CURRENTLY PLAYING:
Sonic CDIntro (Euro Soundtrack)Intro (US Soundtrack)Level Select Code:
At the title screen, press [Up, Down, Down, Left, Right, B]
DEBUG MODE:
At the title screen, press [Down, Down, Left, Right, A]. A music test screen will appear. Now, enter [PM12, DA11] and press and hold B. You'll see a picture of Tails with the text "SEE YOU NEXT GAME" appear.
Wacky Workbench Zone:
-X-Act 1
-X-Act 2
-X-Special Stage 7
-X-Act 3Next: Stardust Speedway ZonePREVIOUS ZONES:SONIC CD:Palmtree Panic Zone
Collision Chaos Zone
Tidal Tempest Zone:
-X-Act 1
-X-Special Stage 5
-X-Act 2
-X-Special Stage 6
-X-Act 3Quartz Quadrant Zone:
-X-Act 1
-X-Act 2
-X-Act 3SONIC THE HEDGEHOG:Green Hill Zone
Marble Zone
Spring Yard Zone
Labyrinth Zone
Star Light Zone
Scrap Brain Zone
Ending (not by me)FUN FACTS:
-Leave Sonic still for 9 minutes in Sonic CD. He'll say a special message to you, commit suicide, and you'll get a game over screen.
-Scrap Brain Zone was originally called Clock(W)ork Zone. The W sprite was never made.
-The background music for Star Light Zone is loosely based on "Kusuriyubi no Kesshin" by the famous J-Pop band Dreams come true. DCT did the music for sonic 1 and sonic 2.
-Labyrinth Zone original had a different background. It was more brown, and looked like a cave.
-Spring Yard Zone was originally going to be called "Sparkling Zone"
-Marble Zone originally had flying UFOs in the clouds. The art can still be found in-game.
-It took the dev team a full half year to create the iconic Green Hill Zone. It was completely scrapped and redone several times. The dev team knew they had to absolutely nail the visuals and level design as this would be the level that would hook the world on Sonic the Hedgehog.
CODES:
Sonic the Hedgehog
Level Select Code:
At the title screen, press [Up, Down, Left, Right, A+Start]
DEBUG MODE:
At the title screen, press [Up, C, Down, C, Left, C, Right, C, then press and hold A+Start]
You can use debug mode in addition to level select. Simply enter the level select code without pressing A+Start. Then enter the debug code. Press A+Start and you'll see the level select menu. Highlight the level you want to go into and press and hold A+Start.
EXTRASONIC CD
The plot to sonic CD is awesome. Every so many hundred of years, a small planet orbitting earth appears in this desert. The planet, aptly named "the little planet" is said to be the home of mysterious time gems known as the time stones. People who possess these stones are said to be able to manipulate time itself. Sonic, being the cocky asshole he is, decides to go to the little planet to see if he can outrun time itself. However, when he gets to the place where it should be, he sees that Dr. Robotnik has chained the little planet to earth, and is using the time stones to conquer the little planet, and then earth.
Sonic CD is awesome for many reasons. One of the reasons I like it so much is that, unlike other sonic games, you can actually see what happens if you "lose." I.E. if you don't stop robotnik, you can see what will happen. Each level begins like normal, but there are additional lamp posts labelled past and future. After collecting these lamp posts, you can time travel by maintaining a maximum speed for a set ammount of time. After you do so, you'll either travel forward or backwards in time, and the entire level (art, level structure, bad guys, traps, etc) change too. It's fucking ace.
Dr. Robotnik has traveled into the past and set up Egg Robo's (the things that turn animals and, in the case of Sonic CD, plants into robots) to speed up his process of taking over the planet. In addition, metal sonic is in each stage, scaring off the animals. If you don't travel to the past and destroy these egg robos, then the future is dark. Essentially, you've lost and Robotnik has won. Travel to the future in any normal sonic zone without freeing the past, and it'll be very dark.
I'll illustrate the differences:
This is all the same level, same location. Stardust speedway. Top left is the past. Top Right is the present. Bottom Left is the bad future. Bottom right is the good future.
So you have to travel to the past in each level, find the egg robo, destroy it, and destroy the metal sonic hollogram, in order to make the future good. I.E. "Sonic made a good future in Zone 1."
Act 3 always takes place in the future. Which future it takes place in depends on what you do in acts 1 and 2. Make good futures in acts 1 and 2, and act 3 will be a good future. Miss either act, and it's bad future.
Oh, and another neat tidbit about Sonic CD that's not immediately noticeable - Badniks age in Sonic CD. It's a pretty neat idea that really helps keep the whole "Robotnik is evil" theme running. Badniks that appear in the past will appear in the present in their normal locations. Except they'll be severely aged, as though Robotnik hasn't kept them in top shape. In the (bad) future, they're totally gone, and all remaining badniks (i.e. those from the present) appear aged.
Aged badniks look different, and sometimes act different. For example, this is Kumo-Kumo from the present:
and this is the aged Kumo-Kumo:
The aged one doesn't jump as high and can't shoot web. Another rather depressing tidbit about aged badniks is that they all seem rather depressed. Their eyes are usually drawn in a saddened state:
vs
vs
vs
Really kinda sad when you notice it.
Sonic CD contains the first appearance of Amy Rose (incorrectly named Sally in the US manual). It's also the only Sonic game produced by Naoto Oshima, the person who created Sonic the Hedgehog. And it's bar none my favorite game of the series. In my opinion, everything in the game is done to perfection. The art style, the level layout, the music, the intro and ending, everything. Sonic CD is Sonic perfection in my humble opinion.
Posts
Source: Wiki
Blatently ripped off from the Let's Play mario thread, with mod approval, here's my version. We're gonna have one hell of a time.
How it works
Everyday, I'll run through another zone. We'll make our way from the begining of the sonic series and end up with Sonic 3 & Knuckles. We'll go through the levels zone by zone. Each day, I'll upload a video of the current zone we're supposed to be going through.
Your job is to play along. So, for today, you're goal is to get through Greenhill Zone in Sonic 1. Tomorrow, Marble zone. And so forth.
How can you play?
Sonic Mega Collections for the Xbox, PS2, GCN, or PC. Sonic Gems for the PS2 or GCN. VC or Xbox 360 Live Arcade. Or the good ol' sega genesis itself.
These will give you access to the world of sonic the hedgehog. in the case of mega collection and the VC, you can save your progress so you can play along. In the case of the other games, I'll post level select codes so you can jump to the current level we're playing.
What games will we play? In what order?
Sonic the Hedgehog
Sonic CD
Sonic the Hedgehog 2
Knuckles Chaotix
Sonic the Hedgehog 3
Sonic & Knuckles
How are you doing this, and how can I join?
I have an actual sega genesis/sega cd/32X sitting here with me, with all these games. I connect it to a VCR, which is sitting next to my PC. The VCR is connected to my PC via an ATI tv-wonder pro. I pop in a genesis cart, play a level, record it, then play the recording back through the VCR to my PC, capture it, then upload it to google video for you to enjoy. If you have a TV capture card, then by all means join in on the fun and upload your playtime!
Other
This is supposed to be a fun thread. It's not for time trials or speed runs or any of that shit. I'm gonna be playing casually, not competitively. Meaning, I'm going to make 1 run through the level, and record it. If I die, I die. If I get hit, I get hit. You should play along the same way. Just go with the flow - the objective here is to take in the greatness of the series at a casual level.
DEBUG MODE!
So, I realize that for some people, doing one zone a day is not very much work, and they might be tempted to go on without the rest of the thread. So to compensate, I present Sonic's debug mode. The idea is that when you're done playing a level, you can mess around in debug mode for a while to tide you over.
So what is debug mode? Debug mode is a special mode built into every sonic game which allows you to place any object in the game in a level. You can switch between playing a normal level and placing objects on the fly. Every 2D genesis sonic game has this mode, but the methods for reaching them is different for every game.
The controls for debug mode are simple. Press C to jump like normal. Press B to enter debug mode. While in debug mode, press A to place an object, and press B to cycle through objects. Also, while debug mode is enabled, press start to pause and then press C to enter slow-motion mode. Press A while paused to reset the game.
Debug mode is cool. You can basically play with the sonic engine in it. You can go anywhere. Do anything. You can sometimes see enemies and objects that weren't in the game (like enemy's from spring yard zone being placed in marble zone). And you can see data the way the game sees it. Occasionally you'll see odd graphics. The score and time start displaying genesis debug info. It's all really interesting. Oh, and you're invincible.
It would have been so awesome to have a Game Boy Micro with Sonic the Hedgehog and Super Mario World at any given time.
Arg.
Switch: 6200-8149-0919 / Wii U: maximumzero / 3DS: 0860-3352-3335 / eBay Shop
I like 'em both, I guarantee a bunch of people who aren't from the UK haven't played them, so it would be kinda cool to do them.
THANK YOU TSR
Just got Sonic 2 (my personal favourite in the series), but I'll hold off until the relevant time and play along with this thread now!
TSR, how did your project to "save" Sonic go?
As I said to the last guy who PMed me, "I've been busy"
leave it at that for now.
Still really good games. Held up pretty damn well.
I have Sonic 1, 2, and 3 on the VC, and if S3&K isn't up by the time we get there, that'll give me an excuse to buy another copy of Mega Collection, which got lost in my last move.
Can't wait to play through Green Hill Zone for the ten billionth time when I get home.
I never asked for this!
I'll start trying.
Also, try not to sound like the guy in the mario videos.
Man, this thread is going to be awesome, great stuff TSR.
Never knew the level select cheat - bloody hell!
2009 is a year of Updates - one every Monday. Hopefully. xx
I'm gonna start posting debug codes so people can fiddle around after they're done playing the day's level.
Nice to see you consider Knuckles Chaotix to be one of the true original canon. It's generally a divided opinion amongst fans. I really like it. Are you going for all Chaos Emeralds/Time Stones on this run?
oh dude, I get all the emeralds every time I play.
KC is alright. It's one of my least favorite sonic games. It's special stages are pretty hard... occasionally don't get all the Chaos Rings, so I hope I'm up to my game when I get to it.
Isn't there a version of the original Genesis Sonic on the GBA?
Oh I see. That's what you were talking about, and it sucked. Which is ass, I was thinking about picking it up
I KAN REED
OH GOD. I just watched a google video of the GBA version. There's $20 not wasted.
What you could do is record commentary while watching the video. Like, open the video up in media player or something and record it while you speak over it. That way you can give us all the neat facts you know without screwing up your game.
No, I can talk while playing games easily. I'm really good at doing two things at once. I can actually play sonic with one hand and smoke a cigarette with the other at the same time.
Can I call the co-op of Sonic 3? My sister has been bugging me to set it up so we could do that for a few months. And it's starting to get on my nerves.
Heh alright then. I think that should be your challenge for the next video. Play it with one hand while you smoke with the other. And also provide interesting fun facts. Also you should play Ecco with your toes at the same time.
One trick I've been working on is playing sonic 2 as sonic and tails at the same time. I'm not perfect at it yet - tails still falls behind a lot. But there are a lot of levels where I can play through in tandem perfectly. Bosses are also much easier.
EDIT: And I can play sonic 1 with my toes too, haha.
this is gonna be hell
I just did the same. What the fuck was that? How on earth did they get a Genesis game to run so badly on the GBA?
not 'how' as in I don't understand the options, 'how' as in how are each of you going about it? this seems like a lot of fun and I'm curious as to what methods exist.
you are correct.
Expect to see my own video with subtitle commentary soon.
Also, could u really suspend data in the Sonic Mega Collection version of Sonic 1? And is there a current-gen alternative for playing Knuckles Chaotix preferably for Nintendo consoles?