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[WOW] Druid thread - l2tree!

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Posts

  • EWomEWom Registered User regular
    edited February 2008
    Dhalphir wrote: »
    cjeris wrote: »
    Thanks much to everybody for your advice.
    planetes42 wrote: »
    (and I've found that a pug of anything not in outland is just asking to be grouped with people that don't understand how to play their class yet)

    I got a pug together last night and we finished Deadmines with only a few wipes. It was lots of fun and also showed me just how far I have to go in learning to play the game! We had a priest and a paladin, so I got to play rawrkitty -- spent a lot of time trying to get behind enemies and failing because I wasn't targeting the right one, or couldn't maneuver right, or sucked in some other way. Also I wiped us on Cookie at the very end (after VC) by jumping down too far, right into the middle of him and his helpers. D: But the other members (several of whom were alts of 70s) were patient and understanding, the kind of player I would hope eventually to be.

    And our rogue bailed halfway through so I got all the leather and leather patterns 8-) Now I have a smart suit and a rawr suit, sort of. Are there add-ons that make wardrobe management easier?

    Seems like the great thing about a druid is that you get to play all four character types, but the hard thing is that you have to learn to play all four character types.

    Most 70s are not like this.

    If the player is obviously new, and trying to learn the ins and outs of the game; I try and be patient and help them learn.

    If they are someone who thinks they know it all, and are dicks. I do my best to give them bad advice.

    "Hey, you should take Savage Strikes next! You'll crit with your Raptor Strike all the time! Then you don't need to buy any ammo."

    EWom on
    Whether they find a life there or not, I think Jupiter should be called an enemy planet.
  • planetes42planetes42 Registered User regular
    edited February 2008
    EWom wrote: »
    "Hey, you should take Savage Strikes next! You'll crit with your Raptor Strike all the time! Then you don't need to buy any ammo."

    This made me LOL.

    But really -- if someone is obviously new and is willing to learn, then i try to help them as much as I can. But, you often find people that are just retarded. I ran BRD at lvl with my druid as I was coming up through, and I had a rogue that would ALWAYS target that which I was not targeting (like, went out of his way to swich targets if I had agro) and a 'lock that would Rain of Fire pull when I wasn't ready. I ended up pm-ing the healer and said "if the dumb fucks refuse to let me tank, don't heal them, I'm not spending 3 hours saving their ass"

    The run ended shortly thereafter as they died 5-6 times in a row.

    planetes42 on
  • MuddBuddMuddBudd Registered User regular
    edited February 2008
    Resto and Balance Druids just got a huge PVP nerf on the PTR.
    Druid

    * 4-piece bonus on Restoration-spec Arena and PvP sets has been changed to "The casting time on your Healing Touch spell is reduced by 0.25 sec." (Was a 15% increase to the outdoor movement speed before)
    * 4-piece bonus on Balance-spec Arena and PvP sets has been changed to "Your Wrath casts have a chance to reduce the cast time on your next Starfire by 1.5 sec." (Was a 15% increase to the outdoor movement speed before)

    -Edit-

    Feral too... now our set bonus only increases speed for bear and cat. NOT Travel.

    Looks like I'm not playing WSG anymore.

    MuddBudd on
    There's no plan, there's no race to be run
    The harder the rain, honey, the sweeter the sun.
  • RyokazeRyokaze Registered User regular
    edited February 2008
    Ryokaze wrote: »
    Septus wrote: »
    Well jesus shit, this is such an awesome tanking trinket.

    I hope to say goodbye to the pocketwatch.

    I fully expect this trinket to get hit in the face with the nerfbat repeatedly. This combined with intelligent use of the pocketwatch will put me at 100% dodge for nearly 30 seconds straight in raids.

    I like the wording on it as well, the melee attack that reduces you to 35% almost certainly won't kill you. Let's hope they keep it that way rather than switching it to "once you get hit while below 35%."

    Aaaaaaannnnddd, called it.

    Commendation of Kael'thas dodge rating bonus has been lowered from 380 to 152.

    Guess I don't have to bother with the new instance after all.
    dojango wrote: »
    How do you reckon? best case seems to be 20 seconds of an extra 15-20% dodge, assuming you trigger the watch right after the KT trinket's proc is ended. And that's only once per 2 minutes, not bad, but not game-breaking, either. Otherwise, it is only an extra 20% dodge or so 1/3rd of the time. Which, once again, is great, but not game-breaking.

    Missed this one as I came to post my bitter druid tears all over the forums.

    I'm at ~83% effective avoidance raid buffed, and the damage I take very often goes something like: dodge, dodge, dodgex8, crushcrushcrush, dodge, etc... I very frequently go 10-20 seconds without taking any damage. So with this trinket (in its previous state) I would not take any appreciable damage for some time, get crushed to 35%, go completely invulnerable to melee for 10 seconds, healed back up, and in a worst case scenario get crushed down to low HP again in ~5 seconds (three swings drops me to the danger zone.) Then pop a pocketwatch for another 10 seconds of invulnerability, once that drops I'll only have another 5 seconds to go until the commendation could proc, which would again result in immunity to melee.

    My dreams are crushed, basically.

    Ryokaze on
  • SeptusSeptus Registered User regular
    edited February 2008
    I would certainly still prefer it over the Pocketwatch.

    Septus on
    PSN: Kurahoshi1
  • MgcwMgcw Registered User regular
    edited February 2008
    Sorry, but 55% move speed buff that's practically free and blocks all snares was pretty bullshit.

    Mgcw on
  • RyokazeRyokaze Registered User regular
    edited February 2008
    I value the passive dodge on the pocketwatch much more than the 50 sta on the commendation, but that's just how I'm geared.



    Also, the movement speed set bonus change is fine and probably needed to happen, it really only affects 2v2 seriously, 3v3 it will only have minor implications, and it won't really affect 5v5 at all. What's stupid is the replacement bonus. -.25 seconds off of healing touch? May as well not have a four piece bonus at all.

    Ryokaze on
  • rizriz Registered User regular
    edited February 2008
    Ryokaze wrote: »
    Also, the movement speed set bonus change is fine and probably needed to happen, it really only affects 2v2 seriously, 3v3 it will only have minor implications, and it won't really affect 5v5 at all. What's stupid is the replacement bonus. -.25 seconds off of healing touch? May as well not have a four piece bonus at all.

    I agree with this. The same set bonus on all three gear sets was sort of lazy and illogical to begin with. But they should give the resto set something they'll actually use for a set bonus instead.

    riz on
  • RyokazeRyokaze Registered User regular
    edited February 2008
    Unbreaking news:

    the resto four piece is now -.2 seconds off of regrowth. Yay? I think?

    Ryokaze on
  • MuddBuddMuddBudd Registered User regular
    edited February 2008
    Ryokaze wrote: »
    Unbreaking news:

    the resto four piece is now -.2 seconds off of regrowth. Yay? I think?

    Yeah I think that is much nicer for resto.

    Feral gets cheetah speed back too.

    I think it's much better now, although I am still uncertain what the proc rate for the balance change is.

    MuddBudd on
    There's no plan, there's no race to be run
    The harder the rain, honey, the sweeter the sun.
  • BeastehBeasteh THAT WOULD NOT KILL DRACULARegistered User regular
    edited February 2008
    I have been running Kara constantly since it opened and I still haven't had a whiff of that fucking pocketwatch

    All our tanks and even some dps have it, since it only ever drops when I'm not around... Moroes literally hurls them at us

    Bollocks I just got my pimped resto pvp kit and now they're making us slow? My first reaction was SHIIIT then i realised we're still tricky buggers in cheetah anyway... just the 4 pc of Healing Touch was a big wet slap in the face, but I see they've 'fixed' it now :s

    Beasteh on
  • FodderFodder Registered User regular
    edited February 2008
    I was kind of annoyed about the feral set piece change because I was thinking it might be nice for levelling, but since I can't get the t4 2 piece bonus and the pvp 4 piece bonus, it might not be that great anyways...

    Fodder on
    steam_sig.png
  • mirarantmirarant Registered User regular
    edited February 2008
    It's a shame they didn't add T4/T5 bracers/belt/boots like they did with T6.

    mirarant on
  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    edited February 2008
    Yeah, that healing touch bit was pretty unfunny.

    Eat it You Nasty Pig. on
    NREqxl5.jpg
    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
  • MuddBuddMuddBudd Registered User regular
    edited February 2008
    Sweet Fancy Jesus

    Staff of the Forest Lord

    150 badges.

    -edit-

    Oh here's the rest of the new badge stuff.

    http://www.mmo-champion.com/index.php?topic=4450.0

    MuddBudd on
    There's no plan, there's no race to be run
    The harder the rain, honey, the sweeter the sun.
  • planetes42planetes42 Registered User regular
    edited February 2008
    Man, I think I made an epic mistake last night. Our guild was short a healer for Kara last night, so I respecced from feral to tree (cause when kara is all the raiding you do, going to kara as a healer > not going to kara as a tank).

    So, I've got 1150 +healing (with 0 enchants -- not even glyphs/shoulder enchants) from random gear I've picked up while tanking (since, as I'm sure everyone here knows, we get asked to heal A LOT).

    I had pretty much max feral stats for my available gear (I was missing the T4 gloves/helm -- had the verdant gloves & the helm off the translucent dragon in kara to make up for it). Given that our guild has 2 pally tanks and 3 warriors that like to raid, but only 1 absolutely reliable healer (and 2-3 others that come infrequently), I have a feeling all that wonderful feral gear is about to get dusty in ye olde banke while I'm off making like a tree.

    So -- trees -- not gonna lie, it seems like healing's pretty straightforward. Roll lifeblooms, toss a rejuv if necessary, and if you've got the amazing-waffles-for-armor-warlock-tank (i forget who's tag that is, but it makes me laugh everytime), hit up a regrowth. Swiftment and NS as necessary. Am I missing anything?

    planetes42 on
  • planetes42planetes42 Registered User regular
    edited February 2008
    Oh, forgot to ask the question I really came in here to do ---

    As a tree, how do you use trinkets? My trinkets are currently rubbish, but they do provide a sizable +healing bonus. Do you just pop them as often as possible? Save them for when things get dicey? (but, that adds another second of GCD -- thus making things more dicey...)

    Also -- how do trinkets affect HoT's? If I pop a trinket while a hot is currently applied -- does it increase the effect of that hot? Or, does it only affect hots applied once the trinket is active? Does the effect persist for lifeblooms? (ie -- if i pop a trinket, triple stack lifebloom -- once the trinket goes away does lifebloom continue to get boosted as long as I keep it stacked?)

    Thanks for the help.

    planetes42 on
  • MgcwMgcw Registered User regular
    edited February 2008
    Activating a trinket doesn't trigger global cooldown. Trinkets affect only HoTs you cast after you use it, and once the trinket wears off the healing is reduced accordingly. HoTs already on someone aren't affected.

    Mgcw on
  • DizzenDizzen Registered User regular
    edited February 2008
    planetes42 wrote: »
    Am I missing anything?

    Nope, that's it. It really is that simple. Not always easy, since you have to keep track of the remaining duration of your rolling lifebloom(s) just about all the time, but yeah, that's it in a nutshell.

    As for trinkets, I pop my +healing ones when things get dicey. Lifebloom used to work the way you described before 2.3, but now it's like Mgcw said, it takes on your current +healing when you refresh the stack.

    Dizzen on
  • KartanKartan Registered User regular
    edited February 2008
    Dizzen wrote: »
    planetes42 wrote: »
    Am I missing anything?

    Nope, that's it. It really is that simple. Not always easy, since you have to keep track of the remaining duration of your rolling lifebloom(s) just about all the time, but yeah, that's it in a nutshell.


    Grid has a plugin called lifebloom stacks that does this very nicely. Also, one stack LB is hax for raidhealing. 3k health over 7 seconds for 170 mana (at T4 level equip)? Don't mind if I do.

    Kartan on
  • DizzenDizzen Registered User regular
    edited February 2008
    Kartan wrote: »
    Dizzen wrote: »
    planetes42 wrote: »
    Am I missing anything?

    Nope, that's it. It really is that simple. Not always easy, since you have to keep track of the remaining duration of your rolling lifebloom(s) just about all the time, but yeah, that's it in a nutshell.

    Grid has a plugin called lifebloom stacks that does this very nicely. Also, one stack LB is hax for raidhealing. 3k health over 7 seconds for 170 mana (at T4 level equip)? Don't mind if I do.

    Yeah, Grid is awesome, and all the plugins for it make it more so. There's also lifebloomer, which is ugly and requires you to set up a frame for each target before the fight, but otherwise is good.

    The problem with relying heavily on duration trackers, is that if you're watching them constantly, it can leave you paying less attention to what's going on around your character, which is bad in certain fights, or when aggro gets loose. Ironically, when the need for healing ramps up, it often becomes easier to keep track of important durations, as either you're either constantly pumping out instant casts, in which cast you can get into a four cast cycle of sorts (I can usually only get off three other instant spells before I need to refresh a lifebloom stack) or you're trying to pour healing on one target, in which cast you're probably got them targeted and can see their buff durations on the target window.

    Dizzen on
  • MephistophelesMephistopheles Registered User regular
    edited February 2008
    planetes42 wrote: »
    Man, I think I made an epic mistake last night. Our guild was short a healer for Kara last night, so I respecced from feral to tree (cause when kara is all the raiding you do, going to kara as a healer > not going to kara as a tank).

    So, I've got 1150 +healing (with 0 enchants -- not even glyphs/shoulder enchants) from random gear I've picked up while tanking (since, as I'm sure everyone here knows, we get asked to heal A LOT).

    I had pretty much max feral stats for my available gear (I was missing the T4 gloves/helm -- had the verdant gloves & the helm off the translucent dragon in kara to make up for it). Given that our guild has 2 pally tanks and 3 warriors that like to raid, but only 1 absolutely reliable healer (and 2-3 others that come infrequently), I have a feeling all that wonderful feral gear is about to get dusty in ye olde banke while I'm off making like a tree.

    So -- trees -- not gonna lie, it seems like healing's pretty straightforward. Roll lifeblooms, toss a rejuv if necessary, and if you've got the amazing-waffles-for-armor-warlock-tank (i forget who's tag that is, but it makes me laugh everytime), hit up a regrowth. Swiftment and NS as necessary. Am I missing anything?

    Dude, you went tree? I guess you were pretty much as well geared as possible without moving on to new content, but still that's crazy. Oh well, maybe I can start getting some sweet epics soon (c'mon 70!).

    Mephistopheles on
    "Friends are just enemies in reverse."
    - Gary Busey
    A Glass, Darkly
  • Lunatic ClamLunatic Clam Registered User regular
    edited February 2008
    Dizzen wrote: »
    The problem with relying heavily on duration trackers, is that if you're watching them constantly, it can leave you paying less attention to what's going on around your character, which is bad in certain fights, or when aggro gets loose. Ironically, when the need for healing ramps up, it often becomes easier to keep track of important durations, as either you're either constantly pumping out instant casts, in which cast you can get into a four cast cycle of sorts (I can usually only get off three other instant spells before I need to refresh a lifebloom stack) or you're trying to pour healing on one target, in which cast you're probably got them targeted and can see their buff durations on the target window.

    I usually just toss 1x LB to anyone taking damage for raid healing and only really focus on timers for 1 target, which after a while you really don't even need to watch - you'll know when you need to restack or jump in with a swiftmend or NS + regrowth.

    Man, druid raid healing was so much fun - almost as fun as druid battlegrounds healing.

    Lunatic Clam on
    Friend Code 0302-1076-6730
  • planetes42planetes42 Registered User regular
    edited February 2008

    Dude, you went tree? I guess you were pretty much as well geared as possible without moving on to new content, but still that's crazy. Oh well, maybe I can start getting some sweet epics soon (c'mon 70!).

    Indeed I did. The only thing I was "needed" to tank was ZA -- but there's no real good gear for a feral(bear) druid in there. For the sake of the guild, I'd wait behind rogues/hunters for the kitty stuff. So, figure may as well try something new. It was either that or go back to yanking agro off our under-geared warrior tanks with my warlock (wanding is so much fun if that's all you can do on trash cause even your dots pull agro).

    If/when I get my T4 gloves/helm, I'll probably still grab the feral set first, just so if I ever am asked to tank something again I can do it with relative ease.

    planetes42 on
  • AegisAegis Fear My Dance Overshot Toronto, Landed in OttawaRegistered User regular
    edited February 2008
    Just hit 375 LW and am starting to farm Primals for my Windhawk set. Thank god Blizzard were a bit kind and the bracers of the set require no Nethers. Now I can look forward to making that first, getting those upgraded on my Boomkin from the Kara bracers I'm currently using.

    Aegis on
    We'll see how long this blog lasts
    Currently DMing: None :(
    Characters
    [5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
  • ToothyToothy Registered User regular
    edited February 2008
    Alrighty, I've hit uncrittable on my druid. I have 19k armor, 24% dodge, and 12k health. I know I need some more stamina, but do you guys think I can start tanking heroics/karazhan?

    Here's my profile if that helps.

    http://www.wowarmory.com/character-sheet.xml?r=Detheroc&n=Chikita


    Oh yeah, and should I just steal rogue loot for a kitty set? I've got 7% hit, but I don't even know what I need.

    Toothy on
  • SeptusSeptus Registered User regular
    edited February 2008
    I'm not sure, but I'd say no to Kara, and maybe yes to some early heroics.

    I'd say you need to focus more on armor and dodge right now than stamina.

    Septus on
    PSN: Kurahoshi1
  • ToothyToothy Registered User regular
    edited February 2008
    Ok. Still working on getting the armor ring from Old Hillsbrad (should I go for a pair?). I have one more quest to finish for my verdant gloves, and I need the armor enchant for my cloak.

    Is the health to chest enchant good for feral tanks, or should I do something else with that?

    Toothy on
  • reVersereVerse Attack and Dethrone God Registered User regular
    edited February 2008
    Toothy wrote: »
    and I need the armor enchant for my cloak.

    I'd say go with agility.

    reVerse on
  • a penguina penguin Registered User regular
    edited February 2008
    Agility > Armor for claok, agreed.

    And I prefer + 6 stats to chest over 150HP.

    When I was gearing up fro tanking, I splurged on a Badge of Tenacity. That thing was boss for gearing up. YOU CAN'T HIT ME NANANANANA.

    I found I could tank heroics just fine once I got my Earthwarden. I'm at the point now where I am considering taking off my pants so I generate more threat.

    Also, although I felt fine in heroics at that stage, I still felt squishy in Kara (especially on Moroes). I think one Kara upgrade later and it was all good. I'll link my armory when I get home, but the crap I'm in is enough to tank Prince.

    It's a bitchin' feeling when you tank something like that for the first time. RAWR!

    a penguin on
    This space eventually to be filled with excitement
  • AegisAegis Fear My Dance Overshot Toronto, Landed in OttawaRegistered User regular
    edited February 2008
    Posted this in chat but figure might give a shot in here as well.

    Have a question: For a Boomkin that may be raiding (think we're doing Kara and maybe some others), what should I be focusing on gear wise? Bumping up Spell Crit as much as I can or pure Spell Damage? And what's a good number for each? Right now I'm hovering around 20.54% on spell crit in Boomkin with just druid buffs at the moment, but only 647 spell damage (which to me seems low).

    I'd point to my char link but it's currently only showing my healing gear. Right now most of the gear I've got are instance blues (with the kara bracer and shadowmoon ghost-seeing druid helm). Was mentioned in chat that I should be aiming towards spell hit? I haven't ever personally seen much spell-hit druid gear, but is that something I should be focusing on?

    Aegis on
    We'll see how long this blog lasts
    Currently DMing: None :(
    Characters
    [5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
  • reVersereVerse Attack and Dethrone God Registered User regular
    edited February 2008
    Spell hit is the most important caster stat for raiders, and you propably have to get some cloth for that. After spell hit comes spell damage. Spell crit isn't as important for moonkins as it is for say, elemental shamans, but it gives a nice damage boost.

    reVerse on
  • MephistophelesMephistopheles Registered User regular
    edited February 2008
    a penguin wrote: »
    I am considering taking off my pants so I generate more threat.

    That made me laugh

    the reason for AGI > Armor for enchants is that armor enchants aren't affected by bear form's multiplier.

    Mephistopheles on
    "Friends are just enemies in reverse."
    - Gary Busey
    A Glass, Darkly
  • gigawatt666gigawatt666 Registered User regular
    edited February 2008
    hey there. a quick question about macros. my guilds starting Tidewalker attempts and i'm the resto. druid charged with healing the people that go to ye' olde watery grave, and i was wondering if i could make a macro button that could target the players with that de-buff and then cast rejuv. then lifebloom all in one button. i'm a macro newbie so i don't even know if this is possible, or if it is how would i get it started. all and any help is much appreciated.

    gigawatt666 on
    BattleNet i.d. : gigawatt666#11111
    Ps4 : Gigawatt666
    Steam I.D. : Gigawatt666
    LoL : GiG4W4TT
  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    edited February 2008
    Short answer is no, you can't make a macro that will do that. You could macro lifebloom and rejuv together with castsequence, but you have to target dudes yourself.

    Eat it You Nasty Pig. on
    NREqxl5.jpg
    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
  • gigawatt666gigawatt666 Registered User regular
    edited February 2008
    alright, so i can do it in 2 clicks and not 3. thanks.

    gigawatt666 on
    BattleNet i.d. : gigawatt666#11111
    Ps4 : Gigawatt666
    Steam I.D. : Gigawatt666
    LoL : GiG4W4TT
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited February 2008
    you shouldn't need to. as the watery grave healer you'll be standing down there, and as the players exit watery grave and head back to the battle, they will run past you standing at the base of the ramp and you can throw a heal or two on them.

    then again, i'm a big fan of macroing as little as possible. stuff that needs to be macro'd, like Assist, or taunt macros, sure, but macroing something like two spellcasts just seems silly to me. its not going to save a significant amount of time, and it will make you overly reliant on the macro, which will hurt if you ever raid on a PC thats not yours.

    Dhalphir on
  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    edited February 2008
    alright, so i can do it in 2 clicks and not 3. thanks.


    No, it will still require three clicks, you will just be hitting a button twice.

    Eat it You Nasty Pig. on
    NREqxl5.jpg
    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
  • EWomEWom Registered User regular
    edited February 2008
    I'm thinking about doing something like this with my druid, as my main goal with him to heal. PVP but not necessarily arena's more AV/AB/EOTS/WSG as I don't like arenas that much, and of course instances. I have tree form now at 51 and love it. I barely used HT as it was before, even with NS and now being able to NS-Regrow(usually a crit)-SW is more than enough to bother with HT, so don't mind losing that spell for healing.

    I went into balance for the bugs too, so that at least when the group is OP'd for the instance I have something to do while not healing.

    Any suggestions, anything vital I'm missing?

    EWom on
    Whether they find a life there or not, I think Jupiter should be called an enemy planet.
  • KartanKartan Registered User regular
    edited February 2008
    correct me if I'm wrong but NS->Regrowth->Swiftmend seems to be awefully manainefficient, even with the added shifting for NS->HT.

    Kartan on
This discussion has been closed.