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Wii not 2 gamecubes?

Mr_GrinchMr_Grinch Registered User regular
edited September 2007 in Games and Technology
No, indeed, it's 1.5 Gamecubes. Apparently.

http://blog.newsweek.com/blogs/levelup/archive/2007/09/24/is-wii-really-gamecube-one-point-five-yes-says-beyond3d.aspx

It's very much an anti-Wii article, and I personally love my little white box but I thought it might be interesting to share.

With the extra "gimmicks" if you will, that Nintendo is bringing out, I can see the little machine still being viable at the end of the decade (this article seems to hint that it'll be dead and buried very soon).

Please keep discussion...nice.

(And if this has been posted before, then lock the thread but I couldn't find anything, largely because "wii" it too short to search for)

Steam: Sir_Grinch
PSN: SirGrinchX
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Mr_Grinch on
«1345

Posts

  • WienkeWienke Registered User regular
    edited September 2007
    Sounds more accurate anyway. Haven't seen too much on the Wii outside of Metroid Prime 3 that was above and beyond what is on the Gamecube for graphic levels.

    Even then it's not a drastic jump but oh well, games are still fun as hell.

    Wienke on
    PSN: TheWienke
  • Lave IILave II Registered User regular
    edited September 2007
    I think this is not unlike the name issue. We all hated 'Wii' but after a few months we didn't care, and now most of us quite like it.

    Sure it's shit it's basically last gen, but thats common knowledge now. And to be honest in a way I'm rather glad of it as it will force developers to explore art styles and ideas, rather than the previous themes at a higher rez. Like how Project-O and the Vanillaware game are.

    Talking of which, like the DS, it's low power encourages the use of 2D - which always pleases me.

    Of course I would prefer a more powerful Wii, but if it cost the same as the 360 let alone the PS3 I wouldn't have bought one yet, and so for that I'm thankful.

    I've always wondered what would have happened if 'this gen' didn't happen and we had the PS2/Xbox/Gamecube for another 5 years. I think the amount of innovation, and interesting games that would have been forced to have been developed would far outweigh the games produced due to the PS3/360s speed bump.

    Lave II on
  • LeitnerLeitner Registered User regular
    edited September 2007
    Lave II wrote: »
    I think this is not unlike the name issue. We all hated 'Wii' but after a few months we didn't care, and now most of us quite like it.

    Sure it's shit it's basically last gen, but thats common knowledge now. And to be honest in a way I'm rather glad of it as it will force developers to explore art styles and ideas, rather than the previous themes at a higher rez. Like how Project-O and the Vanillaware game are.

    Except you miss out on better graphics, better AI, more enemies in play, vastly improved physics and all the other joys that better hardware brings.

    Leitner on
  • Mr_GrinchMr_Grinch Registered User regular
    edited September 2007
    Yeah, I still play on my gamecube and xbox now, the majority of the games (even close to launch titles) don't look dated so I can't say it'll bother me.

    Mr_Grinch on
    Steam: Sir_Grinch
    PSN: SirGrinchX
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  • CouscousCouscous Registered User regular
    edited September 2007
    Haven't a ton of analysts stated this months ago?
    http://en.wikipedia.org/wiki/Wii#Technical_specifications

    Couscous on
  • Mr_GrinchMr_Grinch Registered User regular
    edited September 2007
    Dunno, I know these were published today and thought some folks may find them interesting.

    Mr_Grinch on
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  • FiggyFiggy Fighter of the night man Champion of the sunRegistered User regular
    edited September 2007
    Leitner wrote: »
    Lave II wrote: »
    I think this is not unlike the name issue. We all hated 'Wii' but after a few months we didn't care, and now most of us quite like it.

    Sure it's shit it's basically last gen, but thats common knowledge now. And to be honest in a way I'm rather glad of it as it will force developers to explore art styles and ideas, rather than the previous themes at a higher rez. Like how Project-O and the Vanillaware game are.

    Except you miss out on better graphics, better AI, more enemies in play, vastly improved physics and all the other joys that better hardware brings.

    Noone said anything about avoiding next-gen systems, but rather the Wii is a way to threaten developers (even of other consoles) to think more creatively when developing games.

    And second, all those things you say better hardware brings are few and far between from what I've played on the 360. They're there all right, but it's a vast, unfortunate minority.

    Figgy on
    XBL : Figment3 · SteamID : Figment
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited September 2007
    Oh yes, the AI has improved so much in the last ten years due to processing. :lol::lol::lol::lol:

    Biggest myth there is. Games with good programming have good AI, games with shitty programming have shitty AI.

    Until Halo 3 came out, The only game that came close to Halo 2's enemy AI was FEAR.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • LeitnerLeitner Registered User regular
    edited September 2007
    Mr_Grinch wrote: »
    Yeah, I still play on my gamecube and xbox now, the majority of the games (even close to launch titles) don't look dated so I can't say it'll bother me.

    Uh, yes they do. They may look serviceable or even good but compared to this gen they look terribly dated. Compare say the original Halo to number 3 or Gears of War to pretty much any xbox game, Sand Andreas to Saints Row etc.

    Leitner on
  • DarlanDarlan Registered User regular
    edited September 2007
    I'm not sure how the article is "anti-Wii"...it just lists the technical specifications and asks the reader wonder about the possibilities of the 360/PS3 getting down there in price and introducing motion sensing technologies. That's not a slant, that's a valid line of inquiry.

    Darlan on
  • MKRMKR Registered User regular
    edited September 2007
    People are still on about that? The Wii's success is a very solid case for "quality over quantity", because it proves you can make a lot of money off games without blowing most of the budget on graphics work.

    I don't think Nintendo has ever claimed the Wii is meant to compete in power. They made it very clear that the Wii was about fun, with less focus on poly counts and realism.

    Now that Nintendo is swimming in cash, and developers have faith in them again, the next Nintendo console may very well have the kind of power developers are calling for.

    MKR on
  • Dr Mario KartDr Mario Kart Games Dealer Austin, TXRegistered User regular
    edited September 2007
    I accept this data. It is accurate.

    Carry on.

    beatdeadhorsewz8.gif

    Dr Mario Kart on
  • yalborapyalborap Registered User regular
    edited September 2007
    MKR wrote: »
    People are still on about that? The Wii's success is a very solid case for "quality over quantity", because it proves you can make a lot of money off games without blowing most of the budget on graphics work.

    I don't think Nintendo has ever claimed the Wii is meant to compete in power. They made it very clear that the Wii was about fun, with less focus on poly counts and realism.

    Now that Nintendo is swimming in cash, and developers have faith in them again, the next Nintendo console may very well have the kind of power developers are calling for.

    Considering how quick tech drops in price, we'll easily have a Wii2 on equal level with the 360 or PS3 graphics-wise.

    yalborap on
  • cloudeaglecloudeagle Registered User regular
    edited September 2007
    Well, it's nice to finally have the system's specs really nailed down, even if the last few paragraphs dive deep into negativeland. Game sites have "adopted Nintendo's views without question?" They're "blinded by the newness of the Wii?" Sheesh. These guys haven't read much, I take it.

    Honestly the Wii's specs are a little low for comfort, I'd say. But that won't really hurt it in the long run. As long as the games are fun, the system's doing its job. Plus while we technical-oriented folk go on and on about visuals, much of the mass market don't really care. If it was an issue, the system wouldn't have sold as much, especially considering all the lazy-ass ports that have come out for it.

    Edit: I don't think the Wii will be affected by price drops for the 360 and PS3, because... drum roll... the Wii will drop in price too. Duh.

    cloudeagle on
    Switch: 3947-4890-9293
  • The Muffin ManThe Muffin Man Registered User regular
    edited September 2007
    Leitner wrote: »
    Lave II wrote: »
    I think this is not unlike the name issue. We all hated 'Wii' but after a few months we didn't care, and now most of us quite like it.

    Sure it's shit it's basically last gen, but thats common knowledge now. And to be honest in a way I'm rather glad of it as it will force developers to explore art styles and ideas, rather than the previous themes at a higher rez. Like how Project-O and the Vanillaware game are.

    Except you miss out on better graphics, better AI, more enemies in play, vastly improved physics and all the other joys that better hardware brings.

    Er, more enemies in play and better graphics don't make a game BETTER, and better physics and AI aren't necessarily limited to the hardware.

    Hell, the jet-pack pirates in Metroid Prime 1 would never THINK to land and attack me if I dart beneath something they can't hit. Nor would they think to lob a grenade if I duck behind a wall.

    Seems like better AI to me.

    The Muffin Man on
  • MKRMKR Registered User regular
    edited September 2007
    yalborap wrote: »
    MKR wrote: »
    People are still on about that? The Wii's success is a very solid case for "quality over quantity", because it proves you can make a lot of money off games without blowing most of the budget on graphics work.

    I don't think Nintendo has ever claimed the Wii is meant to compete in power. They made it very clear that the Wii was about fun, with less focus on poly counts and realism.

    Now that Nintendo is swimming in cash, and developers have faith in them again, the next Nintendo console may very well have the kind of power developers are calling for.

    Considering how quick tech drops in price, we'll easily have a Wii2 on equal level with the 360 or PS3 graphics-wise.

    Definitely. And I think we're reaching a point of diminishing returns with system power. We're already close to photorealistic.

    After a while developers will say "ok, that's enough polys" and focus more on the other elements of the game. I think that's already starting to happen. The next generation will be compared to this one power-wise, but what about the one after that?

    MKR on
  • VothVoth Registered User regular
    edited September 2007
    I don't really care about if the technology behind the system isn't as up to date as the competition. As long as the software is fun and comes out at a fairly steady pace then I'm usually pretty happy. Then again, I've been known to play Tempest and Galaxian for an hour or two at a time.

    The only big disappointment with the Wii I had was the absence of a hard drive. Having a hard drive cache available really helps open up larger environments. It's not a deal breaker or anything, but it would have been nice.

    Voth on
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  • RichardTauberRichardTauber Kvlt Registered User regular
    edited September 2007
    Yay, old news! I for one welcome our new overlords and beg for their forgiveness in my dealings with this "wii". But seriously, odl.

    RichardTauber on
  • LeitnerLeitner Registered User regular
    edited September 2007
    Leitner wrote: »
    Lave II wrote: »
    I think this is not unlike the name issue. We all hated 'Wii' but after a few months we didn't care, and now most of us quite like it.

    Sure it's shit it's basically last gen, but thats common knowledge now. And to be honest in a way I'm rather glad of it as it will force developers to explore art styles and ideas, rather than the previous themes at a higher rez. Like how Project-O and the Vanillaware game are.

    Except you miss out on better graphics, better AI, more enemies in play, vastly improved physics and all the other joys that better hardware brings.

    Er, more enemies in play and better graphics don't make a game BETTER, and better physics and AI aren't necessarily limited to the hardware.
    Better physics are pretty heavily tied to hardware power. Better graphics sure as hell make games more enjoyable and immersive and more enemies and better processing power allows more things to occur at once, which is pretty useful at enabaling games to do things they woudn't have been able to on other less powerful consoles.

    Leitner on
  • .la1n.la1n Registered User regular
    edited September 2007
    I have to admit, until Metroid Prime 3 my Wii had been growing it's own cozy dust blanket for about a good four months. I imagine it will continue to do so until Mario Galaxy comes out - which reminds a lot of when I purchased my gamecube, just surviving from one nintendo game to the next. I remain hopeful though with games like the new Medal of Honor with adjustable sensitivity and No More Heroes.

    .la1n on
  • imbalancedimbalanced Registered User regular
    edited September 2007
    Well considering Pikmin existed last generation, I'm not worried about "more enemies." Better graphics? You know what the most played online FPS is? Counterstrike 1.6. That's right, a 10 year old game. Better physics? I have yet to see anything that has blown my mind, barring the upcoming Havok engine, and I don't even want the current game it's tied to. By the time that system has all the kinks out of it, we'll already have the next generation of machines (as well as a higher adoption rate of HD televisions).

    imbalanced on
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  • SimBenSimBen Hodor? Hodor Hodor.Registered User regular
    edited September 2007
    I have proved before that the Wii is inferior to two GameCubes duct-taped together.

    Two GameCubes duct-taped together can play two GameCube games at once on two different TVs with up to 8 players playing simultaneously, and you have some duct tape in case of an emergency where you need to tape stuff together.

    The Wii can only play one GameCube game at once, with up to only 4 players, and no tape. Pshaw.

    SimBen on
    sig.gif
  • ArcSynArcSyn Registered User regular
    edited September 2007
    People keep talking about "what about when 360 and PS3 drop down to Wii's price?" It's as if they don't realize that Nintendo can drop prices too. PS2 which has got to have some of the worst looking games of the most recent 6 consoles is still selling like crazy. 1: lots of games. 2: cheap. It's $100 now and was $130 for quite a while. By the time the PS3 drops down to $300, the Wii I suspect will be closer to $150 and people will still be buying it 'cause it's cheap.

    When I enjoy high-tech, my wallet is more of the "buy cheap" type and I think the majority of the population is also of this notion. So whether or not it's a gamecube with motion controls or 1.5, or 2.0, or whatever, so long as it's cheap it will sell.

    Even if 360 and PS3 implemented a motion control scheme (for the PS3, outside of the sixaxis controller) it would still be an add-on accessory that would require people to own it, where anyone who owns a Wii has the control scheme right there. If it's not included, it just won't do as well. Not everyone wants to buy 10 accessories just to play a game. (DDR and GH are exceptions to this rule)

    ArcSyn on
    4dm3dwuxq302.png
  • Lave IILave II Registered User regular
    edited September 2007
    Leitner wrote: »
    Leitner wrote: »
    Lave II wrote: »
    I think this is not unlike the name issue. We all hated 'Wii' but after a few months we didn't care, and now most of us quite like it.

    Sure it's shit it's basically last gen, but thats common knowledge now. And to be honest in a way I'm rather glad of it as it will force developers to explore art styles and ideas, rather than the previous themes at a higher rez. Like how Project-O and the Vanillaware game are.

    Except you miss out on better graphics, better AI, more enemies in play, vastly improved physics and all the other joys that better hardware brings.

    Er, more enemies in play and better graphics don't make a game BETTER, and better physics and AI aren't necessarily limited to the hardware.
    Better physics are pretty heavily tied to hardware power. Better graphics sure as hell make games more enjoyable and immersive and more enemies and better processing power allows more things to occur at once, which is pretty useful at enabaling games to do things they woudn't have been able to on other less powerful consoles.

    But yet the Wii is arguably the console which has used physics in the most interesting, unusual and new ways what with the gravity mechanic at the center of Super Mario: Galaxy, and the Physics play pen that is Eledees 'Free play mode.'

    No one is arguing that increased power isn't awesome. But most of the time that power is wasted. Yes the 360 is probably 10x the power of the Wii but it will spend most of it's energy pushing around 1080i pixels to the best of its ability. The audience likes better graphics, the market caters for them. But the Wii effectively cuts that avenue off to developers, which ironically could well free up more resources to explore such ideas as physics.

    But regardless, no one is arguing that more power isn't "better." It's just Nintendo and The Others have decided on different price/power ratios.

    Lave II on
  • DaedalusDaedalus Registered User regular
    edited September 2007
    Leitner, more enemies? Are you serious? There's something far more serious than graphical power holding back the number of enemies in an FPS on the Xbox 360. Do you know what it is?

    xbox_360_controller.png

    You can't aim worth shit.

    Seriously, after playing MP3 I don't know how you people deal with that thing.

    Daedalus on
  • SimBenSimBen Hodor? Hodor Hodor.Registered User regular
    edited September 2007
    Gotta agree there, that Corruption be smooooth.

    SimBen on
    sig.gif
  • Magus`Magus` The fun has been DOUBLED! Registered User regular
    edited September 2007
    I honestly wish the Wii had been more powerful. Not like.. X360/PS3 levels but at least something in the 1.5-2Ghz range for the CPU and 500-600Mhz for the GPU. Also, about 3x the overall memory.

    I like my Wii, but yeah.. it's pretty poor as far as technical prowess goes.

    Magus` on
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited September 2007
    Having to render shit in HD with Digital audio uses a ton of processing power. Notice how none of the big 360 titles have 4 player co-op on one box? Fuck, GoW couldn't even manage four player deathmatch on one box!

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • ubeyubey Registered User regular
    edited September 2007
    i don't know

    maybe i'm crazy

    i still find things pretty at lower resolutions

    ubey on
  • Death of RatsDeath of Rats Registered User regular
    edited September 2007
    HURRAY CONSOLE WARS!!!

    I LIKE THE VIDJA GAMES!!!

    Death of Rats on
    No I don't.
  • DaedalusDaedalus Registered User regular
    edited September 2007
    Now the way I see it, in a few years, Nintendo's going to bring out what's probably going to be essentally a more powerful Wii, probably a year before the other two (or one, we'll see) companies shove out their sequel consoles, and that's going to be around the time I can afford a good TV anyway. I'm really not seeing the problem. I mean, I wasn't going through the entire last five years complaining over and over again that the games couldn't do normal mapping. What's the problem?

    Daedalus on
  • LunkerLunker Registered User regular
    edited September 2007
    This is a lovely little time capsule of information from 18 months ago!
    cloudeagle wrote:
    Well, it's nice to finally have the system's specs really nailed down, even if the last few paragraphs dive deep into negativeland. Game sites have "adopted Nintendo's views without question?" They're "blinded by the newness of the Wii?" Sheesh. These guys haven't read much, I take it.

    Honestly the Wii's specs are a little low for comfort, I'd say. But that won't really hurt it in the long run. As long as the games are fun, the system's doing its job. Plus while we technical-oriented folk go on and on about visuals, much of the mass market don't really care. If it was an issue, the system wouldn't have sold as much, especially considering all the lazy-ass ports that have come out for it.

    Edit: I don't think the Wii will be affected by price drops for the 360 and PS3, because... drum roll... the Wii will drop in price too. Duh.

    It's a very nice spread of information, but I think the dive off at the end is really because of perspective. These are hardware tech-spec guys, after all. It's only tech nerds that will base their purchase of tech items on a spreadsheet of specs ... lest we forget CmdrTaco's classic dismissal of the iPod. And this is the problem:
    By informing people about the technical nature of the Wii, it's our hope that the discussion surrounding the Wii will rapidly progress to even deeper questions: how exactly does the controller influence the gaming experience? Is the Wii's approach to control always better, or are there times when the separation between the onscreen protagonist and the player is desirable? Are there games that could seriously benefit from the Wii's control scheme that are hampered by its technical limitations? Once people dispel themselves of the idea of the Wii as a magical device that will completely redefine gaming and instead accept its limitations, the gaming community can begin to answer these questions and, hopefully, make games even more fun.

    No one's contesting that there's a technological divide between Wii and 360/PS3. The thing is that most of its proponents don't see that as a deterrent. Honestly, I love the fact that the Wii broke off from the tech-spec pissing contest and decided to branch off and do its own thing, because it makes owning more than one console interesting again. The article seems to be taking the car-enthusiast gearhead approach to it: "Games are games, there needs to be a quantifiable better and worse way to play these things." Which, to me, is akin to saying that films in color are better than black-and-white films, or hamburgers are factually tastier than French fries.

    Tons of people love the dual-analog controls in Halo 2. Others like KB+M in Counterstrike. And a third section also love the Wiimote controls in MP3. There is no objectively "preferable" control setup in that list, because it all depends on the fucking player.

    Lunker on
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  • Lave IILave II Registered User regular
    edited September 2007
    Having to render shit in HD with Digital audio uses a ton of processing power. Notice how none of the big 360 titles have 4 player co-op on one box? Fuck, GoW couldn't even manage four player deathmatch on one box!

    Really? Fucking hell, thats a step back! Stupid on-line. I want to play games with people in the same room as me, this has been standard for generations. Could we keep it please!?

    Grrr.

    Lave II on
  • chamberlainchamberlain Registered User regular
    edited September 2007
    Daedalus wrote: »
    Leitner, more enemies? Are you serious? There's something far more serious than graphical power holding back the number of enemies in an FPS on the Xbox 360. Do you know what it is?

    snip

    You can't aim worth shit.

    Seriously, after playing MP3 I don't know how you people deal with that thing.

    That's what a mouse and keyboard are for....

    you hear me Microsoft!

    chamberlain on
  • SimBenSimBen Hodor? Hodor Hodor.Registered User regular
    edited September 2007
    Anytime anyone whines about the Wii's horsepower, I feel compelled to point out:

    zelda_070625b-l.jpg

    ...it's pretty enough.

    SimBen on
    sig.gif
  • Lave IILave II Registered User regular
    edited September 2007
    Lunker wrote: »
    No one's contesting that there's a technological divide between Wii and 360/PS3. The thing is that most of its proponents don't see that as a deterrent. Honestly, I love the fact that the Wii broke off from the tech-spec pissing contest and decided to branch off and do its own thing, because it makes owning more than one console interesting again. The article seems to be taking the car-enthusiast gearhead approach to it: "Games are games, there needs to be a quantifiable better and worse way to play these things." Which, to me, is akin to saying that films in color are better than black-and-white films, or hamburgers are factually tastier than French fries.

    Tons of people love the dual-analog controls in Halo 2. Others like KB+M in Counterstrike. And a third section also love the Wiimote controls in MP3. There is no objectively "preferable" control setup in that list, because it all depends on the fucking player.

    Exactly, this is the first gen where different consoles have been released. The PS2/Xbox/GC were to all intents and purposes identical. Only idiotic gamers (and Blu-ray/HD adopters) find multiple devices that produce exactly the same output in anyway acceptable.

    I think it's thrilling that this gen TWO consoles have been released. This has never happened before.

    Master System/NES
    SNES/Mega Drive
    PS1/Saturn/N64
    PS2/Xbox/GC

    They've all been nothing but arbitrary means to seperate a catalogue of games. (excluding Xbox Live).

    Now with the Wii and the PS360. We've finally got a reason for their to be multiple consoles, thats awesome and to be celebrated. Not only that but downloadable games have allowed old genres to blossom. 2D GAMES ARE RETURNING WE ARE IN A GOLDEN AGE.

    The worst possible outcome of this gen is that the 360 and PS3 adopt the Wii's way of doing things (or the Wii2 tries to remain in both camps ). That just loses us options.

    Lave II on
  • chamberlainchamberlain Registered User regular
    edited September 2007
    Lave II wrote: »
    Lunker wrote: »
    No one's contesting that there's a technological divide between Wii and 360/PS3. The thing is that most of its proponents don't see that as a deterrent. Honestly, I love the fact that the Wii broke off from the tech-spec pissing contest and decided to branch off and do its own thing, because it makes owning more than one console interesting again. The article seems to be taking the car-enthusiast gearhead approach to it: "Games are games, there needs to be a quantifiable better and worse way to play these things." Which, to me, is akin to saying that films in color are better than black-and-white films, or hamburgers are factually tastier than French fries.

    Tons of people love the dual-analog controls in Halo 2. Others like KB+M in Counterstrike. And a third section also love the Wiimote controls in MP3. There is no objectively "preferable" control setup in that list, because it all depends on the fucking player.

    Exactly, this is the first gen where different consoles have been released. The PS2/Xbox/GC were to all intents and purposes identical. Only idiotic gamers (and Blu-ray/HD adopters) find multiple devices that produce exactly the same output in anyway acceptable.

    I think it's thrilling that this gen TWO consoles have been released. This has never happened before.

    Master System/NES
    SNES/Mega Drive
    PS1/Saturn/N64
    PS2/Xbox/GC

    They've all been nothing but arbitrary means to seperate a catalogue of games. (excluding Xbox Live).

    Now with the Wii and the PS360. We've finally got a reason for their to be multiple consoles, thats awesome and to be celebrated. Not only that but downloadable games have allowed old genres to blossom. 2D GAMES ARE RETURNING WE ARE IN A GOLDEN AGE.

    The worst possible outcome of this gen is that the 360 and PS3 adopt the Wii's way of doing things (or the Wii2 tries to remain in both camps ). That just loses us options.

    Or people who like Halo and Metal Gear. Or Blue Dragon and Final Fantasy. There might be a few of them.

    chamberlain on
  • Lave IILave II Registered User regular
    edited September 2007
    Lave II wrote: »
    Lunker wrote: »
    No one's contesting that there's a technological divide between Wii and 360/PS3. The thing is that most of its proponents don't see that as a deterrent. Honestly, I love the fact that the Wii broke off from the tech-spec pissing contest and decided to branch off and do its own thing, because it makes owning more than one console interesting again. The article seems to be taking the car-enthusiast gearhead approach to it: "Games are games, there needs to be a quantifiable better and worse way to play these things." Which, to me, is akin to saying that films in color are better than black-and-white films, or hamburgers are factually tastier than French fries.

    Tons of people love the dual-analog controls in Halo 2. Others like KB+M in Counterstrike. And a third section also love the Wiimote controls in MP3. There is no objectively "preferable" control setup in that list, because it all depends on the fucking player.

    Exactly, this is the first gen where different consoles have been released. The PS2/Xbox/GC were to all intents and purposes identical. Only idiotic gamers (and Blu-ray/HD adopters) find multiple devices that produce exactly the same output in anyway acceptable.

    I think it's thrilling that this gen TWO consoles have been released. This has never happened before.

    Master System/NES
    SNES/Mega Drive
    PS1/Saturn/N64
    PS2/Xbox/GC

    They've all been nothing but arbitrary means to seperate a catalogue of games. (excluding Xbox Live).

    Now with the Wii and the PS360. We've finally got a reason for their to be multiple consoles, thats awesome and to be celebrated. Not only that but downloadable games have allowed old genres to blossom. 2D GAMES ARE RETURNING WE ARE IN A GOLDEN AGE.

    The worst possible outcome of this gen is that the 360 and PS3 adopt the Wii's way of doing things (or the Wii2 tries to remain in both camps ). That just loses us options.

    Or people who like Halo and Metal Gear. Or Blue Dragon and Final Fantasy. There might be a few of them.

    Try misunderstanding me some more.

    (read the bold bit)

    EDIT:
    This is why I mentioned Blu-ray/HD-DVD. It's an example of where two pieces of effectively equal hardware abitarily split content. Yes Paramount films are Blu-ray only, and Dreamworks HD-DVD (or whatever) but that doesn't stop the two players being the same thing. Until the Wii split there was no real reason why all games last gen couldn't have been on the Xbox. We could have had one unified platform. It's taken till now for their to be a reason for multiple platforms that isn't arbitary software restrictions.

    Lave II on
  • Skelly BSkelly B Registered User regular
    edited September 2007
    Or people who like Halo and Metal Gear. Or Blue Dragon and Final Fantasy. There might be a few of them.

    You're kind of missing the point though. While those games are on two separate consoles, there's really no reason they should be. Lave is arguing that in the past gamers have basically had to buy two or three consoles that all do the exact same thing just to play the games they want to play.

    The wii actually provides an experience not found on the other consoles making owning more than one desirable rather than annoying.

    Skelly B on
  • Lindsay LohanLindsay Lohan Registered User regular
    edited September 2007
    I don't see it as an issue - yet. Afterall, how much do you really think the current library is limited by the Wii hardware? Considering very few games look as good as Cube games at this point, it's obvious that most companies really didn't expect the level of success it would have and just had to get stuff out the door quickly.

    If we're just talking standard def - I wouldn't be surprised if we see Wii games that approach its next gen rivals. Backgrounds 1.5x better than Beyond Good & Evil or Starfox Adventures would be amazing. Space battles 1.5x more grand than Rogue Squadran would be insane. Heck, the models in the new Smash Bros games are well beyond 1.5x more detailed than the Cube version.

    It will be a nonissue for standard defination TV owners once developers have time to catch up a bit more.

    Lindsay Lohan on
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