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[WH40k?] Any info on Warhammer 40k MMO...
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Oh whoops, forgot to swear. Fuck.
Another example is items, you wouldn't see a Blood Angel picking up stuff of his enemies. While this will certainly be the case for some Imperial Guard regiments, many of which are junk herders, I just have no idea how you can justify a Tyranid wanting anything but to eat.
Yeah, the little I know about it, sounds a lot more doable, also, Rogue Traders for a more space-oriented game. Throwing in so many super-powered units sounds risky.
While a Necromunda game would be fun for a while, the lack of scenery changes would get boring. Also, the lack of different races to play would discourage a lot of people. This is why Warhammer 40K: Millenium of Darkness (or WMD for short) will feature Eldar (harlequins + aspects + warlocks), Orks (orks orks orks!), Empire (marines + IG/assassins + Inquisition), and Chaos (all four factions) in a RvRvRvR bloodbath, with multiple worlds acting as massive battlegrounds for factions to fight (and die) over. Tyrannids, since they are a hive mind and don't easily support individual hero characters for the players to play, will be relegated to PvE content, Genestealer cults for low level content and space hulks for high level raids. God, imagine a Carnifex raid boss battle.
"Go up, thou bald head." -2 Kings 2:23
Which makes me even more sad that they aren't making this.
yeah, the current development team thats working on this doesn't exactly give me any confidence
also a game, not necessarily a MMO, that perfectly mimics the tabletop game would be pretty cool.
Also, I am sad no one commented on the name I gave to the GW-supported 40K MMO.
"Go up, thou bald head." -2 Kings 2:23
Better yet, try being a deserter in an Imperial Guard regiment with a Commissar around and see what happens.
"Go up, thou bald head." -2 Kings 2:23
Pfft. Try being a Tyranid. You can't even think of actions that doesn't accord with the hive mind.
Not necessarily; the Hive Mind is centered around the fleets themselves and various nodes. Some Tyranids are capable of independent thought-- like Genestealers-- but are brought under the Hive Mind's will when in range.
green is better.period.
seriously though- how could they expect to have any kind of decent 40k game without the wagh representing? Space marines are great and all but theres only so far you can go with them. .. "wah wah wah, all hail the emperors noodle appendage and throw another couple thousand wild psychers into the sacrificial blender"
Orcs, on the other hand , are awesome, and green, and proper orcy. Not lame " orcs are mean and boring and melee" orcs. Awesome old " 'Ere we go!" orcs, with mad boyz and that crazy squig warp tunnel thing that could beam warp crazed gretchen directly into terminator armor where the gretchen would defecate in the marines ear. THAT sirs, has character.
that's why we call it the struggle, you're supposed to sweat
If it's too big for forty, git da Boss!
"Go up, thou bald head." -2 Kings 2:23
drop pod terminators gank
It'd be cool if you had a big enough group a Nob or something would spawn if there wasn't a PC around or maybe a Mad Dok or Big Mek if you were powerful enough.
Which is why I feel a Gorkamorka (or, failing that, Necromunda) MMO would be far cooler.
-Set it on a Cadia, post 13th Black Crusade, where it's 50% occupied by Chaos.
-Have 3 sides, Imperium, Chaos, Eldar.
-Have a persistant world where 75%+ of the people fighting are NPCs. For Imperium, IG soldiers, Chaos, traitor guard and cultists, Eldar, eldar guardians.
-The PCs are Space Marines, Chaos Space Marines, and Aspect warriors. The hook here is that you're a *hero* in the middle of the grindfest that is Cadia. The battle lines will ebb and flow on their own, but you can alter this with your presence.
For instance, a IG platoon is deadlocked with a Guardian squad. You, Mr. Assault Space Marine, hop in and cut the eldar to ribbons. The IG cheer and start following you...
-Instead of the caverns, call it the webway. The Imperium/Chaos goal is obvious, control the Kasyrs on the Cadian surface. The Eldar are just trying to keep the 2 out of the webway and, to keep their enemies slaughtering each other, can use the webway to "pop-up" behind enemy lines and sieze a Kasyr temporarily to distupt war efforts topside.
-Every now and then, have global "events". Ooops, a hive fleet got a *little* close to the planet and all 3 sides get gang-slammed by a few thousand tyrranids. Hey, look at that onyx pyramid topped with those nifty green crystals. Nothing will go wrong if we have a lookse, right?
And of course, the obligatory WAAAAAAAAAAAAAGGGHHHHHHHHHHHHH!!!! Imagine, even after defeating it, green fungus remaining that needs destroyed or you get feral orks sprouting up.
Planestide was cool for a long time, just needed improvements to some of the mechanics and the game world was a bit dull. 40K would be a great IP to use with the MMOFPS idea.
Margaret Thatcher
White FC: 0819 3350 1787
Depends on who you're fighting.
White FC: 0819 3350 1787