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3rd Parties & Wii

LibrarianThorneLibrarianThorne Registered User regular
edited September 2007 in Games and Technology
This thread is for discussion on the state of third party companies and Nintendo's Wii.

Just to get this out of the way first: I do like the Wii. I like Nintendo's forthrightness in system design and the new gameplay oppurtunities that creates. I love that the Wii is growing the video game market.

That last sentence there is important. Is Nintendo growing the video game market, or growing the Nintendo market? There's a lot of similarities between Nintendo and Disney in this regard. People don't buy a Nintendo console (or at least haven't, for hte past two generations) for Capcom games, or Square-Enix games. They buy a Wii, or bought a Gamecube, for the Nintendo games.

Let's think back to the N64. A lot of the system's classics weren't developed by Nintendo (second party companies like Rare and third party devs like Yuke's). Now, let's go to the Gamecube. The only games that spring to mind as big hits on the system that came from a 3rd party is Resident Evil 4. Now of course there's mitigating factors like the GC's relatively poor sales (though honestly any console that doesn't lose money is a success) but in general the 3rd parties weren't present on the Gamecube to any real extent.

Now, Nintendo's got the Wii. Darling of these forums and, it would seem, most of the western world. I've been gaming for a long, long time and I can't recall anything like the insanity of the Wii sales. But, and this is important, let's look at who exactly is buying the Wii. You've got the Nintendo die-hards, the crowd that ate up the Gamecube and play Smash Brothers whenever there's half a chance to do so. You've got the parents buying a "kid-friendly" system, however parents are also buying this machine for themselves. Anyone can figure out Wii Sports and Wii Play. Nintendo's essentially selling the concept of outdoor activity with some activity and none of the outdoors. Now, let's consider what games these new gamers will purchase. RPGs and FPSes are rather complicated and not very intuitive even with the Wiimote. Puzzle games are a big hit with this older crowd, but would any of them pay $50 for an experience they can get on Yahoo? Sports games like Madden, too, are fairly opaque to the uninitated, and let's not even get started on fighting games (I really have no idea what the hell ARC is thinking releasing Guilty Gear XX Accent Core on the Wii).

So, the third party companies are left stumped. Wii Sports and Wii Play are fun, don't get me wrong, but there's only so many gimmick games you can make until the gimmick itself is worn out. No one wants to guess when that will occur. Similarly, the days of three-console releases are dead and gone. The Wii isn't playing in the same ballpark as the 360 and PS3, hell, it's not even in the same county. Devs mostly just don't want to spend the cash to develop essentially two games to get a multiplatform release, not to mention gameplay needs to be very different from the 360/PS3 games to get a Wii owner's attention. Spider-Man 3, to the best of my knowledge, sold poorly on the Wii and Activision had to suck all that development cash that sales didn't make up for.

This is the answer to the question, why aren't third party companies flocking to the Wii? The Wii, as gangbusters as it's been doing, doesn't eclipse the market of the 360/PS3. Your average Wii owner will not purchase as many games as will your average 360/PS3 owner.

I'm fully willing to admit i may be incorrect in a lot of these assumptions, but what I want to do is get people talking about this. I can't think of any other era of gaming where devs have been so loathe to jump onto a bandwagon, especiall one as insane as Nintendo's is right now.

LibrarianThorne on
«13

Posts

  • Bionic MonkeyBionic Monkey Registered User, ClubPA regular
    edited September 2007
    *smacks forehead*

    Third party companies are flocking to the Wii. They're just late to the party, as it were, since everybody expected the PS3 to once again take this generation handily.

    Seriously... we have someone like you every week complaining about the lack of third party games on the Wii. Just give it some fucking time already.

    Bionic Monkey on
    sig_megas_armed.jpg
  • RonenRonen Registered User regular
    edited September 2007
    The Wii expands the potential of the video game market for everybody, not just Nintendo.

    Nongamers (ie, people who wouldn't have purchased a video game system before the Wii) don't distinguish between first and third party games like so called "hardcore" gamers will, sales of shovelware on all systems prove this.

    Success with conventional gamers (the ones who own everything and post on gaming related forums, you know who you are) boils down to the amount of effort third party devs put into their games. Sure, we're going to buy the Wii for Nintendo games. But the DS shows a growing trend (at least for me, who is in the traditional sense a "Nintendo gamer") of purchasing third party games.

    Edit: And as Bionic Monkey points out, the games are on their way. The Wii took the world by storm, catching all the third parties (except for Ubisoft, to their credit) off guard.

    Ronen on
    Go play MOTHER3

    or Brawl. 4854.6102.3895 Name: NU..
  • DarlanDarlan Registered User regular
    edited September 2007
    My only concern is about what the third parties will do when they get, uh, flocked in. Look at Ubisoft's terrible ports, Capcom's giving us REWii4 and a light gun game* instead, and so on. Will developers just look at it as a cash cow for games that are decidedly inferior to their PS3/360 counterparts? Just through in some waggle and familiar franchises, and you're good?

    *I'm saying not it's wrong to be looking forward to RE:UC or anything, but it's pretty much an objective truth that it is NOTHING compared to RE5/equivalent in the eyes of most.

    Darlan on
  • RohanRohan Registered User regular
    edited September 2007
    God, the same things are said week in, week out. Learn to have patience, people... it takes time to develop games, especially original games for a control system that has to be learned all over again. Next year will see staggering third-party support for the Wii - as in actual releases, because they'll have had the time. Honestly, where were all these moaners when news came constantly in after this year's E3 that publishers and developers are moving significant development resources to the Wii? When was the last time you heard Rockstar say that most of their development focus will be on a Nintendo console? When did you last hear EA admit to making a mistake over which console to focus most of their development on? Do you people never read the news, just play Wii Sports for a few months and then bitch? Ffs. Try reading GoNintendo every now and then.

    And as for Spiderman 3, a shit game will bomb no matter what console it's released on.

    Rohan on
    ...and I thought of how all those people died, and what a good death that is. That nobody can blame you for it, because everyone else died along with you, and it is the fault of none, save those who did the killing.

    Nothing's forgotten, nothing is ever forgotten
  • R0b0KyR0b0Ky Registered User regular
    edited September 2007
    Not to accuse you of anything but...

    This thread reeks of the standard Wii stealth troll stench on neogaf. You get a few sentences of "i love the wii"/"wii is awesome" and then goes on at length to say why the wii is only for nintendo fanboys and non-gamers . With the conclusion the that the wii like all other nintendo systems (since portable systems and anything before the N64 don't count) will never get anything more than token 3rd party support.
    See what i did there?

    R0b0Ky on
  • LeztaLezta Registered User regular
    edited September 2007
    Remember what happened with the DS?

    Yeah, this is like that.

    Lezta on
  • slash000slash000 Registered User regular
    edited September 2007
    Let's think back to the N64. A lot of the system's classics weren't developed by Nintendo (second party companies like Rare and third party devs like Yuke's). Now, let's go to the Gamecube. The only games that spring to mind as big hits on the system that came from a 3rd party is Resident Evil 4. Now of course there's mitigating factors like the GC's relatively poor sales (though honestly any console that doesn't lose money is a success) but in general the 3rd parties weren't present on the Gamecube to any real extent.

    These systems (N64 and GCN) weren't any where near the market leader either.

    Now, Nintendo's got the Wii. Darling of these forums and, it would seem, most of the western world. I've been gaming for a long, long time and I can't recall anything like the insanity of the Wii sales. But, and this is important, let's look at who exactly is buying the Wii. You've got the Nintendo die-hards, the crowd that ate up the Gamecube and play Smash Brothers whenever there's half a chance to do so. You've got the parents buying a "kid-friendly" system, however parents are also buying this machine for themselves. Anyone can figure out Wii Sports and Wii Play. Nintendo's essentially selling the concept of outdoor activity with some activity and none of the outdoors. Now, let's consider what games these new gamers will purchase. RPGs and FPSes are rather complicated and not very intuitive even with the Wiimote. Puzzle games are a big hit with this older crowd, but would any of them pay $50 for an experience they can get on Yahoo? Sports games like Madden, too, are fairly opaque to the uninitated, and let's not even get started on fighting games (I really have no idea what the hell ARC is thinking releasing Guilty Gear XX Accent Core on the Wii).


    Prime 3 is selling about equal to Bioshock, based on last NPD numbers. There is a large hardcore audience on the system. Also, look at million+ sales of Zelda and Red Steel.

    Nintendo even held a conference at some point and said that the 'expanded market' is very small compared to traditional gamers with the Wii.


    As for Arc, they have no other options. They cannot afford to release a niche game on the PS3/360, and they have already put the game out on PS2. The Wii is a great way to go. The only alternative might be downloadable services, but I think they'd exceed the size limit of XBL and PS3 users may or may not have BC for the GG games.. d'no.


    How about this. The Wii also attracts gamers who are into the kind of gameplay you get from the Virtual Console (arcade style games). This was SNK's reasoning for supporting the Wii initially. They even had a poll, and most of their users' responses said that they preferred Wii support to the other systems. Perhaps Arc is thinking along similar lines?


    This is the answer to the question, why aren't third party companies flocking to the Wii?

    If you'd been following the news, you'd realise they have.


    but guess what? game development takes an average of 2 years. They cannot be "on the fence" about the Wii until its release, notice that the system is selling well, analyze the data, come up with a game concept, flesh it out, code it, test it, gold it, market it, print it, and distribute it in under a single year, if it's going to be a 'classic.'

    The devs are coming. Third parties were just caught with their pants down. Just like the DS.

    slash000 on
  • devoirdevoir Registered User regular
    edited September 2007
    I'm personally hoping to see some of the PS2 dev groups transfer to the Wii as they start to look towards the future. Platform exclusives are needed, I think, to get the most out of the hardware graphically and processing-wise. The online play functionality, too, has a lot of potential over what is available for the PS2. Add to that the low development costs compared to the 360 and the PS3 at the moment (although it can be argued that XNA provides a cheaper avenue than a fully fledge 360 dev kit) and I think it makes sense as a big developer to transition some of your teams from PS2/Xbox1 to PS2/Wii and then to Wii for maximum profitability.

    devoir on
  • AbsoluteZeroAbsoluteZero The new film by Quentin Koopantino Registered User regular
    edited September 2007
    I don't think we actually know who is buying Wiis. I mean, personally, I haven't seen any soccer moms or grandparents over in the videogames section checking out Wiis yet.

    AbsoluteZero on
    cs6f034fsffl.jpg
  • devoirdevoir Registered User regular
    edited September 2007
    Do you work in a department store?

    You get a lot of anecdotal accounts of parents, grandparents and retirement homes buying them, just in regards to the senior demographic.

    devoir on
  • ZekZek Registered User regular
    edited September 2007
    Okay, first of all, non-gamers don't have brand loyalties. Why would they care if a game is made by Nintendo or not? There's nothing stopping third party devs from putting out the next Wii Sports, all they need is good marketing.

    As for gamers... Look at the NES and the SNES. Many of their best games were made by third parties. The only reason that changed is because Nintendo consoles lost strong third party support, so they didn't get many good third party games. Simple as that. The Wii is already winning the favor of third parties again, which means they'll invest more money into making better games that will sell just as well as first party ones.

    Zek on
  • ArdeArde Registered User regular
    edited September 2007
    In regards to the OP:

    While I can't positively say 100% that Ninty has expanded the audience, I can say this though:

    Boogie charted in the console top 20 for NPD as well as several top 20 for EU charts.
    Anecdotal evidence from Amazon and Bestbuy puts Carnival Games as one of the best-selling games.

    Of course, a big mistake people make with these games is put them in the same category as traditional game sales. Since these games are targeted heavily towards casuals, I expect a slow burn sales rather than the usual frontloaded sales for traditional games.


    Regarding whether Wii owners buy games as much as owners of PS3/X360 - do you consider most of PS2 owners as the regular PS3/360 owners?
    Most PS2 owners are either casual gamers who buys very few games in a year or the regular sports-only gamers who buy the yearly iteration of Madden.
    At this point the 360 seems to have the regular sports-only gamers while the Wii has the casual gamers, although Madden 07 Wii and Tiger Woods 07 Wii sales seem to indicate a pretty healthy presence of sports gamers for the Wii.

    Arde on
    Wii code:3004 5525 7274 3361
    XBL Gametag: mailarde

    Screen Digest LOL3RZZ
  • GrimReaperGrimReaper Registered User regular
    edited September 2007
    As other people have said repeatedly on the subject, all the big name game developers screwed up.

    They did a couple of things:

    * They thought the Wii was going to be third place so devoted very little resources to Wii development
    * If not above then they didn't even bother starting Wii game development until everyone saw the MAD rushes to play the wii at the game shows before its release.

    As others have said it takes a minimum of two years to develop a game nowadays, what's happening with the Wii happened with the DS. All the big name developers put their money on the PSP and they got caught with their pants down.

    Sometimes I can't help but think the kind of people who post this stuff are damn MS/Sony shills.

    GrimReaper on
    PSN | Steam
    ---
    I've got a spare copy of Portal, if anyone wants it message me.
  • XagarathXagarath Registered User regular
    edited September 2007
    *smacks forehead*

    Third party companies are flocking to the Wii. They're just late to the party, as it were, since everybody expected the PS3 to once again take this generation handily.

    Seriously... we have someone like you every week complaining about the lack of third party games on the Wii. Just give it some fucking time already
    .

    Xagarath on
  • DarlanDarlan Registered User regular
    edited September 2007
    You could say anything and argue "give it some time-you'll see." It's a terrible argument. There are a lot of differences between the Wii and DS situations, and there's plenty of reason to be concerned about lackluster third party Wii games.

    Perhaps it's fair to say it is a bit overdone, though.

    Darlan on
  • CouscousCouscous Registered User regular
    edited September 2007
    Darlan wrote: »
    You could say anything and argue "give it some time-you'll see." It's a terrible argument. There are a lot of differences between the Wii and DS situations, and there's plenty of reason to be concerned about lackluster third party Wii games.

    Perhaps it's fair to say it is a bit overdone, though.

    What are the differences between the Wii and DS situations?

    Couscous on
  • GrimReaperGrimReaper Registered User regular
    edited September 2007
    titmouse wrote: »
    Darlan wrote: »
    You could say anything and argue "give it some time-you'll see." It's a terrible argument. There are a lot of differences between the Wii and DS situations, and there's plenty of reason to be concerned about lackluster third party Wii games.

    Perhaps it's fair to say it is a bit overdone, though.

    What are the differences between the Wii and DS situations?

    The only difference I can see is that it will take longer for developers to make Wii games since you've got to make more textures, more sounds, more detailed levels etc.

    GrimReaper on
    PSN | Steam
    ---
    I've got a spare copy of Portal, if anyone wants it message me.
  • DarlanDarlan Registered User regular
    edited September 2007
    titmouse wrote: »
    Darlan wrote: »
    You could say anything and argue "give it some time-you'll see." It's a terrible argument. There are a lot of differences between the Wii and DS situations, and there's plenty of reason to be concerned about lackluster third party Wii games.

    Perhaps it's fair to say it is a bit overdone, though.

    What are the differences between the Wii and DS situations?
    Prices (hardware and software), console vs portable, GBA's popularity vs the GCN's popularity (backward compatibly, people who directly upgrade to the "next thing"), different competition, different...most things, really.

    Edit: I'm not saying it's unlikely that we'll see an explosion of support, but when people look at upcoming games lists and see nothing much of interest in the third party camp, well, it's perfectly understandable to be concerned. "Just wait for it" isn't enough.

    Darlan on
  • ArdeArde Registered User regular
    edited September 2007
    GrimReaper wrote: »
    Sometimes I can't help but think the kind of people who post this stuff are damn MS/Sony shills.

    I think it's pretty much the same type of people as those during N64-Saturn-PS1 era who thought that PS1 was going to kill off traditional gaming at the time.

    Arde on
    Wii code:3004 5525 7274 3361
    XBL Gametag: mailarde

    Screen Digest LOL3RZZ
  • Dareth RamDareth Ram regular
    edited September 2007
    At best, you're looking at a year turn around time to make a console game. The console hasn't even been out for a year yet, and it's only now they're realizing, "Oh, hayz, we can make a lot of money on this." It'll be another year before we start seeing significant stuff from people outside Nintendo and their core partners.

    In the mean time, I'm happy enjoying Metroid in September, Galaxies in November, and Brawl forever.

    Dareth Ram on
  • CouscousCouscous Registered User regular
    edited September 2007
    Darlan wrote: »
    titmouse wrote: »
    Darlan wrote: »
    You could say anything and argue "give it some time-you'll see." It's a terrible argument. There are a lot of differences between the Wii and DS situations, and there's plenty of reason to be concerned about lackluster third party Wii games.

    Perhaps it's fair to say it is a bit overdone, though.

    What are the differences between the Wii and DS situations?
    Prices, console vs portable, GBA's popularity vs the GCN's popularity (backward compatibly, people who directly upgrade to the "next thing"), different competition, different...most things, really.

    Most of those don't affect the sales that much. I haven't seen any evidence that backwards compatibility played a significant role in making the DS popular. The price is still less than the competition. And the competition is now Sony and Microsoft, both of which the Wii is outselling by a good deal just like the DS outsold the PSP by a large amount.

    Couscous on
  • TaramoorTaramoor Storyteller Registered User regular
    edited September 2007
    A few points I feel I should make about this:

    1. Regaining third-party support after two (arguably) lackluster console generations is not easy, even when you're the fastest selling game console in the history of ever.

    2. People complain that Nintendo consoles are purchased for Nintendo games. Well... Nintendo games are easily among the best produced. So if you can ONLY get them on the one system, why shouldn't you get that system for those games? I mean, people buy 360s for Bioshock, Halo, Gears of War, and such because they're exclusive to the system (PCs don't count for the purposes of this argument).

    I mean, is there something wrong with buying a system for Twilight Princess, Prime 3, Strikers, Brawl, and Mario Galaxy? It's not Nintendo's fault that the other companies can't compete with them from a quality perspective.
    (I really have no idea what the hell ARC is thinking releasing Guilty Gear XX Accent Core on the Wii).

    You want to know what they're doing? They're allowing me the privelege of paying them money in exchange for fun.

    Taramoor on
  • DarlanDarlan Registered User regular
    edited September 2007
    titmouse wrote: »
    Darlan wrote: »
    titmouse wrote: »
    Darlan wrote: »
    You could say anything and argue "give it some time-you'll see." It's a terrible argument. There are a lot of differences between the Wii and DS situations, and there's plenty of reason to be concerned about lackluster third party Wii games.

    Perhaps it's fair to say it is a bit overdone, though.

    What are the differences between the Wii and DS situations?
    Prices, console vs portable, GBA's popularity vs the GCN's popularity (backward compatibly, people who directly upgrade to the "next thing"), different competition, different...most things, really.

    Most of those don't affect the sales that much. I haven't seen any evidence that backwards compatibility played a significant role in making the DS popular. The price is still less than the competition. And the competition is now Sony and Microsoft, both of which the Wii is outselling by a good deal just like the DS outsold the PSP by a large amount.
    True, but there are sales and then there is quality, not quantity, third party support. NO ONE is concerned bout the Wii's economic success at this point, except perhaps Sony and Microsoft.

    Darlan on
  • CouscousCouscous Registered User regular
    edited September 2007
    Darlan wrote: »
    titmouse wrote: »
    Darlan wrote: »
    titmouse wrote: »
    Darlan wrote: »
    You could say anything and argue "give it some time-you'll see." It's a terrible argument. There are a lot of differences between the Wii and DS situations, and there's plenty of reason to be concerned about lackluster third party Wii games.

    Perhaps it's fair to say it is a bit overdone, though.

    What are the differences between the Wii and DS situations?
    Prices, console vs portable, GBA's popularity vs the GCN's popularity (backward compatibly, people who directly upgrade to the "next thing"), different competition, different...most things, really.

    Most of those don't affect the sales that much. I haven't seen any evidence that backwards compatibility played a significant role in making the DS popular. The price is still less than the competition. And the competition is now Sony and Microsoft, both of which the Wii is outselling by a good deal just like the DS outsold the PSP by a large amount.
    True, but there are sales and then there is quality, not quantity, third party support. NO ONE is concerned bout the Wii's economic success, except perhaps Sony and Microsoft.

    Why wouldn't they make quality games? Quality games sell no matter what the system is. Crappy DS games didn't prevent Sonic and other great games from being made by third parties for the Wii. If a console outsells the competition, I see no reason why third parties will continue to publish crap for it while only putting the good games on the consoles that haven't sold as well. If this didn't happen with the PS, PS2, and DS, I don't see why it should happen with the Wii.

    Couscous on
  • DarlanDarlan Registered User regular
    edited September 2007
    titmouse wrote: »
    Darlan wrote: »
    titmouse wrote: »
    Darlan wrote: »
    titmouse wrote: »
    Darlan wrote: »
    You could say anything and argue "give it some time-you'll see." It's a terrible argument. There are a lot of differences between the Wii and DS situations, and there's plenty of reason to be concerned about lackluster third party Wii games.

    Perhaps it's fair to say it is a bit overdone, though.

    What are the differences between the Wii and DS situations?
    Prices, console vs portable, GBA's popularity vs the GCN's popularity (backward compatibly, people who directly upgrade to the "next thing"), different competition, different...most things, really.

    Most of those don't affect the sales that much. I haven't seen any evidence that backwards compatibility played a significant role in making the DS popular. The price is still less than the competition. And the competition is now Sony and Microsoft, both of which the Wii is outselling by a good deal just like the DS outsold the PSP by a large amount.
    True, but there are sales and then there is quality, not quantity, third party support. NO ONE is concerned bout the Wii's economic success, except perhaps Sony and Microsoft.

    Why wouldn't they make quality games? Quality games sell no matter what the system is. Crappy DS games didn't prevent Sonic and other great games from being made by third parties for the Wii. If a console outsells the competition, I see no reason why third parties will continue to publish crap for it while only putting the good games on the consoles that haven't sold as well. If this didn't happen with the PS, PS2, and DS, I don't see why it should happen with the Wii.
    For one, high quality doesn't mean high sales, naturally. Also, one major difference wth the Wii I failed to point out earlier is how little it improved, power-wise, from the GCN. A lot developers seem content to just throw waggle on a GCN game and call it good. Will this trend continue for years? Also, the "casual demographic" attitude could help and hurt things as well-again, I point to the "real" RE game, RE5, going to the PS3 and 360, while the Wii gets the light gun game anyone can pick up and play. UC may be a great game, but most every gamer would rather have RE5, and who knows if this kind of trend will continue with other developers and games. It seems quite possible.

    Edit: Also, although a lot of people HATE the argument, there is some truth to Nintendo games taking way sales from third parties. I myself am planning on getting Smash Bros and Mario Galaxy only for my Wii this winter, and I there are other games I'm interested at all in-it's just that I, and everyone else, can only spend so much on games, and games like these will take top priority. There's a good chance this trend will continue down the line.

    Darlan on
  • WotanAnubisWotanAnubis Registered User regular
    edited September 2007
    Darlan wrote: »
    Also, one major difference wth the Wii I failed to point out earlier is how little it improved, power-wise, from the GCN. A lot developers seem content to just throw waggle on a GCN game and call it good.
    Examples please?

    Anyways, you say that as though it's a bad thing. Taking a DS example, Capcom hasn't even bothered to throw touch-screen controls on a couple of GBA ports and they're still really fucking epic.

    WotanAnubis on
  • AccualtAccualt Registered User regular
    edited September 2007
    The title of this thread was unclear and broke the no bad wii-pun jokes rule thing.

    Also the vast majority of waggle I've played has been boring trash.
    I'm sure it can change but, good lord, half the Wii titles have been Yahoo style Flash games with waggle controls.

    Accualt on
  • CouscousCouscous Registered User regular
    edited September 2007
    Darlan wrote: »
    Also, one major difference wth the Wii I failed to point out earlier is how little it improved, power-wise, from the GCN. A lot developers seem content to just throw waggle on a GCN game and call it good.
    Examples please?

    Anyways, you say that as though it's a bad thing. Taking a DS example, Capcom hasn't even bothered to throw touch-screen controls on a couple of GBA ports and they're still really fucking epic.

    Scurge: Hive and a few other games were ports of GBA games with some touch screen controls added.
    Also, although a lot of people HATE the argument, there is some truth to Nintendo games taking way sales from third parties. I myself am planning on getting Smash Bros and Mario Galaxy only for my Wii this winter, and I there are other games I'm interested at all in-it's just that I, and everyone else, can only spend so much on games, and games like these will take top priority. There's a good chance this trend will continue down the line.
    You could say the exact same thing with Halo, Uncharted, Eye of Judgement, Gran Turismo, Rare's games, etc.

    Couscous on
  • ZekZek Registered User regular
    edited September 2007
    A_ccualt wrote: »
    The title of this thread was unclear and broke the no bad wii-pun jokes rule thing.

    Also the vast majority of waggle I've played has been boring trash.
    I'm sure it can change but, good lord, half the Wii titles have been Yahoo style Flash games with waggle controls.

    Then you've been playing the wrong Wii games.

    Zek on
  • DarlanDarlan Registered User regular
    edited September 2007
    Darlan wrote: »
    Also, one major difference wth the Wii I failed to point out earlier is how little it improved, power-wise, from the GCN. A lot developers seem content to just throw waggle on a GCN game and call it good.
    Examples please?

    Anyways, you say that as though it's a bad thing. Taking a DS example, Capcom hasn't even bothered to throw touch-screen controls on a couple of GBA ports and they're still really fucking epic.
    It's a bad thing because it sucks to buy a new system and play games that could've easily been done on one you already had.

    The Bigs, Godfather, Bust a Move, Call of Duty, Splinter Cell (a PS2 game with thrown on waggle, really), Tomb Raider, DBZ fighters, Far Cry, LEGO Star Wars...do I really need to keep on listing? I could go on and on.

    I'm trying to keep it to notable, possibly purchase worthy games too. There is nothing that wrong with a lot these games, but one has to admit it is a somewhat unfortunate trend. Just pointing at stuff on menu/for aiming doesn't add that much to a game, I want good stuff that couldn't have been done before. Yes, there are few such games...but they're pretty much all Nintendo games.

    Darlan on
  • CouscousCouscous Registered User regular
    edited September 2007
    Darlan wrote: »
    Darlan wrote: »
    Also, one major difference wth the Wii I failed to point out earlier is how little it improved, power-wise, from the GCN. A lot developers seem content to just throw waggle on a GCN game and call it good.
    Examples please?

    Anyways, you say that as though it's a bad thing. Taking a DS example, Capcom hasn't even bothered to throw touch-screen controls on a couple of GBA ports and they're still really fucking epic.
    It's a bad thing because it sucks to buy a new system and play games that could've easily been done on one you already had.

    The Bigs, Godfather, Bust a Move, Call of Duty, Splinter Cell (a PS2 game with thrown on waggle, really), Tomb Raider, DBZ fighters, Far Cry, LEGO Star Wars...do I really need to keep on listing? I could go on and on.

    I'm trying to keep it to notable, possibly purchase worthy games too. There is nothing that wrong with a lot these games, but one has to admit it is a somewhat unfortunate trend. Just pointing at stuff on menu/for aiming doesn't add that much to a game, I want good stuff that couldn't have been done before. Yes, there are few such games...but they're pretty much all Nintendo games.
    A lot of them didn't sell well. Ubisoft has already apologized for the ports. The games that did sell well used the waggle well in ways that couldn't be done on other consoles. Most of those games also came out early on. The same thing happens with every new system.

    The 360 has Gun, King Kong, Godfather, Bully, Guitar Hero, Hitman: Blood Money, Lego Star Wars, Marvel: Ultimate Alliance, Rayman Raving Rabbids, Stuntman, etc.

    Couscous on
  • FaustumFaustum __BANNED USERS regular
    edited September 2007
    Zek wrote: »
    A_ccualt wrote: »
    The title of this thread was unclear and broke the no bad wii-pun jokes rule thing.

    Also the vast majority of waggle I've played has been boring trash.
    I'm sure it can change but, good lord, half the Wii titles have been Yahoo style Flash games with waggle controls.

    Then you've been playing the wrong Wii games.

    what are the right wii games

    Faustum on
    diddysiggiesq8.pngClick to see who gets to DIE February 10th
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  • SageinaRageSageinaRage Registered User regular
    edited September 2007
    Is it really a huge surprise that it will take some time to make new, interesting games using the first new control scheme in gaming in 20 FUCKING YEARS?! Like people said, it takes an average of 2 years to make a console game. I'm amazed at the level of quality we've seen on the Wii so far.

    SageinaRage on
    sig.gif
  • tyrannustyrannus i am not fat Registered User regular
    edited September 2007
    Faustum wrote: »
    Zek wrote: »
    A_ccualt wrote: »
    The title of this thread was unclear and broke the no bad wii-pun jokes rule thing.

    Also the vast majority of waggle I've played has been boring trash.
    I'm sure it can change but, good lord, half the Wii titles have been Yahoo style Flash games with waggle controls.

    Then you've been playing the wrong Wii games.

    what are the right wii games

    zelda, mario, super smash brothers, and metroid prime 3

    that's about it

    tyrannus on
  • JavenJaven Registered User regular
    edited September 2007
    Rentilius wrote: »
    Faustum wrote: »
    Zek wrote: »
    A_ccualt wrote: »
    The title of this thread was unclear and broke the no bad wii-pun jokes rule thing.

    Also the vast majority of waggle I've played has been boring trash.
    I'm sure it can change but, good lord, half the Wii titles have been Yahoo style Flash games with waggle controls.

    Then you've been playing the wrong Wii games.

    what are the right wii games

    zelda, mario, super smash brothers, and metroid prime 3

    that's about it

    To be fair, Zelda is a port.

    I haven't played smash brothers or mario, but Prime 3 is really, really good. Warioware is also a lot of fun, but I prefer the DS version. Most of the third party shit is just that, though.

    Javen on
  • SageinaRageSageinaRage Registered User regular
    edited September 2007
    Rentilius wrote: »
    Faustum wrote: »
    Zek wrote: »
    A_ccualt wrote: »
    The title of this thread was unclear and broke the no bad wii-pun jokes rule thing.

    Also the vast majority of waggle I've played has been boring trash.
    I'm sure it can change but, good lord, half the Wii titles have been Yahoo style Flash games with waggle controls.

    Then you've been playing the wrong Wii games.

    what are the right wii games

    zelda, mario, super smash brothers, and metroid prime 3

    that's about it

    + ExciteTruck, WarioWare

    SageinaRage on
    sig.gif
  • ZekZek Registered User regular
    edited September 2007
    Games I own:

    Zelda
    Excite Truck
    Super Paper Mario
    Sonic & Secret Rings(it's okay)
    Resident Evil 4
    Mario Strikers
    WarioWare
    Trauma Center
    Metroid Prime 3

    None of which are "boring trash" or "Yahoo style Flash games"... I already owned RE4 on the Cube and RE4:Wii is heaps better just because of the controls.

    Zek on
  • JavenJaven Registered User regular
    edited September 2007
    Zek wrote: »
    Games I own:

    Zelda
    Excite Truck
    Super Paper Mario
    Sonic & Secret Rings(it's okay)
    Resident Evil 4
    Mario Strikers
    WarioWare
    Trauma Center
    Metroid Prime 3

    None of which are "boring trash" or "Yahoo style Flash games"... I already owned RE4 on the Cube and RE4:Wii is heaps better just because of the controls.

    All first party games or ports. Doesn't really say much about the quality, or lack thereof, of third party titles.

    Javen on
  • CouscousCouscous Registered User regular
    edited September 2007
    Javen wrote: »
    Zek wrote: »
    Games I own:

    Zelda
    Excite Truck
    Super Paper Mario
    Sonic & Secret Rings(it's okay)
    Resident Evil 4
    Mario Strikers
    WarioWare
    Trauma Center
    Metroid Prime 3

    None of which are "boring trash" or "Yahoo style Flash games"... I already owned RE4 on the Cube and RE4:Wii is heaps better just because of the controls.

    All first party games or ports. Doesn't really say much about the quality, or lack thereof, of third party titles.

    Sonic and the Secret Rings is not a port. Elebits is also good.

    Couscous on
  • RainbowDespairRainbowDespair Registered User regular
    edited September 2007
    To their credit, Sega has been doing some nice things with the Wii (Sonic & the Seven Rings was the first good home console Sonic game in years and the new videos of Nights look like it'll be a winner), Atlus and Capcom have given us noticeably better version of already great games (Trauma Center & RE4 respectively) and are releasing new games this season, and you have miscellaneous 3rd party stuff like Elebits that are also quite good. Give it some time. Come this time next year, the number of high quality 3rd party Wii games coming out for Christmas will be both impressive and plentiful.

    RainbowDespair on
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