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[WOW] Druid thread - l2tree!

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Posts

  • burntheladleburntheladle Registered User regular
    edited February 2008
    I levelled to 70 just after BC came out, and then stopped playing. I've just started playing again, so I haven't really played my druid in over a year. She's resto, but really badly undergeared (she's still wearing her ZG bracers, and I only replaced the chest the other day...)

    Where should I be going to look for good resto gear? What should I be looking for?

    Raiding isn't really an option, I'm an Australian uni student playing on an American server, so people tend to raid while I'm in class. I'd like to get geared enough to be able to heal through heroics though, since I have enough friends who play at the same time to be fairly sure of getting a heroic group.

    I think I'm sort of up to date with the changes that've been made to druids since I stopped playing. I had a look at the wowwiki for the druid epic flight form quest the other night, so I guess I'd better get grinding for money...

    burntheladle on
    What would Zombie Pirate LeChuck Do?
  • ZythonZython Registered User regular
    edited February 2008
    Poketpixie wrote: »
    So, I'm going to try the resto thing on my druid. Anyone have any recommendations for healing mods?

    Grid and Clique. It's a bit tricky to configure, but when you get it the way you want it, it's great.

    Zython on
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  • mirarantmirarant Registered User regular
    edited February 2008
    Septus wrote: »
    I think the pvp bracers are pretty much out of the question, I won't be able to stomach it with the Alliance on my battlegroup. So if it means resocketing some gems and losing agi/hit, to make up the defense, it's still worth getting slikk's?

    You should reconsider your gems even further, maybe I caught you in some weirdo setup but those +defense rating & X gems are just bad choices, go +agi / +agi & +sta / +sta.

    I don't know about your queue times or faction's AV fortune but the pvp bracers are super easy to get during AV weekend.

    If you worry about losing +hit then just get the expertise & hit neck. With pvp bracers crit immunity shouldn't be a problem.


    Opty wrote: »
    I'd like to get advice as well. Here's my armory and my goal is to get more armor. I've been trying for months now for the Badge of Tenacity with no luck on the event and no one's listing it on the AH, so ignoring that what's my next best course of action gearwise to get my armor up?

    I assume you're in a kara/za guild?

    T4 helm and gloves pretty much, they have higher armor than pvp pieces (might have less stamina and offensive power though).

    You're WAY over the crit immunity cap so replacing some pvp items shouldn't be a problem. Treemender's / Belt of Natural Power would increase armor but again less stamina if I remember correctly.

    If you run Magtheridon try to get T4 chest and ring from head quest.

    mirarant on
  • SeptusSeptus Registered User regular
    edited February 2008
    mirarant wrote: »
    Septus wrote: »
    I think the pvp bracers are pretty much out of the question, I won't be able to stomach it with the Alliance on my battlegroup. So if it means resocketing some gems and losing agi/hit, to make up the defense, it's still worth getting slikk's?

    You should reconsider your gems even further, maybe I caught you in some weirdo setup but those +defense rating & X gems are just bad choices, go +agi / +agi & +sta / +sta.

    I don't know about your queue times or faction's AV fortune but the pvp bracers are super easy to get during AV weekend.

    If you worry about losing +hit then just get the expertise & hit neck. With pvp bracers crit immunity shouldn't be a problem.

    I got those gems because they were the only way for me to get crit immune. The handful of items I have in the bank with resilience or defense would not be worth wearing, to swap out gems. Maybe I'll reconsider the bracers, but seriously, I fucking hate pvp on this battlegroup, and our Alliance does not perform well in AV.

    Septus on
    PSN: Kurahoshi1
  • DizzenDizzen Registered User regular
    edited February 2008
    I levelled to 70 just after BC came out, and then stopped playing. I've just started playing again, so I haven't really played my druid in over a year. She's resto, but really badly undergeared (she's still wearing her ZG bracers, and I only replaced the chest the other day...)

    Where should I be going to look for good resto gear? What should I be looking for?

    Raiding isn't really an option, I'm an Australian uni student playing on an American server, so people tend to raid while I'm in class. I'd like to get geared enough to be able to heal through heroics though, since I have enough friends who play at the same time to be fairly sure of getting a heroic group.

    I think I'm sort of up to date with the changes that've been made to druids since I stopped playing. I had a look at the wowwiki for the druid epic flight form quest the other night, so I guess I'd better get grinding for money...
    It's hard to give advice on looking for gear without knowing what you currently have. Generally at seventy you probably just want to run the instances that have drops for you, or that give reputation with factions that can sell upgrades to you.

    I wouldn't worry much about the bracers. Quite frankly, the expansion's offering of pre-raiding healing bracers is rather lacking. If you really want to get new ones though, then here are some ideas:
    • If you haven't done the the Coilfang instance quest Lost in Action, it has a healing bracer reward that might be a marginal upgrade, although normal Slave Pens and Underbog are a bit under your level.
    • The Lifeblood Bracers are also an option, if you can farm the mats and get someone to make them.
    • Bindings of the Timewalker are really nice, but require exalted rep with the Keepers of Time, so you'd probably have to do quite a number of Durnholde/Black Morass instance runs to buy them.
    • If you PvP at all, the you might consider saving up honor to get Vindicator's Kodohide Bracers.

    Dizzen on
  • burntheladleburntheladle Registered User regular
    edited February 2008
    Sorry, it probably would've helped if I'd added my armoury link - Kochia.

    I've been trying to run a few instances, but finding groups for non-heroics is a bit of a pain. :/

    burntheladle on
    What would Zombie Pirate LeChuck Do?
  • MuddBuddMuddBudd Registered User regular
    edited February 2008
    Septus wrote: »
    I think the pvp bracers are pretty much out of the question, I won't be able to stomach it with the Alliance on my battlegroup. So if it means resocketing some gems and losing agi/hit, to make up the defense, it's still worth getting slikk's?

    Personally I think Band of the Swift Paw is better anyway, but only if you are already crit immune. The PVP bracers are a great second choice though it the rest of your gear has less DEF/RES than you need.

    Slikk's is the best tanking cloak in the game, imho.

    MuddBudd on
    There's no plan, there's no race to be run
    The harder the rain, honey, the sweeter the sun.
  • JunpeiJunpei Registered User regular
    edited February 2008
    No no no. The PvP bracers the best item for that slot by a huge huge margin. With proper gemming and enchanting you are are freeing up a ridiculous amount of space for other items in other slots. With a +10 resilience gem in it, it's worth 0.68% crit immunity alone. With a +12 def rating enchant it jumps up to .88% crit immunity, that's 1/3 of your crit immunity needs on a single item.

    Even without all this, the bracers are better, 1 more str, same agi, 2 less stam, 21 crit rating additionally and 17 resilience on top for some crit immunity built in. Bands of the Swift Paw are ridiculously inferior. We agree on the cloak though : b

    Seriously, stick it out and do the pvp, it may suck and so forth but you are freeing yourself up a heck of a lot more in terms of gear, gem and enchant choices. And remember, you only have to do it this once
    Oh, and again for the trinket on Archimonde

    Junpei on
  • RyokazeRyokaze Registered User regular
    edited February 2008
    Junpei wrote: »
    No no no. The PvP bracers the best item for that slot by a huge huge margin. With proper gemming and enchanting you are are freeing up a ridiculous amount of space for other items in other slots. With a +10 resilience gem in it, it's worth 0.68% crit immunity alone. With a +12 def rating enchant it jumps up to .88% crit immunity, that's 1/3 of your crit immunity needs on a single item.

    Even without all this, the bracers are better, 1 more str, same agi, 2 less stam, 21 crit rating additionally and 17 resilience on top for some crit immunity built in. Bands of the Swift Paw are ridiculously inferior. We agree on the cloak though : b

    Seriously, stick it out and do the pvp, it may suck and so forth but you are freeing yourself up a heck of a lot more in terms of gear, gem and enchant choices. And remember, you only have to do it this once
    Oh, and again for the trinket on Archimonde

    The Bands of the Swift Paw are superior in terms of mitigation. It's not really arguable, you get more stamina, the same avoidance, and way more armor. If you for some reason can't reach crit immunity any other way, then sure, use Vindicator's, they're really not bad.

    But Swift Paws are better.

    Ryokaze on
  • SeptusSeptus Registered User regular
    edited February 2008
    I haven't carefully looked at them side by side, but it sounds like swift paw may be better as a main tank, but feral druids really are ideal in an offtank capacity. In that respect, you've got to look at the dps of your tanking gear as well, and the pvp bracers are better there.

    Septus on
    PSN: Kurahoshi1
  • JunpeiJunpei Registered User regular
    edited February 2008
    You get .88% crit immunity from that single piece of equipment with proper gemming and enchanting. How can you try to argue against this? There is no single piece of gear that you can replicate this one. So by not wearing it you are being forced to make up the crit immunity elsewhere. It frees up gear/gem/enchant choices like no other piece you could possible get anywhere. By getting that single piece of equipment he could replace EVERY gem he has with stam ones, it'll give an even bigger increase to his hp than bands will. He could replace them with agi ones too and the avoidance he will get will far surpass the value of the armour.

    The bracers are better because the sum total of gain you get from putting them on and being able to put other pieces of gear/gems/enchants in other slots by far outweighs the benefits of the swift paw bracers.

    Junpei on
  • RyokazeRyokaze Registered User regular
    edited February 2008
    S3 chest and legs would like to say hello, and there is no sum total gain when the gain you're getting just puts you further beyond the crit reduction cap.

    In order to maximise gearing, you can't gem or enchant for crit reduction, unless you're just undergeared or don't have access to the right equipment, it's always a waste to use optional spaces for crit reduction.

    Ryokaze on
  • JunpeiJunpei Registered User regular
    edited February 2008
    P.S. we're talking about Septus here.

    Edit: Who has respecced to balance >.> Why septus, why? : (

    Junpei on
  • FodderFodder Registered User regular
    edited February 2008
    Honestly I'd get the trinket first, it makes the bracer grind seem short in comparison, and fuck if getting constantly CC'd doesn't bug the shit out of me >_>

    Fodder on
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  • SeptusSeptus Registered User regular
    edited February 2008
    Junpei wrote: »
    P.S. we're talking about Septus here.

    Edit: Who has respecced to balance >.> Why septus, why? : (

    Lulz. I won't be raiding for at least another week and a half, so I thought I might give it yet another go. Of course, after about 30 minutes of killing at legion hold I was already tiring of it again. I may force myself to do a 5-man with it first.

    Septus on
    PSN: Kurahoshi1
  • Jealous DevaJealous Deva Registered User regular
    edited February 2008
    Ryokaze wrote: »
    Junpei wrote: »
    No no no. The PvP bracers the best item for that slot by a huge huge margin. With proper gemming and enchanting you are are freeing up a ridiculous amount of space for other items in other slots. With a +10 resilience gem in it, it's worth 0.68% crit immunity alone. With a +12 def rating enchant it jumps up to .88% crit immunity, that's 1/3 of your crit immunity needs on a single item.

    Even without all this, the bracers are better, 1 more str, same agi, 2 less stam, 21 crit rating additionally and 17 resilience on top for some crit immunity built in. Bands of the Swift Paw are ridiculously inferior. We agree on the cloak though : b

    Seriously, stick it out and do the pvp, it may suck and so forth but you are freeing yourself up a heck of a lot more in terms of gear, gem and enchant choices. And remember, you only have to do it this once
    Oh, and again for the trinket on Archimonde

    The Bands of the Swift Paw are superior in terms of mitigation. It's not really arguable, you get more stamina, the same avoidance, and way more armor. If you for some reason can't reach crit immunity any other way, then sure, use Vindicator's, they're really not bad.

    But Swift Paws are better.



    He's near the armor cap, and over it when ancestral fort or inspiration are up.

    Whatever percentage of the time those are up, the vindicator's dragonhide bracers will be better for mitigation.

    Jealous Deva on
  • CharusCharus Registered User regular
    edited February 2008
    So, anyone have a cliffs notes version for gearing up either a feral or resto druid? I'm just now in the final stretch of levelling my druid up to 70 (after letting him rot in his 40s for about a year), and his status as my second alt is going to seriously cut into the playing time I'm able to devote to him, so I might as well make it count. My current strategy is to gear up for tanking first, since it seems to be a lot easier to cobble a starting-kara-worthy set together from crafted stuff, and then tank my way into healing gear, which will help me pvp into better tanking gear (ugh).

    Basically, once I'm kitted out with the BoE leatherworking blues, a Braxxis (and later, earthwarden once I can spare the time to run steamvaults over and over and/or cash to buy tons of coilfang armaments from the AH), and quest rewards/5-man drops in the other slots, where do I go from there with PvP and badge rewards?

    Charus on
    [SIGPIC][/SIGPIC]
  • mirarantmirarant Registered User regular
    edited February 2008
    Charus wrote: »
    gearing up a feral

    http://elitistjerks.com/f31/t17794-feral_druid_preraid_tank_gear_guide/

    I think that list is slightly out of date, especially on PvP-items but I'm sure a smart lad like you can figure things out or at least post further questions here.

    mirarant on
  • planetes42planetes42 Registered User regular
    edited February 2008
    Gearing up a feral druid is ridiculously easy. If you're in a guild that will let you come to kara as "dps", it's a quick ~20 badges a week and most all the badge rewards you get aren't going to be replaced....ever. That, and if you're a LW then crafting the 3 Heavy Clefthoof pieces and the Boots of Natural Grace will get you pretty well geared from the get-go. If you can, I'd recommend running Heroic UB over reg SP since there are actually drops in there for you, not to mention a TON of stuff to skin (assuming you're skin/lw)

    planetes42 on
  • reVersereVerse Attack and Dethrone God Registered User regular
    edited February 2008
    planetes42 wrote: »
    That, and if you're a LW then crafting the 3 Heavy Clefthoof pieces

    Or, if you're not a LW, you can just buy them from the AH. Much easier.

    reVerse on
  • a penguina penguin Registered User regular
    edited February 2008
    Yeah, I'm a skinner but not a leatherworker, so it was really easy to get those heavy clefthoof pieces. Even then, I think I bought the boots off of the AH because LW's make them for skillups or something like that, so they were cheap.

    Don't forget the belt from heroic ramparts. Easy as pie to get.

    How much to Boots of Natural Grace usually run? I have Zeihurt's right now, and I have plenty of other slots to worry about before I upgrade those.

    Stupid Moroes won't drop mah trinket. He did the one time I had to bow out, which happened to be the same run Midnight dropped.

    I fail.

    a penguin on
    This space eventually to be filled with excitement
  • planetes42planetes42 Registered User regular
    edited February 2008
    a penguin wrote: »

    How much to Boots of Natural Grace usually run? I have Zeihurt's right now, and I have plenty of other slots to worry about before I upgrade those.




    Boots of Natural Grace are BOP -- so LW only. The pattern runs between 4-600G on my server (muradin) -- not a big raiding server, so the price is probably high compared to a high pop server

    planetes42 on
  • MuddBuddMuddBudd Registered User regular
    edited February 2008
    planetes42 wrote: »
    a penguin wrote: »

    How much to Boots of Natural Grace usually run? I have Zeihurt's right now, and I have plenty of other slots to worry about before I upgrade those.




    Boots of Natural Grace are BOP -- so LW only. The pattern runs between 4-600G on my server (muradin) -- not a big raiding server, so the price is probably high compared to a high pop server

    I got mine on an older server (pre-BC) for 150g, and I've seen them range up to 300g.

    Worth every damn silver, I love them.

    MuddBudd on
    There's no plan, there's no race to be run
    The harder the rain, honey, the sweeter the sun.
  • dojangodojango Registered User regular
    edited February 2008
    I just bought the boots of natural grace pattern from a guy, that knew a guy, for 250g. He said it fell off the back of a truck, so it was maybe a bit cheaper. Quite nice, although, when all was said and done, lost a bit of +def and +sta. The +hit is nice, though.

    dojango on
  • dingus xavierdingus xavier Registered User regular
    edited February 2008
    So uh

    How hard is it to get gear for a balance druid before Outland? Will I have to use a lot of cloth?

    dingus xavier on
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  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited February 2008
    Yes.

    Dhalphir on
  • JunpeiJunpei Registered User regular
    edited February 2008
    You will pretty much always be using cloth. the leather gear available tends to pale in comparison to the purer cloth dps items available throughout levelling

    Junpei on
  • rizriz Registered User regular
    edited February 2008
    Zython wrote: »
    Poketpixie wrote: »
    So, I'm going to try the resto thing on my druid. Anyone have any recommendations for healing mods?

    Grid and Clique. It's a bit tricky to configure, but when you get it the way you want it, it's great.

    This. I recently started using Grid (with HoT and Lifebloom plugins, essential) + mouseover macros for all of my spells and it's amazing. Grid is really obnoxious to set up but it is totally worth it.

    If you don't use Grid, some sort of HoT timer (I used plain old DoTimer from Curse) is necessary to watch who you have HoTs on and when to refresh Lifebloom, etc.

    riz on
  • MuddBuddMuddBudd Registered User regular
    edited February 2008
    mirarant wrote: »
    Charus wrote: »
    gearing up a feral

    http://elitistjerks.com/f31/t17794-feral_druid_preraid_tank_gear_guide/

    I think that list is slightly out of date, especially on PvP-items but I'm sure a smart lad like you can figure things out or at least post further questions here.

    Here's an up to date thing... Your milage may vary (IE, base your choice on what other gear you have, how much work you want to put into getting more)

    http://www.emmerald.net/

    MuddBudd on
    There's no plan, there's no race to be run
    The harder the rain, honey, the sweeter the sun.
  • EWomEWom Registered User regular
    edited February 2008
    So I always thought bearform was a complete waste of time. It really didn't tank that well, and I was usually better off just trying to DpS things down in catform, rather than outlast them in bearform.

    Then I got level 40, and all that changed. My Dire Bearform is so much greater, in the same exact gear, that it's hardly recognizable.

    Now I know level 70 decked out bears are beast tanks, I just didn't expect the upgraded version to be that drastic, and am quite pleased. But I'm still probably going to try leveling with only 18 in feral, 1 balance, and the rest, resto. It seems to be working really well right now, and OoC has been a huge bonus to feral fighting when I'm soloing. More than I imagine the few extra feral points would have been. I know mangle is the best, but I would rather heal well in instances, than DPS or tank. (I have DPS and tank classes already)

    EWom on
    Whether they find a life there or not, I think Jupiter should be called an enemy planet.
  • HallowedFaithHallowedFaith Call me Cloud. Registered User regular
    edited February 2008
    The boost to Armor is pretty nuts, and the Samina is fantastic.

    HallowedFaith on
    I'm making video games. DesignBy.Cloud
  • suadeosuadeo Registered User regular
    edited February 2008
    So, I finally got my druid to 40. I was feral all the way but its getting a bit old. Really thinking about switching to balance. As far as stats go, what should be my order? Int -> sta -> spi? Also, will it be painful to level?

    suadeo on
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  • reVersereVerse Attack and Dethrone God Registered User regular
    edited February 2008
    Not painful, but definately slower than feral 'cause you'll be drinking alot.

    reVerse on
  • OptyOpty Registered User regular
    edited February 2008
    I'm betting all three druid specs will be able to solo their way to 80 in WotlK relatively easily thanks to the Healing to damage change, but before you get +heal or +dmg gear Balance and Resto are really far behind feral.

    Opty on
  • MuddBuddMuddBudd Registered User regular
    edited February 2008
    YES

    20080211.jpg

    MuddBudd on
    There's no plan, there's no race to be run
    The harder the rain, honey, the sweeter the sun.
  • EWomEWom Registered User regular
    edited February 2008
    suadeo wrote: »
    So, I finally got my druid to 40. I was feral all the way but its getting a bit old. Really thinking about switching to balance. As far as stats go, what should be my order? Int -> sta -> spi? Also, will it be painful to level?


    I would assume spell damage would be your primary concern. I've had a couple of guildies who leveled up balance, they didn't have a problem with it, but they also played primarily mages or warlocks as mains so were used to it :p

    On my casters I always went Dmg -> Sta -> Int I never cared too much about spirit, cause unless you get a ridiculous amount, you'll still be drinking all the time anyway. Maybe just invest in some of those +mana regen potions. Also there are some +mana items along the way, bonefingers, the Mara quest staff. And +6mana regen to chest is extremely cheap.

    EWom on
    Whether they find a life there or not, I think Jupiter should be called an enemy planet.
  • BeastehBeasteh THAT WOULD NOT KILL DRACULARegistered User regular
    edited February 2008
    Today's comic describes my Pee vee Pee activities perfectly


    I often spend the majority of the time kiting dumbfuck warriors :D they must ENJOY being constantly impeded from any actual activity or something.

    Beasteh on
  • Venkman90Venkman90 Registered User regular
    edited February 2008
    EWom wrote: »
    suadeo wrote: »
    So, I finally got my druid to 40. I was feral all the way but its getting a bit old. Really thinking about switching to balance. As far as stats go, what should be my order? Int -> sta -> spi? Also, will it be painful to level?


    I would assume spell damage would be your primary concern. I've had a couple of guildies who leveled up balance, they didn't have a problem with it, but they also played primarily mages or warlocks as mains so were used to it :p

    On my casters I always went Dmg -> Sta -> Int I never cared too much about spirit, cause unless you get a ridiculous amount, you'll still be drinking all the time anyway. Maybe just invest in some of those +mana regen potions. Also there are some +mana items along the way, bonefingers, the Mara quest staff. And +6mana regen to chest is extremely cheap.

    I had the same thing, being feral with a rogue as my main got /yawn so I went Balance at around 55. I founf that before that it was too slow, but with 45 in Balance and now moving into resto at 57 it feels great, Force of Nature on big pulls, massive SF crits, Innervate to save on drinking, boomkin dance!

    Such a change of playstyle

    Venkman90 on
  • swordchucksswordchucks Registered User regular
    edited February 2008
    For those still looking for a guide on gearing up a feral druid for endgame tanking, I really like this guide:

    Official Forum post

    In short: Get Cenarion Expedition rep, get some leatherworking stuff, and run a few instances.

    swordchucks on
  • cjeriscjeris Registered User regular
    edited February 2008
    Baby druid is back for some advice after my first instance dungeon run.

    Here's me

    I have a green str/agi/stam chest and pants pair that I usually wear, but last night I tried Deadmines with a pickup group and was healing. We had a paladin, rogue, warlock, and a fifth who bailed just as we were starting, so we decided to go in as 4. Killed Rhahk'Zor without trouble, wiped once when our warlock body-pulled a roomful of goblin elites right before Sneed, killed Sneed despite the warlock pulling him while the rest of us were still dealing with the goblins _in_ his room, wiped again when the warlock (I think - might have been the rogue this time) pulled a roomful of goblin elites and miners right after Sneed, then quit because our paladin had to run back for repair and some Horde had killed the Sentinel hill vendors. :P

    It was fun, but left me with a bunch of questions (and a big hammer, so it wasn't a total loss).

    - At 1080 mana buffed, 170 for Regrowth and 185 for Healing Touch, I've only got six heals! And in fact I did go OOM a few times, including during both wipes. Am I undergeared for healing, or did I (or we) just suck, or is it about as expected?

    - I pulled heal aggro several times when we were struggling with big groups. What's the right response when that happens? Fight the one I pulled, or yell and wait for the team to get it off me? For that matter, when I'm healing, should I be doing anything else at all, or just waiting for healing to be needed?

    - Who gets Thorns besides the tank? Everybody, everybody except melee DPS, nobody?

    - Am I in the right place for better gear and money? I'm almost to 24, and of the 2g training will cost, I've accumulated... 17s :( I don't even know where it all went, as I don't buy gear from vendors. Bird rides and recipes, maybe. AH is not giving up the love for the leather, so I'm a bit stuck for money.

    Thanks for any advice.

    cjeris on
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