NINTENDO'S NEW WII ZAPPER TARGETS FUN
First Wii Game-Play Accessory Comes Packaged with Zelda Software
REDMOND, Wash., Sept. 10, 2007 - Nintendo announced today that the Wii Zapper™ interface for the hit Wii™ home video game system will come packed with Link's Crossbow Training™. The software is based on the hugely popular Legend of Zelda® series and provides a perfect demonstration of the way the Wii Zapper could be used in other games. The Wii Zapper casing houses both the motion-sensitive Wii Remote™ and Nunchuk™ controllers in a single unit for precision targeting. It goes on sale Nov. 19 at an MSRP of just $19.99.
"The Wii Zapper combines our remarkable controllers into one housing with a classic style reminiscent of arcade-style games," says George Harrison, Nintendo of America's senior vice president of marketing and corporate communications. "Both veteran and first-time players will find it brings a whole new dimension to games where targeting is key and provides even more exciting game-play experiences."
Link's Crossbow Training drops players into a world in the style of The Legend of Zelda®: Twilight Princess. Players assume the identity of hero Link, who progresses through a series of tests to perfect his crossbow marksmanship. Start with stationary bull's-eyes and graduate to moving targets before defending Link against all kinds of enemies.
Third-party publishers have lined up to support the Wii Zapper. EA's Medal of Honor Heroes™ 2 lets players take World War II into their hands with the Wii Zapper. The game features an all-new Wii-exclusive Arcade Mode that offers accessibility to gamers of all skill levels, a full single-player campaign and support for up to 32 players in multiplayer. Capcom's Resident Evil®: The Umbrella Chronicles reveals the back story behind the fall of the Umbrella Corporation by exploring locations from Resident Evil 0, 1, 2 and 3, as well as new never-before-seen locations like Umbrella's stronghold. One or two players use the Wii Zapper to take aim against a horde of zombies in first-person perspective. SEGA's Ghost Squad™ lets players replicate the arcade light-gun experience at home with the Wii Zapper.
Remember that Wii features parental controls that let adults manage the content their children can access. For more information about this and other Wii features, visit Wii.com.
The worldwide innovator in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii™, Nintendo DS™, Game Boy® Advance and Nintendo GameCube™ systems. Since 1983, Nintendo has sold nearly 2.4 billion video games and more than 420 million hardware units globally, and has created industry icons like Mario™, Donkey Kong®, Metroid®, Zelda™ and Pokémon®. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo's operations in the Western Hemisphere. For more information about Nintendo, visit the company's Web site at
www.nintendo.com.
EA and Medal of Honor Heroes 2 are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries.
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Fucking Link's Crossbow Training = them deserving a second nut stomping.
/sarcasm
Why they did not release Duck Hunt will be one of the great mysteries of the universe.
hi5 Nintendo.
no kidding. i'm more worried about how it controls.
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I would have accpeted a NES classics shooter pack, but I guess they are just saving those for the VC. Oh well.
God damn. This time they've gone too far.
The position you're meant to hold it seems very unnatural. There is no stock, so any extra balance for the sake of aiming will not exist. It also seems very specific, meaning you won't be able to use it for say, RE4, since there seems to be no decent way to get to the actual buttons on the remote.
Urge for RE: Umbrella Chronicles rising!
They are similar enough. The current Zapper design even looks kinda like a crossbow.
Did you play Twilight Princess? The bow bits were probably the best thing to come from waggle in that game. I approve of this.
and a lightgun is neither. so it doesn't matter too much
However, crossbow and not bow? Maybe for the reloading dynamic?
I didn't follow the previous thread, if there was one; are there any electronics in the housing, or can you just go on and use the remote like normal in these games?
I'm really looking forward to Umbrella Chronicles myself.
This Zelda game could be alright and the price is discounted, but I just don't know. This is almost as confusing as Sonic and Mario at the Olympics. I mean, is this cool or not?
Not bad, I suppose, but he did mention it at E3.
rly u gyus ned 2 rlize dat tshi si maed by ninteod,
It's pretty much just for arcade style "light gun" games. Considering how much I've spent on guncons and their ilk, $20 is a goddamned bargin.
Is it just the difference between pointing a gun and a Star Trek phaser? That is, is the housing just a piece of plastic that holds the remote and nunchuck? That's what I'm not 100% clear on.
Yes, it is pretty much just a piece of plastic.
But seriously... "Link's Crossbow Training?" What the hell, Nintendo? You can do better than that.
I just hope they don't port the graphics straight from TP. Make them Wii-appropriate, please.
With a demo/game for $20? Sounds good enough for me.
oh god
Yeah. I'm not expecting the pack-in game to be a classic for the ages, but if Nintendo even puts in a quarter of their ass deepening the shooting mechanics from Twilight Princess, it'll be good for a few giggles.
$20 for a piece of plastic and a minigame with recycled graphics!
I for one will buy this and have a blast with it. And then when I'm playing MoH with my zapper attachment with 31 other people online, I will still be having a blast. And then when I'm working through Umbrella Chronicles, I will be having a blast right through a zombie's head.
Is it just a piece of plastic you could do without? Probably so. Will it add to the experience anyway? I think it will.
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Maybe we'll get a Duck Hunt remake as a DLC.
No, you won't.
You'd think people would research the games they're excited about.
I'd already thought plenty about what Zero Punctuation said the other week: what's with the obsessive desire of Nintendo and Wii-fans (including those here) with making the Wiimote look exactly like whatever it's being used as? It's supposed to do away with the need for peripherals.