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But there have been some unfortunate content omissions, too. When we first wrote about Manhunt 2, we referenced a particularly nasty death sequence, in which Danny could use a pair of pliers to literally rip the testicles off a hunter. That murder has been completed removed from the updated build of the game. Not a big deal for us, as it only amounts to one kill out of dozens. Danny can still saw into the heads of enemies, or bludgeon them with a blunt object, or stab them, or use a syringe on them, or even use the environments to take them out. In one sequence, Danny uses a sewer cap to decapitate a hunter, at which point the enemy's body fell into the sewer hole.
The biggest and most disappointing change relates to the major death strikes. When Danny sneaks up on an enemy, gamers can hold the A button down, at which point they will be given the option to pick from three different murder animations (on Wii, they get to act them out with Nintendo's motion-sensitive controllers). In the AO-rated build of Manhunt 2, we could clearly see these over-the-top and horrific animations. In the M-rated version, Rockstar has added both an extreme blur effect and in most cases darkened the graphics so that it is nearly impossible to make any sense of what is going on. Players will be able to see character movement, blood splatters, and sometimes they may catch a glimpse of an identifiable action (for example, Danny jamming nails into the legs of a chair-bound opponent), but mostly it's guesswork - a garbled, motiony mess that's far less satisfying. This truth is doubly unfortunate because both everything else is unchanged and because these death strikes are what gamers will want to work toward; they're the pay off for a job well done, but now the pay off is not nearly as rewarding.
Our reactions to these maneuvers really speak volumes. The first time we played Manhunt 2, everybody in the office was very outspoken one way or the other about the grotesque Wii-motion-enhanced kills. (On-screen cues tell players to jab left or right with the Wii remote, to pull up or down with both controllers, etc., and only after the gestures are made does the animation continue.) Onlookers were crying out and laughing and several people were in awe of the game's brutality. But with the updated build, we couldn't fully identify what was going on. We could see movement and hear disgusting noises, but if Rockstar had told us Danny had just decapitated a hunter or strangled him instead, we'd have to take its word for it. Not to suggest that these sequences are completely ruined - they aren't. They're still fun to perform and some of the animations - especially when they're in well-lit rooms where more of the movement can be recognized - are still satisfying and entertaining.
There you have it. The difference between AO and M is if the violence involves the private parts and how blurry the action is.
That's all right with me. As much as I'm not sensitive the the violence in games (I wasn't with Manhunt 1 anyways), I really don't care if it goes that extreme.
Maybe it's just me, but I honestly don't understand the appeal of a game where you hammer nails through some guy who's tied to a chair, or saw into someone's skull.
I do find it funny the game is considered OK for the M rating now though.
Not bad. I don't think I'd like to rip testicles off a guy, so I'm glad they took that out. The blur effect is okay as well, because sometimes I don't want to see exactly what's going on.
Man... this game is going to be the best stress-relieving game ever.
Maybe it's just me, but I honestly don't understand the appeal of a game where you hammer nails through some guy who's tied to a chair, or saw into someone's skull.
I do find it funny the game is considered OK for the M rating now though.
you don't see the appeal in pure awesome bloody violent action?
Manhunt 1 was the first and only game that I have played, felt physically sick and disturbed to wear I've put it
down. I am so glad that I only rented it.
I doubt that they included that testicle scene to simply remove it. Although, I am SURE that at the design level, the left hooks, comments, and whatever they needed to easily remove scenes or add effects to decrease a players exposure to an event. It would be only intelligent.
That said, the Manhunt franchise can rot in hell. I was not impressed by the first. Only disturbed.
I wish I could kick everyone at nintendo/walmart/etc... in their stupid fucking fascist, censorship mongering cunts.
P.S. Fuck you if you buy it.
Refusing to sell a game with a certain rating isn't censorship. They're free to make the game all they want - just that they can't sell it on Nintendo/Sony/Microsoft's system. That's a business matter.
I really don't understand what people considered so disturbing about the first Manhunt. I recently played it and thought it wasn't that graphic. It isn't any worse than some of the stuff you could do in Soldier of Fortune 2, and the people you kill are pretty much a bunch of evil psychopaths.
I really don't understand what people considered so disturbing about the first Manhunt. I recently played it and thought it wasn't that graphic. It isn't any worse than some of the stuff you could do in Soldier of Fortune 2, and the people you kill are pretty much a bunch of evil psychopaths.
Manhunt had vicious execution moves which were the MAIN action of the game. They were REALLY graphic and brutal.
What really freaked me out was how it was all for some fucking snuff film. Sorry, but snuff is fucked up shit. Sorry, SAW is a fictional version of shit that really happens (although on a smaller scale).
I really don't understand what people considered so disturbing about the first Manhunt. I recently played it and thought it wasn't that graphic. It isn't any worse than some of the stuff you could do in Soldier of Fortune 2, and the people you kill are pretty much a bunch of evil psychopaths.
Manhunt had vicious execution moves which were the MAIN action of the game. They were REALLY graphic and brutal.
What really freaked me out was how it was all for some fucking snuff film. Sorry, but snuff is fucked up shit. Sorry, SAW is a fictional version of shit that really happens (although on a smaller scale).
Soldier of Fortune 2 advertised that it used the GHOUL system. A ton of videogames are fictional versions of shit that really happens. GTA is a fictionalized version of violent crime, Fox news and reality, Battlefield 1942 and war, Yakuza and crime again, etc.
The violent executions got boring after the third time you did them. For me, they were about as much of a selling point as being able to pick up hookers in GTA.
I wish I could kick everyone at nintendo/walmart/etc... in their stupid fucking fascist, censorship mongering cunts.
P.S. Fuck you if you buy it.
I would like to believe after reading these forums for a few years and only recently starting to post that no one....no one is really thrilled about censorship.
However, are you honestly going to get pissed off about the stuff they took out? Seriously? I mean, seriously?
I kinda worry about the type of market this game attracts...I mean I'm all for people being able to make and sell a game like this but you know....
Personally, I wasn't that impressed with the first game, however I was considering picking up the second because I generally do like stealth action and it's a genre (if you leave out the Cube titles) that the Wii doesn't really have right now.
The testicle ripping censorship I can totally see - afterall it doesn't take hardly any wang to put a movie up from R rated to NC17 so I can see wang ripping doing the same to games. The blur effect, however, would bug me and I'm surprised that Rockstar went along with such a drastic change.
I can't buy this game now. It's not some big stand on censorship or anything, but I'll be constantly wondering what got cut and where, if this part would have been better before, etc... The second guessing, knowing something was removed will ruin the experience more than the actual editing. Had none of this media circus happened and the game came out quietly cut with an M rating, I probably would have bought and enjoyed it. Now I'm not sure if I can unless it gets rave reviews.
Just to make it perfectly clear to anybody, if Rockstar ever tried to just release the AO version on the consoles, online sales or not, Nintendo and Sony would shitkick them to the curb, hard. You could kiss GTAIV on the PS3 goodbye, and I'd be surprised if Microsoft even allowed it at that point. There'd be nothing of Rockstar but an epitaph.
So short answer: You will never see an uncensored original version outside maybe leaked scenes on Youtube.
The Wolfman on
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
Just to make it perfectly clear to anybody, if Rockstar ever tried to just release the AO version on the consoles, online sales or not, Nintendo and Sony would shitkick them to the curb, hard. You could kiss GTAIV on the PS3 goodbye, and I'd be surprised if Microsoft even allowed it at that point. There'd be nothing of Rockstar but an epitaph.
So short answer: You will never see an uncensored original version outside maybe leaked scenes on Youtube.
Uh....they couldn't 'try' to release an AO game on any current system. It doesn't work like that.
And I think you're exaggerating when you say that GTAIV on PS3 would no longer be viable - all indicators to the contrary, Sony doesn't hate money.
Just to make it perfectly clear to anybody, if Rockstar ever tried to just release the AO version on the consoles, online sales or not, Nintendo and Sony would shitkick them to the curb, hard. You could kiss GTAIV on the PS3 goodbye, and I'd be surprised if Microsoft even allowed it at that point. There'd be nothing of Rockstar but an epitaph.
So short answer: You will never see an uncensored original version outside maybe leaked scenes on Youtube.
Uh....they couldn't 'try' to release an AO game on any current system. It doesn't work like that.
And I think you're exaggerating when you say that GTAIV on PS3 would no longer be viable - all indicators to the contrary, Sony doesn't hate money.
It's mostly for all the people who just say "why don't they just sell it online".
And if Rockstar broke Sony's licensing agreement, you bet they'd can GTAIV. Hell, if they really loved money as you say, they could have stepped up and allowed Rockstar to release on the PS3 unedited, virtually guaranteeing them an exclusive.
It's a giant What-If that'll never happen though, so it's a moot point anyways.
The Wolfman on
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
Just to make it perfectly clear to anybody, if Rockstar ever tried to just release the AO version on the consoles, online sales or not, Nintendo and Sony would shitkick them to the curb, hard. You could kiss GTAIV on the PS3 goodbye, and I'd be surprised if Microsoft even allowed it at that point. There'd be nothing of Rockstar but an epitaph.
So short answer: You will never see an uncensored original version outside maybe leaked scenes on Youtube.
Uh....they couldn't 'try' to release an AO game on any current system. It doesn't work like that.
And I think you're exaggerating when you say that GTAIV on PS3 would no longer be viable - all indicators to the contrary, Sony doesn't hate money.
It's mostly for all the people who just say "why don't they just sell it online".
And if Rockstar broke Sony's licensing agreement, you bet they'd can GTAIV. Hell, if they really loved money as you say, they could have stepped up and allowed Rockstar to release on the PS3 unedited, virtually guaranteeing them an exclusive.
It's a giant What-If that'll never happen though, so it's a moot point anyways.
The suggestion was that Rockstar could release an AO version online for the PC. They couldn't put it online for the PSN because that would still have to go through Sony, which wouldn't happen.
I don't think Rockstar can break Sony's licensing agreement by trying to push an AO game. Doesn't work like that, though feel free to correct me if I'm wrong.
Sony can't can GTAIV - not only because they're not the publisher, but more importantly because they can't afford to let Microsoft have an exclusive of that monolithic caliber during a season when the PS3 needs a killer game so very, very badly.
And Manhunt's sales weren't good enough to justify giving Rockstar special treatment for this continuation of their snuff simulator pet project. Especially since licensing an AO-rated game would result in a media backlash that would make God blink.
Actually, I'm surprised Rockstar didn't use GTA4 as leverage to get Sony to allow the unedited version. Missed their chance to force them into setting a precedent for other games. And even Sony could probably figure out a way to spin it into showing that they cater to the "hardcore, adult" gamer.
But yes, I'm sure that regardless, the "director's cut" will find it's way onto the PC eventually.
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I do find it funny the game is considered OK for the M rating now though.
Huh.
Man... this game is going to be the best stress-relieving game ever.
you don't see the appeal in pure awesome bloody violent action?
down. I am so glad that I only rented it.
I doubt that they included that testicle scene to simply remove it. Although, I am SURE that at the design level, the left hooks, comments, and whatever they needed to easily remove scenes or add effects to decrease a players exposure to an event. It would be only intelligent.
That said, the Manhunt franchise can rot in hell. I was not impressed by the first. Only disturbed.
Yes. Basically they turned every stealth kill into Akuma's Raging Demon move.
I won't be buying this game.
I wish I could kick everyone at nintendo/walmart/etc... in their stupid fucking fascist, censorship mongering cunts.
P.S. Fuck you if you buy it.
They just totally lost my sale.
Rock Band DLC
Refusing to sell a game with a certain rating isn't censorship. They're free to make the game all they want - just that they can't sell it on Nintendo/Sony/Microsoft's system. That's a business matter.
The UK banning the game? Sure, that's censorship.
Yuck.
but it's made by rockstar
so it doesn't totally suck
EDIT:
I said something harsher, but instead, I will say this:
Grow up.
I don't think you have any idea what censorship really is...
Or facism, for that matter.
I'm really curious about this game, and about the first Manhunt actually, but I expect thats as far as my interest will go.
猿も木から落ちる
Manhunt had vicious execution moves which were the MAIN action of the game. They were REALLY graphic and brutal.
What really freaked me out was how it was all for some fucking snuff film. Sorry, but snuff is fucked up shit. Sorry, SAW is a fictional version of shit that really happens (although on a smaller scale).
Manhunt was a rental. You can experience the entirety of it in just a few minutes, really. You don't need to get very far.
Soldier of Fortune 2 advertised that it used the GHOUL system. A ton of videogames are fictional versions of shit that really happens. GTA is a fictionalized version of violent crime, Fox news and reality, Battlefield 1942 and war, Yakuza and crime again, etc.
The violent executions got boring after the third time you did them. For me, they were about as much of a selling point as being able to pick up hookers in GTA.
I would like to believe after reading these forums for a few years and only recently starting to post that no one....no one is really thrilled about censorship.
However, are you honestly going to get pissed off about the stuff they took out? Seriously? I mean, seriously?
I kinda worry about the type of market this game attracts...I mean I'm all for people being able to make and sell a game like this but you know....
Seriously?
Sony and Nintendo won't allow an AO rated game to be licensed.
The testicle ripping censorship I can totally see - afterall it doesn't take hardly any wang to put a movie up from R rated to NC17 so I can see wang ripping doing the same to games. The blur effect, however, would bug me and I'm surprised that Rockstar went along with such a drastic change.
That'd be great if it weren't for Sony and Nintendo not allowing it.
INSTAGRAM
It already has.
doh.
fuckers. not that i was going to buy the game anyway. but still, they are fuckers.
how about the oxbox?
Nope - the xbox doesn't allow it either.
Rumor has it though the Phantom and the Vectrex both allow AO rated games - so here's hoping it gets ported to one of those two.
And the PSP.
Just to make it perfectly clear to anybody, if Rockstar ever tried to just release the AO version on the consoles, online sales or not, Nintendo and Sony would shitkick them to the curb, hard. You could kiss GTAIV on the PS3 goodbye, and I'd be surprised if Microsoft even allowed it at that point. There'd be nothing of Rockstar but an epitaph.
So short answer: You will never see an uncensored original version outside maybe leaked scenes on Youtube.
Uh....they couldn't 'try' to release an AO game on any current system. It doesn't work like that.
And I think you're exaggerating when you say that GTAIV on PS3 would no longer be viable - all indicators to the contrary, Sony doesn't hate money.
It's mostly for all the people who just say "why don't they just sell it online".
And if Rockstar broke Sony's licensing agreement, you bet they'd can GTAIV. Hell, if they really loved money as you say, they could have stepped up and allowed Rockstar to release on the PS3 unedited, virtually guaranteeing them an exclusive.
It's a giant What-If that'll never happen though, so it's a moot point anyways.
The suggestion was that Rockstar could release an AO version online for the PC. They couldn't put it online for the PSN because that would still have to go through Sony, which wouldn't happen.
I don't think Rockstar can break Sony's licensing agreement by trying to push an AO game. Doesn't work like that, though feel free to correct me if I'm wrong.
Sony can't can GTAIV - not only because they're not the publisher, but more importantly because they can't afford to let Microsoft have an exclusive of that monolithic caliber during a season when the PS3 needs a killer game so very, very badly.
And Manhunt's sales weren't good enough to justify giving Rockstar special treatment for this continuation of their snuff simulator pet project. Especially since licensing an AO-rated game would result in a media backlash that would make God blink.
Though you are right, it's all moot.
But yes, I'm sure that regardless, the "director's cut" will find it's way onto the PC eventually.
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