Cardboard Tube wrote: »
nowhere in that article is there even the vaguest suggestion of evidence that this is true.
[Update: It seems that the original story which Jim sourced in this article jumped to more than a few conclusions. We just got off of the phone with Bethesda's Manager of PR and Marketing Erin Losi, who wanted to clarify a few things.
For one, Bethesda has not announced or confirmed that an Elder Scrolls MMO is in the works. As she points out, the $300 million dollars in question was received by Bethesda's parent company, ZeniMax Media. This money will be invested across a "multititude of projects."
As for the an Elder Scrolls MMO, Losi told us that no such announcement has been made. Looking at the above quote from the original QJ.net story, it appears that some drastic leaps in logic were made to reach conclusion of a "confirmation." Regarding the registered Elder Scrolls Online domain, Losi points out that this is standard practice, where Bethesda will snatch up a number of domains related to their licenses.
We apologize for any confusion we might have caused with this story, and for now, the Elder Scrolls MMO simply doesn't exist. - Nick]
I don't think that this funding changes our focus in terms of what we are about and are trying to accomplish. The additional resources will allow us to expand our publishing efforts-both our own titles and those of other studios-and to pursue development of more titles, working with internal and external development teams.
KungFu wrote: »
How can there be talk of this being a competitor to WoW? A franchise or story world isn't what it takes to beat WoW. It takes great interface and gameplay mechanics with ease of play. WoW isn't so successful merely because it is Warcraft, but because of the way it was made as an MMO.
Echo wrote: »
A big goddamn positive thing with WoW is that you can remake the interface in pretty much anyway you want. I hate getting stuck with crappy UI decisions in other games.