Well, with Concentration Aura (You should have this) it stops your Mind Flays from getting clipped if you get smacked.
Any non DoT effect that does damage will knock back a channel, and that means that you'll lose a tic of mind flay if you do get targeted (Maly's missiles and KT's Frostbolt Volley are the two main things for pre-3.0 that I can think of; it looks like at least Kolagarn, Auyuria, Mimiron are going to have some effect like this), so it lets you keep a channel.
Well, hit would be #1, once you get hit capped (289 with talents, 263 I believe if you are draen or have a draen buff), then it would SP-Crit-Haste
When te path is worked out it looks something like
SP = 1
Crit = 0.8
Haste = 0.75
not exact, but something like that
shadowpriest.com has tons of info and theorycrafting on numbers
some folks like to really pile on the haste, although if you really want to play with it, you may have to adjust your mb cd talents to really maximize it, BUT I don't know how the boss fights in ulduar are going to pan out in terms of movement and if you can really maximize the use of tons of haste.
on another note, i did a quick sarth2d last night and i don't know if it was just me or other classes raid buffs, but i was regenning mana like crazy. then when i realized i was down to 8% when drakes were down, i threw my shadowfiend at sarth and BAM, i was back up to 50%+. it was awesome, considering I miscalculated and was missing a point to cap meditation, i think my mana regen was awesome.
i also went with the disc pvp spec posted earlier in this thread
i can't wait to try it out this weekend, although i am considering switching it up so it can also be a viable raid spec if we don't have a disc priest on hand, but i want to see how i like the spec in pvp first
hell, i may even start doing arenas again!
Starfuck on
jackfaces
"If you're going to play tiddly winks, play it with man hole covers."
- John McCallum
Well, hit would be #1, once you get hit capped (289 with talents, 263 I believe if you are draen or have a draen buff), then it would SP-Crit-Haste
When te path is worked out it looks something like
SP = 1
Crit = 0.8
Haste = 0.75
not exact, but something like that
shadowpriest.com has tons of info and theorycrafting on numbers
some folks like to really pile on the haste, although if you really want to play with it, you may have to adjust your mb cd talents to really maximize it, BUT I don't know how the boss fights in ulduar are going to pan out in terms of movement and if you can really maximize the use of tons of haste.
Yeah, the goal of haste for Shadowpriests is to get to the point where you can fit two mind flays in a max talented MB cooldown. I think its around 365+ or so give or take for latency.
I raided some ulduar as a disc healer (my first time healing as disc outside of pvp) and I can confirm it's a solid raiding spec, I didn't have any manna issues. Could be because almost all of my gear has lots of spirit, mp5 or both on it (I'm a little low on crit).
I'm very glad I followed your advice and didn't take improved healing.
I'm running [Glyph of Flash Heal], [Glyph of Prayer of Healing], [Glyph of Power Word: Shield]
Those 3 spells, penance and prayer of mending are my staples.
also, mechanics for prayer of healing, does everyone in the group you target have to be within range of you or they just have to be within 30(40?) yards of your target?
Yeah, the goal of haste for Shadowpriests is to get to the point where you can fit two mind flays in a max talented MB cooldown. I think its around 365+ or so give or take for latency.
Unfortunately, there's so much haste on gear that you'll hit it and fly far over (I'm at 577 right now, and goddamn everything gives haste, but no crit or a combination of haste and crit)
so, i haven't had time to raid since tuesday and i've been pvp'ing forthe past couple of nights with a disc build and holy hot damn, i have survivability
and oh shit, penance can do some decent dmg when needed too
why didn't anybody ever tell me
i just have valor badge pvp gear and voa deadly stuff, but it's all the satin gear, so my spirit isn't as good as it could be, but i'm not really finding that an issue as i'm pretty stacked on crit
i'm having fun with this so far
Starfuck on
jackfaces
"If you're going to play tiddly winks, play it with man hole covers."
- John McCallum
so, i haven't had time to raid since tuesday and i've been pvp'ing forthe past couple of nights with a disc build and holy hot damn, i have survivability
and oh shit, penance can do some decent dmg when needed too
why didn't anybody ever tell me
i just have valor badge pvp gear and voa deadly stuff, but it's all the satin gear, so my spirit isn't as good as it could be, but i'm not really finding that an issue as i'm pretty stacked on crit
i'm having fun with this so far
penance doing good dmg is recent, from the patch notes:
Penance: Damage increased approximately 30%.This spell can now be cast on yourself.
@Cilla black,
Now all I have to do is get everyone in each group to stand within 40 yards of a central person and I'm golden!
And I haven't managed to find a penance glyph on my server either. I'm almost ready to stop checking for it because I know when it first goes up on the AH it's going to be insanely overpriced.
The glyph is actually kind of weird. If you've got Aspiration, then Penance is an 8 second cooldown. But when you equip the glyph, rather than lowering it to 6 seconds, it lowers it to 6.2, which the game seems to round up to 7. I suppose it has to do with how Aspiration is a percent rather than a solid number, but I can't see how it would be more than 6.
so
i got my robes of the umbral brute last night on my spriest
looking at the stats though, my gown of the spellweaver is still better, but only because of the hit
i have tons of naxx gear though, so i can play with it and still stay hit cap
the t8 chest is actually best in slot when taking hit into account, which is very cool
i like that tier gear with bonuses is becoming viable again
Starfuck on
jackfaces
"If you're going to play tiddly winks, play it with man hole covers."
- John McCallum
So this is the spec I've been using mostly on live, and I it. I looked through my WWS's and realized I don't use Renew a heck of a lot outside the tank and gimmicks like Maly's vortex, so dumping 6 talent points into it was kind of a waste for me personally. (obviously ymmv)
Body & Soul, aside from just being fun, is absolutely awesome utility in a raid setting. Deconstructor, Mimiron, chasing the suicidal overly caffeinated bear tank down, etc... I can't tell you the amount of whispers of "please never spec out of that" I've gotten. You'll have to do a bit of coordinating if you have a Disc Priest in the raid, but not really a big deal.
So this is the spec I've been using mostly on live, and I it. I looked through my WWS's and realized I don't use Renew a heck of a lot outside the tank and gimmicks like Maly's vortex, so dumping 6 talent points into it was kind of a waste for me personally. (obviously ymmv)
Body & Soul, aside from just being fun, is absolutely awesome utility in a raid setting. Deconstructor, Mimiron, chasing the suicidal overly caffeinated bear tank down, etc... I can't tell you the amount of whispers of "please never spec out of that" I've gotten. You'll have to do a bit of coordinating if you have a Disc Priest in the raid, but not really a big deal.
Such a good patch to be a Priest.
Why blessed recovery and not inspiration or any of the other options really?
So this is the spec I've been using mostly on live, and I it. I looked through my WWS's and realized I don't use Renew a heck of a lot outside the tank and gimmicks like Maly's vortex, so dumping 6 talent points into it was kind of a waste for me personally. (obviously ymmv)
Body & Soul, aside from just being fun, is absolutely awesome utility in a raid setting. Deconstructor, Mimiron, chasing the suicidal overly caffeinated bear tank down, etc... I can't tell you the amount of whispers of "please never spec out of that" I've gotten. You'll have to do a bit of coordinating if you have a Disc Priest in the raid, but not really a big deal.
Such a good patch to be a Priest.
Why blessed recovery and not inspiration or any of the other options really?
Whoops, nope they're definitely in Inspiration. There we go. Apparently I need 3 coffees in the morning to not be retarded.
That's more like it. I was thinking about spec'ing very similar to you but I had almost never played as disc so I figured I'd try the disc spec out for a while and I find it pretty sweet for 10 man raiding. I just throw a PW:S and do a hasted prayer of healing whenever we need aoe healing.
It is indeed a good time to be a priest. I haven't had a chance to play with body and soul yet...might pick it up since were getting our talents refunded, it sounds cool.
For those of you who enjoy holy, RUN don't walk to get Glyph of Guardian Spirit. It's hot shit. Imagine having GS available whenever burst damage occurs. That one minute cooldown from the glyph means 4 or 5 GS over just one. It's huge if you've been taken off of raid/spot healing and put on a more single target "keep this guy alive" role. 10 seconds out of every minute of 40% aditional healing and wipe prevention is hot shit.
Also, the new Serendipity is spectacular in regards to dropping quick Greater Heals or PoH in with any Fheal spam you may have going on while waiting for CoH to come back up.
Right now i'm rocking the glyphs for CoH, GS and Flash Heal. I had the PoH glyph but the reduced mana cost of a spell i use more out weighed the additional heal over time.
Also, imo, continue to stack crit while keeping at least 300 haste. Enough crit means having holy concentration up constantly. With my gear and raid buffs i bet i have holy concentration up 75% of the time i'm casting. Which, after flask, food, buffs, etc i'm just over 1500 regen and 900 mp5. Mix in a healthy dose of Shadow Fiend, Hymn of Hope and a pot, i'm rarely ever out of mana (Shadow fiend always goes first - has the shortest cooldown).
Anyway, we have 7 bosses down in Ulduar. Can't wait to start up again tonight. stupid servers...
How are you guys healing as holy now? For example, if you're tank healing are you doing flash heals to keep the tank up and then throwing in a quick gheal if they drop too low? Or are you sticking with the old gheal spam and having serendipity as a bonus (if you throw a flash heal out to someone else or a binding heal to yourself)?
How are you guys healing as holy now? For example, if you're tank healing are you doing flash heals to keep the tank up and then throwing in a quick gheal if they drop too low? Or are you sticking with the old gheal spam and having serendipity as a bonus (if you throw a flash heal out to someone else or a binding heal to yourself)?
with the glyph&talents spamming some flash heals is ok for disc, but as holy flash heal be more situational. Use it when it procs, use it if you only need to heal someone a little or they are really low and need a fast heal, but otherwise startcasting gheal and stopcasting if the tank doesn't need it or let it finish if they do and repeat should still be the norm. I would be throwing circle of healings and renews on the raid if they need heals and your tank isn't getting beat on.
A hasted gheal still isn't going to land as fast as a gheal you were already casting and spamming flash heal is just going to strain your mana. YMMV
How are you guys healing as holy now? For example, if you're tank healing are you doing flash heals to keep the tank up and then throwing in a quick gheal if they drop too low? Or are you sticking with the old gheal spam and having serendipity as a bonus (if you throw a flash heal out to someone else or a binding heal to yourself)?
with the glyph&talents spamming some flash heals is ok for disc...
some flash heals is okay? Disc has Improved Flash Heal. PW:S, Penance and Flash Heal are a disc priest's main spells
...but as holy flash heal be more situational. Use it when it procs, use it if you only need to heal someone a little or they are really low and need a fast heal, but otherwise startcasting gheal and stopcasting if the tank doesn't need it or let it finish if they do and repeat should still be the norm. I would be throwing circle of healings and renews on the raid if they need heals and your tank isn't getting beat on.
A hasted gheal still isn't going to land as fast as a gheal you were already casting and spamming flash heal is just going to strain your mana. YMMV
In Ulduar 25 there is no time for gheal spam. There is no time for renew ticks. The damage is large and bursty, then there is the aoe damage and ticks of aoe depending on the fight. They created serendipity to allow larger cast gheals and poh to be built in to heal rotations and be more priest friendly with aoe and burst damage on tanks.
To the original question, more times than not you put your Holy Priests and Shaman on raid healing. Circle of Healing, Prayer of Healing, Prayer of Mending, Body and Soul PW:Sh, Empowered Renew, etc are too damn good to waste on a single target. However, if i'm put on tank duty like say for Patchwerk, yes, i Gheal spam with an occasional renew thrown in.
Otherwise i'm flash healing while waiting on cooldowns. If someone takes a big hit i give them a quick Gheal, if a party or the raid is hit, i hit them with PoH.
That being said, i've completely taken all my points in renew and moved them elsewhere. We raid with Trees and Holy pallys. Between drood hots and pallys' beacons there is rarely any oppurtunity for renew to tick, not to mention there really is no option to allow a raid member's health to collect hot ticks. You need them full and you need them full now. In heroics and 10 man content, i tend to use renews a LOT more, but 25 it just doesn't seem to pay.
so i'm doing 2s with a mage guildie and i'm horrible (my guildie is incredibly patient with me)
i did arenas in tbc, but none so far in wotlki disc pvp, so i switched up yesterday and i decided to try something new and added some dmg buffs to my talent, like imp mana burn, searing light and replaced my inner fire glyph with smite. i'm going to play with this and see how the spec works out.
the only classes that continually fuck with us are droods and hunters
fuck those guys
i really think i just need more practice. i'm still too much of a mouse clicker
Starfuck on
jackfaces
"If you're going to play tiddly winks, play it with man hole covers."
- John McCallum
For the most part I'm raid healing as Holy... If I'm specifically tank healing I swap over to Disc because it's wonderfully OP for single target. But something like Mimiron where I'm tank healing in P1 as Holy; our Priests rotate GS on the tank during the Plasma thing for the +40% healing buff, then I usually throw in a couple FH's before I GH so we don't have everyone's big heal bombs hit at the same time then have the tank die 1 second later. (Think Brutallus)
My breakdown for Tuesday night, I stayed Holy all night (XT, Kologarn, Auriya, Hodir, Freya, Thorim, Ignis):
23% FH
23% CoH
21% ProM
12% PoH
8% GH
With CoH as souped up as it is it's slightly more mana efficient than PoH when glyphed, obvious drawbacks being range & cooldown. We raid with 3 Holy Priests on average, groups are assigned to areas for PoH... So I can comfortably AoE heal something like Frozen Blows or Tantrum with CoH -> Hasted PoH -> FH/BH someone low -> CoH -> semi-hasted PoH.
I really haven't had any real mana issues. The only fight I've needed to pop all three mana cooldowns on is Hodir, between AoE healing and Mass Dispel I burn through mana like there's no tomorrow. (It'll be easier when the shadow priest remembers he also can mass dispel and more folks realize "Oh hey, that rune on the floor means bad hurty things are about to fall, I should move." OK, they're not that bad. Well, most of them aren't) Mimiron was a little rough in the beginning, but now by the end of P3 my mana bar's usually full again.
Totally random since I'm thinking about mana: I just recently realized [Potion of Nightmares] are wonderful and have none of the crappy drawbacks that Major Dreamless Sleep pots had. 6 seconds of downtime isn't difficult to predict, we're used to finding those few seconds here and there for HoH already, and the extra mana will be nice for hard mode stuff. Get some if you're months behind like I am!
The funny thing about priests and shamans on raid healing is they're the only ones who can give the tank a 25% armor buff.
While you're raid healing you don't ignore the tank. CoH, PoH, Flash Heal and PoM all apply Inspiration very easily.
Yep. About the only time you're not healing a tank is when you have to be out of their range for [insert fight gimmick]; inspiration has a 15 sec duration.
Any other raiding shadow priests noticing abit of a delcine in dmg in Uldar? I dunno if maybe i have to re plan my current rotation or just the fact I am use to lolaoenaxxlol pax. But i just can't seem to push past 3.3k dps
If you are pvp'ing as disc, you definitely need to be as offensive as possible. You will not out-regen another healer. You either need to be offensive dispelling, dps'ing the target(holy fire-smite/mind blast), and when possible mana burning. A lot of times 1-2 mana burns gets you a giant edge, and if the healer moves away from it, that is time the kill target isnt receiving heals. It can be very frustrating to do arenas as disc, but when it all works out it is awesome.
A terrible shadow priest in my Ulduar25 raid does about 1.5k DPS, and there's just no excuse for that.
That's about average for my guild. We do 10 man and we generally only have 1 or 2 guys over 2k.
We're.... not doing Ulduar yet, obviously.
I do about 2k against a target dummy in shadow, but A) in real boss fights you have to run around and stuff, my shadow PvE set isn't anywhere near done yet (i.e. I'm not hit capped, etc), and C) I never get to raid in shadow anyway.
Monkey Ball Warrior on
"I resent the entire notion of a body as an ante and then raise you a generalized dissatisfaction with physicality itself" -- Tycho
A terrible shadow priest in my Ulduar25 raid does about 1.5k DPS, and there's just no excuse for that.
That's about average for my guild. We do 10 man and we generally only have 1 or 2 guys over 2k.
We're.... not doing Ulduar yet, obviously.
I do about 2k against a target dummy in shadow, but A) in real boss fights you have to run around and stuff, my shadow PvE set isn't anywhere near done yet (i.e. I'm not hit capped, etc), and C) I never get to raid in shadow anyway.
Said shadow priest had 25-man buffs and is in N25 equivalent gear. Like I said, there really is no excuse.
Posts
When te path is worked out it looks something like
SP = 1
Crit = 0.8
Haste = 0.75
not exact, but something like that
shadowpriest.com has tons of info and theorycrafting on numbers
some folks like to really pile on the haste, although if you really want to play with it, you may have to adjust your mb cd talents to really maximize it, BUT I don't know how the boss fights in ulduar are going to pan out in terms of movement and if you can really maximize the use of tons of haste.
on another note, i did a quick sarth2d last night and i don't know if it was just me or other classes raid buffs, but i was regenning mana like crazy. then when i realized i was down to 8% when drakes were down, i threw my shadowfiend at sarth and BAM, i was back up to 50%+. it was awesome, considering I miscalculated and was missing a point to cap meditation, i think my mana regen was awesome.
i also went with the disc pvp spec posted earlier in this thread
i can't wait to try it out this weekend, although i am considering switching it up so it can also be a viable raid spec if we don't have a disc priest on hand, but i want to see how i like the spec in pvp first
hell, i may even start doing arenas again!
"If you're going to play tiddly winks, play it with man hole covers."
- John McCallum
I'm very glad I followed your advice and didn't take improved healing.
I'm running [Glyph of Flash Heal], [Glyph of Prayer of Healing], [Glyph of Power Word: Shield]
Those 3 spells, penance and prayer of mending are my staples.
also, mechanics for prayer of healing, does everyone in the group you target have to be within range of you or they just have to be within 30(40?) yards of your target?
Also, day 2 with no one on this server discovering glyph of penance.
Unfortunately, there's so much haste on gear that you'll hit it and fly far over (I'm at 577 right now, and goddamn everything gives haste, but no crit or a combination of haste and crit)
and oh shit, penance can do some decent dmg when needed too
why didn't anybody ever tell me
i just have valor badge pvp gear and voa deadly stuff, but it's all the satin gear, so my spirit isn't as good as it could be, but i'm not really finding that an issue as i'm pretty stacked on crit
i'm having fun with this so far
"If you're going to play tiddly winks, play it with man hole covers."
- John McCallum
penance doing good dmg is recent, from the patch notes:
Penance: Damage increased approximately 30%.This spell can now be cast on yourself.
@Cilla black,
Now all I have to do is get everyone in each group to stand within 40 yards of a central person and I'm golden!
And I haven't managed to find a penance glyph on my server either. I'm almost ready to stop checking for it because I know when it first goes up on the AH it's going to be insanely overpriced.
Shit
Sad the glyph is so expensive for now, but it's worth it.
I'm just sad that I can no longer go indefinitely due to oo5sr regen.
obviously quicker penance is great, but in 2's you dispel pretty frequently.
i got my robes of the umbral brute last night on my spriest
looking at the stats though, my gown of the spellweaver is still better, but only because of the hit
i have tons of naxx gear though, so i can play with it and still stay hit cap
the t8 chest is actually best in slot when taking hit into account, which is very cool
i like that tier gear with bonuses is becoming viable again
"If you're going to play tiddly winks, play it with man hole covers."
- John McCallum
Body & Soul, aside from just being fun, is absolutely awesome utility in a raid setting. Deconstructor, Mimiron, chasing the suicidal overly caffeinated bear tank down, etc... I can't tell you the amount of whispers of "please never spec out of that" I've gotten. You'll have to do a bit of coordinating if you have a Disc Priest in the raid, but not really a big deal.
Such a good patch to be a Priest.
Why blessed recovery and not inspiration or any of the other options really?
Whoops, nope they're definitely in Inspiration. There we go. Apparently I need 3 coffees in the morning to not be retarded.
It is indeed a good time to be a priest. I haven't had a chance to play with body and soul yet...might pick it up since were getting our talents refunded, it sounds cool.
For those of you who enjoy holy, RUN don't walk to get Glyph of Guardian Spirit. It's hot shit. Imagine having GS available whenever burst damage occurs. That one minute cooldown from the glyph means 4 or 5 GS over just one. It's huge if you've been taken off of raid/spot healing and put on a more single target "keep this guy alive" role. 10 seconds out of every minute of 40% aditional healing and wipe prevention is hot shit.
Also, the new Serendipity is spectacular in regards to dropping quick Greater Heals or PoH in with any Fheal spam you may have going on while waiting for CoH to come back up.
Right now i'm rocking the glyphs for CoH, GS and Flash Heal. I had the PoH glyph but the reduced mana cost of a spell i use more out weighed the additional heal over time.
Also, imo, continue to stack crit while keeping at least 300 haste. Enough crit means having holy concentration up constantly. With my gear and raid buffs i bet i have holy concentration up 75% of the time i'm casting. Which, after flask, food, buffs, etc i'm just over 1500 regen and 900 mp5. Mix in a healthy dose of Shadow Fiend, Hymn of Hope and a pot, i'm rarely ever out of mana (Shadow fiend always goes first - has the shortest cooldown).
Anyway, we have 7 bosses down in Ulduar. Can't wait to start up again tonight. stupid servers...
with the glyph&talents spamming some flash heals is ok for disc, but as holy flash heal be more situational. Use it when it procs, use it if you only need to heal someone a little or they are really low and need a fast heal, but otherwise startcasting gheal and stopcasting if the tank doesn't need it or let it finish if they do and repeat should still be the norm. I would be throwing circle of healings and renews on the raid if they need heals and your tank isn't getting beat on.
A hasted gheal still isn't going to land as fast as a gheal you were already casting and spamming flash heal is just going to strain your mana. YMMV
some flash heals is okay? Disc has Improved Flash Heal. PW:S, Penance and Flash Heal are a disc priest's main spells
In Ulduar 25 there is no time for gheal spam. There is no time for renew ticks. The damage is large and bursty, then there is the aoe damage and ticks of aoe depending on the fight. They created serendipity to allow larger cast gheals and poh to be built in to heal rotations and be more priest friendly with aoe and burst damage on tanks.
To the original question, more times than not you put your Holy Priests and Shaman on raid healing. Circle of Healing, Prayer of Healing, Prayer of Mending, Body and Soul PW:Sh, Empowered Renew, etc are too damn good to waste on a single target. However, if i'm put on tank duty like say for Patchwerk, yes, i Gheal spam with an occasional renew thrown in.
Otherwise i'm flash healing while waiting on cooldowns. If someone takes a big hit i give them a quick Gheal, if a party or the raid is hit, i hit them with PoH.
That being said, i've completely taken all my points in renew and moved them elsewhere. We raid with Trees and Holy pallys. Between drood hots and pallys' beacons there is rarely any oppurtunity for renew to tick, not to mention there really is no option to allow a raid member's health to collect hot ticks. You need them full and you need them full now. In heroics and 10 man content, i tend to use renews a LOT more, but 25 it just doesn't seem to pay.
While you're raid healing you don't ignore the tank. CoH, PoH, Flash Heal and PoM all apply Inspiration very easily.
i did arenas in tbc, but none so far in wotlki disc pvp, so i switched up yesterday and i decided to try something new and added some dmg buffs to my talent, like imp mana burn, searing light and replaced my inner fire glyph with smite. i'm going to play with this and see how the spec works out.
the only classes that continually fuck with us are droods and hunters
fuck those guys
i really think i just need more practice. i'm still too much of a mouse clicker
"If you're going to play tiddly winks, play it with man hole covers."
- John McCallum
And I don't know about WotLK, but throughout TBC it was a mandatory priest talent for arenas.
Grats on figuring out the problem. Arenas is all about hotkeys, macros and mods, then knowing what to cast and when, which is a experience issue.
My breakdown for Tuesday night, I stayed Holy all night (XT, Kologarn, Auriya, Hodir, Freya, Thorim, Ignis):
23% FH
23% CoH
21% ProM
12% PoH
8% GH
With CoH as souped up as it is it's slightly more mana efficient than PoH when glyphed, obvious drawbacks being range & cooldown. We raid with 3 Holy Priests on average, groups are assigned to areas for PoH... So I can comfortably AoE heal something like Frozen Blows or Tantrum with CoH -> Hasted PoH -> FH/BH someone low -> CoH -> semi-hasted PoH.
I really haven't had any real mana issues. The only fight I've needed to pop all three mana cooldowns on is Hodir, between AoE healing and Mass Dispel I burn through mana like there's no tomorrow. (It'll be easier when the shadow priest remembers he also can mass dispel and more folks realize "Oh hey, that rune on the floor means bad hurty things are about to fall, I should move." OK, they're not that bad. Well, most of them aren't) Mimiron was a little rough in the beginning, but now by the end of P3 my mana bar's usually full again.
Totally random since I'm thinking about mana: I just recently realized [Potion of Nightmares] are wonderful and have none of the crappy drawbacks that Major Dreamless Sleep pots had. 6 seconds of downtime isn't difficult to predict, we're used to finding those few seconds here and there for HoH already, and the extra mana will be nice for hard mode stuff. Get some if you're months behind like I am!
Wow. I can almost out dps him in my holy spec
If it helps, I am currently disc-specced.
That's about average for my guild. We do 10 man and we generally only have 1 or 2 guys over 2k.
We're.... not doing Ulduar yet, obviously.
I do about 2k against a target dummy in shadow, but A) in real boss fights you have to run around and stuff,