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Robots+Religion+Sigmund Freud+Anime= Xenogears

noir_bloodnoir_blood Registered User regular
edited September 2007 in Games and Technology
xenogears_playstation_1998_title_screen.jpg

Perhaps my favorite RPG of all time, and one that doesn't seem to get mentioned enough in this forum. Xenogears was released on October 1998, and it was one of Square's first rpg after the goliath that was FFVII. At first it was believed that it would not be published in America do to some religious overtones.

From Wikipedia:
Xenogears initially takes place on the largest continent of the Xenogears world, Ignas, where the nations of Aveh and Kislev have been waging war on each other for centuries. An organization known as the Ethos, which is a church-like organization dedicated to preserving the world's culture, has excavated giant fighting robots called Gears. Gears have had a major effect on the war and have almost entirely replaced the need for human infantry. Although Kislev was gaining the upper hand in the war, a mysterious army known as Gebler appeared and started providing assistance to Aveh. With Gebler's help, Aveh not only recovered their losses, but began making their way into Kislev's territory.

So what's so great about this game?

Probably the biggest thing Xenogears has going for it is the story. To try to seriously recap it in a few sentences would be doing the whole thing a disservice. Suffice to say, it deals with politics, religion, reincarnation, and the human mind. Also, there's giant robots, one that can even transform from a space ship and back.

The battle system-

xenogears_004.jpg

Using a variant of the ATB system that we known from the FF games, Xenogears inserts a bit more depth to the procedue with the introduction of Action Points(AP) You start off the battle with a certain number, and every action uses a few up. You can store the ap points for bigger chains of commands, which are attributed to the square and x button. You can't just press circle and flip the channel if you want to win.

There are also the Gear battles, which is where the giant robots come into play. AP is instead replaced with a fuel gauge, and the robots also have special attacks, just like the characters.

xenogears.jpg
The graphics-

7401c3e165bb64cc1874d7cf9688b4d7.jpg

I personally thought they suited the game perfectly. It is a mix of polygon backgrounds and sprites, ala the first Grandia. There are also several anime cutscenes sprinkled through out, although unfortunetly they are horribly voiced acted.

The Music-

Oh god, the MUSIC. Yasunori Mitsuda is the composer, and he also composed the music for the Chrono games. There's a strong celtic background to almost all the pieces.


Can I still find the game?

Yes. Amazon has several listed for 35 dollars, and you can even find it cheaper in ebay.

What else should I know?

Much of the lore and background story of Xenogears is detailed in a japanese only book titled Xenogears Perfect Works. It details the history of the Xenogear worlds and it's timeline.

Xenosaga- An RPG series published by Namco. It has many of the same people that worked in the original Xenogears, and many striking similarities. I never played the second or third game, so I can't comment if there are any actual links or not.

xenogears.jpg

noir_blood on
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Posts

  • BlueBlueBlueBlue Registered User regular
    edited September 2007
    I have never played this. I have heard Scientology is involved somehow? Confirm/deny?

    BlueBlue on
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  • noir_bloodnoir_blood Registered User regular
    edited September 2007
    BlueBlue wrote: »
    I have never played this. I have heard Scientology is involved somehow? Confirm/deny?

    Wow....I can't even begin to think how that particular rumor got started. There is no scientology whatsoever in the game.

    noir_blood on
  • BlueBlueBlueBlue Registered User regular
    edited September 2007
    Wait..so is that a real rumor or was that something I made up? I can't remember where I heard it, though I can remember thinking of it for a long time. While google gets a lot of hits for xenogears scientology, none of them seem to be relevant. So it may be something I misunderstood or made up.

    Also I do remember having played a demo of this. Some npc pinned me in a narrow walking space and wouldn't move out of the way so I had to power off.

    BlueBlue on
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  • The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    edited September 2007
    Damnit no!

    I don't have the time to play this game.

    But I love it so

    Too many freaking games, head asplode

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  • guruslothgurusloth Registered User regular
    edited September 2007
    This game would be in my list of all time great JRPGs, if Square hadn't come along about 2/3 through development of the game and cut all their funding. Consequently, when you play the game (and having a grand time of it too, I might add) and get to a certain point where things seem like they're really gonna get interesting, the whole story devolves into this crappy series of lame, hard-to-understand cutscenes and you get fast-forwarded to the last area of the game. Bwa-huh? WTF just happened? Anyway, this game had great potential, but the way it had it's feet cut out from under it ruins it for me.

    gurusloth on
  • Martin Lawrence OliverMartin Lawrence Oliver Registered User regular
    edited September 2007
    This game's philosophical bent is wholly vapid, remember.

    Martin Lawrence Oliver on
  • DehumanizedDehumanized Registered User regular
    edited September 2007
    gurusloth wrote: »
    This game would be in my list of all time great JRPGs, if Square hadn't come along about 2/3 through development of the game and cut all their funding. Consequently, when you play the game (and having a grand time of it too, I might add) and get to a certain point where things seem like they're really gonna get interesting, the whole story devolves into this crappy series of lame, hard-to-understand cutscenes and you get fast-forwarded to the last area of the game. Bwa-huh? WTF just happened? Anyway, this game had great potential, but the way it had it's feet cut out from under it ruins it for me.

    Yeah, disc 1 was great, then disc 2 had to come along and break up the party.

    Dehumanized on
  • halkunhalkun Registered User regular
    edited September 2007
    The game is OK. Just remeber when playing it when you see the word "Ethos" The original Japanese version was "Church". They changed it so the U.S. wouldn't get all offended.

    PROTIP:

    Final Fantasy VII was originally going to use the Xenogears engine. A new engine was forked from it, however the overworld shared much of the same code, along with much of the fieldscript system.

    The engine evolved like this.

    Xenogears -> FF7 -> Parasite Eve -> FF9 -> Parasite Eve 2

    FFX was based off of a heavily modified Vagrant Story engine.

    halkun on
    dA03mgx.png
  • DehumanizedDehumanized Registered User regular
    edited September 2007
    halkun wrote: »
    The game is OK. Just remeber when playing it when you see the word "Ethos" The original Japanese version was "Church". They changed it so the U.S. wouldn't get all offended.

    PROTIP:

    Final Fantasy VII was originally going to use the Xenogears engine. A new engine was forked from it, however the overworld shared much of the same code, along with much of the fieldscript system.

    The engine evolved like this.

    Xenogears -> FF7 -> Parasite Eve -> FF9 -> Parasite Eve 2

    FFX was based off of a heavily modified Vagrant Story engine.

    That, I did not know, but I'm imagining FFVII with Xenogears' art style and grinning wildly.

    Dehumanized on
  • VeritasVRVeritasVR Registered User regular
    edited September 2007
    This game easily clocks 50 hours for me the three times I've played through it. If they didn't summarize the second disk at all... O_o D:

    I'm relieved they changed the pace of the second disk. The story doesn't really slow down, they just change the viewpoint and remove the inner workings of usual in-game conversations. Also, I fucking love this game so much.

    VeritasVR on
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  • Heavy EHeavy E Toronto, ONRegistered User, ClubPA regular
    edited September 2007
    The game, from my understanding, started development for the snes near the end of it's life cycle, but got delayed so much it had to be moved over to PS1.

    Heavy E on
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  • Xenogears of BoreXenogears of Bore Registered User regular
    edited September 2007
    Yeah, that's the truth.

    Also, Xenogears is total shite.

    Take it from a man...of the sea!

    Xenogears of Bore on
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  • 4rch3nemy4rch3nemy Registered User regular
    edited September 2007
    Xenogears was a fun game.. at least the 10 times I did the beginning few robot sequences/towns. I really enjoyed the battle system, and like you said up there.. the music is absolutely superb. I never did get past 5 hours in though.. why not? I think I fizzled out and played Monster Rancher back then.

    4rch3nemy on
  • ironsizideironsizide You must whip it Registered User regular
    edited September 2007
    I finished playing through this game again about a month ago. Such an interesting title. It's definitely pretty heady stuff for a video game. I remember playing this for the first time and just loving the expanding story. I thought it was so cool playing the levels where everything is sideways.

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  • hoodie13hoodie13 punch bro Registered User regular
    edited September 2007
    If you thoroughly enjoyed Gears, you'll probably like Saga. There's just as much story there, just less X-button mashing to get through it. You have to get to Episode 2 to get the real mech battles.

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  • StigmaticCorpseStigmaticCorpse Registered User regular
    edited September 2007
    I played halfway through Xenosaga 1, and it was fun, but bad things about the sequels.. Can someone give me some informed opinions of them?

    Also, yes, I definitely caught some links to the story in Xenogears... but there's a reason. They all come from the same series of books. Xenosaga is the first one - Xenogears, from what I remember, is like, number 6 or 7. What I wouldn't give to get translated copies of these books... Also, there's a complete guide, with story information, character backgrounds, in-depth everything, in JAPANESE ONLY, and is super-mega-rare. It's called Xenogears Complete, I think. A friend of mine had an electronic copy at one point, gave it to me but I lost it with a reformat. Unfortunately, there wasn't really anything there for me, cause of the language.

    Any specific information, with sources, would be much appreciated.

    StigmaticCorpse on
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  • cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited September 2007
    The robot combat in Xenosaga was never half as fun as it was in Gears.

    Well, at least not in the first. The second improved, but Xenogears is still tops when it comes to fun combat.

    Also, music.

    Mitsuda still did Xenosaga Episode I's score, but I hardly noticed. The idea of him doing a score with the London Philharmonic was practically the reason I got the game, yet there was little to no music in that game at all.

    There's so many levels and environments with nothing but silence.

    cj iwakura on
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  • RhakaRhaka Registered User regular
    edited September 2007
    Pirates with whips, priests with shotguns, men of the sea and giant fucking robots.

    Best JRPG ever? Best JRPG ever.

    Rhaka on
  • XagarathXagarath Registered User regular
    edited September 2007
    Never got a UK release, but I get the impression its would-be-philosophical leanings are rather insubstantial compared to the likes of Shin Megami Tensei.

    Throwing Nietzsche and Freud around doesn't automatically make something deep, y'know.

    Xagarath on
  • carbon13carbon13 Registered User regular
    edited September 2007
    Never came out in Europe-land though. I remember reading about a Japanese preview though, whetted my appetite for years until I imported. Still haven't finished the first disc. I have no patience any more for jrpgs.

    carbon13 on
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  • Anonymous RobotAnonymous Robot Registered User regular
    edited September 2007
    The plot is really stupid (it is very ambitious but it falls flat on its face) but the combat is really fun. I don't usually like JRPG's, but the ability to string together combos made it feel like I actually had some hand in the combat (even if I didn't).

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  • DartboyDartboy Registered User regular
    edited September 2007
    I love this game, and it ranks as one of my favorite RPGs. Sure the plot's not great if you really stop to think about it, but the same could be said about most JRPGs. It was the combination of all the little elements in the game that really made it stand out and stay entertaining the whole way though.

    One of my favorite things in the game is playing the card game as Citan, then losing. His sound bite for that makes it sound like he's about to cry.

    Dartboy on
  • VeritasVRVeritasVR Registered User regular
    edited September 2007
    The plot is really stupid (it is very ambitious but it falls flat on its face) but the combat is really fun. I don't usually like JRPG's, but the ability to string together combos made it feel like I actually had some hand in the combat (even if I didn't).

    See, I thought the opposite. Although innovative with gear fights, it could be improved. The story, on the other hand was amazing right from the start and never backed off. Part of the reason it was awesome was the fact that it had one, compared to most jRPGs which consist of basically "Get all 4 crystals" or "Stop the evil Bad Guy".

    VeritasVR on
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  • Martin Lawrence OliverMartin Lawrence Oliver Registered User regular
    edited September 2007
    Just because the plot doesn't follow a generic Campbellian structure doesn't mean it's anything greater than a series of name-droppings and banal philosophical posturing.

    Martin Lawrence Oliver on
  • alivatnaalivatna Registered User regular
    edited September 2007
    I don't have time to play this game. No, but someone does. And that person will start a Let's Play. And it will be good.

    alivatna on
  • ZombiemamboZombiemambo Registered User regular
    edited September 2007
    I remember when this game came out, and how it was nearly impossible to find. Now it is impossible to find. If you haven't played it by now, I wouldn't count on ever playing it.

    Zombiemambo on
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  • The WolfmanThe Wolfman Registered User regular
    edited September 2007
    I played halfway through Xenosaga 1, and it was fun, but bad things about the sequels.. Can someone give me some informed opinions of them?

    Also, yes, I definitely caught some links to the story in Xenogears... but there's a reason. They all come from the same series of books. Xenosaga is the first one - Xenogears, from what I remember, is like, number 6 or 7. What I wouldn't give to get translated copies of these books... Also, there's a complete guide, with story information, character backgrounds, in-depth everything, in JAPANESE ONLY, and is super-mega-rare. It's called Xenogears Complete, I think. A friend of mine had an electronic copy at one point, gave it to me but I lost it with a reformat. Unfortunately, there wasn't really anything there for me, cause of the language.

    Any specific information, with sources, would be much appreciated.

    Well, you're pretty muddled on the facts, so let me see if I can clarify.

    For the record, there are no "books". The original planned story of the whole Xeno tale was to take place over 7 chapters. Now, for whatever stupidly silly reason, they decided to pull a George Lucas and start off with 6. As far as how the chapters would have gone, if you recall back to Xenogear's story, each chapter would have been each era we saw in flashbacks, with Ch.1 being with Abel and how he got on the planet, and so on all the way to Ch.7 which would have been a direct sequel/aftermath of Xenogear's story with the same characters. The guide you're thinking of is the only real book out there, but it's just a detailed guide of how the story would have gone, and not like a novel or anything.

    Now, we get into one of the major inherit problems of trying to write and create a grand sweeping plot using media, in this case the videogame medium. It's never up to the creators, it's up to the publisher and the suits running it. I don't know what happened to Xenogears, but it's probably around the time that Square's Final Fantasy movie bombed and nearly took the company with it, and when they decided to focus on the real money maker, the FF games. So the creators took their story to Namco and made Xenosaga. This time starting at Chapter 1, and planning to go the whole 6-7 chapters with the story. But... it bombed, or at least wasn't received as well as they hoped. But, they soldier on, and make part 2, and it does even worse. So the suits step in, and can the series, but thankfully letting them get one last game out to tie up the loose ends. In the end, the planned grand story of the Xeno universe was slammed shut by the almighty dollar. There was also a lot of controversy behind the scenes too that also led to its demise. Wikipedia has info on that if you wanna look it up, and I'm sure there are other sites with more details.

    Either way, that's mostly the story as I can remember it. It's also one of the reasons I'm a staunch opposer of game designers who say they're planning on making their series into a trilogy, like recently Heavenly Sword and Mass Effect. Because it's not up to them. If the first game does poorly, or even just "not as well as we had hoped" in business lingo, your story that you thought you had time to build on through multiple games is now tossed into limbo. Either to be heavily condensed, cut, and rushed into one more game, or even just gone, never to be resolved.

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  • mrgilmoreanmrgilmorean Registered User regular
    edited September 2007
    Xenogears is awesome. Granted the last time I played it I was 17 so my opinion of how deep/meaningful the storyline came across is probably colored heavily by nostalgia. It was my favorite game for a long time. The characters are great as is the art style. The music is wonderful too. It was my first videogame soundtrack. It was such a shame that Square seemed embarrassed by it and didn't give it the tender loving care it needed.

    Elly is still my favorite videogame character. I would marry her in a heartbeat, my gayness be damned. I know there was a figure of her and one of Fei produced with a limited edition of the game in Japan. Wish I had it.

    mrgilmorean on
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited September 2007
    There is a lot of good and a ton of suck when it comes to accurately describing this game. The one thing you cannot take away is how hard it tried to be something grand. That's something you must give it all the credit in the world for.

    Xenogears of Bore on
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  • NightslyrNightslyr Registered User regular
    edited September 2007
    Xenogears is definitely one of my favorite games, as you can see by my avatar. It has its warts, to be sure, but it's definitely a game that felt truly epic to me. Lots of "Oh shit!" moments, especially when Grahf shows up at the worst possible times.

    I think the thing that keeps me coming back is the love story. The cyclical tragedy of Fei and Elly's relationship was pulled off rather well, especially the Zeboim iteration. I played Xeno right before FF VIII, and while I was playing the latter, I kept thinking how poorly its love story, the major theme of the game, was executed compared to Xeno's.

    Also, Citan kicks everyone's ass, and everyone should strive to become a MAN. OF. THE. SEA.

    Nightslyr on
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  • jothkijothki Registered User regular
    edited September 2007
    Nightslyr wrote: »
    Also, Citan kicks everyone's ass

    What was up with Citan, anyway? He felt like the strongest character from beginning to end. He so did not need a sword, but they gave him one anyway.

    jothki on
  • NightslyrNightslyr Registered User regular
    edited September 2007
    jothki wrote: »
    Nightslyr wrote: »
    Also, Citan kicks everyone's ass

    What was up with Citan, anyway? He felt like the strongest character from beginning to end. He so did not need a sword, but they gave him one anyway.

    He definitely wasn't balanced. Great attacks, great elemental combinations, and great Ethers? That's a recipe for ass kicking. I don't think I ever used a party that didn't include him.

    The thing that irked me about Citan wasn't his imbalance in combat, but that he was a crutch for the plot. It seemed as though every time context to a new plot point was needed, Citan would be the one to explain what was really going on.

    As an aside, I read that some other posters have tried Xenosaga. I tried Episode I three or four times before completing it. It starts off slow, but the pace really picks up after the Cathedral Ship part. The end really feels Xenogears-ish, complete with another performance by Joanne Hogg.

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  • LunkerLunker Registered User regular
    edited September 2007
    There is a lot of good and a ton of suck when it comes to accurately describing this game. The one thing you cannot take away is how hard it tried to be something grand. That's something you must give it all the credit in the world for.

    It definitely reached for the stars, although that made its epic faceplant that much more grand.

    I played the game when it first came out (I was in college) and really loved it. Played 50+ hours and got all the way up to the early parts of the final dungeon before the need to grind to get my Gears in workable shape just killed off my interest. I was playing my roommate's copy, so we parted ways and I never got the chance to finish the game. I chanced upon a used copy several years later and gave it a shot, expecting to relive all of my wonderful memories ... and the game was total shit, a massive turd pressed onto disc. It's amazing what a few years of perspective can show you: the "epic" writing was contrived and simplistic, the "deep" storyline was mindless pop-psychology hacked together from the worst corners of anime logic and the "innovative" battle system was repetitive and dull. I got so tired of the heavyhanded foreshadowing and absurd symbolism that I just gave up on it.

    The core of the story was actually interesting, or at least what I remember of it. It's a shame the plot was so thickly overgrown with heady bullshit. By the time you finally limp past the finish line of Disc 1 and are faced with Disc 2's endless walls of text -- where you no longer play the game and Fei feels content to just sit there and tell you about the game you're not playing -- it's clear the game is far too big for its britches. It's always the worst writers that insist they don't need an editor.

    Although on the positive side, the game did give me the mental imagery of Chu Chu on a crucifix, which remains one of my favorite gaming moments of all time. :)

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  • DracomicronDracomicron Registered User regular
    edited September 2007
    While I never played Xenogears, I did play the first two Xenosagas, and I gotta say that I'm devolving into a stereotypical old white man. I don't want people who look like teenagers and elementary school students saving my universe. If no adults are available, I'm okay with being blown up, thanks.

    Actually, I should qualify that.

    I don't want my universe saved by teenagers or elementary school students if there's no good reason for them to look like that.

    Persona 3's plot requires that the main characters be high school students because of the layout of the game. I didn't like Ken for this reason: they could have done the same story with a teenager going to school with the rest.

    But Xenosaga's ages made no sense at all:

    Shiron: The head of R&D for a major corporation at age 20? Sorry, but no. Even if she was smart enough, no multi-billion dollar company is going to stake its future on someone who hasn't had years of experience.

    Junior: The reason for him to look like an elementary school student was bullshit and creepy. Though I did laugh when he and Gaignun were tag teaming hookers or groupies or whoever those girls were.

    chaos: Screw chaos. Learn to capitalize. Anyway.

    KOS-MOS is alright. There's no particularly good reason (outside of standard anime fanservice) for the ultimate weapon to look like a girl, but at least she's not some bishojo wank fantasy like MOMO.

    MOMO: Yeah, I said it. Bishojo wank fantasy. The fact that Junior is actually older than he looks makes the romance angle even creepier.

    Ziggy was the only real adult in the crew for the first game, and why I never played without him when I had a choice. Jin was the other adult, but he wasn't terribly available through a lot of the game.

    I'm not sure what happened with the characters in part 3. I lost interest when the ending of 2 bored me to tears.

    Sorry for the hijack, but I had to get that off my chest.

    Dracomicron on
  • NightslyrNightslyr Registered User regular
    edited September 2007
    While I never played Xenogears, I did play the first two Xenosagas, and I gotta say that I'm devolving into a stereotypical old white man. I don't want people who look like teenagers and elementary school students saving my universe. If no adults are available, I'm okay with being blown up, thanks.

    Actually, I should qualify that.

    I don't want my universe saved by teenagers or elementary school students if there's no good reason for them to look like that.

    Persona 3's plot requires that the main characters be high school students because of the layout of the game. I didn't like Ken for this reason: they could have done the same story with a teenager going to school with the rest.

    But Xenosaga's ages made no sense at all:

    Shion: The head of R&D for a major corporation at age 20? Sorry, but no. Even if she was smart enough, no multi-billion dollar company is going to stake its future on someone who hasn't had years of experience.

    Beyond her brilliance, there's a reason behind this:
    Wilhelm, the CEO of Vector Industries, is the guy behind everything in the games. From what I understand, he was on Earth when the Zohar was found, so he's practically immortal. Now, I haven't played through all of Episode II yet, and none of Episode III, but from what I've read in various sources, Shion is:

    1. The individual who called the Gnosis into our realm of existence.
    2. Mary Magdaline's servant (Mary herself is two people -- the spirt is in KOS-MOS, while the body was used for T-ELOS).

    Oh, chaos is Jeshua, btw.

    A bullshit reason, but a reason nonetheless.
    Junior: The reason for him to look like an elementary school student was bullshit and creepy. Though I did laugh when he and Gaignun were tag teaming hookers or groupies or whoever those girls were.

    Junior, despite the "Hi, I'm Ash from Pokemon" voice acting, was probably my favorite character.
    chaos: Screw chaos. Learn to capitalize. Anyway.

    Agreed. And whoever decided to turn him into an emobitch in Episode II deserves to be fired.
    KOS-MOS is alright. There's no particularly good reason (outside of standard anime fanservice) for the ultimate weapon to look like a girl, but at least she's not some bishojo wank fantasy like MOMO.

    I never really liked KOS-MOS all that much. Standard "I'm a cold, logical machine, but you know deep down inside I feel something" faire.
    MOMO: Yeah, I said it. Bishojo wank fantasy. The fact that Junior is actually older than he looks makes the romance angle even creepier.

    Question:
    Was Rubedo's girlfriend's (the catatonic girl that MOMO is based on) soul passed to MOMO as well as the Y-data? Because that's the only way I can see it making much sense.
    Ziggy was the only real adult in the crew for the first game, and why I never played without him when I had a choice. Jin was the other adult, but he wasn't terribly available through a lot of the game.

    I'm not sure what happened with the characters in part 3. I lost interest when the ending of 2 bored me to tears.

    Sorry for the hijack, but I had to get that off my chest.

    I liked Ziggy, but he didn't have a big part in II from what I could see. Jin annoyed the hell out of me. His voice actor sounded like Adam West, and he kept doing this weird "I'm patting my own shoulder/back" thing, which made no sense, unless you thought of him as Mayor Adam West. Which I did. It made Jin pretty funny to watch.

    Nightslyr on
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  • LotharsLothars Registered User regular
    edited September 2007
    I can't stand Xenogears, I think it's a horrible game but I really liked Xenosaga 1, 2 and 3

    They were great games with great stories.

    Lothars on
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited September 2007
    Here's another interesting yet useless opinion on the game. I love it, but I can't stand playing it anymore. It's too silly, at the forest at the beginning is too damn hard to navigate out of.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • Forever ZefiroForever Zefiro cloaked in the midnight glory of an event horizonRegistered User regular
    edited September 2007
    I need to play this game. I am ashamed I never have.

    Forever Zefiro on
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  • DracomicronDracomicron Registered User regular
    edited September 2007
    Nightslyr wrote: »
    Beyond her brilliance, there's a reason behind this:
    Wilhelm, the CEO of Vector Industries, is the guy behind everything in the games. From what I understand, he was on Earth when the Zohar was found, so he's practically immortal. Now, I haven't played through all of Episode II yet, and none of Episode III, but from what I've read in various sources, Shion is:

    1. The individual who called the Gnosis into our realm of existence.
    2. Mary Magdaline's servant (Mary herself is two people -- the spirt is in KOS-MOS, while the body was used for T-ELOS).

    Oh, chaos is Jeshua, btw.

    A bullshit reason, but a reason nonetheless.

    Yes, yes, all that is fine, but what would have been lost making her, you know, credible as having a doctorate? 30, maybe. 28 at the youngest.
    Junior, despite the "Hi, I'm Ash from Pokemon" voice acting, was probably my favorite character.

    He had a good storyline and attacks, but the entire thing was so sketchy. Nothing would have been lost by making him the same age as his brothers.
    Question:
    Was Rubedo's girlfriend's (the catatonic girl that MOMO is based on) soul passed to MOMO as well as the Y-data? Because that's the only way I can see it making much sense.

    I don't even remember. This game had more wonky sci-fi mysticism than Star Wars. The fact that it could deal with topics that I tend to love in games... apocalypse, biblical themes, etc. and still be forgettable and bore the hell out of me is saying quite a lot, actually.

    Dracomicron on
  • VeritasVRVeritasVR Registered User regular
    edited September 2007
    Here's another interesting yet useless opinion on the game. I love it, but I can't stand playing it anymore. It's too silly, at the forest at the beginning is too damn hard to navigate out of.

    That's true, the game doesn't pull any punches when it comes to being frustrating. Tower of Babel, I'm looking at YOU!

    My appreciation and enjoyment of the game increased with each time I played through it. The polar opposite of Lunker's opinion. Also, Xenosaga was a pretty bad excuse to continue on the Xenogears awesomeness, and to me it was profoundly worse.

    VeritasVR on
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    Let 'em eat fucking pineapples!
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