(Borrowed most of this OP from Bamelin who borrowed it from yigytugd on the
official PS3 forums ... it's really good and outlines pretty clearly what the game is about for those who are just hearing about it now -- With so much interest on PA about the game I figured maybe this would help answer some questions folks have about the game)
The Eye Of Judgement Information Thread!
The Eye of Judgment is a unique combination of strategy card game and battle, played out with real cards and the use of the next-gen EyeToy camera. presents a new style of gameplay where the player. Through use of a 3' x 3' board and trading cards -- each encrypted with "cybercode" -- players conquer the field by selecting a card and placing the "cybercode" in front of the EyeToy camera for their respective character to come to life and battle. Each character has various skillsets, which will determine the outcome of the battle. Players take turns to place cards as they jostle for control of the board; the winner is the first player to capture five of the nine squares. The Eye of Judgment presents the player with more than 30 cards, as well as unique online and offline gameplay.
General Information:Publisher(s) by: Sony Computer Entertainment
Developer(s) by: SCE Studios Japan
Genre: Action, Card Battle
Release Date:
October 24 2007
October 23 2007
June 2008 for Complete Disk Set, October 25th
ESRB: T for Teen
Price: $69.99
Box Art:
(for bigger pic click:
http://www.gamespot.com/pages/image_viewer/boxshot.php?pid=930092
)
Media: 1 Blu-Ray Disk, Playstation Eye
Wireless: 1-2 Player, 2 Online
Gameplay:Through use of an included table mat featuring 3x3 rectangular grid, and special trading cards encrypted with CyberCode matrix code; players conquer a playfield by employing various creatures and spells, taking turns playing cards of their choice strategically on the mat, and performing actions through gestures that are captured through the PlayStation Eye camera, which is mounted on a special stand (also included with the game). The first player to occupy five spaces (more than half the field) wins the match.
On each turn, players can move a card, changing its position and/or orientation. The cards are divided into two main classes: creature cards and spell cards. When a creature card is held face-up in front of the camera, the creature is "summoned", and displayed perched on top of the card. Creatures have different offensive and defensive levels depending on their orientation on the field, and are more vulnerable to attacks from the side or behind. During an attack, the view switches from the field view to a "battle mode", in which the two battling creatures are shown battling. Spell cards can be used to attack other creatures, or claim or cause an effect on a space.
The Playstation 3 will use the Playstation Eye to play and interact with Eye OF Judgement (the first game to use it)
Game Manual:
Follow the link to the game manual
http://www.us.playstation.com/EyeofJudgment/assets/howto/overview/EOJManual.pdfFeatures:
- A revolutionary new way to use the PS3 system, based on traditional trading card games and given a new dimension in 3D by next-generation technology.
- Developed in collaboration with Hasbro and its Wizards of the Coast subsidiary that produces MAGIC: THE GATHERING
- Four ways to play - player vs. PS3, player vs. player offline, player vs. player online, PS3 vs. PS3 using players own deck.
- High Definition 3D animated characters and vehicles come to life seamlessly into the on camera view of your tabletop.
THE EYE OF JUDGMENT will be bundled with PLAYSTATION Eye, 9 Fields mat, stand, a starter deck of 30 cards, and a booster pack of 8 cards. More than 100 different characters and spells will be offered via additional booster packs and pre-constructed decks, available at major retail chains.
THE EYE OF JUDGMENT is a socially engaging title that will appeal to gamers of all ages and abilities.
Card Prices:
Pre-constructed Theme Deck: SRP = $14.99 (Five different Theme Decks available. Each fully playable and include a bonus Summoner’s Companion book with background, play tips and card lists)
Eye Of Judgement Booster Packs are $3.99
Screens:
The Eye of Judgment Starter Deck includes:
So as anyone who was evenly mildly interested in the PS3 for the past year knows..this game is the bastard child born from the unholy union of a Collectors Card Game (CCG) and Triple Triad from FFVIII.
So far most of the feedback on the forums has been positive, but apparently the camera requires what a normal person would call an 'adequate' lighting situation. Unfortunately for most PA forumers, this level of lighting causes our eyes to burst into flame and our skin to blacken and crisp. Sony has no plans to recall this abomination that forces us to play our digital crack in a lighted situation. Bad form, Sony!
There is currently what amounts to what I would claim to be an
impossible number of people signed up for this
tournament on our forums. Join it. We will crush your hopes and dreams beneath the heels of Phaseus, Biolith God!
Here is a listing of PA players and their PSN names:
Tw4win - PSN: Kobeblackcat
RedDawn - PSN: thirdedition
RedMageDarion - PSN: RedMageDarion
Etoychest - PSN: Etoychest
Manetherenwolf - PSN: Manetherenwolf
Pig Destroyer - PSN: GodlessEndeavor
MuttonChops - PSN: Mutton_Chops
Chorazin - PSN: Chorazin
MonkeyConQueso - PSN: Aubvry
Zorak15 - PSN: GunsmithCat
TheMadjai - PSN: Madjai
Cocojen - PSN: Cocojen
Spawnbroker - PSN: Spawnbroker
Schmeckle - PSN: Schmeckle
CHA0SiUM - PSN: CHA0SiUM
whitewolfjm - PSN: whitewolfjm
DebaserZbs - PSN: FancyLand
prfntbtr - PSN: Meaty_Ochre
chamberlain - PSN: chamberlain
le.diable.rouge - PSN: le_diable_rouge
brand - PSN: Ownerator
Einherjar - PSN: LegendsEnd
shiznito - PSN: Buterz13
dookieagain - PSN: Dookieagain
rklllama - PSN: rklllama
LupusYonderboy - PSN: LupusYonderboy
Scynix - PSN: Scynix
Lalilulelo - PSN: LaLiLuLeLo
strmshdw - PSN: strmshdw (?)
PigMan11 - PSN: PigMan11
Stratovarios - PSN: Stratovarios
NiteRavn - PSN: NiteRavn
Auraic - PSN: Auraic
Barx - PSN: Vireas
bfiggins - PSN: bfiggins
Crescens - PSN: Cray
WTFGamer - PSN: WTFGamer
Spike941 - PSN: Spike941
Malechai - PSN: Malechai
Jer1ch0 - PSN: Jer1ch0
Destrin - PSN: Destrin
Icepick - PSN: Icepick72
PikaPuff - PSN: PikaPuff
Darobga - PSN: Darobga
alexmsw - PSN: alexmsw
Penatrode - PSN: Penatrode
N-Gage - PSN: N-Gage
Crovaxan - PSN: Crovax
Karotona - PSN: D-volution
Kenosis - PSN: Kenosis
lordkaosu - PSN: Magus_Kaosu
lawl - PSN: elohel
Josh7289 - PSN: Josh7289
DaLancer - PSN: DaLancer
Dante43 - PSN: Dante43
funtownarcade - PSN: Ryan313
joejai - PSN: joejai
Exhale - PSN: Exhale
Scanlon - PSN: Scanlon
The Sneak - PSN: TheSneak
Kinitari - PSN: Kinitari
The Bus - PSN: Chiwotweiler
Diablopup - PSN: Diablopup
leithian - PSN: Legal-Alien
Ryadic - PSN: Ryadic
kealiha - PSN: Kealiha
LordDax - PSN: LordDax
Pimpbot - PSN: P1mpb0t
Da_Mainman - PSN: Da_Main_Man
n8nmonster - PSN: n8nmonster
Fartwinky - PSN: Hotchik69
spydey - PSN: WalkinPnuemonia
Shiloh - PSN: WarriorBear
Fuwaba - PSN: Fuwaba
sangretu - PSN: sangretu
Aith - PSN: Aith
truboi - PSN: truboi
Alakhai - PSN: AlakhaiVaynard
thechosenone86 - PSN: HyuugaNeji20
Posts
ah geez, I need to add that don't I? Ugh. Ctrl+C on the tournament thread, hoooo!
Best way to keep it updated? They private message you to be added. They don't do so, they don't get added. You shouldn't have to keep on the look out for people to see if they play this game. My opinion. Or maybe you don't want your inbox being flooded.
Also ... the more I think about EoJ the more I wonder how in the world did this game get enough exec support to ever see the light of day?
Honestly ... how did this happen? The game is like nothing I've ever seen before ... while YOU or ME would think it's awesome in concept, I could only see execs seeing risk in a product like this.
Maybe somebody from Wizards did the pitch? And how did Hasbro get involved?
I dunno ... it just seems like a miracle a game like this even exists.
Its probably easier to sell while its working
On a more serious note, EoJ rules!
Sell crack... apparently people make obscene amounts of money doing that.
I have a PS3 but my current living situation would make playing this game impossible. I have no wired connection available for the PS3 and the wireless acts goofy. Ill be getting an apartment within the next couple of months and then its on. The Magic the gathering nerd that still squats around the back of my brain from years past demands action. I can only hold him off for so long.
I'm a sad, sad man. But it's such an awesome game.
Also! I've got an extra:
- Great Erlking Zomba
- Crucible King Dios IV
if anyone is interested in doing a trade or something, since I can only have one per deck. They're the "Noble" for Green and Red. I'd be looking for a Noble or something comparable in trade.
I haven't been into a game like this for a long while. I have to remind myself from here on in that if i spend all my money on cards i won't be able to afford assassin's creed, cod4, guitar hero, mass effect....why do they have to throw all the best games out at once. Stupid holidays.
Hasbro owns Wizards of the Coast if I remember correctly.
RedMage: Yeah, Ive got an extra of the Biolith God myself. Probably will be looking to trade it off eventually.
Oh. I guess that's how Hasbro got involved then hehe
Also, I just splurged and bought 12 booster packs (everything my EBStop got in, in total) tonight. It was glorious. I got three ultra rares, including one earth-type phantom card. Good times!
Also: I got the tentacles of brain suckage! Woo!
Registered member since '04, Lurking since '99!
All of the better players I have come up against have done exactly that...covered their bases for future turns. If I don't have any unprotected 1 or 2 health creatures out, they spend mana on earlier turns to make sure they can get out of check in the future easily. I've found this to be a very effective strategy, and started doing it too.
Also, Tycho and Gabe are right...you NEVER want to kill your opponent's creatures unless you absolutely have to for you to not lose the game. Killing multiple creatures at once is also generally a bad idea, unless it gives you such major board advantage that you can afford to do it. Killing one creature and severely damaging another for later turns is always the best option when bouncing Check back and forth between you. This prevents your opponent from gaining too much mana and powering out a huge creature that will be impossible to kill and get you out of Check.
It's a very complex system. Also, the better player will win the game 95% of the time. It isn't about the cards as much about how you can prepare the field to take advantage of weaknesses later in the game. Keeping all of your opponents' creatures low on health is the best option, even if they pose a threat to yours.
Let me emphasize this: if your opponent kills one of your creatures, this is a GOOD thing! Try to get him to do it as often as possible, because you WILL win if he keeps recklessly destroying all that cannon fodder you send out to their doom.
1) Honestly, I think that 6-7 spells is too much. I was always a creature guy when I played Magic, so maybe it's just me. I've been running about 3-4 spells. I would have to build a deck for a specific purpose if I was going to use more than that.
2) Cubics are nice, but be careful where you put them. In a corner, with an ally to their side (covering their 3rd blind spot) is the best bet... and even then they can be easy to kill.
3) MuttonChops: If you have no creatures on the board, you can summon to ANYWHERE on the board. This applies to both players, at any point during the game as near as I can tell, since I was able to summon wherever I wanted after all my guys were wiped out part-way through one game. Otherwise you can only summon adjacent to an enemy or ally creature.
4) Summoner Mesmer's Lapse is an awesome card. (0 mana, discard a creature, opponent loses mana equal to creature's casting cost.) See someone saving up 7 or 8 mana? Take 'em down a notch by discarding that Sciondar Fire God you've been saving.
5) Skeleton Soldier, Novogus Catapult, and anything else that gives you extra mana when they die are GREAT cards. Placing a Novogus Catapult on an Earth field gives you a 6 HP creature with 2 damage, and if they dare to kill it, you get 1 mana + 1 mana for each Earth field.
I've picked up a bunch since the game came out. Probably something like two booster boxes if I added everything together, plus all of the theme decks. I'll basically pick a EbStop in the area and buy their stock. Now, however, I'm at the point where I'm getting a decent number of duplicate rares (I think I have 6 Green Cubics) so I can't decide if I should buy more cards or hold off and buy individual cards when they become available online.
What are the Hero cards like in the Water/Earth/Wood decks? I'm trying to decide if it's worth getting any of them.
Most are 3 mana to cast, 2 activation, 3 HP, 2 attack, with various abilities. They are decent but not "uber."
Looking at the card list it looks like the ultra rares for each set increase in mana from 3 to 6 to 9. The power of each one increases as the mana increases. The cards in the pre-made decks are the lower end of the spectrum casting cost and power wise but that probably makes them more useful than some of the higher powered cards.
I snipped the quote tree of doom. I love talking shop (metagaming) about CCGs, so I'll add my input
1.) I originally had 8 spells in my deck build once I got boosters, and I realized that was WAY too much. This game just isn't about spells as much as creatures. I still play with 6, but they are mainly for utility and card advantage. I run 2 Fissures of Goghli, 2 Summoner Mesmer's Errand, 1 Summoner Mesmer's Lapse, and 1 Wrathful Winds of Juno. It seems to be just enough spells that I never draw too many, and always have a draw spell to replenish my hand.
2) I hate cubics. They are bad cards, I don't use them.
3) Yep, you're right.
4) I agree completely. I've gone so far as to include this card over Parmatic Holy Feast, because I prefer to make my opponent lose a ton of mana than have me gain 2.
5) My deck is based around card-advantage creatures. The only creatures I have in there that don't screw my opponent when they die are Tritonan Ice Guards. And you KNOW why they're in there :P I don't include the skeleton soldiers just because I don't really have room for them...but I may be able to fit them in there. Most of my creatures cause discard when they die, anyways. That's always fun. By the end of the game I always have 7 cards in my hand and my opponent is topdecking with nothing. It makes it a lot easier to win if you have options and your opponent doesn't
But I think it's Common. Or at worst Uncommon.
I'm pretty sure it wasn't Rare. But I don't have the card in front of me so I can't tell you for sure.
I get the sneaking suspicion this game with be impossible to find except for a Hojillion dollars on ebay in a month.
Planning to pick up a bunch of boosters after work today, here's to hoping I see a little more card variety.
Mmmmeta game talk is always fun
1) I have found that any more than 6 spells tends to water down your deck just a little too much. But too few, and you can loose a bit of advantage that spells can offer. Especially Summoner Mesmer's Lapse!
2) White Cubic seems to be the only worthwhile cubic so far, especially with Dodge. However, playing cubic means that you can feint playing a large creature at some point. Drawing fire away from other creatures, forcing your opponent to take action on the cubic, can never be considered a bad thing. If he kills it, you get back the mana spent. If he doesn't kill it, then you have the possibility to bring out a big guy.
3) *nod*
4) Paramtic Holy Feast can be extremely useful in a tight situation, but I would agree that Lapse is way more valueable.
5) You know, card advantage isn't always the best thing. I've actually lost two games because I drew out my deck. No cards to draw = game loss. However, a smattering of card advantage, or even better, card attack, is a good thing.
I'm a big fan of Dodge so far. Quite a few people I've played against online seem to either A) forget a creature has dodge on the board, or are hoping for the best when they attack said dodging creature. Of course, magic connects at all times, but the fact still stands that having 3/4 creatures on a field that are hard to kill because they could take no damage is pretty powerful; it sometimes makes your opponent make either a very bad decision, or place a creature in a compromising position.
Oh, and has anyone played with a Perfect Dodge creature in their deck online? Has your opponent attacked it every turn with every physical attack they could muster? I have, and it was hilarious, if not a little sad. They probably just didn't read the card
Destiny! : Warlock - Titan - Hunter
The one thing I want to know is... What happens when you pass your hand through the monster that's on top of your card? Does your had clip through, does it duck out of the way, or does it just disappear?
Had the same thing happen with me and Pefect Dodge once. It took a couple of turns before he caught on but by then it was too late.
Summoner's Mesmer's Errand is common. Lapse is uncommon.
I'm holding off on buying cards for the next couple of days. Going to wait to see if any online deals for boxes show up.
If I had anything to offer in trade I would, but it's gonna be a long time before I see any boosters around here. Target went out of business here back in the early 90's. And then there are the people who buy out a store's entire compliment of boosters within minutes of the shipment having come in :P
So you prefer a creature deck do you? Best trade offer I can make is like some Magic The Gathering, 2nd or third edition (I can't remember, it was 13 years ago) cards that have been collecting dust. Man, when I think of the money I wasted on that shit vs. the number of times I actually played the game, I wanna go back and slug myself in the face. I've already Played EoJ more times in the past few days than I ever played Magic.
Anyway, need a Force of Nature or some other antique?
Down to 9 spells now, never did get to field quake every square, and realized it would probably be a bad idea anyway.
Am I the only one who sat down and worked out the math when making a deck? My first deck was 10 spells and 4 of each color. Then I realized that there spells and bioltihs that were never used and never going to get cast anyway, so I pulled them for other colors. I really think that spells can have a bigger effect then many people think. It only takes 5 creatues to win, and if spells can keep creatures alive, then they are worth it.
http://wizards.com/default.asp?x=magic/magiconline
Don't need to be in the US, don't need to spend money to buy a PS3, don't need to worry about whether or not the game in question can sustain itself for very long. Only bad part about MTGO is the horrible, horrible wallet rape.
I personally had a MTGO account that I spent over $1000 in under 6 months (I still have all the receipts as a reminder). Horrible, horrible wallet rape indeed.
But the problem with MTG(O) is that the gamer base is rife with ass munches that I constantly ran into. I traveled the West coast playing tournaments around 2002-2004, and while I met some amazingly awesome people, it was always the negative people that brought me down to the decision that I wasn't going to do it any more. Same thing with MTGO - there's too many "munchkin" builders, using famous deckbuilds. That's why I spent over $1K - in booster drafts. And while that was cool, I could never hold and sort through those cards with my bare hands. I know it's silly, but that was important to me.
I ended up selling all my MTG and MTGO cards for a good return. Now I just play smaller TCGs and have fun.
Destiny! : Warlock - Titan - Hunter
There's a reason I have two Biolith Ninjas in my deck - they're great for controlling that center square. I had a guy summon a Triceptaur Behemoth to kill it...only to get an ass-slicing (BN always hits the blind side of a creature.) Oddly, they surrendered after that...
...and this is why I keep a healthy supply of magic attack creatures in my deck, just in case someone is playing ninjas.
5 mana, 5 HP, 4 damage.
But yeah, Perfect Dodge is pretty awesome too.
It is uncommon. It is also a ritual, and rituals are limited to 1 per deck. (you can choose to have either 1 copy of Parmatic Holy Feast or 1 copy of Summoner Mesmer's Lapse in a deck)
Word to that! I (nutsack) Arc Satellite Cannon. It saved my ass in several games.
Destiny! : Warlock - Titan - Hunter