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[GAME ON]Team Fortress 2 on PC: The Bonesaw is civilization!

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Posts

  • DiscoZombieDiscoZombie Registered User regular
    edited October 2007
    did someone say screenshots?
    A grisly scene:

    cpdustbowl0006go1.jpg

    up close:

    cpdustbowl0008gd2.jpg
    cpdustbowl0008gd2.615c2af3dc.jpg

    Medics always seem to be hanging around:

    cpgravelpit0004em5.jpg

    ctfmach20000nl5.jpg

    Action shot!

    cpgravelpit0005jp9.jpg

    and because everyone likes an ubered heavy:

    grathislookinggoodsq5.jpg

    DiscoZombie on
  • EchoEcho ski-bap ba-dapModerator mod
    edited October 2007
    Arikado wrote: »
    Dustbowl is the best place to get the Sentry Gun achievement.

    At least it was for me. That was the place I got 30something points in one life as an Engineer.

    Urrgh. Attacking the last CP on Dustbowl with four goddamn turrets = no fun whatsoever. I might as well just sit at the spawn and spam jeers.

    Echo on
  • FirebrandFirebrand Registered User regular
    edited October 2007
    Motion Blur gone crazy!
    wtf1.jpg

    Firebrand on
  • WrenWren ninja_bird Registered User regular
    edited October 2007
    rapeface

    Wren on
    tf2sig.jpg
    TF2 - Wren BF3: Wren-fu
  • Merton BlaskMerton Blask Registered User regular
    edited October 2007
    I don't have any other Steam multi-player games. How the hell do I get Vista to let me import a damn spray?

    EDIT: Never mind, I got it. It's just a huge pain in the ass.

    Merton Blask on
    It would be like if the Queen woke you up every morning. Too special.
  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited October 2007
    My hand is cramping up and I may have to take a full days break because it wont go away.

    Today is my day off.

    D:

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • Raptor563Raptor563 Registered User regular
    edited October 2007
    Hey all, just wanted to say I had a blast playing with everyone tonight. I will definitely be joining the PA servers in the future. Could someone toss me (Raptor563 on Steam as well) an invite to the Penny Arcade group. That'd be awesome.

    Raptor563 on
  • mrflippymrflippy Registered User regular
    edited October 2007
    Angry wrote: »
    Houn wrote: »
    Arikado wrote: »
    Smudge wrote: »
    I have 2 questions about Engineer Gun Placement.
    1) Is the facing of the gun that important? they seem to be able to fire 360 degrees. Is there a faster target aquisition when they are facing an opponent?
    2) I have also seen guns shoved WAY into corners that are rotated towards the middle of the room. How do you place a gun like that? Is there a way to set a gun down and rotate it before placing it?

    Most of what I have learned about engineering is by mimicing what I have seen others do. I have gotten some insane scores as engineer, but I attribute those mostly to poor opponents over personal brilliance. I have seen what a quality demoman can do to the best sentry placements.

    You want the Sentry Gun to be pointing in the general direction where the other team would be coming from. Obviously, if it is facing away from an enemy, it'll take a few extra seconds before it can fire on them.

    Putting Sentry Guns in corners doesn't always work in your favor. A corner is just that. If you're baby sitting it and you're getting pressed hard, you're pretty much stuck there until you die. The best way to corner yourself is to drop a Dispenser and do a crouch+jump onto it then build a Sentry Gun near it so you can stand on the Dispenser and pound away at the Sentry.

    Just remember that your own Dispenser/Sentry Gun is tangible and you can stand on it. Other people cannot. So you can block off a doorway with your shit but everyone else should be able to get through.

    Are you sure about that? I thought for sure I've hopped on other people's stuff before...

    you haven't.
    I get stuck on teleporter edges all the time.

    mrflippy on
  • EchoEcho ski-bap ba-dapModerator mod
    edited October 2007
    heavy-frenzy.jpg

    "When in a feeding frenzy, a swarm of heavies can unhinge their jaws and strip their prey to the flesh within seconds."

    Echo on
  • mrflippymrflippy Registered User regular
    edited October 2007
    Stasis wrote: »
    The change I'd like to see to engineers is having it take more metal to upgrade to level 3 because, if they have time to put up a sentry, they have time to make it to level 3. It seems a little ridiculous for it to be so easy to throw up something that powerful.
    From the engineer's perspective:

    Oh, my level 1 sentry keeps getting blown up as soon as I try to build. Ok, I'll move back further, find more metal and try again. *Whew* finally got the level 1 sentry... oh it was blown up. Ok, find more metal and build again. Ok, level 1 sentry up! Yeah! Ok, it's only upgraded to 10... where was that metal? Ok, over there.... oh, a scout on my team just picked it up. Ok, wait for it. Oh, my sentry was destroyed again.

    --cut to finally getting a level 3 sentry built--

    Oh, it was blown up. :x


    Yeah, I'm exaggerating, but it's not all cake and parties as an engineer.

    I still think that they should tone down sentry damage and knockback while increasing hitpoints.

    mrflippy on
  • Gorilla SaladGorilla Salad Registered User regular
    edited October 2007
    That is always why I build a dispenser first.

    Gorilla Salad on
  • mrflippymrflippy Registered User regular
    edited October 2007
    That is always why I build a dispenser first.

    It really depends on the situation. I can't count the number of times I built a dispenser first and was killed or had my stuff destroyed because I didn't have the protection of the gun. In any case, if the only metal you have is from a dispenser, it can take quite a while to fully upgrade your sentry, especially if you need to repair in there as well.

    mrflippy on
  • iowaiowa Registered User regular
    edited October 2007
    mrflippy wrote: »
    I still think that they should tone down sentry damage and knockback while increasing hitpoints.
    Man, no way. A well positioned sentry seems perfectly difficult to take down for a soldier/demo man. The time it takes to kill them is what makes them challenging, IMO. It takes time to lay down stickies and a lot of the time i'll be killed while in the process of laying down a small field. Unless I get lucky and don't have to worry about the sentry/other enemies seeing me since I can lob them across a barrier, like that one time I got you, your dispensor, and your sentry in one fell sticky mine swoop :D

    iowa on
  • Dance CommanderDance Commander Registered User regular
    edited October 2007
    I demand more [PA]Burgu, whoever he is.

    Dance Commander on
  • Bad KarmaBad Karma Registered User regular
    edited October 2007
    The horror...the horror...
    tf2shot1.jpg

    Bad Karma on
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  • EchoEcho ski-bap ba-dapModerator mod
    edited October 2007
    "Man, this is heavy... need to take a breather..."

    scout-breather.jpg

    Echo on
  • DangerousDangerous Registered User regular
    edited October 2007
    On pyro I love it when an errant sticky or rocket catapults me over a group of guys from the other team. Death from above, suckers! :D

    I know pyros do better with ambush tactics, but I love going in as a berzerker and causing as much havoc as possible before I go down. Hearing 5 guys screaming FIRE FIRE is pretty hilarious and if it stops some engineers from setting up sentries or buys us some time defending then I think it's worth it.

    edit: I only do this at choke points or when the other team's charging our base. Doesn't work so well when the enemy's spread out. :(

    Dangerous on
    sig2-2.jpg
  • TrusTrus Registered User regular
    edited October 2007
    More of you fuckers need to respect Snipers
    cp_dustbowl0004.jpg

    Trus on
    qFN53.png
  • OboroOboro __BANNED USERS regular
    edited October 2007
    too bad your team still lost, retard

    :totally pissed:

    Oboro on
    words
  • sonictksonictk Registered User regular
    edited October 2007
    Uhh...

    screenie2na8.jpg

    sonictk on
  • nexuscrawlernexuscrawler Registered User regular
    edited October 2007
    iowa wrote: »
    mrflippy wrote: »
    I still think that they should tone down sentry damage and knockback while increasing hitpoints.
    Man, no way. A well positioned sentry seems perfectly difficult to take down for a soldier/demo man. The time it takes to kill them is what makes them challenging, IMO. It takes time to lay down stickies and a lot of the time i'll be killed while in the process of laying down a small field. Unless I get lucky and don't have to worry about the sentry/other enemies seeing me since I can lob them across a barrier, like that one time I got you, your dispensor, and your sentry in one fell sticky mine swoop :D

    I think their reaction times outside their visual range needs to be reduced. They should be more or less one directional with some ability to hit stuff behind.

    nexuscrawler on
  • Flippy_DFlippy_D Digital Conquistador LondonRegistered User regular
    edited October 2007
    Man Trus I was very impressed with your sniping there, I gotta say. Was racing you for those headshots.

    Flippy_D on
    p8fnsZD.png
  • Dance CommanderDance Commander Registered User regular
    edited October 2007
    I joined a pub earlier. 8v7. Of the 15 people already in the game, 14 were snipers. One was a medic.
    uuuuaaaaiiieeeegggghhhrrrrggghhh

    Dance Commander on
  • DehumanizedDehumanized Registered User regular
    edited October 2007
    Every time I join a pub, I'm like "oh hey, there's no <insert class here> on the team, i'll play that". I play through a death, then press tab as I spectate the respawn timer out... and suddenly there's now 4 people playing <insert class here>. So I switch to <insert another class> to try to keep the team varied. Next death, same process.

    Dehumanized on
  • sonictksonictk Registered User regular
    edited October 2007
    When there is no spy/engineer on my team, I switch to said class, and as soon as my name starts appearing with backstabs/sentry kills suddenly everyone seems to switch to those classes.

    Ahh, gotta love korean/japanese servers.

    sonictk on
  • mcdermottmcdermott Registered User regular
    edited October 2007
    Seems like half the time I join a pub, I end up on a team with like 4 snipers and 4 engineers...and the other team has similar. Congratulations, guys, you've voluntarily created the most boring game ever. It's like the TF2 version of the Prisoner's Dilemma.

    Of course, I'm not blameless. Earlier I jumped on one that already had two snipers, and I still went sniper; I'm finally trying to get the Gray Matter achievement. There's no real way I'll manage it on the PA servers, that's for sure...I suck at the sniping.

    mcdermott on
  • Cilla BlackCilla Black Priscilla!!! Registered User regular
    edited October 2007
    Pubs aren't a whole lot of fun usually, simply because the team in team fortress is often pretty lacking in them. At least in my, albeit limited, experience. But it's a good way to get some practice in the very basics of a class before you start playing in the more dedicated severs where you can buff up on teamwork. I never feel too bad for being a horribly shitty spy in a pub while I get the rhythm down, but I would in a game where the other people are actually trying to contribute to the whole.

    Cilla Black on
  • SithDrummerSithDrummer Registered User regular
    edited October 2007
    STOP STACKING THE TEAMS

    CHRIST


    Addendum: why should shotgun blasts push you?

    Further query: why is teammate "pushing" still a feature?

    SithDrummer on
  • Xenocide GeekXenocide Geek Registered User regular
    edited October 2007
    i wish i had saved some screenshots from when i was playing spy

    i always forget to, in the heat of the moment. :/

    Xenocide Geek on
    i wanted love, i needed love
    most of all, most of all
    someone said true love was dead
    but i'm bound to fall
    bound to fall for you
    oh what can i do
  • DemiurgeDemiurge Registered User regular
    edited October 2007
    i always forget to, in the heat of the KILL. :/

    Demiurge on
    DQ0uv.png 5E984.png
  • sonictksonictk Registered User regular
    edited October 2007
    Further query: why is teammate "pushing" still a feature?
    So that I can shove that retarded spy off the teleporter I would be better off using.

    sonictk on
  • JJJJ DailyStormer Registered User regular
    edited October 2007
    I don't know I've found a lot of good pubs. Well, about 4. I avoid ones with custom maps and I've seen a few with odd teams such as half demo half engineer. But I usually reluctantly take the needed role.

    I prefer the pyro mostly. I went on a roll and killed 7 people. After a couple kills I start getting a bunch of critical shots.

    JJ on
  • krapst78krapst78 Registered User regular
    edited October 2007
    sonictk wrote: »
    When there is no spy/engineer on my team, I switch to said class, and as soon as my name starts appearing with backstabs/sentry kills suddenly everyone seems to switch to those classes.

    Ahh, gotta love korean/japanese servers.

    Whoa! whoa! which Korean server are you playing on because most Korean servers I play on you can't walk 5 feet without running into another Engineer on either team. Just because there are a lot of real life Korean engineers in real life doesn't mean you have to play one in a game! Try being the lone scout or heavy; for some odd reason every-time is see someone playing those classes on the Korean server it's always the guys not playing from Korea (100+ ping).

    krapst78 on
    Hello! My name is Inigo Montoya! You killed my father prepare to die!
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  • MunacraMunacra Registered User regular
    edited October 2007
    Last time I was at a public, medics were healing from halfway across the map.

    people are hacking hardcore sometimes.

    Munacra on
  • BaronVonSnakPakBaronVonSnakPak Registered User regular
    edited October 2007
    put my updated rig together this afternoon. tf2 runs beautifully on it.

    im so in love with this game.

    BaronVonSnakPak on
    [SIGPIC][/SIGPIC]
    360 Gamertag: Baronskatenbass Steam: BaronVonSnakPak HgL: AnsonLuap
  • sonictksonictk Registered User regular
    edited October 2007
    krapst78 wrote: »
    sonictk wrote: »
    When there is no spy/engineer on my team, I switch to said class, and as soon as my name starts appearing with backstabs/sentry kills suddenly everyone seems to switch to those classes.

    Ahh, gotta love korean/japanese servers.

    Whoa! whoa! which Korean server are you playing on because most Korean servers I play on you can't walk 5 feet without running into another Engineer on either team. Just because there are a lot of real life Korean engineers in real life doesn't mean you have to play one in a game! Try being the lone scout or heavy; for some odd reason every-time is see someone playing those classes on the Korean server it's always the guys not playing from Korea (100+ ping).
    Agreed. Trying to get the 10 kills with sgun achievement is so hard because I always find like 4 other engys playing, I feel bad and then choose to play another class instead.

    screenie2rc0.jpg

    EDIT: Wtf? I haven't played CSS for like years and I never played DoDS for like ever lol. CS 1.6 will always have a special place in my <3.

    sonictk on
  • TyrantCowTyrantCow Registered User regular
    edited October 2007
    For the past couple days on the PA servers, all the matches I've played have been really one-sided.

    Trend or anomaly?

    TyrantCow on
  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited October 2007
    TyrantCow wrote: »
    For the past couple days on the PA servers, all the matches I've played have been really one-sided.

    Trend or anomaly?

    Two days does not a trend make. Observe for a week?

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • JAEFJAEF Unstoppably Bald Registered User regular
    edited October 2007
    Nothing like single-handedly taking the last point on gravel pit with 3 bottle kills in a row.

    JAEF on
  • stigweardstigweard Registered User regular
    edited October 2007
    TyrantCow wrote: »
    For the past couple days on the PA servers, all the matches I've played have been really one-sided.

    Trend or anomaly?

    Two days does not a trend make. Observe for a week?

    This is when I first started noticing it.

    stigweard on
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