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Mythos: Baldtree and Schaefer form Runic Games

KrunkMcGrunkKrunkMcGrunk Registered User regular
edited August 2008 in Games and Technology
KOREA!!!!!

:arrrgh:

WTFUX is Mythos???
Why, Wikipedia, you're ever so helpful. What do you have to say about Mythos?


Mythos is a computer game under development by Flagship Studios. The game is being created by the recently formed Flagship Seattle and its development is led by Travis Baldree, creator of the action RPG FATE. The game started as an action RPG intended to test the networking technology behind the multiplayer component of Flagship Studios' Hellgate: London, but has since grown into an independent game scheduled for a separate release. Mythos will not be sold in shops, but rather be digitally distributed by Flagship Studios subsidiary Ping0 in North America and Europe. The game will be free to play and download, but optional in-game items will be available for online purchase to help finance the game.


Personally, I've been in Mythos since the late Alpha stages (it is now in Beta), and the game has come an extremely long way. Much like Wikipedia mentioned, the game was merely started to be used as a test bed for Flagship Studio's online service, Ping0. Then, it grew into something more.

In the past week, the game has shown itself to be a true contender in the Action-RPG arena. The latest patch gave the gameplay a complete overhaul; most notably the skill system, which is one of the best I've ever seen.

Gameplay

Obviously, the game plays a lot like other action-RPGs, in that the interface is fairly simple, and you click things until they die. That said, Mythos' skill system has become fairly deep with the latest patch. You can take an initial skill, then upgrade certain parts of it. For instance, one of my favorite skills is Slicing Dervish, which is a spinning AoE attack for the Bloodletter. You can upgrade the ability to increase damage, but you can also upgrade it so that small tornadoes come out, stunning nearby enemies and weakening their offensive abilities. In this way, the skill system is extremely customizable, and really great for experimenting with unique and varied builds.

Then, there is also the loot. Much like other Action-RPGs, loot is dropped on the ground by monsters and comes in a variety of qualities. The latest patch has implemented Unique items, which are extremely rare, and equally powerful items. Right now there are only Unique weapons, but I'm sure that there will be unique armor at some point.

But enough crap! Onto the screens!

Endearing Artwork

Some pictures that I took today on my bloodletter in the First Act:
screenshot_000001.jpg
Beautiful Stonehill

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Evil-slaying, cigar smoking Gremlins! Yes, those are weather effects.

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A wonderful day to take a stroll through the mines

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Nothing like mass murder in the fall...

screenshot_000010.jpg
...followed by more murder

Classes/Races

Right now, there are only three classes in the game. The Gadgeteer, a ranged class that utilizes guns, and small gadgets (duh!). The Pyromancer, a fire-based caster class. The Bloodletter, a melee/caster hybrid class. There are more classes (and I believe races) planned to be in before the game's release, but it is unknown as to what they are.

The races available are Human, Gremlin (pictured in the above screencaps), and Satyr. And, as of the Zone 3 patch, you can play as a Cyclops, which might be my new favorite race.

PA'ers In-Game

Woooo! New Mythos guild!

FreePlayUserSaysWhat

Send mail to Devoir to get in. He's an Aussie, so forgive him if he doesn't instantly invite you (he's too busy fucking Kangaroos). Also, our Guild name comes from a strip about Flagship's other game.

How do I get in?

Right now, Mythos has entered limbo, as far as fresh blood is concerned. Flagship has gotten rid of the invite system, but they are going to implement an open Beta soon. This means if you have a computer, you can play Mythos too! Aww golly!

Patch Notes

Zone 3 Patch:

http://forums.mythos.com/showthread.php?p=102575#post102575
New Additions:

Combat

PVP
Back by popular demand… We would like to re-introduce PVP to Mythos! Each zone will have access to a Shadowlands portal which allows you to switch to an all-PVP world (even in town!) where you can aggress against other players at any time. Tread carefully for if you fall it means you drop one random piece of your equipped loot. Killing low-level players will increase your Anarchy rating, and you will drop more loot when killed - other players can see your Anarchy rating visually, so watch out! Additionally, much more of the world is shared in small instances. You can potentially run into other players anywhere. Note: Monsters respawn in these regions.

For those that wish to live on the edge we also offer a Shadowlands Only mode which is available at character creation. This will flag your character permanently for PVP and can not be changed back so choose this option wisely.

Dueling
We have added in the ability to duel others. There is no risk with dueling other then feelings getting hurt and bragging rights! To challenge another player to a duel type /duel – or click on the quote bubble above another players head and choose “duel” from the radial menu, just like when you trade or whisper another person. Low level zombies are available for people to kill to summon minions. No experience or money will be awarded for killing these.

Mail System
Tired of waiting for your friend to login to give him some items you have been saving? Wait no more… just mail those items them! The mail system is the first step to moving towards the auction system being in place. The mail system will allow players to send and receive messages, items and money to anyone, including your own characters!

Crafting
Introducing an all new crafting system with hundreds of recipes, harvestable ingredients, ingredient refinement, a full Crafting skill tree, and a unique risk-based system of crafting. No grind! There are also crafting quests. For more information on crafting click here http://forums.mythos.com/showthread.php?t=15186.

* Crafters will now have a separate crafting ingredient backpack to prevent clutter.
* Crafting has a separate Respec option with the same rules


User Interface

* WASD control in Advanced Camera mode is now available!
* Instance switching via dropdown menu in towns
* Autorun can now be keymapped
* Ignore Targets key - hold down this button to force yourself to ignore interaction or attack
* Key/Button remapping
* Chat/Automap background opacity control
* Chat bubbles above other players’ heads
* Advanced Camera mode - play behind the shoulder, or rotate your camera! ( Accessible via the options menu )
* Red health warning when health is low - visible at screen borders
* Quest Tracking and Buffs/Debuffs slide over when panes are open to remain visible
* Bottom HUD Health/Mana elements sized up and moved
* Hide Headgear option
* Automap Zoom settings persist after restarting the game
* Improved Vanity camera
* Recompressed all UI textures for crisper UI
* Fixed improper click area on dropdown menus

Items

* Armor and Trinkets now have sockets. Socketables provide different effects based upon what they are added to.

Races

* New race – Cyclops!
* All races now get some mild racial bonuses
* Human Male beards
* Improved several wardrobe textures, and fixed several wardrobe problems ( Female Gremlin Gadgeteer shoulders, for instance )

Grouping and Combat

* Increased party XP scaling
* Hirelings respawn with you when you die
* Investing in the Skill Tree tiers gives you bonuses to core stats, with different breakdowns by class
* Skyship travel gated by level
* Monsters rendering behind walls are colored 'Red' for hostile
* Several new 'group' potions that can be tossed into a crowd (Group Heal, Group Antidote, etc.) as well as bandages which heal slowly over time even after health is maxed.
* Removed Respec cap, but cost doubles each time. Respecs remain disallowed in Hardcore and Elite

Zones and Quests

* Vin Graves now has a cool boss fight in Zone 2
* All outdoor regions now have border filler, so that you don't see black edges
* Monsters properly respect line-of-sight in outdoor regions when rendering
* Units fade smoothly in and out of view, instead of popping
* Raven behaviors fixed – less crazy
* Elite difficulty increased
* Monster density increased in most dungeons
* Hardcore resurrection exploit fixed
* Balanced monster gold drops

Misc

* Alt-Tabbing the game will not turn areas black
* New and improved skies
* Tons of optimization - the game should run substantially better for many players, hopefully
* Particles now dynamically throttle based on framerate to keep things running smoothly
* Nice new loading screens - lots more of them too
* Fixed several shadow rendering cutoff problems
* Loads of new sounds
* Hopeful fix for the dreaded 'black startup'
* Pet health bars
* Friends list should properly update on login
* Improved pathing - less craziness near unpathable areas, more 'solid'
* Roads are shared similar to the sharing in the Shadowlands - you can run across other players on public roads, and these areas respawn. Things DO NOT respawn 'in sight'

Skill Fixes/Tweaks

* Fixed free-identify exploit
* Wisdom now contributes to non-weapon-based Skill damage! 4 points of Wisdom = 1% bonus. So, a Wisdom of 200 would provide a 50% bonus to nonweapon skill damage
* Boom Zipper damage repaired, and they detonate faster
* Hemorrhage – damage radius doubled
* Raze, Adrenaline Rush upgrade – damage increased
* Blade Shards, Deep Wounds upgrade – was never proccing explosion. – Fixed
* Adept of Edges, Blade Specialist upgrade – was never proccing bleed. – Fixed
* Blood Boil – Doubled damage, spread out between tier nodes
* Blood Command – Tripled damage, spread out between tier nodes
* Fiery Weapon – damage smoothed over ranks
* Flamewielder, Fiery Weapon upgrade – explosion was not damaging on proc – Fixed
* Burning Sweep, Blazing Blade upgrade – Ignite chance improved
* Thermal Damage, Thermal Shield upgrade – No damage was reflecting. – Fixed
* Cinderwall – Mana cost reduced and smoothed
* Improved Latchbomb – Mana cost increase halved. Various latchbomb properties improved - detonation now happens properly, range of detonation improved, generally not as crummy overall. Also looks a bit nicer.
* Improved Noxius Grenade – Poison Damage bonus increased, poison chance decreased
* Seeking Shot – Cooldown removed
* Deafening Explosion – Damage increased by 150%
* Marksman’s Refire, Rapid Refire upgrade – Damage increased by 100% at max and smoothed along that tier node
* Galvanic Widget – Tripled movement speed
* Suppression Widget can now reduce target resists in last tier
* Toggleable skills with cooldowns now properly respect the cooldowns
* All Gadgeteer minions get minion bonuses
* Flame Turret turn rate sped up
* Fixed overspawning of Gadgeteer widgets
* Blood Mist cooldown reduced by 1 second
* Piercing barrage damage reduced with subsequent ricochets making it less overpowered
* Bauble Traps start with more HP
* Many, many other skill fixes and adjustments across the board

mrsatansig.png
KrunkMcGrunk on
«13456741

Posts

  • existexist Registered User regular
    edited October 2007
    Yeah, I have like, 6 invites, plus another email invite that I can forward.

    So if you need one, just hit me up.

    exist on
    UmPiq.png
  • KrunkMcGrunkKrunkMcGrunk Registered User regular
    edited October 2007
    Score. Added you to the list. :)

    KrunkMcGrunk on
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  • anjinfobanjinfob Registered User regular
    edited October 2007
    exist wrote: »
    Yeah, I have like, 6 invites, plus another email invite that I can forward.

    So if you need one, just hit me up.

    I'd love to get one of these if possible. My email is pagal.me@gmail.com - thanks!

    anjinfob on
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  • DeswaDeswa Registered User regular
    edited October 2007
    I cant wait to give this a go when I get home.

    Deswa on
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  • existexist Registered User regular
    edited October 2007
    Sent!

    exist on
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  • anjinfobanjinfob Registered User regular
    edited October 2007
    Sweet - muchas gracias. Downloading this now - hopefully I'll get a chance to get on today and try it out.

    anjinfob on
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  • ExoSlayerExoSlayer Registered User regular
    edited October 2007
    If someone wants to send me an invite they would be my best friend forever.



    Edit: Got an invite now, thanks.

    ExoSlayer on
    Two air vents, on the roof, that's what the guy was talkin a-SHIT!
    -The D
  • Charles KinboteCharles Kinbote Registered User regular
    edited October 2007
    I'll take an invite, please.

    your payment? infinite keeses

    nomad20@gmail.com

    Charles Kinbote on
  • MightyMighty Omeganaut '15 '16 '17 NebraskaRegistered User regular
    edited October 2007
    invite me durnit! Cmiddleton21@hotmail.com

    Mighty on
    Twitch: twitch.tv\dreadmighty
  • SilpheedSilpheed Registered User regular
    edited October 2007
    Invite me please! silpheed11@hotmail.com

    Silpheed on
  • rayofashrayofash Registered User regular
    edited October 2007
    I want in on this.

    Edit: Thanks!

    rayofash on
  • existexist Registered User regular
    edited October 2007
    Okay, got Exo, Shankill, and Mighty. My invites are exhausted now.

    exist on
    UmPiq.png
  • maraxus94maraxus94 Registered User regular
    edited October 2007
    Thanks Krunk.

    maraxus94 on
  • KrunkMcGrunkKrunkMcGrunk Registered User regular
    edited October 2007
    I'll send one to you, Maraxus.

    KrunkMcGrunk on
    mrsatansig.png
  • DeliasDelias Registered User regular
    edited October 2007
    Got an invite from Krunk, that stud. See you guys in Mythos!

    Delias on
    darleysam wrote: »
    Wrex has no problem taking cover. Cover has a problem taking Wrex.

    SWTOR - Elysium
    League of Legends Handle - Siegfreid
    WoW - Siegfreid
    FFXIV - Maxim
  • BecomingBecoming Registered User regular
    edited October 2007
    Hey, could we try to keep our posting to a discussion and not just invite askings? If you have invites, maybe post how many and ask for PM's only, then edit the post when you run out. I dunno if that would work well enough, but it's an idea. :)

    I'd actually like some good discussion on this game as I just got in. I've heard tons of good things about it so I'm excited!

    P.S. I have no invites yet.

    Becoming on
  • maraxus94maraxus94 Registered User regular
    edited October 2007
    Sweet! Thanks Krunk! So, does anyone else find it a bit odd though that there is only one melee class? and that it isn't even a dedicated melee?

    maraxus94 on
  • KrunkMcGrunkKrunkMcGrunk Registered User regular
    edited October 2007
    As you new folks get in, please be sure to post back when you have invites. Let's keep the ball rolling!

    KrunkMcGrunk on
    mrsatansig.png
  • existexist Registered User regular
    edited October 2007
    Becoming wrote: »
    Hey, could we try to keep our posting to a discussion and not just invite askings? If you have invites, maybe post how many and ask for PM's only, then edit the post when you run out. I dunno if that would work well enough, but it's an idea. :)

    I'd actually like some good discussion on this game as I just got in. I've heard tons of good things about it so I'm excited!

    P.S. I have no invites yet.

    Well for some good discussion, people might need to play it first.

    exist on
    UmPiq.png
  • KrunkMcGrunkKrunkMcGrunk Registered User regular
    edited October 2007
    Delias wrote: »
    I would much appreciate an invite - sjncm@yahoo.com. <3<3 And yes that second letter is a J, not an I.

    Invite coming to you. And yes, for sake of ease, let's keep it to PM's. Just want to make sure that we aren't sending multiple invites to people, as well as making sure that people who don't have them, get them.

    KrunkMcGrunk on
    mrsatansig.png
  • powersurgepowersurge Registered User regular
    edited October 2007
    Soo wait... flagship is making Diablo 3d (Hellgate) and a new 2d Diablo (Mythos) ?

    powersurge on
  • WrenWren ninja_bird Registered User regular
    edited October 2007
    this looks interesting.

    Wren on
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  • rayofashrayofash Registered User regular
    edited October 2007
    powersurge wrote: »
    Soo wait... flagship is making Diablo 3d (Hellgate) and a new 2d Diablo (Mythos) ?

    Isn't it awesome?

    rayofash on
  • BecomingBecoming Registered User regular
    edited October 2007
    exist wrote: »
    Well for some good discussion, people might need to play it first.

    There are numerous PA'ers playing already. All I asked for was to condense the invite spam a bit so there's more than 1 useful post per page for people that are playing the game. Oh well, maybe the discussion will fire up after a few pages of invites.

    Becoming on
  • KrunkMcGrunkKrunkMcGrunk Registered User regular
    edited October 2007
    maraxus94 wrote: »
    Sweet! Thanks Krunk! So, does anyone else find it a bit odd though that there is only one melee class? and that it isn't even a dedicated melee?

    Yeah, I found it kind of weird. I imagine they'll add in something. I kind of like that the bloodletter is a caster/melee hybrid though. It's pretty cool, because they play a lot like a mix between a barb/necro from diablo 2.

    The thing I thought was funny is that every class thus far has a summonable of some kind.

    KrunkMcGrunk on
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  • durandal4532durandal4532 Registered User regular
    edited October 2007
    I wouldn't mind an invite, I was just bemoaning the lack of a Diablo 2-esque game. And if this one has actual useful skill trees, that would put it leaps and bounds ahead of D2.

    durandal4532 on
    We're all in this together
  • KrunkMcGrunkKrunkMcGrunk Registered User regular
    edited October 2007
    I wouldn't mind an invite, I was just bemoaning the lack of a Diablo 2-esque game. And if this one has actual useful skill trees, that would put it leaps and bounds ahead of D2.

    Oh snap. No he didn't.

    KrunkMcGrunk on
    mrsatansig.png
  • rayofashrayofash Registered User regular
    edited October 2007
    I wouldn't mind an invite, I was just bemoaning the lack of a Diablo 2-esque game. And if this one has actual useful skill trees, that would put it leaps and bounds ahead of D2.

    Oh snap. No he didn't.

    I think he did.

    rayofash on
  • KrunkMcGrunkKrunkMcGrunk Registered User regular
    edited October 2007
    rayofash wrote: »
    powersurge wrote: »
    Soo wait... flagship is making Diablo 3d (Hellgate) and a new 2d Diablo (Mythos) ?

    Isn't it awesome?

    The thing I found interesting was that with this latest build, Mythos is probably my favorite of FSS's games now. It's kind of funny, because during the Alpha they made it seem like this game was just to test Ping0, and when they were done with that Mythos would pretty much be set out to the ether.

    It's interesting to see how a team of 11 people can put their hearts into a game like this, and make it into a gem.

    KrunkMcGrunk on
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  • existexist Registered User regular
    edited October 2007
    Hooray! When I tried playing Mythos for the first time during the summer I couldn't log in. Just reinstalled and it works fine.

    We should organize a time to play now

    exist on
    UmPiq.png
  • SilpheedSilpheed Registered User regular
    edited October 2007
    Kind of funny but as I said in the Hellgate thread I'm actually more interested in this game than Hellgate:London.

    Silpheed on
  • DeliasDelias Registered User regular
    edited October 2007
    Delias wrote: »
    I would much appreciate an invite - sjncm@yahoo.com. <3<3 And yes that second letter is a J, not an I.

    Invite coming to you. And yes, for sake of ease, let's keep it to PM's. Just want to make sure that we aren't sending multiple invites to people, as well as making sure that people who don't have them, get them.

    You sir are a both a scholar and a gentleman. I now owe you some sort of man love. I'm going to start downloading the client now. :winky:

    Delias on
    darleysam wrote: »
    Wrex has no problem taking cover. Cover has a problem taking Wrex.

    SWTOR - Elysium
    League of Legends Handle - Siegfreid
    WoW - Siegfreid
    FFXIV - Maxim
  • ParisInFlamesParisInFlames Registered User regular
    edited October 2007
    Just got it up and running, this seems very promising in a very familiar sort of way.

    Thanks exist.

    ParisInFlames on
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  • existexist Registered User regular
    edited October 2007
    Just got it up and running, this seems very promising in a very familiar sort of way.

    Thanks exist.

    8-)

    exist on
    UmPiq.png
  • KrunkMcGrunkKrunkMcGrunk Registered User regular
    edited October 2007
    Delias wrote: »
    Delias wrote: »
    I would much appreciate an invite - sjncm@yahoo.com. <3<3 And yes that second letter is a J, not an I.

    Invite coming to you. And yes, for sake of ease, let's keep it to PM's. Just want to make sure that we aren't sending multiple invites to people, as well as making sure that people who don't have them, get them.

    You sir are a both a scholar and a gentleman. I now owe you some sort of man love. I'm going to start downloading the client now. :winky:

    I accept hawt pixxx as payment for services rendered.

    KrunkMcGrunk on
    mrsatansig.png
  • DeliasDelias Registered User regular
    edited October 2007
    You know I've been anticipating Hellgate for awhile now, but Mythos just came into my radar when I started beta testing Hellgate. If this beta is as awesome as I've seen a few folks mention in the HGL thread, my pre-order status may be in jeopardy.

    Delias on
    darleysam wrote: »
    Wrex has no problem taking cover. Cover has a problem taking Wrex.

    SWTOR - Elysium
    League of Legends Handle - Siegfreid
    WoW - Siegfreid
    FFXIV - Maxim
  • Ginger MijangoGinger Mijango Don't you open that Trap Door!Registered User regular
    edited October 2007
    I'd like a go at this, it looks considerably more interesting than HG:L is.

    Ginger Mijango on
  • SoaLSoaL fantastic Registered User regular
    edited October 2007
    Got'd in!

    SoaL on
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  • kaliyamakaliyama Left to find less-moderated fora Registered User regular
    edited October 2007
    I will trade cheesecake pictures for an invite!
    smazenysyr@gmail.com
    once i get it, i'm happy to discuss how awesome the game/ I am...

    kaliyama on
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  • Charles KinboteCharles Kinbote Registered User regular
    edited October 2007
    man I cannot imagine the chaos at the FSS offices if Mythos is more successful than HG:L

    Charles Kinbote on
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