and ignore that you are at a region already. Look on each of the region descriptions and open up the "traid website" if it has one. Head on over to the gazetter or documents section for all you could ever want to know about a region.
As has been said, try to ignore things after 590 or whatever the date was if it tells you. And you will probably want to only go to the main site on a few of them, based on the primer.
Because i have like 30 windows open right now and i am not even halfway done with perrenland
I don't even know where you find dwarves in Greyhawk.
Dwarves are actually the second most populous race in Perrenland, per wikipedia. Schwartzenbruin, by far, has to be the best name for a capital city in all of the Oerth/World of Greyhawk. Dwarves in that region most likely come from the Clatspur or Yatil Mountains. Unless, of course, yer not from around these parts.
Edit: Also, Skâmtèguleren. They are the best premise for a bard, EVER.
delroland on
EVE: Online - the most fun you will ever have not playing a game.
"Go up, thou bald head." -2 Kings 2:23
I still have quite a bit of work to do on it to have a hope of Pony accepting it, especially given my relative newness to the forums... I'm happy to give it a shot though.
I'll be fixing it up today and updating the backstory to make him seem somewhat less anti-social- Just cause he'd rather be locked in a room doesn't mean he won't do what's necessary to meet his goals.
Pony- If you have any comments, feel free to give them. I like criticism from my (potential) GM.
assuming we survive a couple levels, are there any PrC options for a divine caster im not seeing in the allowed books? ;p Thaumaturgist is an option, and Heirophient has some nice shit way way down the road... beyond that though, the Loremaster is meh, and ive read through the PHB2 briefly but i don't recall anything i liked, i'll have to take a look again.
i know this is really jumping the gun in terms of immediacy, but i dont want to strand myself in the wrong skills if i somehow make it to the 5-7+ range where most PrC's become possible. if needs be, i can just stay vanilla forever i spose ;o
Hot stuff. Party 3, woot. Druid, Cleric, Rogue, Sorcerer. I think this party is gonna work out pretty well. never played with a shape-shifting druid either, so this should be pretty fun. I'm quite excited for this .
assuming we survive a couple levels, are there any PrC options for a divine caster im not seeing in the allowed books? ;p Thaumaturgist is an option, and Heirophient has some nice shit way way down the road... beyond that though, the Loremaster is meh, and ive read through the PHB2 briefly but i don't recall anything i liked, i'll have to take a look again.
i know this is really jumping the gun in terms of immediacy, but i dont want to strand myself in the wrong skills if i somehow make it to the 5-7+ range where most PrC's become possible. if needs be, i can just stay vanilla forever i spose ;o
Since we are sticking to the core books, there really is no reason to take a PrC as a divine caster, as it takes away too much ability from your class: either turn undead or wildshape.
delroland on
EVE: Online - the most fun you will ever have not playing a game.
"Go up, thou bald head." -2 Kings 2:23
assuming we survive a couple levels, are there any PrC options for a divine caster im not seeing in the allowed books? ;p Thaumaturgist is an option, and Heirophient has some nice shit way way down the road... beyond that though, the Loremaster is meh, and ive read through the PHB2 briefly but i don't recall anything i liked, i'll have to take a look again.
i know this is really jumping the gun in terms of immediacy, but i dont want to strand myself in the wrong skills if i somehow make it to the 5-7+ range where most PrC's become possible. if needs be, i can just stay vanilla forever i spose ;o
Since we are sticking to the core books, there really is no reason to take a PrC as a divine caster, as it takes away too much ability from your class: either turn undead or wildshape.
The PHB II has some feats that give you more options with your daily turn attempts, you could check those out to add some more flavor.
assuming we survive a couple levels, are there any PrC options for a divine caster im not seeing in the allowed books? ;p Thaumaturgist is an option, and Heirophient has some nice shit way way down the road... beyond that though, the Loremaster is meh, and ive read through the PHB2 briefly but i don't recall anything i liked, i'll have to take a look again.
i know this is really jumping the gun in terms of immediacy, but i dont want to strand myself in the wrong skills if i somehow make it to the 5-7+ range where most PrC's become possible. if needs be, i can just stay vanilla forever i spose ;o
Loremaster, other than a silly prerequisite (skill focus) is actually quite good, especially for arcane casters. One of my good friends who plays LG has a Loremaster/Archmage, and he's quite potent.
http://www.myth-weavers.com/sheets/view.php?id=29240
M CG Human, Sorcerer (Metamagic Specialist), Level 1, Init +2, HP 5/5, Speed 30 ft AC 12, Touch 12, Flat-footed 10, Fort +1, Ref +2, Will +1, Base Attack Bonus 0 Light Crossbow (Bolts) +2 (1d8, 20/x3) Spear +0 (1d8, 20/x3) Abilities Str 10, Dex 14, Con 12, Int 14, Wis 8, Cha 16
Condition None
Copy & Pasted my history into the bottom there. Also rebalanced my skills to more reflect how his life was (-2 Concentration, -4 Bluff, +2 Survival, +2 Knowledge (Geography)).
I will have a history by tonight. I have only read the perrenlands stuff, which kinda limits me to grey elf. Which i will probably just declare without the stat adjustments, if i cant find another place with lots of elves that fits the idea that i am going with.
And since i havent found any other elvish places looking i dont know what to know.
I will have a history by tonight. I have only read the perrenlands stuff, which kinda limits me to grey elf. Which i will probably just declare without the stat adjustments, if i cant find another place with lots of elves that fits the idea that i am going with.
And since i havent found any other elvish places looking i dont know what to know.
uh
you don't have to be from Perrenland
That's just where your adventure starts.
You could've been from anywhere.
It's not like WoW where if you travel outside your city at level 1 you are going to die.
I will have a history by tonight. I have only read the perrenlands stuff, which kinda limits me to grey elf. Which i will probably just declare without the stat adjustments, if i cant find another place with lots of elves that fits the idea that i am going with.
And since i havent found any other elvish places looking i dont know what to know.
uh
you don't have to be from Perrenland
That's just where your adventure starts.
You could've been from anywhere.
It's not like WoW where if you travel outside your city at level 1 you are going to die.
cant find another place with lots of elves that fits the idea that i am going with
The point is that I am a bard with lots of skills and like 8 trained knowledges. [more to come whoop!] I dont know where the elves not from perrenland come from[lack of time to find out mainly, been trying to figure it out] so its hard to do a backstory unless i say "I am form generic land not in the borderlands where there are elves that can fit this idea"
This is the best resource ever, at least that i've seen so far, for Greyhawk infos. You can click on places on the maps and it hyperlinks you to simple wiki blurbs, so you can get lots of info about every area easily.
I don't even know where you find dwarves in Greyhawk.
Oh, since I have my gazetteer.
Yatil Mountains.
The Yatils are rich in ore deposits, gems, and other treasures. The miners (mostly Dwarves) are constantly defending their territories from the numerous orcs, ogres, giants, trolls, and other uglies in the area. Perhaps even the occasional dragon. To which our 1st level characters would likely be an appetizer... but with Pony...
I'd imagine it's a lucrative run from the mountain mines down the pass to Perrenland... but a bit dangerous. Perhaps Truck isn't much of a miner and might be looking to hire himself out as a caravan guard or something like that instead.
Awesome link, but it's a little out of date. We retook Gorna back from the giants... the second time. The first siege of Gorna was a nasty, bloody thing.
I found the Third Battle of Gorna to be pretty epic, but that's because I "was there". It was a huge, epic thing. The battle interactives are one of the coolest things about LG.
I don't know what the full power of those monoliths were; I was just told to stay the fuck away. We rallied across the rainbow bridge and charged into a squad of war trolls (with full plate and tower shields) - let me tell you, they suck. That tied us up for most of the street fighting. We finally get helped out by a wandering treant.
The main van drove off the giant's uber-masters - and while it was pretty epic, it felt like a foregone victory. I'm told that there were no guarantees, and that there was still the option for failure (just like we could have succeeded in '04), but I didn't feel like the siege was in danger. ...of course, our squad almost bit it a half-dozen times (between the trolls and allies of the giants), so I was in plenty of danger. Only thing that saved me was the unbelievable damage output of my wife's bow-spec fighter.
I've been in the same room as Jdarksun !
I took part in the Griffon Guard table. The high APL stuff hurt and it certainly didn't help that half the table didn't exactly do that whole "Work together" thing. My 17th level druid ended up biting it trying to save our soft squishy archers and mages from dying after a Disjunction. (Continuing Forrest's streak of fucking up hard whenever he tried to do Good instead of Right.)
I was *pissed* when I found out the Sorcerer cast Displacement that round when he had Wall of Force. :roll:
Holy crap. You guys should really take extra skill points in "being able to out run your friends so they get eaten by the monster instead of you" cause :!!:
::ponder:: with tower shield giving me the ability to take full cover, did i completely waste a feat taking combat casting?
i should have gone improved turning or something \( ._.)/
DevAp post your gai!
fadingathedges on
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INeedNoSaltwith blood on my teethRegistered Userregular
::ponder:: with tower shield giving me the ability to take full cover, did i completely waste a feat taking combat casting?
i should have gone improved turning or something \( ._.)/
DevAp post your gai!
Taking Combat Casting is almost always a waste, you're way better off with Skill Focus: Concentration.
Posts
I don't even know where you find dwarves in Greyhawk.
Actually, go here
and ignore that you are at a region already. Look on each of the region descriptions and open up the "traid website" if it has one. Head on over to the gazetter or documents section for all you could ever want to know about a region.
As has been said, try to ignore things after 590 or whatever the date was if it tells you. And you will probably want to only go to the main site on a few of them, based on the primer.
Because i have like 30 windows open right now and i am not even halfway done with perrenland
Like everywhere else, man.
Mountains.
Dwarves are actually the second most populous race in Perrenland, per wikipedia. Schwartzenbruin, by far, has to be the best name for a capital city in all of the Oerth/World of Greyhawk. Dwarves in that region most likely come from the Clatspur or Yatil Mountains. Unless, of course, yer not from around these parts.
Edit: Also, Skâmtèguleren. They are the best premise for a bard, EVER.
"Go up, thou bald head." -2 Kings 2:23
Thanks :P
I still have quite a bit of work to do on it to have a hope of Pony accepting it, especially given my relative newness to the forums... I'm happy to give it a shot though.
I'll be fixing it up today and updating the backstory to make him seem somewhat less anti-social- Just cause he'd rather be locked in a room doesn't mean he won't do what's necessary to meet his goals.
Pony- If you have any comments, feel free to give them. I like criticism from my (potential) GM.
mrpaku, hylianbunny, and DevoutelyApathetic still need to make charcters.
i know this is really jumping the gun in terms of immediacy, but i dont want to strand myself in the wrong skills if i somehow make it to the 5-7+ range where most PrC's become possible. if needs be, i can just stay vanilla forever i spose ;o
Since we are sticking to the core books, there really is no reason to take a PrC as a divine caster, as it takes away too much ability from your class: either turn undead or wildshape.
"Go up, thou bald head." -2 Kings 2:23
The PHB II has some feats that give you more options with your daily turn attempts, you could check those out to add some more flavor.
Do not click if you are part of Party 1 (Horseshoe, INeedNoSalt, mrpaku, Goumindong) as it will ruin the suprise.
Everyone else, though, go ahead. Just don't ruin it!
Loremaster, other than a silly prerequisite (skill focus) is actually quite good, especially for arcane casters. One of my good friends who plays LG has a Loremaster/Archmage, and he's quite potent.
Imagine what your party has to deal with!
I will ruin his shit, six ways from Sunday. BRING IT, OLD ONE.
My biggest guiding principel is "In D&D, the PCs should be heroes."
There are many kinds of heroes
And many kinds of heroism.
So you'll see different things with different parties.
Final Version
http://www.myth-weavers.com/sheets/view.php?id=29240
M CG Human, Sorcerer (Metamagic Specialist),
Level 1, Init +2, HP 5/5, Speed 30 ft
AC 12, Touch 12, Flat-footed 10, Fort +1, Ref +2, Will +1, Base Attack Bonus 0
Light Crossbow (Bolts) +2 (1d8, 20/x3)
Spear +0 (1d8, 20/x3)
Abilities Str 10, Dex 14, Con 12, Int 14, Wis 8, Cha 16
Condition None
Copy & Pasted my history into the bottom there. Also rebalanced my skills to more reflect how his life was (-2 Concentration, -4 Bluff, +2 Survival, +2 Knowledge (Geography)).
Sweetness .
And since i havent found any other elvish places looking i dont know what to know.
uh
you don't have to be from Perrenland
That's just where your adventure starts.
You could've been from anywhere.
It's not like WoW where if you travel outside your city at level 1 you are going to die.
The point is that I am a bard with lots of skills and like 8 trained knowledges. [more to come whoop!] I dont know where the elves not from perrenland come from[lack of time to find out mainly, been trying to figure it out] so its hard to do a backstory unless i say "I am form generic land not in the borderlands where there are elves that can fit this idea"
edit: and yeah, Highfolk, which contains the Vesve Forest (just over the hill from Shwartzenbruin), is like 79% elves.
so gnarly
This is the best resource ever, at least that i've seen so far, for Greyhawk infos. You can click on places on the maps and it hyperlinks you to simple wiki blurbs, so you can get lots of info about every area easily.
but thanks for the info, i dont have access to the gazetter. I will be able to find via that map the info i need at the rpga triad sites.
A troop of rangers of the Gnarley Forest are known as the "Furyondian Greenjerkins".
jerkins
Oh, since I have my gazetteer.
Yatil Mountains.
The Yatils are rich in ore deposits, gems, and other treasures. The miners (mostly Dwarves) are constantly defending their territories from the numerous orcs, ogres, giants, trolls, and other uglies in the area. Perhaps even the occasional dragon. To which our 1st level characters would likely be an appetizer... but with Pony...
I'd imagine it's a lucrative run from the mountain mines down the pass to Perrenland... but a bit dangerous. Perhaps Truck isn't much of a miner and might be looking to hire himself out as a caravan guard or something like that instead.
I can never keep the various battles straight.
Man, people are already going "oh shit party 1 is fucked"?
That must be one helluva spoiler. Lookin' forward to seeing what happens. Even if we do get turned into hamburger.
:^:
I took part in the Griffon Guard table. The high APL stuff hurt and it certainly didn't help that half the table didn't exactly do that whole "Work together" thing. My 17th level druid ended up biting it trying to save our soft squishy archers and mages from dying after a Disjunction. (Continuing Forrest's streak of fucking up hard whenever he tried to do Good instead of Right.)
I was *pissed* when I found out the Sorcerer cast Displacement that round when he had Wall of Force. :roll:
Holy crap. You guys should really take extra skill points in "being able to out run your friends so they get eaten by the monster instead of you" cause :!!:
[SIZE=+1]Soren[/SIZE]
Male True Neutral Human Rogue, Level 1, Init +3, HP 7/7, Speed 30ft
AC 15, Touch 13, Flat-footed 12, Fort +1, Ref +5, Will +0, Base Attack Bonus 0
Shortbow (60 arrows) +3 (1d6, x3)
Rapier -1 (1d6-1, 18-20/x2)
Leather (+2 Armor, +3 Dex)
Abilities Str 8, Dex 16, Con 12, Int 15, Wis 10, Cha 12
Condition None
i should have gone improved turning or something \( ._.)/
DevAp post your gai!
Taking Combat Casting is almost always a waste, you're way better off with Skill Focus: Concentration.