajectory to make sure he misses the crowd of people he can't even see. He's going to get fucking thrown, and will cause collateral damage. The same goes for Cap(Who is too strong in the game, as I said.) he's not going to do calculations in his head to see what angle he must hit Hulk to make sure he misses the crowd of civilians. He's going to try to miss as many as possible, but people are everywhere and are gonna get hurt.
Yeah, but there's no penalty, at least shown so far, for killing people by the bucketloads. I mean, last I checked, Marvel consisted of a universe about dudes in spandex/chainmail/ripped pants that go around saving the day. This does not, necessarily, involve the wholesale destruction of inhabited buildings which the game seems to be encouraging.
And look, Fight Night Round 3 was a great game. Def Jam Icons and Rise of the Imperfects were not, in fact, great games. Nor were they really even good games. I won't doubt EA's quality when it comes to sports games. However, their superhero fighting games lack a certain... superheroic quality. Not to mention their fighting mechanics blow goats like my Uncle Jim.
Balancing a boxing game and a fighting game are also wholly different beasts. Boxing is inherently imbalanced, hence weightclasses. No one's throwing De La Hoya up against Ali without giving one serious handicaps. You can't really do that in a fighter, since everyone's supposed to be relatively on the same scale so that the game is balanced. Look at MvC 2 for a prime example. Dudes who do stupendous damage are slower than the ones who do little damage. Etc. etc, we all know the tropes. EA showed in their last game that they really don't get this extremely fundamental gameplay idea, and so until shown otherwise I'll be avoiding their new game.
Also, that video with Doom is retarded as shit. Doom doesn't teleport in and start blowing up buildings, unless he's got the Power Cosmic and is just fucking with people anyway.
I'd rather see some Ultimate Alliance 2 previews than more about this shitty new fighting game.
The gameplay looks flawed (Everyone bouncing a mile out with every hit like DBZ? Okay, when do I get to get up?) but they still have a long, long time to fix it. I think the video said over a year.
But the thing with EA Marvel games is that the developers seem to have the mindset of, "Wouldn't it be so awesome if the Superheroes did THIS instead!?" Thus, we get fatality kills in Marvel Nemesis, and buildings falling over landing on citizens in this game.
Uh this isn't out of character? That shit happens all the time.
Remember the (terrible, but still true) ending of Civil War? Whenever heroes have the huge property damaging fights there is no way in hell civvies aren't killed.
Yeah, but that was kind of what Civil War was about. It was about the damage caused by Superheroes and how the public would get fed up with it and demand change.
But otherwise, we see buildings fall over but we never really have to see random civilians get smashed by the rubble. We always see Spidey swing in at the last minute to save a kid. It's just weird to actually see the Super hero fight as it would realistically play out, as if Captain America doesn't really care who The Hulk lands on.
Lux on
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Bloods EndBlade of TyshallePunch dimensionRegistered Userregular
This does look pretty awesome. I hope they add a lot of characters like somebody said. I'm not crazy worried about every detail, I just want to have some fun playing it. A year though? Christ.
I would like to point out that the Def Jam game with Henry Rollins in it is probably the best fighting game EA has ever made and is pretty good on its own merit. Everything else is fairly shit.
Also, I can't say I'm very excited about this. Any word on the next Marvel RPG from Raven?
I think it looks promising, but it's too early to make any concrete calls. Denouncing it as shitty (or insisting that it will be excellent) is just foolish a year out from release.
And unless I am mistaken, it doesn't appear to have anything to do with the people who developed the Imperfects game, just the same publisher. EA has something like 20+ development studios, and the two games are by different developers (Imperfects was Nihilistic Software, this is EA Chicago). So why write it off based on Imperfects when it is a completely different group creating it?
I think it looks promising, but it's too early to make any concrete calls. Denouncing it as shitty (or insisting that it will be excellent) is just foolish a year out from release.
And unless I am mistaken, it doesn't appear to have anything to do with the people who developed the Imperfects game, just the same publisher. EA has something like 20+ development studios, and the two games are by different developers (Imperfects was Nihilistic Software, this is EA Chicago). So why write it off based on Imperfects when it is a completely different group creating it?
Because a bunch of doughbags who probably don't know Juggernaut from Colossus designing a game where Captain America punches Juggernaut half a block away and through a building is not promising.
I think it looks promising, but it's too early to make any concrete calls. Denouncing it as shitty (or insisting that it will be excellent) is just foolish a year out from release.
And unless I am mistaken, it doesn't appear to have anything to do with the people who developed the Imperfects game, just the same publisher. EA has something like 20+ development studios, and the two games are by different developers (Imperfects was Nihilistic Software, this is EA Chicago). So why write it off based on Imperfects when it is a completely different group creating it?
Because a bunch of doughbags who probably don't know Juggernaut from Colossus designing a game where Captain America punches Juggernaut half a block away and through a building is not promising.
Nor is Downey-Hulk.
Or Bodybuilder Doom.
Meh, you are worrying about specific balancing/art issues, which they have so much time to work on it isn't even funny. Hey, perhaps they will have Cap at the same strength level as the Hulk at the end, and that will be ass... but for now I'm willing to give them the benefit of the doubt.
I mean the broad concept is promising... control Marvel characters in large chunks of destructable environments and going head to head sounds fun, like a combo of Spiderman 2 and the recent DBZ game on the Wii (probably others too, but I have that one and it is enjoyable... it would be more so if like Marvel characters they had different abilities instead of the same abilities with different special effects).
You are free to disagree... by the time this comes out it's probably going to look completely different to the first look video we saw anyway.
I'm really put off by the concept of a Lock-on feature in a fighting game...but I suppose it makes sense in this situation and as previously stated they have quite a while to do some decent things. I'm still not too sure how I feel about the dev team considering that I've always been unimpressed with the Fight Night games and the Def Jam fighters have only brought me momentary joy (beating the shit out of talentless rappers).
I'm more than willing to give this a shot, I mean, why the fuck not? I'm just a little apprehensive towards EA producing anything I'm attached to...forced deadlines are a killer. With what we saw in addition to a years worth of development and testing, we might actually have something neat.
I mean, Marvel vs Capcom I don't expect it to be believable, because I don't care WHY Blade isn't fighting in a tournament involving vampires, demons, and other Darkstalker related shit.
But if this is gonna be a Marvel only game, I sure as hell hope it's more than "OMG EVIL CAP AND SPIDEY!"
That hasn't been fun since War of the Gems on the SNES.
The Muffin Man on
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Psychotic OneThe Lord of No PantsParts UnknownRegistered Userregular
edited September 2007
The flying through buildings thing is a bit crazy for most of Marvel to do frequently. I could see Doom, Juggernaught, and Hulk throwing people around like crazy. But Cap and Spidey? Unless Cap is using some sort of grenade or Spidey his punching someone who could take a hit like that [venom, sandman, and Rhino] I don't see them as the property damage type. Deadpool though I could see throwing a guy into a car and then shooting the gas tank out.
Posts
Please try to actually talk about the game instead of going "Oh, hey I'd rather have a 2D fighting game that really has nothing to do with this"!
Please let there be Thor in this.
The Non-Ultimate version that is .
He looked rather skinny and not at all intimidating.
Didn't Daredevil snap necks as one of his specials? Yeah.
Aside from the awful EA-created heroes I'd say the terrible controls and sluggish attack commands sucked pretty bad even for a 3D fighter. Honestly, I wasn't expecting much from that game but fuck, man, that wasn't even worth the free rental I spent on it. Then again, I've been playing Capcom fighters since Street Fighter so I'm heavily biased towards them.
with that said, it looks pretty cool. Unconventional, but cool.
as far as it looks now, this game is just a new engine and skins doing exactly what DBZ titles have been doing for years. knocking people far away into object.
till then, color me unimpressed.
also,
But the thing with EA Marvel games is that the developers seem to have the mindset of, "Wouldn't it be so awesome if the Superheroes did THIS instead!?" Thus, we get fatality kills in Marvel Nemesis, and buildings falling over landing on citizens in this game.
I would prefer Capcom Vs. Marvel anything. I dont care if it's 2d or 3d. It's a good idea god damn it. It seemed like the people who made it were just fucking around too.
That game (the new one) looks good. They better work on it and add a shit load of characters. At this point it appears to be a next-gen Marvel Nemesis.
Remember the (terrible, but still true) ending of Civil War? Whenever heroes have the huge property damaging fights there is no way in hell civvies aren't killed.
Capcom lost the Marvel VS. license shortly after MVC2 came out, sadly enough, and EA bought it thus Marvel Vs EA. Since EA does not have any characters of their own aside from John Madden, NFS Ricer Guy and US WW2 Soldier they decided to make their own shitty heroes.
If you want another Vs. series, you better hope the Sammy Vs. Capcom title gets reinvigorated.
What do you want to hear? Same group that did Def: Jam Icons and Rise of the Imperfects. Yeah, I'm really sure this game will be good. I'm totally sure that EA can do a fighting game as good or better than Capcom, too. It's not like one all but created the genre in the first place and the other has only done boxing games and those featuring rappers and Henry Rollins.
Look, I gave Rise of the Imperfects a fair chance. The graphics were drop-dead gorgeous and the player selection interesting. As a fighting game, it was fundamentally flawed and imbalanced. Characters like Spider-Man and Iron Man just had everything one could possibly have over Wolverine and other characters incapable of special movement. The system itself was like Power Stone, only it couldn't do four players and was far less entertaining.
I might pick this game up, too, when you can find it in the bargain bins for $12.
Edit: Also, the wanton destruction has no place in a superhero game, besides teh fights with the Hulk. I'm sure Cap would just chuck Hulk into a building full of innocent bystanders and not, I dunno, talk him down or take him down with as little environmental damage as possible. That, however, doesn't fit in with the whole extreme angle EA has been attempting with their Marvel games, not to mention it really wouldn't show off zomg next gen graphics.
Henry Rollins vs the Hulk.
Cap was way too strong though. Seriously.
and really, a fight between Hulk and Juggernaut wouldn't cave in a few buildings, would it? Cap can't save every person every time. If Hulk sends Cap flying into a building he's not going to alter his trajectory to make sure he misses the crowd of people he can't even see. He's going to get fucking thrown, and will cause collateral damage. The same goes for Cap(Who is too strong in the game, as I said.) he's not going to do calculations in his head to see what angle he must hit Hulk to make sure he misses the crowd of civilians. He's going to try to miss as many as possible, but people are everywhere and are gonna get hurt.
What I'm saying is that it looks like every special move sends somebody flying through a building, and that if that's the case the game is going to get really old, really fast.
Yeah, but there's no penalty, at least shown so far, for killing people by the bucketloads. I mean, last I checked, Marvel consisted of a universe about dudes in spandex/chainmail/ripped pants that go around saving the day. This does not, necessarily, involve the wholesale destruction of inhabited buildings which the game seems to be encouraging.
And look, Fight Night Round 3 was a great game. Def Jam Icons and Rise of the Imperfects were not, in fact, great games. Nor were they really even good games. I won't doubt EA's quality when it comes to sports games. However, their superhero fighting games lack a certain... superheroic quality. Not to mention their fighting mechanics blow goats like my Uncle Jim.
Balancing a boxing game and a fighting game are also wholly different beasts. Boxing is inherently imbalanced, hence weightclasses. No one's throwing De La Hoya up against Ali without giving one serious handicaps. You can't really do that in a fighter, since everyone's supposed to be relatively on the same scale so that the game is balanced. Look at MvC 2 for a prime example. Dudes who do stupendous damage are slower than the ones who do little damage. Etc. etc, we all know the tropes. EA showed in their last game that they really don't get this extremely fundamental gameplay idea, and so until shown otherwise I'll be avoiding their new game.
Also, that video with Doom is retarded as shit. Doom doesn't teleport in and start blowing up buildings, unless he's got the Power Cosmic and is just fucking with people anyway.
I'd rather see some Ultimate Alliance 2 previews than more about this shitty new fighting game.
Yeah, but that was kind of what Civil War was about. It was about the damage caused by Superheroes and how the public would get fed up with it and demand change.
But otherwise, we see buildings fall over but we never really have to see random civilians get smashed by the rubble. We always see Spidey swing in at the last minute to save a kid. It's just weird to actually see the Super hero fight as it would realistically play out, as if Captain America doesn't really care who The Hulk lands on.
why does your uncle blow goats?
Also in that video
Also, I can't say I'm very excited about this. Any word on the next Marvel RPG from Raven?
It's also on Wii and PS3.
And unless I am mistaken, it doesn't appear to have anything to do with the people who developed the Imperfects game, just the same publisher. EA has something like 20+ development studios, and the two games are by different developers (Imperfects was Nihilistic Software, this is EA Chicago). So why write it off based on Imperfects when it is a completely different group creating it?
Because a bunch of doughbags who probably don't know Juggernaut from Colossus designing a game where Captain America punches Juggernaut half a block away and through a building is not promising.
Nor is Downey-Hulk.
Or Bodybuilder Doom.
I think it's more "Mecha-Doom"
It looks like he's in a fricking mini-gundam instead of armor.
Meh, you are worrying about specific balancing/art issues, which they have so much time to work on it isn't even funny. Hey, perhaps they will have Cap at the same strength level as the Hulk at the end, and that will be ass... but for now I'm willing to give them the benefit of the doubt.
I mean the broad concept is promising... control Marvel characters in large chunks of destructable environments and going head to head sounds fun, like a combo of Spiderman 2 and the recent DBZ game on the Wii (probably others too, but I have that one and it is enjoyable... it would be more so if like Marvel characters they had different abilities instead of the same abilities with different special effects).
You are free to disagree... by the time this comes out it's probably going to look completely different to the first look video we saw anyway.
I got the DS version last week.
Then I played it.
Then cried.
Excuse me, gotta cry some more.
My digital art! http://forums.penny-arcade.com/showthread.php?t=8168
My pen and paper art! http://forums.penny-arcade.com/showthread.php?t=7462
It's the DS version.
The only DS version of a console title that has been good/better than the console title I have ever played it is Transformers.
I'm more than willing to give this a shot, I mean, why the fuck not? I'm just a little apprehensive towards EA producing anything I'm attached to...forced deadlines are a killer. With what we saw in addition to a years worth of development and testing, we might actually have something neat.
I mean, Marvel vs Capcom I don't expect it to be believable, because I don't care WHY Blade isn't fighting in a tournament involving vampires, demons, and other Darkstalker related shit.
But if this is gonna be a Marvel only game, I sure as hell hope it's more than "OMG EVIL CAP AND SPIDEY!"
That hasn't been fun since War of the Gems on the SNES.
Wikipedia says PS3 development has been scrapped. And don't ruin my excuse to spend more money! It makes me feel good about myself.
Also: