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[Let's Play] Dragon Force | Finale: The End of the Reign

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    ArdorArdor Registered User regular
    edited December 2007
    I've always enjoyed playing as Mikhal because you can go get Hayate so quickly in the game. It takes a little bit to get some good generals to join you, but Gigg, Santana and Ardor are close by along with Uryll. They make great generals (I'm not a big fan of Gigg, but he has dragon troops).

    I always used Hayate as much as possible, if only because he's one of the strongest (STR) generals in the game and his assassin's star can often rob a magician of power for an entire fight.

    Ardor on
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    cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited December 2007
    Junon was the first campaign I ever played, so I've gotten spoiled on relying on Harpies. They really are good against practically everything that isn't ranged.

    My ideal group is her, a Samurai user, a Dragon user, a Mage user, and maybe Monk or Cavalry. I'll try to keep her brigade changed up, but I can't help but have a ruler around for the ride.

    Oh, and I won't be leaving Junon behind. She goes where the action is. More story segments that way.

    Leaving the ruler behind and letting the generals do all the work just seems dull to me.

    Ardor's in Reinhart's faction, isn't he? I didn't see him with Highland, offhand.

    I'll likely take Tradnor on afterwards.

    cj iwakura on
    wVEsyIc.png
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    ArdorArdor Registered User regular
    edited December 2007
    cj iwakura wrote: »
    Junon was the first campaign I ever played, so I've gotten spoiled on relying on Harpies. They really are good against practically everything that isn't ranged.

    My ideal group is her, a Samurai user, a Dragon user, a Mage user, and maybe Monk or Cavalry. I'll try to keep her brigade changed up, but I can't help but have a ruler around for the ride.

    Oh, and I won't be leaving Junon behind. She goes where the action is. More story segments that way.

    Leaving the ruler behind and letting the generals do all the work just seems dull to me.

    Ardor's in Reinhart's faction, isn't he? I didn't see him with Highland, offhand.

    I'll likely take Tradnor on afterwards.

    Reinhart starts with some great generals. Uryll has dragons, ensnare and revive. Gigg has dragon troops as a dragon general, Santana has a boat load of MP usually with zombies, can also revive and Ardor has a bunch of MP as a magic knight with calvary, making him decently useful as well.

    Junon is powerful, no doubt. The one thing I didn't like about Junon is that some of the better generals will never join your side. I think Gigg and Uryll may be two that will never join Junon. Potentially Santana as well. I can't remember if Hayate will join anyone provided you have Mikhal on your side yet.

    I think with Mikhal, I could never get Gunner to join me, but I didn't think he was very good in the first place. I don't recall having issues recruiting anyone else.

    I think the one thing I thought cool about either Goldark or Reinhart is that one of them could get the guy with the Eclisis sword to join (I forget his name now).

    Ardor on
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    cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited December 2007
    Ardor wrote: »
    I think the one thing I thought cool about either Goldark or Reinhart is that one of them could get the guy with the Eclisis sword to join (I forget his name now).

    Zanon. He has a different outcome with almost everyone.
    Sometimes he kills Yuri, sometimes he doesn't, sometimes everyone dies, sometimes only he does, and sometimes all four join up. I think it was with Reinhart or Goldark that that happens. Maybe Mikhal.

    cj iwakura on
    wVEsyIc.png
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    cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited January 2008
    Part 7.1: The Quickening
    Highland is on the ropes, but we still have some loose ends to tie up before we can bring the war to Wein's doorstep.

    First, domestic issues.

    As always, this week is kicked off with the generals doing their searching rounds of the castles under Tristan's rule.

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    In addition to the pictured Wicked Claw, we also picked up an Astea's Ring.

    We'll put them to use soon enough.

    Our current standings:

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    And our visitors are still on the way.

    Rather than have them damage our castle, let's send them a welcoming committee.

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    Got to keep the underlings busy somehow.

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    Not quite a decimating force, but they should get the job done.

    Laine's magic paired with her mage brigade is more than enough for a measly ten samurai.

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    Never hurts to give the weaker soldier class a little back-up.

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    Unfortunately, before our mages can finish the job, Raitt makes a run for it.

    On to the second ninja...

    We'll be using Nyvkall against him.

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    And his Guile skills, particularly.

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    Odds also aren't in Slythis' favor.

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    Should be a close match.

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    Just close enough.

    Last, and definitely least, their leader.

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    Sonic Wave works wonders, after all(same attack strength as Sonic Boom, with three times the range).

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    Figures.

    One captured, two got away.

    Let's use our contingency plan.

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    From bad to worse for the enemy.

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    With that, those neutrals are out of our way.

    Now, on to more pressing matters: decimating Highland.

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    This will be our assault brigade: a little of every class imaginable.

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    And their destination: the strongest castle in Highland.

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    While Junon's on her way, we do a little troop reassignment, to keep the outlying castles well guarded.

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    120 Cavalry strong. It'll be a tough fight, but it can be won.

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    It looks like we have an obstacle.

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    Junon: I am the ruler of Tristan, Junon.

    Dragon: You are the heir to the noble line of Tristan, eh?

    Nuriko: Junon, exercise caution against this one. Dragonmen wield extraordinary power.
    Even fiends of the wild live in fear of them. Do not let your guard down.

    Dragon: That's right, Junon, I AM dangerous. In fact, I have eaten humans for sport alone. Perhaps now is the time to pay for my sins. The time to battle comes to me yet again.


    Guess he's not much of a diplomat.

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    Not very well protected, either(this is good: Dragon troops can kill almost anything in their path).

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    On the downside, we have to gamble it all: Junon has to fight Vangal herself.

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    Vangal: I will demonstrate the power of dragon men!

    I think she's up to the task.

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    With a little support, of course.

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    Time to put this to the test.

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    Junon: Draw your last breath!

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    Meteor Storm is best suited to clearing the field of troops, but it does a healthy amount of damage to a general, also.

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    The swarm of Harpies easily take care of the rest.

    Vangal: Aahg! Even with this many wounds,

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    Junon: If so, I will put up my sword. If you are no longer a threat to my people, I see no reason to kill a fellow creature.

    Vangal: I don't want your sympathy! Kill me, now!

    Junon: I'm not showing you sympathy, dragonman. It is just that there is enough bloodshed in Legendra.

    Vangal: Is... is that the way you humans think? King of Tristan, we may meet again someday. Until we do, I will give your words thought... I hope I will discover what it means to live in Legendra.

    For now, the threat's been pacified, but this won't be the last we see of him, or the Dragonmen.

    The battle left Junon at less than full strength(and we afford have that), so she goes back to base for a little resupply.

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    And Highland's sending us a welcoming committee.

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    We'll give them a warm greeting soon enough.

    While they're making their way to us, we'll send a general over to inspect that broken castle off to the west.

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    May as well put the spare time to use.

    Before we can see the results, Domestic Affairs...

    For victory in battle, Ayrios, Laine, Gilette, Rog, and Junon are each given an extra ten soldiers at their command.

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    Their leader and one of his Samurai joins; the others still refuse.

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    The searching goes much better: Atakin, a soldier general, and Rufas, a beast general, are both recruited from the castle hunting process.

    Also, Laine finds a Bravery Coin, and Cinna happens upon a Beast Claw.

    We find Fern in another castle, but she refuses to join.

    For once, three Fortify attempts(to increase the castle's size and troop capacity) were made; all failed.

    Guess we should stick to searching.

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    Some of the items are put to good use.

    The Bravery Coin goes to Junon (strength up), Astea's Ring to Teiris(Command increase), and our new beast general gets the Beast Claw, since he's the only one we have that can use it.

    Once the affairs are resolved, it's back to the undiscovered castle...

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    Nuriko: If we repair it, we can use it immediately. Let's give it a try.

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    With that, Magicka Castle is ours.

    As for the Highland brigade(if they can be called that)...

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    They're a little outclassed.

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    This should make good practice for Teiris.

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    For what she lacks in troop strength...

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    She makes up with in magical decimation.

    Unfortunately, it scares Neil away(with good reason).

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    Gustav can deal with the rest.

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    I think he's got the wrong target in mind for that kind of duel.

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    The odds are even enough, but since Gustav has a new skill for us to try out...

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    Good news: Priests have almost no stamina for enduring physical attacks.

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    Bad news: they can revive lost soldiers to balance that out.

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    Fortunately for us, she knows when she's beat.

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    That doesn't mean she's getting away.

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    No contest.

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    The Skull Children are sneaking up again, on a castle that is not at all prepared for a fight with them(one general).

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    This will be the last time.

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    When they march on us again, there'll be a large enough force waiting to tear them up.
    And they will keep coming; the Skull Children never stay in a castle. They're always on the move.

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    Once we send this group to Magicka, every castle bordering our territory is ready for an attack of any kind.

    And after that, we move to decimate Highland.

    To be continued

    cj iwakura on
    wVEsyIc.png
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    Steel AngelSteel Angel Registered User regular
    edited January 2008
    So to this day, I still don't know exactly what the stats a general has actually do. It's not in the manual and what few FAQs there are of the game gloss over it. Any insight here?

    Steel Angel on
    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

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    SixfortyfiveSixfortyfive Registered User regular
    edited January 2008
    So to this day, I still don't know exactly what the stats a general has actually do. It's not in the manual and what few FAQs there are of the game gloss over it. Any insight here?
    STR (strength) - dictates how much he or she can withstand from enemy hits and performance in duels
    INT (intellegence) - dictates the power of that general's magic spells (>70 also allows that general to search/fortify)
    CMD (command) - dictates the effectiveness of that general's subordinate troops

    There are also invisible stats that can only be seen via debug mode, like Defense and Loyalty.

    If a stat is blue or yellow, then that means that the item that general is holding is boosting that stat.

    Sixfortyfive on
    poasting something foolishly foolish.
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    cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited January 2008
    Part 8: Highland & The Devil's Luck
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    We have the Skull Children fast approaching our Palemoon turf, and a little to the south, Junon and co. are finally prepared to assault Highland.

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    Same death brigade, same destination.

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    While we're waiting, let's send an expedition to meet that bored-looking neutral.

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    A small group should do the trick.

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    Meet Bastion.

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    Bastion:I think I'll go over and see if I can sign up.

    This division ain't happening, that's for sure.

    C'ya, suckers!


    I assure you, you'll grow to hate him.

    He joins up easily enough, all the same.

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    For now.

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    Our guests have arrived. Let's not be rude.

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    Neither of them are a particular challenge, but let's be cautious.

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    Paine: Special Formation! Pillage and burn!

    They have a small force, so we'll move in fast.

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    But not without a little support fire.

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    That brings down his morale.

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    Paine's squad tries to sneak up on Ayrios using Raid...

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    Doesn't mean a thing without a commander.

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    Unfortunately, death is only a minor setback for these guys.

    I had planned on using Rufas and his 10 beasts to soften up Agonni, but...

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    He seems to disagree with our strategy.

    If a general thinks the odds are stacked against him, he'll voice his dissent.

    We could, of course, send him off to die regardless, but Junon is compassionate.

    For the most part.

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    Since we let Rufas back down, this removes him from battle, same as a retreat.

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    So we'll put Piper on the field instead.

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    Agonni: Special Formation. For Madruk's Glory!

    I guess we know whose side they're on.

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    His army'll be long gone before they can even scratch ours.

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    Just to be sure.

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    They're not quite enough to completely take down Agonni, so...

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    Piper can finish him personally.

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    Agonni: How... can this be? I was... immortal...

    Regrettably, he still is.

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    I think an angel icon is less than accurate in this case, but whatever; they're gone for now.

    Back to Highland...

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    They waited for us.

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    Monks can wipe out a good amount of their Cavalry, so we'll have our Topazian start us off.

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    They're coming to us, which couldn't be better.

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    Lone tries to take our defenses down a notch...

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    But it won't help.

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    Not nearly enough, at least.

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    Wisely, he high tails it.

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    We'll use Cavalry VS. Cavalry this time.

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    Another offensive formation...

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    We'll try the same.

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    A good start. Let's have Gustav follow up.

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    It won't hurt their front line, but it'll give their commander a serious headache.

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    I think we can move in for the kill now.

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    Of course, I might have overreacted...

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    Turns out Gustav has the durability of a toddler.

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    Diablo holds up much better.

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    I'm not risking the loss of a fifth of our force, so we're backing down from this one. The result of bad strategy on my part.

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    Fortunately, Gustav's unharmed, for the most part.

    Dayn can polish off the rest.

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    A little insurance.

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    And he's done.

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    For good.

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    No more risks; we'll decimate the third wave.

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    They're marching to their deaths.

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    All the same, we'll stay on the defensive this time, and wipe them out to the last man before advancing.

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    Just a little closer...

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    And their front line is totaled.

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    Their leader won't be doing too well after this, either.

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    Now we can finish it.

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    A second dose.

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    Maybe too much?

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    I guess so.

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    Leader VS leader, mano a... well, you know.

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    This is bound to be another slaughter of Highlanders, but let's give Junon's formation some flavor(and a boost in attack strength).

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    All the same, we'll wait for them.

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    In the meanwhile, Junon brings the rain.

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    And how.

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    The birdies can handle the rest.

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    Smart move.

    Even though both of the survivors got away, Scar gets a new ability to his disposal from a level up; Cross Flash.

    First, we'll hunt down the escapees...

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    Then put the new skill to use.


    Lone: Even if I am alone, I shall secure the victory!

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    Target practice on the loner.

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    That's one down; and unlike his dead companions, he just gets captured. Maybe he had some luck left, after all.

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    Got to put her to use eventually.

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    Not that it's much of a test.

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    Ogredd tries to run, but he gets captured anyway. Kind of hard to escape a brigade of elves.

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    And now, Wein is ours for the taking.

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    Once we recoup our losses, of course.

    Unless...

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    Muriko: Majesty, something approaches from the skies.

    Yet another interruption happens.

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    Junon: I have noticed. It is the Dragonman!

    Should've known this was dragon country.

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    Dragonman: Hrmph. It is only you pitiful humans. Perhaps I shall make a snack of you before I kill Vangal.

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    Can't we just say we've never met him?

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    Guess not.

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    Ouch. Not good odds.

    A full squad of Dragons could easily take out our entire group, if luck goes badly.

    Let's just make sure we pick the right leader, and...

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    ...

    Why her?

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    Junon: Your vigilance is commendable. Do your best.

    Teiris: Well then, I'm going.


    ...fine, her funeral.

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    No really. She's dead.

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    Teiris: Defense Formation! Try not to get hurt!

    Those guys...

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    Against these guys.

    Tough call.

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    The archers get wiped out in seconds, tops.

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    I can't believe that you could be so stupid.

    Maybe she'll learn her lesson in the afterlife.

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    Or the hospital. She lucked out.
    (It's very rare for a general to actually die in battle, especially one of the Dragon Force.)

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    Let's send a professional this time.

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    The Monks make a dent in the Dragon brigade, but not enough.

    Worse, Dayn's special attacks do almost no damage to their leader. He's extra resilient.

    Still, he manages to take out the rest of the force, and bring it to a duel.

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    Dayn does a lot of damage, but not quite enough.

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    Let's hope it's at least enough for Junon to finish the job.

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    It takes a while, but numbers win out...

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    And the demon dragon goes down.

    Dragonman: You're doing so well. I won't eat you until after I kill Vangal!

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    Zado: Do not forget that name.

    Muriko: Lord Junon, I believe that this dragonman... is the same one who was in that cave.

    Junon: Well, he seems to have been followed, then. Send soldiers to search the cave again.

    Zado doesn't appear to be giving up, so rather than fight that beast again...

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    He can keep the castle, for now.

    A week's time should be enough to plan its recapture.

    Well, even if it wasn't ours to begin with.

    And, at the close of the week...

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    Muriko: He's just standing at the gate, asking to see the king.

    Junon: Vangal? I bet it's the one I met in the cave. Yes... Alright. I'll see him. Bring him in.

    Muriko: But Majesty... you want him to come in here? What if he... does something?

    Junon: Don't worry, Muriko. This one knows politeness. If he wanted to hurt me, he would attack me while I sleep. So, send him in.

    Muriko: Yes, Majesty.

    Junon: Oh, and Muriko...

    Muriko: Yes, Majesty?

    Junon: Make sure he wipes his feet.

    Muriko: .....


    Junon: Ah, you are Vangal, right?

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    Junon: ...who were thought to be only myth, are living in this land.

    Vangal: We dragonmen are not able to come into your world easily. Goddess Astea's protection still protects you somewhat. The dragonmen live in the dimension made inside the Ruinledge Mountains by goddess Astea's design. We manage the demolition of the stars along with the gods. When it is time, they smash the star to pieces, and we turn them back into dust. We are the ultimate life form.

    At least, that is what the dragonman tells himself.

    Junon: The ultimate lifeform, designed only to destroy life?

    Vangal: You see, there is my problem. Other life knows how to create while dragonmen know only destruction and killing. I began to think, as living things, we are incomplete. My doubt grew more and more. Finally, I found a rift in the seal, and escaped that place.

    Junon: Hmm. Is that why one of your kind named Zado is after you?

    Vangal: Zado is probably the strongest and most evil amongst us all.

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    Vangal: No, no. He is too dangerous for humans. Be safe, be safe.

    Junon: You insist on battling Zado alone, risking your life... so others will not get hurt. That is noble. That is human. If I deserted you, I wouldn't be worthy to be a knight.

    Vangal: Ah... thank you. Vangal will return this good to you someday, brave king.


    With our new ally in tow, it's back to domestic affairs...

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    For double duty, Ayrios is given one, Dayn two(really, he earned it), Piper one, and Vangal... well, considering he only has ten dragons to start with...

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    It'd be silly not to hook him up a little, so we bring his Dragon leading capacity to thirty.

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    Lone and Ogredd both join up.

    The rest, no dice. Nina, one of Wein's commanders, especially won't change her tune.

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    Even though she was an idiot, she was a brave idiot(and we'll be needing her), so we use Astea's Herb to bring Teiris back to full health.

    We do some fortification on the side, bringing Magicka up three levels, Gasparl up two, and Claystal...

    Laine: A big 1. Yay.

    As for the searching...

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    That will come in extra handy.

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    Last, and not least, this guy joins up.

    When affairs conclude, we'll be kicking Zado out of our turf, and Wein out of his.

    Next time: The Fall of Highland (I mean it!)

    cj iwakura on
    wVEsyIc.png
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    Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited January 2008
    <3 this LP

    Zen Vulgarity on
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    cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited January 2008
    Part 9: Ebony And Ivory

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    Our new general is armed and ready to take out a certain demonic dragon, and so are we.

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    We just need to do some refueling, per se, and we'll be on our way.

    Let's see what's happening in world news while we wait.


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    Tradnor is practically in control of ground zero, since we've got Topaz down to a skeleton crew.

    Fandaria is trying to move against them, but they haven't had much luck so far.

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    To the southwest, Izumo is running Bozack into the ground.

    Still, even down to only two castles, Gongos still has a force to be reckoned with.

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    But that's Mikhal's problem. We have our own conquests to undertake.

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    Since she isn't much good for anything else...

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    Teiris can be our housesitter.

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    First, we'll chase out the infestation. We brought anti-dragon repellent this time.


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    Looks like we're not the only ones who want a piece of Zado's hide.

    IMG_1708.jpg

    Or maybe the Highlanders just want a shot at us.

    Either way, we'll humor them soon enough.

    IMG_1709.jpg

    He goes down first.

    IMG_1710.jpg

    Zado: Your affiliation with the Dragon Force betrays you.
    I cannot allow you to live! Uhh-uhh!

    Junon: What?!

    Zado: These are the orders I was given -


    IMG_1713.jpg

    Zado: Do you honestly believe I would tell YOU? HA!
    That knowledge would be wasted on your ears.
    I'll soon be devouring your delicious flesh.

    He's welcome to try, considering he couldn't pull that off even when we didn't have a dragon posse at our disposal.

    Vangal: Zado! You must repent for your crimes!
    Think about what life means to you, and to everyone else!

    Zado: Hrmph, enough of the silly double speak, old one!
    You shall be the first flesh I taste today. <smack>

    IMG_1716.jpg

    Safe to say weight loss isn't a new year's resolution for this guy.

    IMG_1722.jpg

    Vangal's required to fight Zado, so let's put him to the test.

    IMG_1728.jpg


    Vangal: Well now, I didn't expect this.
    You followed me.

    Zado: I've been looking for you, old man. You're a betrayer who escaped from the netherworld. Your legend ends here. From now on, Zado will be the strongest dragonman!

    Vangal: Idiot! Being the strongest is not going to bring you honor. Killing each other will only escalate the damage done.

    Zado: It's because of the killing that I like this. People who I didn't like have all been slain. Even those related to them I killed and ate their flesh. Vangal, your meat will be my next meal!

    Vangal: My old life is no longer dear to me, but... You'll also die, Zado.
    We are alike, you and I. We both must make up for our crimes.

    Zado: Hrmph! Keep your nonsense to yourself.


    IMG_1729.jpg

    Imposing.

    IMG_1731.jpg

    Doing anything less than staying on the defensive against 100v30 odds would be suicide.

    IMG_1732.jpg

    We'll wait for them.

    IMG_1735.jpg

    We get some solid early shots in.

    IMG_1736.jpg

    And with Vangal's help, our army wins out.

    IMG_1739.jpg

    Zado and Vangal exchange a little crossfire while our troops head over to feed him some claw.

    IMG_1740.jpg

    Unfortunately, we don't get time to put Vangal's bonus MP to use whittling down Zado's MP further, so the result is a little closer than I'd like.

    IMG_1742.jpg

    And luck, it turns out, was on the demon's side.

    IMG_1745.jpg

    Thankfully, Zado still doesn't get his snack.

    IMG_1757.jpg

    So we'll finish what Vangal started.

    IMG_1763.jpg

    I bet he won't have such an easy time with our Harpies this time.

    IMG_1764.jpg

    It's him we're after, so we won't waste time.

    IMG_1768.jpg

    In fact, Scar helps speed along the process.

    IMG_1769.jpg

    Before long, the only ones doing the feasting are on our side.

    IMG_1770.jpg

    You're right; Vangal should've done it. I'm not picky about the means.

    Zado: Why... why was I bested?
    I'm the best dragonman alive! Why... How...uhhng!


    IMG_1771.jpg

    And even though he's halfway across the continent...

    Ortega: Holy pitbulls! He was a tough opponent!

    I guess he was watching via satellite.

    IMG_1776.jpg

    Vangal's hospitalization has left our reclaimed castle a little short-handed, so let's bring over some backup.

    IMG_1779.jpg

    She can be useful after all. (For cannon fodder)

    IMG_1783.jpg

    And a solid death squad.

    IMG_1786.jpg

    They don't make it in time for Highland's attack, but that's okay; we've got this covered.

    IMG_1787.jpg

    The odds seem even, but their soldiers are both outnumbered and, especially, outclassed.

    IMG_1789.jpg

    Don't bring a Priestess to a fist fight.

    IMG_1790.jpg

    Dayn is hurting, but even with low HP, that still puts him at more than a match for a priestess(a general class with little to no resilience).

    IMG_1792.jpg

    Sounds good to me.

    IMG_1793.jpg

    Let's not waste time.

    IMG_1794.jpg

    We'd have no problem breaking their line, except...

    IMG_1797.jpg

    She goes on the defensive, painfully.

    IMG_1799.jpg

    We decimate her backup, but she takes out a good amount of Dayn's force in the process.

    IMG_1800.jpg

    Still, the outcome was assured.

    IMG_1803.jpg

    One more for the collection.

    IMG_1813.jpg

    Next, some Cavalry to liquidate Rock's Soldier posse.

    IMG_1814.jpg

    They want to rush us...

    IMG_1816.jpg

    So we'll rush them.

    IMG_1817.jpg

    They can try to hold the line all they want.

    IMG_1819.jpg

    They're still done for.

    IMG_1821.jpg

    Gustav contributes, but...

    IMG_1822.jpg

    Pesky thieves.

    IMG_1826.jpg

    Scar's back to the field to deal with the Hyrulia-...I mean Highlander.

    IMG_1827.jpg

    An interesting strategy, but he'll need that formation against what we're sending.

    IMG_1829.jpg

    We can afford to rush them since we have the superior troop class, but with anything equal or less to the class of the defenders, attacking a Protect formation head on is suicide.

    IMG_1830.jpg

    Just to be sure, let's shake them up a little.

    IMG_1831.jpg

    Probably did a number on his confidence, too.

    IMG_1833.jpg

    Confirmed.

    IMG_1834.jpg

    Too little, too late.

    IMG_1836.jpg

    And for the Highland Commander(Galam being one of Wein's Four), we'll finish him off in style.

    IMG_1840.jpg

    If he's got a unique sprite, you know he'll get all the unique lines.

    IMG_1841.jpg

    Galam opts for Raid, mostly defensive, so we'll send our Harpies to tear him and his bodyguards apart.

    IMG_1842.jpg

    Not without contributing a little firepower.

    IMG_1843.jpg

    No sunblock in the world'll guard from that.

    IMG_1844.jpg

    And thanks to the head start, our Harpies take the lead.

    IMG_1846.jpg

    Galam sends over a neat trick of his own against Junon, as well as his Raid squadron.

    IMG_1850.jpg

    Both are dealt with.

    IMG_1851.jpg

    And then, he is. A knightly retreat.

    IMG_1852.jpg

    Two out of four's not nearly enough, so let's go finish the matched set.

    IMG_1857.jpg

    They helped start it, so they can finish it easily enough.

    IMG_1858.jpg

    Gustav barely broke a sweat finishing off Rock, so it's down to the Tristan and Highland commanders to settle things.

    Galam's lucky he even has a formation.

    IMG_1859.jpg

    Gustav barely needs his to finish the job.

    IMG_1862.jpg

    So much for the welcoming committee.

    IMG_1866.jpg

    Wein's all by his lonesome, so once we're built up again, we strike.

    IMG_1867.jpg

    Unfortunately, word seems to be out, so all the spare Highlanders(and their fearsome armies of 10 soldiers each) are coming to his aid.

    IMG_1870.jpg

    Doesn't seem like we'll get to stop them in time, either.

    Still, the extra troops will come in handy, especially the ones awarded to Junon.

    IMG_1871.jpg

    The people love dark knights.

    IMG_1873.jpg

    This brings Junon to a fearsome command of 70 Harpies.

    IMG_1875.jpg

    As we can see, Dayn already has a ridiculous command of Monks at his command, and we can't have him outclassing Junon, so in a shocking abuse of authority, we revoke his award and give it to Gilrain(one of our new mage generals, who needs it far more). Gustav and Scar get their earned rewards, and Scar's extra goes to Rufas, bringing our new(yet still unused) Beast general's limit to 30.

    IMG_1883.jpg

    And with this item-based correction, let's never have to worry about commanding Archers ever again.

    On the recruitment field, no captives join, and Galam asks that we kill him instead of keeping him imprisoned. Denied.

    Searching yields a Jeweled Rod(+Attack) and an Arrow Crest.
    Also, a Priestess named Enya is found three separate times, and refuses to join for each of them.

    Stubborn new age artists.

    The Rod goes to Piper, just because, and that Arrow Crest won't ever be touched by our group if I can help it.


    On the bright side, Magicka is brought up six levels, bringing the new fort to a solid appearance.


    So, back to the field...

    IMG_1888.jpg

    The generic messenger! Must be good news.


    Messenger: In Magicka Castle, there are reports of a ghost. The troops hear a female sobbing...

    She must not like our repair work.


    Junon: A female ghost? Certainly you jest! It must be their imagination.

    Messenger: But Majesty, I have heard the ghostly sounds myself!

    Junon: You are a pitiful excuse for a man. I shall train you to block out imaginary sounds.

    Messenger: What? Oh, excuse me, Majesty. I have important matters to attend to...


    Back to the shadows with you, o NPC.

    IMG_1892.jpg

    Let's get rid of those pesky Archers one and for all. Teiris can only command 10 Dragons at first, but it's a start, and way better than 60 Archers.

    IMG_1893.jpg

    Paine and Agonni are back, from outer space...

    And thanks to their less-than-ideal trajectory, Leon's going to wipe them out for us.

    IMG_1894.jpg

    Unfortunately, it's a little crowded, so we send Rufas to the northwest and Magicka.

    IMG_1898.jpg

    And Wein's got himself a little posse now.

    Granted, the combined rosters of those four generals are less than one of ours, but can't blame him for trying.

    IMG_1899.jpg

    We'll make one key change in lieu of Vangal's absence, adding a certain maniacal sorceress that's bound to make someone out there ecstatic.

    She's a solid general, so it works in everyone's favor.

    Well, Teiris is probably annoyed, but who cares?

    Time for Highland to die.

    IMG_1900.jpg

    Nothing going on in town, so we slaughter the townspeople and move on.

    Not really, but it's enough to know that Junon could if she felt like it. Maybe next Tuesday.

    IMG_1901.jpg

    We're here on business.

    IMG_1902.jpg

    (Common misconception; regal blonde-haired monarchs are in abundant supply in the country.)

    Junon: Prepare to die, Wein, for your end is very near!

    Wein: Wait, Junon! I won't fight against you!

    IMG_1903.jpg

    Junon: An alliance? Don't make light of me, you weasel!
    I have already made that proposal to you once. And what did I get in return? A slap in the face! Tristan is well aware an alliance is what's needed to stop the empire of Fandaria's advance!

    Wein: What? Are you saying you sent messengers to Highland, to discuss an alliance? This is news to me, Junon.

    Junon: Don't play me for the fool, Wein! You know too well!
    Only days after messengers were sent to your kingdom, they were turned to me... as corpses!

    Wein: What!? Highland is unaware of this, I tell you!

    Junon: Don't make excuses to me, king of treachery! Tristan will not allow further deception on your part. I have the honor of my kingdom to uphold!

    Wein: I won't yield to you, Junon, no matter what you believe!

    Junon: Resign yourself to it, Wein. I challenge you to combat on the field of honor!


    IMG_1909.jpg

    Turns out it didn't matter who we brought, or who Wein had handy.

    IMG_1910.jpg

    Good thing he won't be ruler for long.

    IMG_1911.jpg

    We won't waste time waiting for them. The advantage is ours, so we're going right in.

    IMG_1912.jpg

    We've had a lack of dramatic mid-field clashes thus far, anyway.

    IMG_1913.jpg

    The moment of truth.

    IMG_1914.jpg

    Wein: As your evil tide rises, my righteous storm comes!

    That's cheating!

    IMG_1916.jpg

    It does some damage to the troops, but doesn't scratch Junon, and most of Wein's are gone by this point from the Harpy clash.

    IMG_1917.jpg

    Let's show him how magic is really supposed to be used.

    IMG_1919.jpg

    Some of Wein's guards make it through. Junon has it all under control.

    IMG_1920.jpg

    Wein, not so much.

    IMG_1921.jpg

    And now for the time-honored tradition: P.O.W. execution.

    IMG_1922.jpg

    IMG_1923.jpg

    The peace talks are short-lived, and ineffective.

    IMG_1926.jpg


    Wein: ...You bear the Crest, Junon! You know!

    Junon: I can't believe that the man who killed my messenger is one of the Warriors of the Star Dragon.

    Wein: No, Junon, you misunderstand. I killed no emissary from your country. Trust me.

    Junon: The fact remains: the couriers I sent to Highland in peace were murdered and sent back to me in a box.

    Wein: Then... someone outside is plotting to lead us into destroying each other!

    Junon: Someone set us up? But who? Have you any evidence?

    Wein: For now all I have is my pride as a knight. A knight would never stoop to such an act of guile.

    Junon: The pride of a knight. Very well, I'll believe you for the present.
    But it is not dispelled entirely. Not yet. If in the future, I find evidence that you cheat me...

    Wein: If that happens, I will give myself over to you... to be dealt with as you see fit. I swear by my sword.

    Junon: I will not forget your words. For a time, let us declare an armistice with Highland.

    Wein: I appreciate your wisdom, Junon.


    Despite the disappointing resolution (all out conquering > agreement), we get something out of the deal.

    IMG_1928.jpg

    Junon has learned her final skill, and the Knight ability to end them all. It unleashes a field of Sonic death.

    IMG_1929.jpg

    At least we got Highland's base out of the deal. (Even though it annoys their NPCs to no end.)


    IMG_1930.jpg

    In the meantime, sending a small group to fill a gap in castle maintenance(even though we'll just abandon it next time the Skull Children show up).

    IMG_1937.jpg

    Or we'll just let them die, no big loss.

    This week, on As The Domestic Affairs turn...

    IMG_1941.jpg

    Muriko: Now that the union with King Wein is complete, we will set free all Highland military personnel.

    Boo.

    The positives: Junon gains another 10 Harpies, Bastion discovers a Spirit Crest(to command Zombies(!)), and Cinna finds a Soldier Crest.

    IMG_1947.jpg

    The dungeons are so quiet nowadays. We'll have to go recruit more captives.


    And with Highland taken, our current progress:

    IMG_1946.jpg


    Back to the field, however briefly...

    IMG_1948.jpg

    For now, we'll give them back Highland Castle, mostly because they won't leave us alone otherwise.
    (With the truce in effect, their armies can't attack, but they can(and will) constantly pester us, even though nothing comes of it.)


    Highland isn't quite out of the picture, but they've been pacified.

    So, we must move on.

    IMG_1951.jpg


    Topaz is on the ropes, and we can easily take them out, or go neutralize Tradnor before they become any stronger.

    The choice is yours.

    Next time: Christmas At Ground Zero

    cj iwakura on
    wVEsyIc.png
  • Options
    Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited January 2008
    Zombie army!


    ZOMBIE ARMY


    MAKE A ZOMBIE ARMY NOW

    Zen Vulgarity on
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    cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited January 2008
    Zombie army!


    ZOMBIE ARMY


    MAKE A ZOMBIE ARMY NOW

    Just who should I give the Spirit Crest to? O_o None of my main posse has a troop class I'd feel comfortable losing in favor of the living dead, though I'm open to suggestion.

    Also, I'd prefer to get this to the next page before another update. This one has way too much 56k slaughter crammed into it.

    What the heck, give me a few and I'll post a list of the generals at my disposal.

    cj iwakura on
    wVEsyIc.png
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    Steel AngelSteel Angel Registered User regular
    edited January 2008
    I'd give it to someone limited to mages, archers, or soldiers.

    Then I'd go take some of Tradnor so you can try to get another zombie general. Possibly a dragon general or two as well. <3 Santana and Uryll.

    Also, I notice you've brought Rock out of the prison. He was always a whiny jerk for me, but I never took much time to learn the intricacies of loyalty outside of awards and faith coins. That and I usually had plenty of ninja by the time I attacked Highland in my games.

    Steel Angel on
    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

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    ArdorArdor Registered User regular
    edited January 2008
    I always aimed at grabbing generals with decent MP and giving the other captives to other kingdoms so I could level them up. Uryll and Santana make good generals due to troops, resurrect and MP as Steel Angel pointed out.


    I usually found it too much work to keep a ton of generals and try to level them up a bit. They tend to fall behind the other factions quickly.

    Ardor on
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    Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited January 2008
    Yeah. I usually stuck to around 12 generals at any given point in time.

    But give the zombeh army to a strong magic user and therefore get rid of a crappy mage/archer army.

    Zen Vulgarity on
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    ArdorArdor Registered User regular
    edited January 2008
    I never liked Archers, I could live with any other troop type.

    I always enjoyed getting generals with abilities like meteor storm or holy shield because of how much troop damage they can cause.

    Or using sonic blast when the enemy is using the breach formation. That's always good for a laugh.

    Ardor on
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    cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited January 2008
    I love Sonic Blast. Turns almost any army into dust.

    Especially awesome at Junon's disposal, though it technically makes Meteor Storm useless(which is a cool spell to look at, but not nearly as effective as Sonic Blast).

    I would've given the Spirit Crest to Teiris, but she's already down the path of Dragons.

    My front line as of now are:

    Highland Castle (Junon, Scar, Gustav, Dayn, Laine)

    Travan (Teiris, Ayrios, Rock, Piper, Rog)

    Magicka (Ayrios, Ogredd, Lone, Myria, Bastion, Slate, Gilette, Rufas)

    and Gasparl(next to Topaz): Cinna, Gulen, Milishea, Kidd, and Stegalt.

    Maybe I'll give Zombies to Piper. I'll probably keep her on the main line, and Laine's doing just fine with her Mage posse.

    I'm usually good with Mages; it's Archers I despise. I think they're only any good against Harpies, and like that's a problem in a Tristan campaign.
    Also, I notice you've brought Rock out of the prison. He was always a whiny jerk for me, but I never took much time to learn the intricacies of loyalty outside of awards and faith coins. That and I usually had plenty of ninja by the time I attacked Highland in my games.

    Most of the thieves(based on talking with them) are this close to leaving, so I probably won't have them around for long(especially you-know-who), but I'm something of a pack rat when it comes to recruiting.

    I'm going to regret it in the late game, like always.


    At this point, I'll probably go after Topaz, because letting them get any more castles would just add to the frustration of taking out Leon. Then Tradnor. (And looking at their current status, that could take a while.)

    cj iwakura on
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    SixfortyfiveSixfortyfive Registered User regular
    edited January 2008
    No matter how grumpy your subordinates are, I don't think they'll ever leave you if they don't lose a battle. Bastion and plot-driven events are the exceptions, of course. The more they win and the more items that are bestowed upon them (awards and faith coins in particular), the higher their loyalty value rises.

    Rock is pretty much useless anyway, though.

    Meteor Storm is preferable over Sonic Blast if the officer uses shooters (Mages/Archers). The long magic sequence allows them to get off several more shots.

    I never use crests anymore. Takes away a lot of the already miniscule challenge for me. The only battle that consistently gives me trouble anymore is Harseld (PS2 version extra boss), and that's only for certain monarchs.

    Sixfortyfive on
    poasting something foolishly foolish.
  • Options
    cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited January 2008
    Funny, I just did a test run of a week or two(I wanted to see what's up with this 'Ghost' at Magicka; I don't recall the Messenger mentioning her in the past[nothing yet]), and Dayn up and left.

    And he's been doing nothing but winning.

    cj iwakura on
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    ImpersonatorImpersonator Registered User regular
    edited January 2008
    This thread is amazing cj, I loved playing the hell out of dragon force on sega saturn, I remember that I'd usually go with Wein or Gongos, I loved them :D

    Impersonator on
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    Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited January 2008
    hey, next page.

    make with that poasting, CJ!

    Zen Vulgarity on
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    tgbobtgbob Registered User regular
    edited January 2008
    Shit, a Dragon Force Let's Play. Time to dust off the Saturn and have another go at beating it with Bozack.
    Oh and just wondering, who gets kidnapped by Ryskim if you're Junon? Leon?

    tgbob on
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    cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited January 2008
    I'd actually planned on updating tomorrow, but I could get a head start.

    From what I've seen, there's going to be quite a bit going on besides taking out the fanatics.
    tgbob wrote: »
    Shit, a Dragon Force Let's Play. Time to dust off the Saturn and have another go at beating it with Bozack.
    Oh and just wondering, who gets kidnapped by Ryskim if you're Junon? Leon?
    I forget, really. Maybe Teiris.

    And Bozack's campaign is awesome.

    cj iwakura on
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    cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited January 2008
    Part 10: Zombies For Everyone
    Before we head northwest to finish our war with Topaz(they started it, really), let's finish our sight-seeing of the Highland region first.

    IMG_1965.jpg

    That tower looks worth visiting.

    In the meantime, some other current affairs.

    What's Fandaria been up to all this time?

    IMG_1967.jpg

    Solidifying their forces, mostly. The one castle leading to their territory is eight generals strong(including Gaul and Scythe). We probably won't be messing with them any time soon.

    IMG_1970.jpg

    The treaty with Highland's blocked off our southwestern access, so our only means to Bozack and Izumo is through Tradnor at the moment.


    Junon's entourage arrives at the castle, and the host decides to greet us.

    IMG_1972.jpg

    Not a very colorful welcome.

    Creature: If you are truly courageous, come to me alone.

    IMG_1973.jpg

    Muriko: But recently, their activity has subsided.

    Messenger: Actually, I heard that the attacks decreased when a mysterious figure came to live in this tower.

    I knew we kept him around for a reason.

    For lack of anything better to do, let's oblige... whatever it is.

    IMG_1974.jpg

    First, we'll leave the rest of Junon's force off at the castle to the southeast.

    IMG_1979.jpg

    Then head right back.

    IMG_1981.jpg

    And no, Wein's forces still haven't give up.

    Some treaty.

    IMG_1984.jpg

    But didn't he...

    IMG_1985.jpg

    Junon: And if so, why did you not attack me immediately?

    IMG_1987.jpg

    Creature: I am Vlad, leader of the Immortal Tribe. The monster tribes have been causing trouble near here, so I have been eliminating them, one by one. I just finished the task.

    Junon: Vlad, if you fight for peace, please hear me. Our cause is one and the same... peace! Frest came to me, and...

    Vlad: Wait! Before I listen to your tale, I must test your skill to see if you are worthy.

    IMG_1988.jpg

    Vlad: Then perhaps I'll listen to your tale.

    Always has to be done the hard way with these people.

    IMG_1992.jpg

    Charming fellow.

    IMG_1997.jpg

    Nice scenery, at least. Rent must be expensive.

    IMG_1997a.jpg

    Fortunately, Vlad has lots of tenants.

    IMG_1998.jpg

    Our forces are even, but Zombies pack a dangerous punch, so we'll play it safe.

    IMG_2000.jpg

    Maybe he knows he has the upper hand, so Vlad sends the whole legion at us.

    IMG_2011.jpg

    Bad odds. Only one way to deal with a swarm of undead.

    IMG_2012.jpg

    Mass extermination.

    IMG_2013.jpg

    Let's hope they do.

    IMG_2014.jpg

    It's a good start, but...

    IMG_2015.jpg

    I hate when they do that.

    IMG_2016.jpg

    I really hate when they do that.

    IMG_2017.jpg

    Our forces almost get pincer attacked by the zombie swarm, so a little redirection of forces gets them a better position for countering the rush.

    IMG_2018.jpg

    Rather than waste more time whittling down each other's forces, we each go for the jugular.

    IMG_2019.jpg

    IMG_2021.jpg

    Neither ruler backs down.

    IMG_2022.jpg

    All or nothing.

    IMG_2025.jpg

    Be my guest.

    IMG_2026.jpg

    One lucky shot on Vlad's part, and we'd have been looking at a different result screen.

    IMG_2027.jpg

    Vlad: You may do with me as you wish.

    Get the stake!

    IMG_2028.jpg

    Or not.

    IMG_2034.jpg

    A well-earned level increase.

    IMG_2037.jpg

    And we go back north to restock, and continue plans against Topaz.

    IMG_2043.jpg

    None of our main force is here, but we still have a solid collection of (ex-Highland) forces at our disposal.

    IMG_2046.jpg

    Let's get rid of the ones we don't need...

    IMG_2047.jpg

    Call it a vacation.

    IMG_2048.jpg

    And bring over the wrecking crew.

    IMG_2052.jpg

    Can't go to war with a half tank.

    IMG_2054.jpg

    The only castle standing between us and Topaz Central:

    IMG_2055.jpg

    Solid force. We won't use anything less to attack it.

    IMG_2057.jpg

    Once we get Junon's strength back, at least.

    IMG_2058.jpg

    Wein's assault squad don't know when to quit, and continue to get sent packing.

    IMG_2060.jpg

    Let's settle some business before making with the conquering.

    IMG_2061.jpg

    Our empire could use a vampire mascot...

    IMG_2064.jpg
    (That's what Gustav's here for.)

    Vlad: Why?

    Junon: Your eyes don't hold the hate for human beings as some do. But it is humans who try to kill all monsters, regardless. They only fear what is different from them.
    And so, I see in you the capacity for good. I ask, then, will you aid my quest for justice?


    IMG_2065.jpg

    Junon: Not all monsters are enemies of human kind. ...nor should all humans be enemies of monsters. Monsters and humans are both living and thinking creatures.
    And either who desire peace should be allowed it. If so, it doesn't matter if we're human or monster. And I would gladly welcome your company.

    Vlad: Monsters as friends? You have strange opinions for a human. I like that. Very well, I shall assist you. Together we may be able to find peace for this continent. But, I have one request.

    Junon: Request?

    Vlad: I am chasing an old enemy called Ryskim. If we meet Ryskim, then send me to fight. A very important item was stolen from me by him. I must retrieve it.

    Junon: I see. You have my word. If we meet him, you shall be allowed to fight.


    And die. Sorry, was that out loud?

    IMG_2067.jpg

    Right on time. He'll come in handy.

    IMG_2069.jpg

    Another smart captive gets tired of the daily torturing.

    I mean pampering.

    IMG_2070.jpg

    And by popular request, let's spread the Z-Virus.

    IMG_2072.jpg

    After this, we'll give Topaz a taste of the Umbrella Treatment.

    Next time: The Mad Lion Strikes

    cj iwakura on
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  • Options
    cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited January 2008
    Part 11: Fandaria Rising
    Our current status:

    IMG_2112.jpg

    Vangal's out of the hospital and back on the field, but now, our present 'base' is a little crowded as a result.

    IMG_2114.jpg

    When the castle's at max, the extra generals have to wait outside, so to speak.

    Before adjusting the accomodations for our new guest, let's replenish the lost guard.

    IMG_2117.jpg

    Vlad's here now, and his zombie legion are still wiped out from getting creamed by Junon.

    IMG_2131.jpg

    All better.

    Now, to make our move against Topaz.

    IMG_2133.jpg

    A good mix of killers and beginners who need the experience.

    IMG_2135.jpg

    First them, then the capital.

    And now, Vangal's allowed in. Whether or not he wiped his feet, who knows.

    IMG_2138.jpg

    He's also been run dry, so...

    IMG_2141.jpg

    Now the castle's solid.

    IMG_2142.jpg

    And here comes the housewarming committee.

    IMG_2146.jpg

    Run away! Go back to Arcadia or something.

    IMG_2147.jpg

    That works too.

    IMG_2150.jpg

    First, we'll do some housewarming of our own.

    IMG_2152.jpg

    Good turnout.

    IMG_2161.jpg

    Ayrios can start us off.

    IMG_2162.jpg

    They're playing it Offensive...

    IMG_2163.jpg

    We go all out.

    IMG_2164.jpg

    But not without support fire.

    IMG_2165.jpg

    That should lessen the competition.

    IMG_2167.jpg

    And how.

    IMG_2168.jpg

    Copy cat.

    IMG_2169.jpg

    We're not fazed.

    IMG_2172.jpg

    He's not so lucky.

    IMG_2174.jpg

    His fears were well founded.

    IMG_2175.jpg

    Immortal: let's put his name to the test.

    IMG_2176.jpg

    Sneaky bunch.

    IMG_2177.jpg

    We'll respond more directly.

    IMG_2180.jpg

    Zombies win out over Soldiers, even if they will get the first hit for being on the defensive.

    IMG_2181.jpg

    Well, there goes our advantage...

    IMG_2183.jpg

    Let's regain the lead.

    IMG_2184.jpg

    IMG_2185.jpg

    Unfortunately, that spell does no damage to the general, but it does good damage to his army.

    IMG_2186.jpg

    The Raid party manages to get some solid hits on Vlad...

    IMG_2190.jpg

    But he endures.

    IMG_2192.jpg

    Ruix here doesn't even try. And we didn't even get to make use of Resurrect.

    IMG_2193.jpg

    Not the best odds in the world, but he's the only one of the five that Teiris has a chance of standing up to.

    She's got to earn her keep somehow. We can't show favoritism just because of that Dragon Crest thing.

    IMG_2194.jpg

    It's a safe bet they won't be on the march.

    IMG_2195.jpg

    Hopefully we'll get there in one piece.

    IMG_2196.jpg

    That tiny squad could use some backup.

    IMG_2197.jpg

    A little spring cleaning.

    IMG_2198.jpg

    The dragons do some solid damage, but even against puny archers, the enemy's odds win out.

    IMG_2199.jpg

    Mostly thanks to their leader.

    IMG_2201.jpg

    Guess it's up to her.

    IMG_2202.jpg

    She can still do it!

    IMG_2203.jpg

    Situation: bleak.

    IMG_2204.jpg

    She endures long enough to deal with the rest of the squad, but...

    IMG_2205.jpg

    Yeah, not happening.

    IMG_2206.jpg

    We'll finish him off without spilling elven blood.

    At least, not hers.

    IMG_2210.jpg

    Let's send a professional.

    IMG_2211.jpg

    That's more like it.

    IMG_2215.jpg

    That's why they call her queen.

    IMG_2217.jpg

    This one might be overkill, but after that last ugly battle, we could use the insurance.

    IMG_2218.jpg

    Some extra armor for fending off the magic users.

    IMG_2220.jpg

    Doesn't do much good against that kind of trickery, though.

    IMG_2221.jpg

    I doubt she'll be blocking this.

    IMG_2222.jpg

    Not even close.

    IMG_2224.jpg

    And her army's done for.

    IMG_2225.jpg

    One corpse, two chickens.

    IMG_2228.jpg

    Laine can have a challenge, this time.

    IMG_2229.jpg

    IMG_2230.jpg

    A nice war of attrition.

    IMG_2231.jpg

    The crossfire's a nice start, but we should kick it up a notch.

    IMG_2233.jpg

    Her army gets wiped out, but before long, she does in the rest of Laine's mages, too.

    IMG_2238.jpg

    I'm not seeing a good trend with these Topazians.

    IMG_2240.jpg

    But another piece of their turf's now ours.

    IMG_2243.jpg

    And a lot of level-ups along with it.

    IMG_2244.jpg

    IMG_2245.jpg

    Good to have.

    IMG_2246.jpg

    The escapees are making a bee-line towards Topaz Castle, to back up Leon.

    We can't have that.

    And I'd considered letting them go, too.

    IMG_2247.jpg

    This should do the trick.


    IMG_2249.jpg

    No one ever accused Spirit Users of being the brightest stars in the sky.

    IMG_2250.jpg

    This'll be over soon.

    IMG_2252.jpg

    Not a very pleasant backdrop, especially for us northern folk.

    IMG_2253.jpg

    This time, he'll finish her.

    IMG_2254.jpg

    I hope she was taking notes.

    IMG_2255.jpg

    This almost isn't worth the time.

    IMG_2258.jpg

    Almost.

    IMG_2259.jpg

    And Ayrios can finish off the rest.

    IMG_2261.jpg

    She puts up a fight, and probably gives some Harpies a very bad day...

    IMG_2262.jpg

    But between some Sonic intervention and a swarm of very ticked off birds, the end result's a given.

    IMG_2266.jpg

    All captured, so no more corpses, yet.

    IMG_2267.jpg

    Much better.

    IMG_2269.jpg

    Oh, they're coming straight for us? Bold.

    Rather than having the Skull Children lower Magicka's hard-earned castle levels, we'll send a group out to deal with them.

    IMG_2270.jpg

    Against a squad of, oh, 40 soldiers?

    IMG_2272.jpg

    I think they've got this.

    IMG_2277.jpg

    Without a scratch.

    IMG_2278.jpg

    Something extra for Vangal, too.

    IMG_2280.jpg

    Seems like Tradnor's getting nervous about our approach on their turf...

    They won't have to wait long: they're next.

    But before we can finish Topaz, it's that time again...

    ...



    For domestic affairs, not daytime TV.


    IMG_2284.jpg

    Junon: What is it?

    Muriko: They say that the Fandaria empire has overrun Highland!


    Well, that was nice of Goldark. They were getting on my nerves.

    IMG_2291.jpg

    First things first; beefing up the guard.

    We're probably going to need it.

    Plenty of awards to give, so the given upgrades for the week were:
    Vlad: + 10 Zombies
    Laine: + 10 Mages
    Vangal: + 10 Dragons
    Lone: + 10 Cavalry
    Ayrios: + 10 Harpies
    Gustav: + 10 Cavalry
    Teiris: + 10 Dragons (for effort)

    And last and not least:

    IMG_2295.jpg

    In addition, discoveries:
    -Bravery Coin, Spirit Crest, and Honor Crest.

    In captive news:
    Reykall, Phylla, and Slythis all join. Expect our newfound castle to become even more crowded.

    However, upon return to the world map, it becomes apparent that Highland's change of occupation offers a newfound problem.

    IMG_2319.jpg

    Goldark's come to visit.

    I think they'll be more generous with Highland's territory than Wein was, don't you?

    Next time: Wein The Fallen; Leon The Stubborn

    cj iwakura on
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  • Options
    Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited January 2008
    I HATE GOLDARK

    Zen Vulgarity on
  • Options
    cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited February 2008
    This one is somewhat long, both to make up for the lapse, and because a lot has happened.

    Part 12: Disloyalty and Dishonor
    IMG_2351.jpg

    To be specific, it isn't Goldark himself that's come calling, just the generals under Wein's command, newly converted to his.

    IMG_2352.jpg

    Meaning they aren't much of a threat. (Wein's four commanders are nowhere to be found.)

    IMG_2356.jpg

    Considering the castle they've decided to attack, they're pretty much committing suicide.

    IMG_2357.jpg

    In the meanwhile, we'll do some recovery.

    IMG_2359.jpg

    But as Goldark's posse arrives...

    IMG_2362.jpg

    A dissenter voices his opinion.

    Bastion: I don't think sticking around here is good for my health.

    I'm outta here! So long!


    And just like that, Bastion has left us, and signed up with Goldark.

    I promised you'd come to hate him.

    We can deal with that slacker later.

    IMG_2365.jpg

    First, these guys.

    IMG_2366.jpg

    No real threats to be found, and we've got no shortage of options, so Rock's turn is up.

    IMG_2367.jpg

    They'll get a few early shots in, but not many.

    IMG_2368.jpg

    The quicker we shut down the mages, the better.

    IMG_2369.jpg

    IMG_2370.jpg

    Doesn't take us long to get there...

    IMG_2371.jpg

    ...or to stop their leader from attempting any priestly tricks.

    Of course, this scares her off.


    Next!

    IMG_2375.jpg

    Sorry, no zombie army yet for Piper. Soon.

    IMG_2376.jpg

    The odds are reversed, in more ways than one.

    IMG_2377.jpg

    Except we've got a bit more firepower.

    IMG_2378.jpg

    They won't be reaching us like we did them.

    IMG_2379.jpg

    Okay, the similarities are there.

    IMG_2380.jpg

    Doesn't make the outcome any different.

    IMG_2381.jpg

    Time to move in for the kill.

    IMG_2382.jpg

    Just to give them a head start.

    IMG_2383.jpg

    And while the winds rage, the mages get plenty of free hits.

    IMG_2384.jpg

    That's one similarity I could've done without.

    IMG_2390.jpg

    These two seem to have some history...

    IMG_2392.jpg

    While not explicitly stated, Hilga was in Scar's band of thieves, before he joined up with Tristan(after Scythe badly depleted their ranks).

    IMG_2393.jpg

    She doesn't have much of a posse, either.

    IMG_2394.jpg

    Scar isn't so misfortunate.

    IMG_2395.jpg

    And Hilga was kind enough to send them in Breach. That's like asking for wholesale slaughter.

    IMG_2396.jpg

    Though her Thief Dagger does a bit of damage to the center line, they still won't get far.

    IMG_2397.jpg

    And now we'll finish it off.

    IMG_2398.jpg

    She's still got something of a guard, but not for long.

    IMG_2399.jpg

    However, as seems to be the case with thieves...

    IMG_2400.jpg

    They love to hit and run.

    They all got away, but the XP is still ours.

    IMG_2401.jpg

    Rise up, zombie mistress.

    IMG_2403.jpg

    Always nice to have a dragon handy.

    While we're quick to send a force after the escaped Fandarians... first, we run into Bastion again, who used to be with us, and now is with Goldark.

    IMG_2405.jpg

    ...and now, he's with us again.

    Bastion: think I'll go over and see if I can sign up! This division ain't happening, that's for sure.
    C'ya, suckers!

    Well, I guess that's one way to market an effective campaign.

    IMG_2408.jpg

    We put him out of harm's way, but the bad news is, he slowed us down just long enough to give them a free getaway.

    Was that deliberate? Who knows.
    IMG_2410.jpg

    Unfortunately, the trio's easily going to make it back to Highland Castle, with a full resupply of troops waiting for them, so these three won't be enough.

    IMG_2413.jpg

    We're running behind, but we'll still go after them. Just with a nuke instead of a grenade.

    IMG_2414.jpg

    There's not much of a force there to back them up, but I like the enemy to stay disadvantaged.

    IMG_2415.jpg

    That's more like it.

    IMG_2421.jpg

    They see us coming! I think.

    For whatever the reason, Hilga's group suddenly high-tailed it over to Highland, which means it'll take us a little while to catch up.

    IMG_2422.jpg

    So, let's deal with some other business during the wait.

    IMG_2427.jpg

    A bit of resupply here...

    IMG_2436.jpg

    The assembly of a Topaz-crushing task force there.

    IMG_2441.jpg

    Leon's been patient. We should go say hi.

    IMG_2442.jpg

    Their commander packs a large force, but his remaining generals are more like a skeleton crew.

    It won't be long before Junon's entourage arrives at Topaz, but Scar's reaches their goal first.

    IMG_2446.jpg

    And now, with our devout followers at hand, we can finally...

    IMG_2453.jpg

    ...

    That's it, they can keep him.

    IMG_2454.jpg

    If only it weren't.

    IMG_2456.jpg

    We haven't put Rufas to much use yet, so he can start us off.

    Maybe he'll have better luck.

    IMG_2457.jpg

    Claws do leave a sting.

    IMG_2459.jpg

    Beasts are kind of at a disadvantage, class-wise, but we can get around that with some choice tactics.

    IMG_2460.jpg

    That means his abilities won't help much at first.

    IMG_2464.jpg

    But he's quick on the rebound.

    IMG_2465.jpg

    Blinding ferocity.

    IMG_2466.jpg

    And a very annoying trend continues.

    IMG_2469.jpg

    They meet again...

    ...with the same result as last time.

    IMG_2471.jpg

    And worse, we haven't captured any of them yet. All clean getaways.

    IMG_2475.jpg

    She'll change the tide, right?

    IMG_2479.jpg

    Wrong.

    IMG_2480.jpg

    But Piper's got some fire to unleash.

    IMG_2481.jpg

    This won't end well. (For them)

    IMG_2482.jpg

    Either this was a weak version, or she's just using dragon fire-proof robes.

    IMG_2483.jpg

    Then again, she is a defensive sort.

    Enya: I will not be tricked into laying down my life...

    And before even she can get finished off, she runs off with her crew.


    I'm not liking Fandaria very much so far, if this is any indication.

    IMG_2485.jpg

    Scar's followed the example of Junon, which is good.

    IMG_2493.jpg

    And they will not get away this time.

    IMG_2499.jpg

    They're all out of soldiers, and down to half life, at best. They're all we need.

    IMG_2500.jpg

    More specifically, that's all we need.

    IMG_2501.jpg
    Scar: Quake with fear!


    With fire power like that, and a few choice contributions by Piper...

    IMG_2511.jpg

    The stalemate ends.

    IMG_2512.jpg

    Bastion 'of Fandaria' runs off to go keep some empty castle. Let him. We'll kill him later.

    Or better yet, recruit him, and banish him to Palemoon. Somewhere underground.

    Either way, he's out of our hair for now.

    IMG_2514.jpg

    It's time for the real war.

    IMG_2516.jpg
    Leon: I will bring Goldark to his knees with no outside help!

    Not very open to communication, this guy.

    IMG_2518.jpg

    Unlike some factions, we're not going anywhere.

    IMG_2519.jpg

    As you can see, odds aren't in Leon's favor at all.

    I'll spare you most of the details. We wipe out most of his faction without breaking a sweat.

    But for sake of an interlude, here's some of the slaughter that transpires:

    IMG_2520.jpg

    Gator can be our example.

    His force isn't completely pathetic, but a poor choice of troop movement seals his fate.


    IMG_2521.jpg

    Dinner time.

    IMG_2522.jpg

    Awm nom nom nom.

    IMG_2523.jpg

    We won't just finish off his army though; this defeat's going to be an utter one.

    IMG_2524.jpg

    Complete with a roast.

    IMG_2525.jpg
    Gator: ...mama... is... that you...???

    And diced-up monk, my favorite.


    IMG_2532.jpg

    Then, there were two.

    IMG_2533.jpg

    He's stubborn to a fault, but he's got guts to take on a dark knight bare-handed.

    IMG_2534.jpg

    Leon's probably used to getting said results.

    IMG_2536.jpg

    Not this time.

    IMG_2537.jpg

    Let's part the red sea.

    IMG_2538.jpg

    After an attack like that...

    IMG_2539.jpg

    Only a handful are left.

    IMG_2540.jpg

    That would be a respectable effort...

    IMG_2542.jpg

    If our soldiers didn't have wings.

    IMG_2543.jpg

    The lord of the monks is surrounded in no time at all.

    To his credit, he puts up a good fight. Leon's a tough brawler.

    IMG_2547.jpg

    He even throws out a shot or two.

    IMG_2549.jpg

    It's no help against these odds.

    IMG_2550.jpg

    Was that too much? I never know.

    IMG_2552.jpg

    And Topaz is ours.

    IMG_2555.jpg

    Upgrades for everyone!

    Well, mostly Junon.

    Before we can receive an update on our victory, we'll go check up on our Highland force.

    IMG_2557.jpg

    They'll be rewarded later, but for now, they could badly use the replenishment.

    IMG_2562.jpg

    We'll also send out a small squad to take the empty castle off to the west(north of Bastion's; we don't want it yet).

    IMG_2565.jpg

    Couldn't hurt to give them some company.

    IMG_2568.jpg

    Maybe some backup, if we can persuade them well enough.

    IMG_2572.jpg

    It'll give us a good starting point for taking on the southwest later, or as a point of defense if they move against us first.

    After claiming our new turf(Goldark only has one general to each of the last Highland castles, so we can capture them at our leisure), the week comes to an end.


    IMG_2575.jpg

    Garyus: I mean, going about this the way a thief would?

    (Who let them out?)


    IMG_2576.jpg

    Leon: With this war, it's not easy for two kings to meet openly. I thought the situation called for a little innovation... Like forcing a meeting in the enemy's bedroom!

    O_o...

    Garyus: There's nothing like a surprise attack at dawn. It looks like the king is in his chamber. Shh... quietly...

    IMG_2578.jpg

    Garyus: I have no choice... Give me a minute... This is something I learned a long time ago...
    Alright, it's open, Leon.


    Leon: Here we go, get ready...

    IMG_2582.jpg


    Leon: What th...? Oops, a lady!

    Junon: Attacking at first light, huh? You dirty bastards! Come on!!

    Leon: Now, now, wait just a minute... you don't---

    Junon: It's too late for words!!


    IMG_2591.jpg

    Junon: The Crest of the Star Dragon is flashing!

    Leon: Crest of the Star Dragon?

    Muriko: King Junon? Your majesty? What is it?

    Junon: No, it is nothing important. By the way, it seems more Soldiers have been spotted. We are getting closer to a complete Dragon Force. The Crest is living proof that you are a Warrior who has been chosen to do battle against the evil god Madruk.

    Leon: Isn't Madruk the evil God who battled against Harsgalt and the goddess Astea in mythical times? I have heard of him in old legends known to Topaz elders.



    IMG_2597.jpg


    Junon: ...as the Eight Warriors of the Dragon Force.

    Leon: Even Harsgalt, the Star Dragon himself, AND Astea could only manage to knock Madruk out for a time. Granted, they knocked him out for 300 years, but still...
    You expect me to tackle this devil of destruction? ...hmm....

    It's a lot more challenging than Goldark, isn't it?


    IMG_2599.jpg


    Some hours later...


    IMG_2600.jpg
    Can't a dark knight get her beauty sleep?


    Junon: Wein? I'll admit it's sudden, but you needn't be surprised.

    Messenger: You do not understand. He is badly wounded. His guards are also hurt. Some are critical.

    Muriko: They need treatment right away then. Take them to the chapel, not here.
    And gather every priest in the castle. We'll be there shortly.

    Junon: .....

    Muriko: Lord Wein is asleep now. He will recover with the proper treatment over time.

    Junon: We have no choice but to care for him here. Rudger, Galam... what has happened? Let me hear it.



    IMG_2601.jpg

    Galam: Believe it or not, he was all by himself.

    Nina: He announced that he would give his empire to us...


    IMG_2602.jpg

    Junon: First of all, there's no match between Wein and Goldark when it comes to sword technique, am I right? Goldark's merit is his ability to gather talented generals and make the best use of their combatative potential.
    But single combat? Come now! He does not know himself!

    Rudger: We tried to stop him, but...

    Link: Wein's older brother said, 'If I win now, it is an early end to war. Even if I lose, Highland has lost nothing. Everyone else will be fine. So, the risk is more than acceptable.'

    Nina: The dueling was done in all fairness... Unfortunately, we lost, then...

    Galam: Without warning, Gaul and Scythe struck. Indeed, our sovereign was seized and held hostage... so we were ambushed and could only defend ourselves.
    It was the nightmare of all nightmares!

    Link: Thanks to a valiant effort on the part of Nolun, we were able to effect a rescue of King Wein, at least.

    Junon: And where is Nolun?


    IMG_2603.jpg


    Wein: ...No... it was not Goldark's plan..... That was Gaul and Scythe acting alone...

    Rudger: Lord Wein is awake! Hey!

    Junon: How pitiful! Wein... huh. The people around you are suffering... because you are just a spoiled brat!

    Muriko: Junon, really, you are being quite harsh.

    Wein: No, it's all right, Muriko. It is true.


    IMG_2609.jpg


    Junon: I'll do my best to assist you, if that's...

    Wein: If you want to take your revenge on Goldark... I was thinking you might borrow some of my men.
    I want you to allow Rudger and the others to join your army.

    Junon: What? What are you doing, Wein? Is this some sort of strategy?

    Wein: I think.. I have lost my... my ability to lead.... If only I had listened to the others... I let them all down. I am not the type of person who can guide...

    Junon: Stop acting like a child, Wein! I am not your mother! So what if you lose once or twice! The important thing is to win in the end. Stick to it!

    Wein: But I have let so many soldiers and officers die! Highland's history of great leaders has ended in my generation!

    Junon: You fool! I can't believe I lost against such a coward! Think about it, Wein! If you give up now, what is going to happen with Madruk? How about the people of Legendra? There's going to be much more blood spilled there!
    And what about Rudger and the others who've followed you... they put their faith and trust in you! What will become of them?

    Rudger: I only have one king, your highness.

    Galam: I have no intention of giving my oath of loyalty to another.

    Nina: We will fight harder than ever before. Please be strong.

    Wein: Thank you everyone. I was wrong. Even a king has his measure of doubt. We must fight for Legendra! Follow me to victory!!

    Link: Alright! That's our Wein!


    IMG_2612.jpg

    Junon: But if it happens again, I'll beat it out of you! I've had enough baby-sitting for one day.


    You can say that again.


    IMG_2613.jpg

    We've got a force to be reckoned with; enough to take Fandaria and practically all of Legendra by storm.

    We'll get to know our new recruits soon enough.

    Also, there's quite a few honors to bestow:
    Honor Roll:
    -Scar
    -Rock
    -Lone
    -Vangal
    -Dayn
    -Myria
    -Piper
    -Rufas


    But all in good time.


    IMG_2615.jpg


    With half the continent under Junon's fist, no one's going to be rushing us.


    Next time: The Boy Wizard


    Also, I'll be updating some of Part 1 within a day or so, with a more thorough retelling of the dialogue.

    cj iwakura on
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    Steel AngelSteel Angel Registered User regular
    edited February 2008
    Started up a game of this myself last week for my strategy fix while my main computer is awaiting parts. Glad i still have my old RAM cart, the Saturn internal battery has died again. I have a spare in the basement, but that's a mess due to needing to evacuate stuff from a room during a leak.

    I'm playing through as Junon so that I can finally actually finish a campaign of hers. I have a ridiculous number of officers fielding zombies and harpies due to finding various crests. Getting ahold of a damn samurai was tough though. Raitt has proven quite useful for all the mages I had to fight which would have otherwise done bad things to my bird and undead legions.

    I also noticed that you snagged Myria at some point in your game. If she's from Fandaria like I remember, that's a long way for her to have traveled. I've seen some ridiculous officer/captive swapping between Fandaria, Izumo, Bozack, and Tradnor in my game. Fandaria and Bozack seem to have stolen lots of samurai and ninja officers from Izumo and Topaz.

    Steel Angel on
    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

    Steam Profile
    3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
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    RaslinRaslin Registered User regular
    edited February 2008
    Thread is awesome

    needs more power metal though

    Raslin on
    I cant url good so add me on steam anyways steamcommunity.com/id/Raslin

    3ds friend code: 2981-6032-4118
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    cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited February 2008
    I need a RAM cart so bad. Dragon Force takes up a ridiculous amount of memory (~286 compared to, say, NiGHTS' 60).

    I've only relied on the internal battery(replaced it for the first time a few months ago; should've done it way sooner).

    I'll probably get that combo cart Playasia has, sooner or later, mostly to replace the junky ST-KEY adapter I've had for years.

    And I think I got Myria from Topaz, which isn't that bad a migration.

    cj iwakura on
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    Steel AngelSteel Angel Registered User regular
    edited February 2008
    cj iwakura wrote: »
    And I think I got Myria from Topaz, which isn't that bad a migration.

    That's not a huge distance then. I think Fandaria has most of its starting generals now in Bozack and Izumo and instead defends its front with ex-Tradnor generals in my game. Given how bad Topaz has been in terms of taking territory, Fandaria most likely struck at Tradnor and pushed Topaz out of the way both legs of the trip.

    On a side note, I recruited Bastion with Cinna alone so I'm pretty sure Cinna is a she and not just a really pretty he.

    Steel Angel on
    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

    Steam Profile
    3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
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    Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited February 2008
    Thanks for keeping this updated!

    Zen Vulgarity on
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    cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited March 2008
    I have an update in the works, but a few events took place that I didn't expect, so there'll be a delay in Tristan's conquest of Tradnor.

    While I put it together, here's the retelling of the opening chapter that I promised earlier.

    Not only because I don't think the original version did the sequence justice, but also because events in it are going to be important later.

    Revised Prologue - The War Council
    pr1.jpg

    Cinna: Majesty, at long last: Goldark has declared war against all kingdoms.
    It will only be a matter of time before they attack us, though we have been expecting this.
    Still, it comes all too soon.

    Ayrios: Now that war has come, we ALL feel a little frightened. What price glory...

    lpdf23.jpg

    Junon: He died fighting Goldark, as you well know. The time for my revenge has finally come!

    Muriko: The messengers sent to propose our union with King Wein were dispatched some days ago. We are due to hear from them very soon now.

    Anyway, the news from Fandaria goes like this...
    Goldark had been confined to a tower. Then somehow, he killed his own brother and took over rule of the Empire, and has now declared total war against all kingdoms.

    Scar: I believe this has something to do with Gaul and Scythe.
    Those two are unnatural... spawned from hell itself!

    Ayrios: Now that I come to think of it... Scar was saying that Scythe owed him, didn't he?

    Scar: Yes, he said she owed him big time!

    You want to hear my story again, don't you? ...okay.

    A long time ago, I was running with a band of thieves.
    This gang I was leading was completely destroyed by Scythe alone.

    Well, not exactly alone, no.

    lpdf26.jpg

    Scar:...by the evil horde of beasts Scythe summoned forth.

    I alone survived that nightmarish battle. Whoever has the power to call that kind of high-level beast can not possibly be human.

    Cinna: They must have tricked Goldark to gain his trust. Even if the whole empire of Fandaria is overrun with beasts, we just can not lose!


    Messenger: Emergency!! Junon! We just received word that the messengers we sent out... have all been killed!

    Junon: What!! WEIN!!! He is not worthy to hold the title of King! On my honor, I shall slay that wretched man!

    Muriko: Please, calm yourself, Majesty. Please.

    Junon: Alright. I'm alright. Commanders of Tristan, prepare for war.
    I shall be out for a while.

    Ayrios: Majesty, where are you going?

    Junon: I am paying a visit to my father's grave.


    lpdf27.jpg

    Junon: I will settle the old scores for you, father.
    I shall defeat Goldark and make sure to place his head here on your grave as an offering to you.

    pr2.jpg

    Junon: Oh father... How I wish you were here to guide me! .....
    I vow to protect Tristan from Goldark's ambition as you did.
    I shall wear this mask and haunt the battlefields as the Black Mask of Death!
    They will fear me as they have no other woman before.


    pr3.jpg

    Coming up: The Undead Return

    cj iwakura on
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    cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited March 2008
    Part 13 - Constant Warring
    Before we return to the warpath, there's still awarding to be done:

    IMG_2645.jpg

    IMG_2647.jpg

    In total:
    Scar to 70
    Rock to 40
    Lone to 60
    Vangal to 50
    Vlad to 60
    Myria to 50
    Piper - +2 = 40 zombies
    Rufas - to 40

    Dayn already has 70 Monks, so we used his award for a more charitable purpose.

    Namely bringing Piper's zombie capacity twenty higher instead of ten, so she can actually have a decent legion of them.
    (We'll be making use of them later.)

    For now, let's do some recruiting.

    IMG_2651.jpg

    So many to choose from. Let's hear what the captives think.

    IMG_2660.jpg

    A wise choice.

    IMG_2663.jpg

    We can wait; back to the cells with Katis.

    End result:
    Joining:
    Barat
    Gator
    Hilga
    Ishtar
    Marina
    Ruix

    Left to rot:
    Enya
    Katis
    Raitt
    Voitt


    With that taken care of, it couldn't hurt to also keep up on how our actual generals are doing.

    IMG_2664.jpg

    Dayn's not so pleased. Could be because of his not getting another ten soldiers. Either way, it's a sign he's planning on abandoning Tristan, which is bad news.

    We'll deal with that problem soon.

    IMG_2665.jpg

    Wein and his commanders won't be joining up for another week, so we'll have to get to know them later.

    What's our elven dominator up to?

    IMG_2673.jpg

    IMG_2675.jpg

    Sorry I asked.

    Rock?

    IMG_2676.jpg

    Well,they don't call her the Black Knight of Masked Charity.

    How about the ninjas?

    IMG_2680.jpg

    Slate: ...things are settled and calm here, your grace.

    Can't please them all, I guess.

    If any of them.


    After the traditional weekly search, we find the following:
    Death Claw @ Ogrekeep
    Faith Corn @ Topaz
    Thunder Axe @ Topaz
    Goddess Tear @ Claystal

    We'll be putting some of that to immediate use.

    IMG_2682.jpg

    This'll prevent him from ever putting our 70 monks to use with anyone else.

    Must be a nice coin.

    IMG_2684.jpg

    Gustav could use all the leadership skills he can get.
    (The Command stat determines effectiveness of troops in combat.)

    No need for the Thunder Axe, yet(mostly beasts and a few Monks can use it), so it can stay in the vault for now.

    Gasparl and Magicka Castles both gained some levels from a little fortification.

    And with that, it's back to the fields.


    IMG_2685.jpg

    With all our new recruits, (former) Topaz Castle's gotten a little crowded.

    IMG_2687.jpg

    We'll send the recent arrivals elsewhere.

    IMG_2689.jpg

    The castle we keep abandoning at the first sight of a Skull Children march seems good enough.

    IMG_2693.jpg

    Now Topaz is solid, except that a good half of its generals have no troops, so, we'll be taking some time to resupply.

    IMG_2701.jpg

    Also resupplying some of our new recruits that were being held captive elsewhere.


    What else is going on in the world?

    IMG_2694.jpg

    Fandaria's still playing musical chairs, like usual.

    IMG_2699.jpg

    Tradnor's fortifying their front lines, while Bozack and Fandaria keep moving in on their turf.

    IMG_2711.jpg

    This isn't a castle either group should have an easy time capturing.

    IMG_2712.jpg

    Fandaria sent a small squad...

    IMG_2718.jpg

    And Bozack sent a pitiful one.


    As if that weren't enough...

    IMG_2719.jpg

    Tradnor just sent in this little darling to back them up.

    IMG_2722.jpg

    In other words, I have no earthly idea how this happened.


    But, neither attacker keeps a victory for long.

    IMG_2723.jpg

    IMG_2727.jpg

    Must've been a fluke. Worse(for us), Tradnor captured two of Fandaria's assault force in the process.


    IMG_2729.jpg

    And Izumo's poised to take away the castle Bozack attacked from, since it only had one general protecting it.

    IMG_2730.jpg

    Karma bites. The lone Bozack general is gone, and since she was one of Gongos' four commanders, that probably means she was hospitalized.

    Unfortunately, we don't get to watch current affairs for long.

    IMG_2737.jpg

    Madruk's crew aren't very patient.

    IMG_2740.jpg

    We're still not entirely ready, but it doesn't matter against these two clowns.

    IMG_2741.jpg

    Duran and Vangal send them packing to the grave, yet again.

    IMG_2743.jpg

    And Duran gets a bonus out of the deal.

    Now that the crew's more together, it's time to get moving.

    IMG_2746.jpg

    Fandaria has a castle to the west with a single general, so that's the best target at the moment.

    IMG_2751.jpg

    I like her style, so Shaia can be in charge.

    IMG_2752.jpg

    West we must.

    Junon's posse is barely on the move, when...

    IMG_2754.jpg

    Perfect timing.

    IMG_2755.jpg

    Demon: Your castle has been abandoned to you!

    IMG_2758.jpg

    Ryskim: Hm hm hm... now we must turn our attention to Vlad.
    That traitor is the last barrier standing before us. When I find that miserable worm, it will be his end!


    IMG_2759.jpg

    Too bad he took the wrong castle.

    IMG_2760.jpg

    Still, this makes taking out the pest infestation more annoying, since we'll have to backtrack east to get rid of him.

    IMG_2761.jpg

    On the bright side, he didn't bring much help.

    But, back to the easy target:

    IMG_2765.jpg

    It must be invasion season, because Bozack decided they want a piece of Tristan, too.

    IMG_2766.jpg

    They're going after a castle that's less than prepared to welcome guests.

    IMG_2767.jpg

    There's time for a little resupply, thankfully.

    IMG_2769.jpg

    Not a full set, but it should be enough for this:

    IMG_2771.jpg

    I guess they used up their real army going after Tradnor.

    IMG_2778.jpg

    The fight won't be a pushover, but Bozack sure won't get a victory out of it.

    IMG_2781.jpg

    May as well soften him up first.

    IMG_2782.jpg

    Let's hope she's the truthful one.

    IMG_2783.jpg

    Since they're up against mages, the samurai are naturally moving in for the kill.

    IMG_2784.jpg

    Not very defensive, but it should help us do some extra damage before they arrive.

    IMG_2785.jpg

    IMG_2786.jpg

    I knew we should've brought a gatling gun.

    IMG_2787.jpg

    And that doesn't help our odds any.

    IMG_2789.jpg

    Even without the shuriken, a front line of mages doesn't have much chance against a sword brigade.

    IMG_2790.jpg

    Our only course of action is obvious after a few moments:

    IMG_2791.jpg

    Better that than hospitalized.

    IMG_2792.jpg

    The fight's just started.

    IMG_2797.jpg

    They said it all.

    IMG_2799.jpg

    We can afford to be more direct this time.

    IMG_2800.jpg

    Still not the best class to fight samurai with, but with superior numbers, they'll do.

    IMG_2805.jpg

    And the scale tilts the other way.

    IMG_2806.jpg

    He could've at least let us get him in the red. Spoil sport.

    IMG_2816.jpg

    They should be enough to chase him down.

    But before we have time for that...


    IMG_2818.jpg

    We owe the Mad Lion a little payback.

    IMG_2821.jpg

    He's outnumbered in terms of generals, but he has a solid army, so we'll take him out in force.

    IMG_2823.jpg

    Our harpies would probably win in the long run, but it never hurts to bring insurance.

    IMG_2824.jpg

    The great equalizer.

    IMG_2825.jpg

    IMG_2826.jpg

    They didn't seem to take it so well.

    IMG_2827.jpg

    Kumonn's a sore loser, so he and his frog take a cheap shot(which does little to no good).

    IMG_2828.jpg

    Down to just the harpies, and away they go.

    The end result is a little predictable at this point.

    IMG_2831.jpg

    Whether it's by sheer numbers on our part, or real bad luck on his, it does him no good.

    IMG_2833.jpg

    Tradnor was apparently waiting for a real opponent, and so...

    IMG_2836.jpg

    IMG_2834.jpg

    Reinhart's sending us a welcoming committee.

    IMG_2837.jpg

    Meanwhile, down south, the ninja proved too quick to catch. (Blame Myria.)

    IMG_2839.jpg

    It's a good time to regroup.

    IMG_2842.jpg

    We'll also back them up, for when(not if) Bozack comes back.

    But first, time for a long-awaited reassignment:

    IMG_2848.jpg

    We retire the mages...

    IMG_2850.jpg

    And bring in the corpses.

    IMG_2859.jpg

    The transition is complete.

    Best of all, they're easy to replace.


    Still, while caught up with all that rearranging, one major oversight:

    IMG_2860.jpg

    The generals Ryskim chased out are deadset on reclaiming their castle.

    One at a time.

    They're made to retreat without hesitation.

    Meanwhile, Fandaria and Tradnor are at it again...

    IMG_2861.jpg

    While Reinhart's ambassadors are still coming right for us.

    IMG_2873.jpg

    Let's not wear out our welcome.

    IMG_2875.jpg

    I hope Shaia liked being a leader for all, oh, twenty minutes of her reign.

    IMG_2877.jpg

    I guess she'll get a little extra time.


    Junon has issues of her own to deal with.

    IMG_2879.jpg

    Must be the garlic rations.

    IMG_2880.jpg

    Some help he was.

    IMG_2882.jpg

    Junon: Make sure you defeat him. I still need your help.
    You may ask our friends for help, of course.

    Vlad: Thank you, Junon. I appreciate it.



    Some time later...


    Muriko: Regarding the Shadow Tower we were told about...

    Junon: Yes? What did you find out?

    Muriko: It's located on the north shore of Lake Topaz, which is northwest of Topaz's main fortress complex.


    IMG_2892.jpg

    ...?

    IMG_2900b.jpg

    Well, she's the boss.


    Junon: But, we must go.

    Muriko: I'm afraid so. But let's not leave without a plan.
    We've got to secure the area as we go, or we'll be trapped.

    Junon: Yes, I see. Call a strategy meeting with the generals.

    Muriko: Yes, majesty.



    IMG_2895.jpg

    Highland's monarch is back in the building, as are Rudger, Galam, Nina, and Link.
    Awards
    Junon + 1 (Popular Support increase)

    Honor Roll
    Duran
    Vangal
    Rufas


    And, current status:

    IMG_2900.jpg

    We're getting there.

    Once we get rid of yet another batch of intruders, we'll look into this castle business, and then show Reinhart not to pick fights with adults.

    Next time: The Wisdom Tower

    cj iwakura on
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    Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited March 2008
    Great update mang.

    Zen Vulgarity on
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    TeriferinTeriferin Registered User regular
    edited March 2008
    These are such great reads. Keep it up!

    Teriferin on
    teriferin#1625
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    cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited May 2008
    I haven't had the opportunity to update for a while, and this isn't much to make up for lost time, but it'll get there. Mostly dialogue taking place, so this one's a bit less image heavy.

    Part 14 - Swords For Dinner
    Year: 1 Month: 7 : Week 1

    Our fortifications have been neglected, so the first course of action is to start building up our defenses.

    After looting them, of course.

    IMG_2921.jpg

    Topaz yields a Magic Crest; and nothing else. Good sign to try our luck elsewhere.

    IMG_2922.jpg

    Palemoon offers a nice, shiny ring.

    IMG_2928.jpg

    Meanwhile, closer to home...

    IMG_2929.jpg

    The Elves are cleaning house.

    IMG_2931.jpg

    In duplicate.

    With the searching done, we'll use Fortify on the weakest castle.

    IMG_2936.jpg

    IMG_2938.jpg

    So much for that idea.


    New recruits?

    IMG_2945.jpg

    Can't ever have too many generic Spirit Users.

    IMG_2948.jpg

    I'm not sure what to make of that, but even if it's to kill Junon, we get a samurai-ninja out of the deal.


    For awards:
    Vlad + 10 = 70
    Vangal + 10 = 60
    Teiris + 10 = 40 (Dragons)

    I can't remember if they earned them or not, but it keeps things balanced.


    With that, it's back to the warpath.