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Best FPS Campaign: Bioshock vs Halo 3 vs Episode 2

1235

Posts

  • VeegeezeeVeegeezee Registered User regular
    edited October 2007
    :lol:

    Veegeezee on
  • thorpethorpe Registered User regular
    edited October 2007
    Pharezon wrote: »
    Algertman wrote: »
    HalfLife fans really need get over themselves.

    I agree with you but it won't happen and this won't end well.

    Its funny cause you kept on going "I can't wait for this thread to devolve" earlier and here you are acting like another fanboy cunt.


    Also, guys...
    Cthulhu Mythos>LoTR>Star Wars

    thorpe on
    [SIGPIC][/SIGPIC]
  • deadonthestreetdeadonthestreet Registered User regular
    edited October 2007
    I haven't played Halo 3, but between Bioshock and Episode 2, Episode 2 wins hands down, no contest.

    Bioshock feels like a chore to play. Clunky combat, repetitive enemies, it was just not very good.

    Episode 2 is just flat out fun to play.

    deadonthestreet on
  • AlgertmanAlgertman Registered User regular
    edited October 2007
    thorpe wrote: »
    Pharezon wrote: »
    Algertman wrote: »
    HalfLife fans really need get over themselves.

    I agree with you but it won't happen and this won't end well.

    Its funny cause you kept on going "I can't wait for this thread to devolve" earlier and here you are acting like another fanboy cunt.


    Also, guys...
    Cthulhu Mythos>LoTR>Star Wars

    Swap up LotR and Star Wars.

    I ,mean come on, LotR mythos is just midgets going on a walk

    Algertman on
  • thorpethorpe Registered User regular
    edited October 2007
    Algertman wrote: »
    thorpe wrote: »
    Pharezon wrote: »
    Algertman wrote: »
    HalfLife fans really need get over themselves.

    I agree with you but it won't happen and this won't end well.

    Its funny cause you kept on going "I can't wait for this thread to devolve" earlier and here you are acting like another fanboy cunt.


    Also, guys...
    Cthulhu Mythos>LoTR>Star Wars

    Swap up LotR and Star Wars.

    I ,mean come on, LotR mythos is just midgets going on a walk

    Yeah I was actually questioning myself heavily on that one. But I made an executive decision in favor of giant trampling primordial super elephants.

    thorpe on
    [SIGPIC][/SIGPIC]
  • METAzraeLMETAzraeL Registered User regular
    edited October 2007
    thorpe wrote: »
    Algertman wrote: »
    thorpe wrote: »
    Pharezon wrote: »
    Algertman wrote: »
    HalfLife fans really need get over themselves.

    I agree with you but it won't happen and this won't end well.

    Its funny cause you kept on going "I can't wait for this thread to devolve" earlier and here you are acting like another fanboy cunt.


    Also, guys...
    Cthulhu Mythos>LoTR>Star Wars

    Swap up LotR and Star Wars.

    I ,mean come on, LotR mythos is just midgets going on a walk

    Yeah I was actually questioning myself heavily on that one. But I made an executive decision in favor of giant trampling primordial super elephants.
    Star Wars universe is much more in depth, what with all the books n whatnot. LotR is just abused by a bunch of black metal bands, with the few good ones heavily outweighed by the bad. Also, Darth Vader could rip the head off that oliphaunt without even touching it. Everything that walks within the tentacles of Cthulhu is certified awesome.

    As for the thread, between H3 and Bioshock I say the former has better gameplay, the latter has better uh voice acting and graphics. H3's story is tripe, I found myself skipping cut-scenes halfway through (I like how they make you listen to Cortana and her emo whining :P). I didn't have much fun in Bioshock besides a couple Big Daddies, but I did enjoy the early areas for their aesthetics. I haven't played Episode 2, but I'm sure it would fit comfortably into the middle.

    METAzraeL on

    dream a little dream or you could live a little dream
    sleep forever if you wish to be a dreamer
  • GuekGuek Registered User regular
    edited October 2007
    Algertman wrote: »
    thorpe wrote: »
    Pharezon wrote: »
    Algertman wrote: »
    HalfLife fans really need get over themselves.

    I agree with you but it won't happen and this won't end well.

    Its funny cause you kept on going "I can't wait for this thread to devolve" earlier and here you are acting like another fanboy cunt.


    Also, guys...
    Cthulhu Mythos>LoTR>Star Wars

    Swap up LotR and Star Wars.

    I ,mean come on, LotR mythos is just midgets going on a walk

    yes, but what a walk indeed!

    Guek on
  • augustaugust where you come from is gone Registered User regular
    edited October 2007
    Yeah. Star Wars is in depth. It's called pointless wanking. Quantity does not equal quality.

    august on
  • GreeperGreeper Registered User regular
    edited October 2007
    okay no serious lotr vs. star wars arguing or i'm gonna call Trogdor.

    Greeper on
  • METAzraeLMETAzraeL Registered User regular
    edited October 2007
    august wrote: »
    Yeah. Star Wars is in depth. It's called pointless wanking. Quantity does not equal quality.
    so you're saying you wouldn't read
    5126H2J275L._SS500_.jpg
    over
    silmarillion121.jpg

    METAzraeL on

    dream a little dream or you could live a little dream
    sleep forever if you wish to be a dreamer
  • ShoggothShoggoth Registered User regular
    edited October 2007
    Silmarillion is pretty great.

    Shoggoth on
    11tu0w1.jpg
  • AlgertmanAlgertman Registered User regular
    edited October 2007
    Shoggoth wrote: »
    Silmarillion is pretty awful.

    Algertman on
  • ShoggothShoggoth Registered User regular
    edited October 2007
    Algertman wrote: »
    Shoggoth wrote: »
    I'm pretty awful, but I love it any way.

    Shoggoth on
    11tu0w1.jpg
  • GuekGuek Registered User regular
    edited October 2007
    Shoggoth wrote: »
    Silmarillion is pretty great.

    It's like a textbook for stuff that never happened! Yippee! ;-)

    Guek on
  • ShoggothShoggoth Registered User regular
    edited October 2007
    It's a hard read for sure, but there's some pretty good stuff in there if you're willing to actually read the book.

    It's not the best book ever though.

    Shoggoth on
    11tu0w1.jpg
  • Dublo7Dublo7 Registered User regular
    edited October 2007
    Algertman wrote: »
    Shoggoth wrote: »
    Silmarillion is pretty awful, like all other Tolkien.

    Dublo7 on
    [SIGPIC][/SIGPIC]
  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    edited October 2007
    Dublo7 wrote: »
    Algertman wrote: »
    Shoggoth wrote: »
    Silmarillion is pretty sophisticated and complex, like all other Tolkien.

    Tolkien was an insanely good writer. Just because his stuff may be hard for some people to read/follow doesn't mean you just get to label it awful. To be fair, I am completely shocked at how entertaining the recent Star Wars storyline concerning the Skywalkers and such has been.

    Anyway, as for the actual topic being discussed, Bioshock is easily the top spot, objectively speaking. I probably enjoyed Halo 3 more, but that's because it was an excellent conclusion to a trilogy. I enjoyed the story aspects of Ep. 2, but it plays exactly like Ep. 1 and HL2. Alyx being invincible really gets on my nerves and the combat really, really drags after a while, especially with both episodes featuring the exact same stuff. Both Halo 3 and Bioshock let you really choose how to fight more than "Gee, do you want to shoot with this gun or that gun?" Halo 3 features continuous, flowing combat with a lot of tactical options while Bioshock ranges from hide till they're gone to wrench-fu master to unstoppable bullet machine.

    Normally this wouldn't be a big deal to me, but Ep. 2's graphics are definitely dated compared to Halo 3 and Bioshock; badly enough to hurt it. Ep. 2's character models (at least for the main characters) are incredible, but the rest of the game just looks bleh. It really destroys the immersion when you can see how bad the textures are from like 10 feet away.

    I finished Ep. 2 and went "That was neat, but it'll probably be another full 2 years till the next episode. Stupid." I finished Halo 3, thought "Awesome fun, series finished, play again later" and immediately jumped on the multiplayer. I played Bioshock and thought "That was so good I'm glad they didn't leave it open for a sequel because I don't see how they could top it".

    To clarify everything, I enjoyed Ep. 2 as part of the HL2 game and I think it simply lacks the content to even be compared with Halo 3 or Bioshock. Halo 3 was enormous fun with a ton of it's own content within the Halo universe. Bioshock crafted an entire world of its own in a single campaign. I think that Portal does actually deserve to be placed with Bioshock and Halo 3, much more so than Ep. 2, simply because it's virtually an independent entity of a whole new (and vastly entertaining) genre.

    Ninja Snarl P on
  • PancakePancake Registered User regular
    edited October 2007
    Dublo7 wrote: »
    Algertman wrote: »
    Shoggoth wrote: »
    Silmarillion is pretty sophisticated and complex, like all other Tolkien.

    Tolkien was an insanely good writer. Just because his stuff may be hard for some people to read/follow doesn't mean you just get to label it awful.

    He was?

    He was a linguist, not really a great writer. And it showed. He had a great imagination and he was competent enough as a storyteller, but to call him an insanely good writer is just not true. He got far too caught up in his descriptions and less so on actual compelling writing.

    This is not to say he was bad. Heck, he practically singlehandedly invented high fantasy. He just wasn't the greatest writer of all time. And Silmarillion was so bad.

    Anyway, that's off still off-topic.

    Pancake on
    wAgWt.jpg
  • Zephyr_FateZephyr_Fate Registered User regular
    edited October 2007
    Dublo7 wrote: »
    Algertman wrote: »
    Shoggoth wrote: »
    Silmarillion is pretty sophisticated and complex, like all other Tolkien.

    Tolkien was an insanely good writer. Just because his stuff may be hard for some people to read/follow doesn't mean you just get to label it awful. To be fair, I am completely shocked at how entertaining the recent Star Wars storyline concerning the Skywalkers and such has been.

    Anyway, as for the actual topic being discussed, Bioshock is easily the top spot, objectively speaking. I probably enjoyed Halo 3 more, but that's because it was an excellent conclusion to a trilogy. I enjoyed the story aspects of Ep. 2, but it plays exactly like Ep. 1 and HL2. Alyx being invincible really gets on my nerves and the combat really, really drags after a while, especially with both episodes featuring the exact same stuff. Both Halo 3 and Bioshock let you really choose how to fight more than "Gee, do you want to shoot with this gun or that gun?" Halo 3 features continuous, flowing combat with a lot of tactical options while Bioshock ranges from hide till they're gone to wrench-fu master to unstoppable bullet machine.

    Normally this wouldn't be a big deal to me, but Ep. 2's graphics are definitely dated compared to Halo 3 and Bioshock; badly enough to hurt it. Ep. 2's character models (at least for the main characters) are incredible, but the rest of the game just looks bleh. It really destroys the immersion when you can see how bad the textures are from like 10 feet away.

    I finished Ep. 2 and went "That was neat, but it'll probably be another full 2 years till the next episode. Stupid." I finished Halo 3, thought "Awesome fun, series finished, play again later" and immediately jumped on the multiplayer. I played Bioshock and thought "That was so good I'm glad they didn't leave it open for a sequel because I don't see how they could top it".

    To clarify everything, I enjoyed Ep. 2 as part of the HL2 game and I think it simply lacks the content to even be compared with Halo 3 or Bioshock. Halo 3 was enormous fun with a ton of it's own content within the Halo universe. Bioshock crafted an entire world of its own in a single campaign. I think that Portal does actually deserve to be placed with Bioshock and Halo 3, much more so than Ep. 2, simply because it's virtually an independent entity of a whole new (and vastly entertaining) genre.

    Erm, just to explain here: Ep. 1 came out a year before Ep. 2, and Ep.3 is due out early 2008 from what I hear.

    I just disagree that it can't be ranked with those two... Ep. 2 is full of such great moments and is just so much fun, it's a truly rewarding experience with a story that really can't be touched. Neither Bioshock nor Halo 3 could get you nearly as involved and enmeshed with the plot as Ep. 2.

    Plus, Ep. 2 has a fucking Camaro. That is just fucking awesome.

    Zephyr_Fate on
  • bruinbruin Registered User regular
    edited October 2007
    Dublo7 wrote: »
    Algertman wrote: »
    Shoggoth wrote: »
    Silmarillion is pretty sophisticated and complex, like all other Tolkien.

    Tolkien was an insanely good writer. Just because his stuff may be hard for some people to read/follow doesn't mean you just get to label it awful. To be fair, I am completely shocked at how entertaining the recent Star Wars storyline concerning the Skywalkers and such has been.

    Anyway, as for the actual topic being discussed, Bioshock is easily the top spot, objectively speaking. I probably enjoyed Halo 3 more, but that's because it was an excellent conclusion to a trilogy. I enjoyed the story aspects of Ep. 2, but it plays exactly like Ep. 1 and HL2. Alyx being invincible really gets on my nerves and the combat really, really drags after a while, especially with both episodes featuring the exact same stuff. Both Halo 3 and Bioshock let you really choose how to fight more than "Gee, do you want to shoot with this gun or that gun?" Halo 3 features continuous, flowing combat with a lot of tactical options while Bioshock ranges from hide till they're gone to wrench-fu master to unstoppable bullet machine.

    Normally this wouldn't be a big deal to me, but Ep. 2's graphics are definitely dated compared to Halo 3 and Bioshock; badly enough to hurt it. Ep. 2's character models (at least for the main characters) are incredible, but the rest of the game just looks bleh. It really destroys the immersion when you can see how bad the textures are from like 10 feet away.

    I finished Ep. 2 and went "That was neat, but it'll probably be another full 2 years till the next episode. Stupid." I finished Halo 3, thought "Awesome fun, series finished, play again later" and immediately jumped on the multiplayer. I played Bioshock and thought "That was so good I'm glad they didn't leave it open for a sequel because I don't see how they could top it".

    To clarify everything, I enjoyed Ep. 2 as part of the HL2 game and I think it simply lacks the content to even be compared with Halo 3 or Bioshock. Halo 3 was enormous fun with a ton of it's own content within the Halo universe. Bioshock crafted an entire world of its own in a single campaign. I think that Portal does actually deserve to be placed with Bioshock and Halo 3, much more so than Ep. 2, simply because it's virtually an independent entity of a whole new (and vastly entertaining) genre.

    Erm, just to explain here: Ep. 1 came out a year before Ep. 2, and Ep.3 is due out early 2008 from what I hear.

    I just disagree that it can't be ranked with it... Ep. 2 is full of such great moments and is just so much fun, it's a truly rewarding experience with a story that really can't be touched. Neither Bioshock nor Halo 3 could get you nearly as involved and enmeshed with the plot as Ep. 2.

    Plus, Ep. 2 has a fucking Camaro. That is just fucking awesome.

    Yeah, the Half-Life 2 plot has never done anything for me and I found BioShock's to be really interesting (even though it fell apart at the end of the game) and I was more emotionally involved in Halo's story and characters than any other game I have played.

    Different strokes for different folks I guess.

    bruin on
  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    edited October 2007
    But for Ep. 2, great moments like what (gameplay moments, I mean)? Sure, I enjoyed the whole sequence with the striders, but you've already done pretty much the exact same stuff in HL2 already. You've already driven around looking for stuff. You've already done a bunch of fairly simple physics-based puzzles using weight as a solution. The
    hive sequence was okay, but hardly epic.
    Seriously, I'm not being facetious, I really would like to know what you consider to be great moments in Ep. 2 which are part of the actual gameplay (such as the end combat sequence). Every time I play the Halo 3 campaign, it looks incredible seeing this huge, hulking spider-tank climbing over the buildings to get at me and the troops, knowing that I have to kill it. Every time I play Bioshock, hearing a Big Daddy stomping around makes me tense, even having beaten them handily later in the game because they're never actually something you can dismiss lightly. What is it in Ep. 2 that you believe compares to stuff like this that wasn't already done in HL2 and Ep. 1?

    Ninja Snarl P on
  • Mullitt The WiseMullitt The Wise Registered User regular
    edited October 2007
    Alyx being invincible really gets on my nerves
    I don't really want to say anything about anything else you said, but what the fuck is wrong with you?
    If there is one thing games do not need more of, it's fucking sidekick characters that can die. Because then, no matter what you end up trying to do, it turns into a protection mission with you stopping everything in the game from raping your A.I. buddy.

    If there's one thing friendly A.I. can never do, it's keep itself alive.

    Mullitt The Wise on
    balloonssig.jpg
  • PancakePancake Registered User regular
    edited October 2007
    Alyx being invincible really gets on my nerves
    I don't really want to say anything about anything else you said, but what the fuck is wrong with you?
    If there is one thing games do not need more of, it's fucking sidekick characters that can die. Because then, no matter what you end up trying to do, it turns into a protection mission with you stopping everything in the game from raping your A.I. buddy.

    If there's one thing friendly A.I. can never do, it's keep itself alive.

    I haven't played Episode 2 yet, but I know for a fact that Alyx can die in Episode 1.

    In the parking garage, she got surrounded by ant lions and since I thought she was invincible, I didn't bother helping her. She got utterly swarmed and after fifteen or twenty seconds, she fell over dead and it made me reload my last save.

    Pancake on
    wAgWt.jpg
  • Mullitt The WiseMullitt The Wise Registered User regular
    edited October 2007
    Pancake wrote: »
    Alyx being invincible really gets on my nerves
    I don't really want to say anything about anything else you said, but what the fuck is wrong with you?
    If there is one thing games do not need more of, it's fucking sidekick characters that can die. Because then, no matter what you end up trying to do, it turns into a protection mission with you stopping everything in the game from raping your A.I. buddy.

    If there's one thing friendly A.I. can never do, it's keep itself alive.

    I haven't played Episode 2 yet, but I know for a fact that Alyx can die in Episode 1.

    In the parking garage, she got surrounded by ant lions and since I thought she was invincible, I didn't bother helping her. She got utterly swarmed and after fifteen or twenty seconds, she fell over dead and it made me reload my last save.

    Well, as far as I can tell, she's invincible in ep. 2 (I didn't notice that in ep. 1, and she never died on me, even when I left her alone).

    Mullitt The Wise on
    balloonssig.jpg
  • PancakePancake Registered User regular
    edited October 2007
    Pancake wrote: »
    Alyx being invincible really gets on my nerves
    I don't really want to say anything about anything else you said, but what the fuck is wrong with you?
    If there is one thing games do not need more of, it's fucking sidekick characters that can die. Because then, no matter what you end up trying to do, it turns into a protection mission with you stopping everything in the game from raping your A.I. buddy.

    If there's one thing friendly A.I. can never do, it's keep itself alive.

    I haven't played Episode 2 yet, but I know for a fact that Alyx can die in Episode 1.

    In the parking garage, she got surrounded by ant lions and since I thought she was invincible, I didn't bother helping her. She got utterly swarmed and after fifteen or twenty seconds, she fell over dead and it made me reload my last save.

    Well, as far as I can tell, she's invincible in ep. 2 (I didn't notice that in ep. 1, and she never died on me, even when I left her alone).

    Like I said, even surrounded by a large number of ant lions who were constantly attacking, it still took her fifteen to twenty seconds to die.

    She may just seem invincible because she has an incredible amount of health.

    Pancake on
    wAgWt.jpg
  • Mullitt The WiseMullitt The Wise Registered User regular
    edited October 2007
    Pancake wrote: »
    Pancake wrote: »
    Alyx being invincible really gets on my nerves
    I don't really want to say anything about anything else you said, but what the fuck is wrong with you?
    If there is one thing games do not need more of, it's fucking sidekick characters that can die. Because then, no matter what you end up trying to do, it turns into a protection mission with you stopping everything in the game from raping your A.I. buddy.

    If there's one thing friendly A.I. can never do, it's keep itself alive.

    I haven't played Episode 2 yet, but I know for a fact that Alyx can die in Episode 1.

    In the parking garage, she got surrounded by ant lions and since I thought she was invincible, I didn't bother helping her. She got utterly swarmed and after fifteen or twenty seconds, she fell over dead and it made me reload my last save.

    Well, as far as I can tell, she's invincible in ep. 2 (I didn't notice that in ep. 1, and she never died on me, even when I left her alone).

    Like I said, even surrounded by a large number of ant lions who were constantly attacking, it still took her fifteen to twenty seconds to die.

    She may just seem invincible because she has an incredible amount of health.
    Maybe, but I don't understand how making her able to die helps the game, at all. It's cool that they gave her a lot of health, I am very thankful for that.
    Losing escort missions make me want to kill things.

    Mullitt The Wise on
    balloonssig.jpg
  • subediisubedii Registered User regular
    edited October 2007
    Pancake wrote: »
    Alyx being invincible really gets on my nerves
    I don't really want to say anything about anything else you said, but what the fuck is wrong with you?
    If there is one thing games do not need more of, it's fucking sidekick characters that can die. Because then, no matter what you end up trying to do, it turns into a protection mission with you stopping everything in the game from raping your A.I. buddy.

    If there's one thing friendly A.I. can never do, it's keep itself alive.

    I haven't played Episode 2 yet, but I know for a fact that Alyx can die in Episode 1.

    In the parking garage, she got surrounded by ant lions and since I thought she was invincible, I didn't bother helping her. She got utterly swarmed and after fifteen or twenty seconds, she fell over dead and it made me reload my last save.

    Well, as far as I can tell, she's invincible in ep. 2 (I didn't notice that in ep. 1, and she never died on me, even when I left her alone).

    Uh, she sure as heck ISN'T invulnerable. I know, because the Combine at the inn certainly didn't have trouble taking her down. Hunter's either for that matter (and yes I am talking about events other than the first encounter).

    They gave her plenty enough health and regen so that you don't have to babysit her all the time (which would be nothing short of frustrating), but not so much that you can ignore her when she gets into trouble. At least not on hard anyway, I don't know about medium.

    Seriously, you guys, she isn't invulnerable OK? Sorry but I've seen this same complaint about 100 times. It's like if they did the opposite and made it so she died at every encounter people would definitely be complaining about how useless she was and always needs babysitting whenver the action starts.

    subedii on
  • AlejandroDaJAlejandroDaJ Registered User regular
    edited October 2007
    I'd guess I'd default to preferring the Half-Life universe's story, although, by default, there isn't all that much of a story there.

    When I played through Bioshock, I really enjoyed the presentation and the atmosphere. I felt really mixed on the storytelling, though. I really loved certain characters like the cynical McDonagh and the placid Suchong, whereas others I could have given a damn about, including Ryan and Tenenbaum.

    I felt the story itself was coming together slowly, but when the reveal and the twist finally occurred, I felt, in this order: impressed, disappointed, and then irritated. Impressed by the
    "Would you kindly"
    verbal cue that was a constant part of the narrative that I hadn't thought much about for several hours of gameplay, disappointed with the events involving Ryan and Tenenbaum's hidey-hole, and ultimately irritated because of the way the story is told.

    Bioshock has a good story that is told really, really poorly. And I'm not referring to the audio devices and the other visual and audio cues. I did admit that I liked the presentation. I'm referring to the fact that the plot itself and the motivators revolve around choices that aren't really choices. And I'm not talking about the Little Sisters... I'm talking about the basic motivators of why we play a game and why we're expected to disappear into the characters we play, only to have Bioshock's plot utterly mock both. Everything about video games is supposed to be about choice... choosing to buy it, choosing to install it, choosing how to play it... even for this game, choosing which Plasmids to use and how to approach combat and whether or not to harvest Little Sisters. So on the one hand, I'm offered choice, but on the other hand, the plot explicitly tells me that I don't really have a choice at all. I could explain at length, but this article already does that for me.

    In response to that article, I actually got sick of the Big Daddy component fetch quests and checked a walkthrough to see what else I'd have to do. I read about the escort mission, sighed, YouTubed the ending videos, and promptly uninstalled the game. ;-)

    EDIT: I'd also like to say that my disappointment with Bioshock is due to the fact that it put alot more on the line with it's plot than games usually do. It went for an unprecedented amount of sophistication, which I appreciate, but stretching that far left gaping holes in the story's presentation and its relation to playing a game versus reading a book or watching a movie. And, also, uh, I thought the combat sucked.

    AlejandroDaJ on
  • darleysamdarleysam On my way to UKRegistered User regular
    edited October 2007
    so people want an AI teammate who isn't invincible (because that would be game-breaking) but can't die (because that's frustrating)?

    Because you, the player, can't die either, right?

    darleysam on
    forumsig.png
  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    edited October 2007
    Oookaayy, sorry I even mentioned the part about Alyx being seemingly invincible. Yes, I detest escort missions, probably even more than the average gamer. It wasn't necessarily a game-breaking issue to me (it's not like she has a rocket launcher or anything), but it's a big distraction in a game where if you take a volley of shots, you have to go hunt around for health/energy while she gets hit all day long. As contrived as it is for Alyx to be conveniently out of the way (opening doors, cover fire, etc.), it's still a LOT less lazy than making her follow you and be nearly indestructible. Plus, she never really helped me aside from scripted events. Most of the time Alyx is around, I'd rather go solo just because then it wouldn't break the immersion every time I see three guys shoot her to no effect. Halo 3 has the Arbiter following you around a few times (and actually contributing to the fight), but at least he can get knocked out. It still irks me that he just comes right back, but not nearly as much as Alyx seemingly never dying. Bioshock also actually explains (and halfway believably within the context of the story) why the Little Sisters can't be killed conventionally.

    As far as Bioshock goes, I have to agree that they could've done a better job with telling the story. I really enjoyed the motivations/explanations they gave for whatever you're trying to do (and actually felt personal motivation to do so), but had to make some compromises to make the game fit on a disc. Unfortunately, that meant sacrificing a good chunk of possibilities for the game.

    As far as the Bioshock combat goes, I don't think it sucked, but neither do I think was anything special. I still prefer it over HL2 combat, though, simply for the fact that you don't have to search for health EVERY time you get injured because you carry health with you.

    Ninja Snarl P on
  • LewiePLewieP Registered User regular
    edited October 2007
    darleysam wrote: »
    so people want an AI teammate who isn't invincible (because that would be game-breaking) but can't die (because that's frustrating)?

    Because you, the player, can't die either, right?

    I am that good. Honest.

    LewieP on
  • steejeesteejee Registered User regular
    edited October 2007
    Episode 1 commentary discussed their thoughts on Alyx. Basically testers found it no fun to do a segment near flawlessly but then have to restart because their AI partner got an unlucky blow or made a mistake. The eventual compromise they reached was to give Alyx a large health pool and fast regeneration. So between individual battles she maxes out her health again and can take a beating from a foe or two without much trouble, but if she gets ganged on she's a goner. So powerful enough to not be a burden (and be capable of killing things), but not so powerful as to take the focus off Gordon or to feel cheap.

    As for the question...
    Halo 1 I finished for the story, Halo 2 I finished to complete a review, I didn't finish either for the gameplay. 2's plot was pointless (Edit: well actually I found the Arbiter's almost interesting but the Master Chief's was basically just 'chase the bad guys around because they're bad'), 1's was better, but I haven't played through 3. As was though, there was little/nothing in the first two that I can think of that I'd want resolution on. Everything was pretty basic and uninteresting, and tossing in the Gravemind halfway through as the largest deus ex machina in the history of video games didn't help. 1's gameplay weakness was the indoor areas, 2's was... well most of the areas. They were just as repetitive as the Library, only repeated in larger blocks, and the game had tons of really bad design in general (a huge over reliance on 'lock player in room till he kills X mobs'). So if 3 is more like 1's outdoor areas, well at least that's an improvement.

    EP2 I loved, even if some things felt like they could be improved. I never felt frustrated, nor did I ever feel like I was breezing through it. On hard it was the perfect level of challenge and reward. The characters were all great, the ending was the most emotional in a while (perhaps since The Longest Journey for me), and the story carried on at a good pace and kept interesting the whole time. Really the only thing that gets me about EP2 was having to hop over toxic waste again...

    Bioshock.. very mixed. Some parts I'd consider the best of the year (Fort Frolic), others I'd consider okay level design with nothing else to back it up (Olympus Heights). The story was good until the big reveal midway, then it became almost inconsequential. The Good/Evil paths were an utter failure, with only the ending cutscene changing. I thought the paths would diverge after the midgame reveal (when whatsherface helps you... makes sense good path..but on bad path too?), but found out later they did not and haven't replayed the game since then. The gameplay got pretty repetitive, even when I tried to mix it up, combat had lots of options but not much depth: only 5 foes, 4 of which were nearly identical, and all had 100% predictable and basic behaviors. In the end it felt too much like an undersea System Shock 2. While not necessarily a bad thing, it was an underwhelming thing.

    So basically, I'm going for Ep2 for this poll unless Halo 3 managed to fix everything wrong with Halo 1/2s SP. Bioshock wins for first half and overall story complexity, but fails for second half.

    steejee on
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  • darleysamdarleysam On my way to UKRegistered User regular
    edited October 2007
    LewieP wrote: »
    darleysam wrote: »
    so people want an AI teammate who isn't invincible (because that would be game-breaking) but can't die (because that's frustrating)?

    Because you, the player, can't die either, right?

    I am that good. Honest.

    Hey, me too, but i've seen people stab themselves in the head with a mouse when attempting to jump.

    Seriously.




    not seriously

    darleysam on
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  • The_ScarabThe_Scarab Registered User regular
    edited October 2007
    No the answer is to make Alyx not invincible but have good enough Ai so that you don't have to babysit her.

    The AI is not up to scratch on that so Valve make her invincible. In fact, she has a lot of auto one hit ko animations for grappling with zombines.

    The_Scarab on
  • LotharsLothars Registered User regular
    edited October 2007
    steejee wrote: »
    So basically, I'm going for Ep2 for this poll unless Halo 3 managed to fix everything wrong with Halo 1/2s SP. Bioshock wins for first half and overall story complexity, but fails for second half.

    I do admit that Halo 3 is way better than both Halo 1 and 2 especially 2, The Coop just makes it a blast to play with people but it's not as good as Bioshock, which I think that the whole game was great.

    Lothars on
  • augustaugust where you come from is gone Registered User regular
    edited October 2007
    The one hit kill combat animations aren't really the problem, because they don't break the immersion. You see her kill the monster and it makes sense.

    The girl just needs a flack jacket or something to explain why she can soak up bullets like a sponge.

    august on
  • The_ScarabThe_Scarab Registered User regular
    edited October 2007
    2nd half of bioshock was my favourite.

    i mean, the grubby apartment areas and the ruined streets was not as visually appealing as say fort frolic, but fuck was it scary. and not BOO scary like fort frolic but a creeping terror.

    the apartments was especially horrifying. really, really fucking scary.

    The_Scarab on
  • AshendarkAshendark Registered User regular
    edited October 2007
    The_Scarab wrote: »
    2nd half of bioshock was my favourite.

    i mean, the grubby apartment areas and the ruined streets was not as visually appealing as say fort frolic, but fuck was it scary. and not BOO scary like fort frolic but a creeping terror.

    the apartments was especially horrifying. really, really fucking scary.


    Agreed. I'll never forget sneaking my way around some spooky apartments and into some deranged psycho's creepy closet with those white statues all around then finding and listening to the audio diary: The wild bunny was so awesome and creepy at the same time.

    Ashendark on
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  • steejeesteejee Registered User regular
    edited October 2007
    The_Scarab wrote: »
    2nd half of bioshock was my favourite.

    i mean, the grubby apartment areas and the ruined streets was not as visually appealing as say fort frolic, but fuck was it scary. and not BOO scary like fort frolic but a creeping terror.

    the apartments was especially horrifying. really, really fucking scary.

    I don't remember anything in the apartments being even remotely scary. They just seemed like a generic apartments level to me. Might have just been that I realized that I had already encountered every enemy in the game and none of them were gonna do jack squat to me at that point. The diaries were alright and some of the sorta backstory was decent, but nothing was scary to me.

    steejee on
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  • shrykeshryke Member of the Beast Registered User regular
    edited October 2007
    I don't know how you can complain about Alyx tagging along. She's one of the most useful AI partners in any game ever. She doesn't die easy, kicks some ass, and doesn't get stuck on shit. You don't have to babysit her in the least. At worst, you've got to slow down a bit when your tearing off in the car to give her time to jump in.

    The only better people to run through a game with I can think of are the Vortigaunt from EP2 and your squad mates from Republic Commando.

    shryke on
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