To not derail this into a Star Ocean 3 argument, I'll limit myself to saying that I'd be more excited about a Tri-Ace action RPG than one from any other company.
What I see in this game so far-A very generic protagonist and a guy in a ridiculous mask, which are both sadly par for the course in this type of game. Characters move too slow, and the actions from everybody don't seem terribly fluid. The story itself seems pretty boring, but there's room to create an interesting world, and the whole cause-effect deal has the potential to not suck, but I wouldn't get my hopes up.
I wouldn't dismiss the gameplay being polished up, and that's the really important thing here, but right now it's not that exciting.
I actually think it sounds pretty sweet. But I've been known to like overwrought titles. I thought that Peter Jackson's King Kong: The Official Game of the Movie was incredibly awesome.
I think it's a fallacy to expect game artists to be able to produce better and better looking games all the time. When artists hit a plateau in their ability, they have to work within that and slowly improve through practice, they don't just instantly improve because game systems got more powerful.
I think it's a fallacy to expect game artists to be able to produce better and better looking games all the time. When artists hit a plateau in their ability, they have to work within that and slowly improve through practice, they don't just instantly improve because game systems got more powerful.
They should improve. As game systems get better, they're actually less limited. If being able to produce lower poly models and muddy textures is all they're capable of, they probably shouldn't have their jobs.
Infinite Undiscovery might be the most retarded set of words I have ever had the misfortune of reading, though. Undiscovered is a word. This does not mean you get to just assume that Undiscover, and thusly, Undiscovery are words. What the fuck does undiscovery on its own even mean?
Although this is a JRPG, so I guess it makes enough sense for the genre.
I'm kind of confused about how Square is desperate. As the current generation unfolds their doing what any decent developer does and that is to make games where the buyers are and as this generation is more split than the last you now make games for all three consoles. I'm also a little confused about the rest of Scarlet Panda's comments and though he may not have liked the games they released basically every single one of them either sold decently or sold extremely well.
Also didn't Blue Dragon do terribly?
blue dragon did extremely well in Japan, considering most people in japan didn't own an xbox360, and therefor had to buy the system to boot. Blue Dragon basically cost most people in Japan 450 dollars, which more than enough people bought.
However, state side, I wouldn't recommend the game unless you make a hong kong live account and get the hard mode. Hard mode makes it far more interesting and the original japanese voice over makes it far less annoying. Thankfully, mistwalker was kind enough to include the japanese, french, and english voice overs.
also, i know nothing about Japanese (which i'm going to assume it is), so what does 'Gaijinworks' mean?
Foreigner Works. Yeah, makes no sense.
Yeah, Gaijin is the japanese word for foreigner. But in context, it's used more as a racial slur more than anything. Kind of a catch-all for non japanese people. So you can see where it really misses the mark. Kinda like white people calling themselves crackers. Or... well, you can obviously fill in the blanks here with your race of choice.
The Wolfman on
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
Let me take 5 seconds to create some alternate titles with engaging, sensible and ultimately not made-up words (that potentially follow the spirit of the original title):
Infinite Unknown
Infinite Oblivion
Endless Extinction
End of the Unrevealed (aka: Revealed!)
Mysteries Lost (potential 'Solution' in there)
Undiscovered Universe (or: Undiscovered Infinity)
Note for non-native speakers of languages: don't make up words in foreign languages.
Heck, I'm not even getting paid for this!
The only way that title could possibly make sense is if everyone gets their minds erased and 'undiscover' everything, and then it stays like that forever. It sounds like an infinitely enthralling game...
UltimaGecko on
The facehuggers want to play with you in the AvP LP. Facehuggers also want you to check out the TF2 cards here. View the in-progress RE mansion recreation for L4D here.
The story we know so far is this: The moon provides power to the people on the planet of Infinite Undiscovery. A dark force has bound the moon in chains to take its power and so the world loses the light. A hero rises up who wants to cut the chains, free the people, and vanquish the darkness
What an incredibly unique story for a JRPG!
Also hating the name but on the plus side, we might be able to use a party of catchphrasing wankers shouting attack names of a similar theme.
Instead of the silly story they have now, Square should make Infinite Undiscovery about a time traveling psychopath who travels through Earth's history, fucking with the timeline to make sure things get undiscovered. Infinitely. He stalks and burns down Jonas Salk in his own laboratory where he was hard at work discovering the vaccine for polio. He beats Newton with a bag filled with apples as he pondered about gravity. That sort of thing.
The story we know so far is this: The moon provides power to the people on the planet of Infinite Undiscovery. A dark force has bound the moon in chains to take its power and so the world loses the light. A hero rises up who wants to cut the chains, free the people, and vanquish the darkness
What an incredibly unique story for a JRPG!
Also hating the name but on the plus side, we might be able to use a party of catchphrasing wankers shouting attack names of a similar theme.
"Quintessences of Demise!"
"Unappologetical Destruction!"
:shock:
All this time, and I just now realized it: Catsby is a Japanese game developer!
Instead of the silly story they have now, Square should make Infinite Undiscovery about a time traveling psychopath who travels through Earth's history, fucking with the timeline to make sure things get undiscovered. Infinitely. He stalks and burns down Jonas Salk in his own laboratory where he was hard at work discovering the vaccine for polio. He beats Newton with a bag filled with apples as he pondered about gravity. That sort of thing.
The story we know so far is this: The moon provides power to the people on the planet of Infinite Undiscovery. A dark force has bound the moon in chains to take its power and so the world loses the light. A hero rises up who wants to cut the chains, free the people, and vanquish the darkness. You don't play as that hero.
What an incredibly unique story for a JRPG!
Also hating the name but on the plus side, we might be able to use a party of catchphrasing wankers shouting attack names of a similar theme.
"Quintessences of Demise!"
"Unappologetical Destruction!"
If you're going to make fun of the story, at least get the quote right. Oh, and it makes it less cliche too. But hey whatever.
matthias00 on
0
DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
Instead of the silly story they have now, Square should make Infinite Undiscovery about a time traveling psychopath who travels through Earth's history, fucking with the timeline to make sure things get undiscovered. Infinitely. He stalks and burns down Jonas Salk in his own laboratory where he was hard at work discovering the vaccine for polio. He beats Newton with a bag filled with apples as he pondered about gravity. That sort of thing.
I'd buy that.
Yeah, that would actually be cool...it could even have the tagline "Are you bad enough a dude to save history itself?"
Hey at least now square can say that they made a game for the 360 and the 360'ers didn't pick it up. Then they can just develop JRPGs and SRPGs for the PS2/3
Hey at least now square can say that they made a game for the 360 and the 360'ers didn't pick it up. Then they can just develop JRPGs and SRPGs for the PS2/3
As much as it saddens me to agree with KA, I think along these same lines. Much like Kojima put MGS2 Substance on Xbox, a game nobody bought because the system had a low install base and everyone owned the damn PS2 version already. It sold like shit; Kojima says "Oh well, we tried. Never again."
Infinite...Undiscovery? Where do they come up with these names?
Reminds me of a conversation I had with a friend about how Wizards of the Coast probably named Magic cards. If they had a card, say "Star Fall", they'd just choose more obscure synonyms for it, like "Stellar Cascade" or something. Only that makes a modicum of sense, and sometimes makes the card sound cool. Infinite Undiscovery is just stupid. I know I shouldn't be fixating so much on the name but it just sounds so stupid.
Hey at least now square can say that they made a game for the 360 and the 360'ers didn't pick it up. Then they can just develop JRPGs and SRPGs for the PS2/3
As much as it saddens me to agree with KA, I think along these same lines. Much like Kojima put MGS2 Substance on Xbox, a game nobody bought because the system had a low install base and everyone owned the damn PS2 version already. It sold like shit; Kojima says "Oh well, we tried. Never again."
Except this is an exclusive on the console with the larger install base.
At any rate, this isn't a console wars thread, so it's best to leave it alone.
The story we know so far is this: The moon provides power to the people on the planet of Infinite Undiscovery. A dark force has bound the moon in chains to take its power and so the world loses the light. A hero rises up who wants to cut the chains, free the people, and vanquish the darkness. You don't play as that hero.
What an incredibly unique story for a JRPG!
Also hating the name but on the plus side, we might be able to use a party of catchphrasing wankers shouting attack names of a similar theme.
"Quintessences of Demise!"
"Unappologetical Destruction!"
If you're going to make fun of the story, at least get the quote right. Oh, and it makes it less cliche too. But hey whatever.
I did show a little bias there. How much less cliched do you think that makes it by the way? I think it's like climbing to the very summit of Cliche Mountain and mowing the grass.
Posts
No. Tri-Ace is their own development company.
Oh and gba remakes. I love those.
What I see in this game so far-A very generic protagonist and a guy in a ridiculous mask, which are both sadly par for the course in this type of game. Characters move too slow, and the actions from everybody don't seem terribly fluid. The story itself seems pretty boring, but there's room to create an interesting world, and the whole cause-effect deal has the potential to not suck, but I wouldn't get my hopes up.
I wouldn't dismiss the gameplay being polished up, and that's the really important thing here, but right now it's not that exciting.
It seems to me that if a game doesn't go photoreal and have graphics on par with Gears of War, it "looks like crap".
I'm starting to seriously hate the current generation of gamers.
They should improve. As game systems get better, they're actually less limited. If being able to produce lower poly models and muddy textures is all they're capable of, they probably shouldn't have their jobs.
that is fantastic
Sadly, it took me long enough to get it, but i do now see the irony. And shall laugh.
Although this is a JRPG, so I guess it makes enough sense for the genre.
Classic example of using a word that sounds cool, but having no clue on what it actually means.
please tell me that's real
http://en.wikipedia.org/wiki/JESUS_Dreadful_Bio-Monster
also, i know nothing about Japanese (which i'm going to assume it is), so what does 'Gaijinworks' mean?
blue dragon did extremely well in Japan, considering most people in japan didn't own an xbox360, and therefor had to buy the system to boot. Blue Dragon basically cost most people in Japan 450 dollars, which more than enough people bought.
However, state side, I wouldn't recommend the game unless you make a hong kong live account and get the hard mode. Hard mode makes it far more interesting and the original japanese voice over makes it far less annoying. Thankfully, mistwalker was kind enough to include the japanese, french, and english voice overs.
Foreigner Works. Yeah, makes no sense.
NNID: Glenn565
Yeah, Gaijin is the japanese word for foreigner. But in context, it's used more as a racial slur more than anything. Kind of a catch-all for non japanese people. So you can see where it really misses the mark. Kinda like white people calling themselves crackers. Or... well, you can obviously fill in the blanks here with your race of choice.
Infinite Unknown
Infinite Oblivion
Endless Extinction
End of the Unrevealed (aka: Revealed!)
Mysteries Lost (potential 'Solution' in there)
Undiscovered Universe (or: Undiscovered Infinity)
Note for non-native speakers of languages: don't make up words in foreign languages.
Heck, I'm not even getting paid for this!
The only way that title could possibly make sense is if everyone gets their minds erased and 'undiscover' everything, and then it stays like that forever. It sounds like an infinitely enthralling game...
What an incredibly unique story for a JRPG!
Also hating the name but on the plus side, we might be able to use a party of catchphrasing wankers shouting attack names of a similar theme.
"Quintessences of Demise!"
"Unappologetical Destruction!"
All this time, and I just now realized it: Catsby is a Japanese game developer!
I'd buy that.
If you're going to make fun of the story, at least get the quote right. Oh, and it makes it less cliche too. But hey whatever.
Yeah, that would actually be cool...it could even have the tagline "Are you bad enough a dude to save history itself?"
As much as it saddens me to agree with KA, I think along these same lines. Much like Kojima put MGS2 Substance on Xbox, a game nobody bought because the system had a low install base and everyone owned the damn PS2 version already. It sold like shit; Kojima says "Oh well, we tried. Never again."
Reminds me of a conversation I had with a friend about how Wizards of the Coast probably named Magic cards. If they had a card, say "Star Fall", they'd just choose more obscure synonyms for it, like "Stellar Cascade" or something. Only that makes a modicum of sense, and sometimes makes the card sound cool. Infinite Undiscovery is just stupid. I know I shouldn't be fixating so much on the name but it just sounds so stupid.
Except this is an exclusive on the console with the larger install base.
At any rate, this isn't a console wars thread, so it's best to leave it alone.
I did show a little bias there. How much less cliched do you think that makes it by the way? I think it's like climbing to the very summit of Cliche Mountain and mowing the grass.
I'm going to go ahead and say he is a clone of the hero.
twin brother imo