Like I said in the G&T version of this thread, I have little faith that Bethesda can pull off an MMO with any decency.
Also Bethsoft likes to take system requirements up a few notches each iteration. You cannot set your system reqs sky-high with an MMO unless you spend an inordinate amount of time making that bastard scale down perfectly. The system requirements hurt Vanguard nearly as much as the shoddy gameplay.
Plus, I have no idea how they're going to pull off the landscape without doing some serious finagling with the scale, like they did with Oblivion.
korodullin on
- The Four Horsemen of the Apocalypse (2017, colorized)
I'd hate to be the guy responsible for setting all the stuff in its proper place and towns and such. Five minutes after launch, and *ZIIIIP* - there goes all the silverware and all the fucking work you've been doing for the last three months.
Why couldn't they have gotten the rights to Fallout carte blanche so they could use that instead of what is effectively an anti-MMO?
EDIT: OK, technically a false alarm, but all the same I still wish Beth had gotten the FO MMO rights as well. God knows what Interplay'll produce.
I just hope this won't be like Oblivion - a rather horrible engine that's the result of a mishmash of middleware thrown into a blender with a cherry on top.
Echo on
0
EshTending bar. FFXIV. Motorcycles.Portland, ORRegistered Userregular
edited November 2007
And from the same article...
[Update: It seems that the original story which Jim sourced in this article jumped to more than a few conclusions. We just got off of the phone with Bethesda's Manager of PR and Marketing Erin Losi, who wanted to clarify a few things.
For one, Bethesda has not announced or confirmed that an Elder Scrolls MMO is in the works. As she points out, the $300 million dollars in question was received by Bethesda's parent company, ZeniMax Media. This money will be invested across a "multititude of projects."
As for the an Elder Scrolls MMO, Losi told us that no such announcement has been made. Looking at the above quote from the original QJ.net story, it appears that some drastic leaps in logic were made to reach conclusion of a "confirmation." Regarding the registered Elder Scrolls Online domain, Losi points out that this is standard practice, where Bethesda will snatch up a number of domains related to their licenses.
We apologize for any confusion we might have caused with this story, and for now, the Elder Scrolls MMO simply doesn't exist. - Nick]
Yeah it appears that the article has been edited since the post. I choose to speculate that it's in the works and they are backpedaling their confirmation.
I don't know how I feel about them going MMO with TES. It certainly doesn't seem like it would play the same as a single-player game. And they'd have to actually balance it.
nowhere in that article is there even the vaguest suggestion of evidence that this is true.
Are you kidding, Tube? What about this part:
[Update: It seems that the original story which Jim sourced in this article jumped to more than a few conclusions. We just got off of the phone with Bethesda's Manager of PR and Marketing Erin Losi, who wanted to clarify a few things.
For one, Bethesda has not announced or confirmed that an Elder Scrolls MMO is in the works. As she points out, the $300 million dollars in question was received by Bethesda's parent company, ZeniMax Media. This money will be invested across a "multititude of projects."
As for the an Elder Scrolls MMO, Losi told us that no such announcement has been made. Looking at the above quote from the original QJ.net story, it appears that some drastic leaps in logic were made to reach conclusion of a "confirmation." Regarding the registered Elder Scrolls Online domain, Losi points out that this is standard practice, where Bethesda will snatch up a number of domains related to their licenses.
We apologize for any confusion we might have caused with this story, and for now, the Elder Scrolls MMO simply doesn't exist. - Nick]
...yes that would be one of the main factors in me deciding that the story is not true.
how anyone could read this
I don't think that this funding changes our focus in terms of what we are about and are trying to accomplish. The additional resources will allow us to expand our publishing efforts-both our own titles and those of other studios-and to pursue development of more titles, working with internal and external development teams.
and see it as confirming the rumours is beyond me.
Not only was this guy slow on uptake (that information is over a week old), but then he decided to take terrible reporting from QJ and decide not to question it or even read it at all. What brilliant sleuthing.
How can there be talk of this being a competitor to WoW? A franchise or story world isn't what it takes to beat WoW. It takes great interface and gameplay mechanics with ease of play. WoW isn't so successful merely because it is Warcraft, but because of the way it was made as an MMO.
How can there be talk of this being a competitor to WoW? A franchise or story world isn't what it takes to beat WoW. It takes great interface and gameplay mechanics with ease of play. WoW isn't so successful merely because it is Warcraft, but because of the way it was made as an MMO.
I agree wholeheartedly.
A big goddamn positive thing with WoW is that you can remake the interface in pretty much anyway you want. I hate getting stuck with crappy UI decisions in other games.
A big goddamn positive thing with WoW is that you can remake the interface in pretty much anyway you want. I hate getting stuck with crappy UI decisions in other games.
This cannot be stated enough.
Asuma on
"Extremism is so easy. You've got your position, and that's it. It doesn't take much thought. And when you go far enough to the right, you meet the same idiots coming around from the left." -- Clint Eastwood ***
Posts
Also Bethsoft likes to take system requirements up a few notches each iteration. You cannot set your system reqs sky-high with an MMO unless you spend an inordinate amount of time making that bastard scale down perfectly. The system requirements hurt Vanguard nearly as much as the shoddy gameplay.
Plus, I have no idea how they're going to pull off the landscape without doing some serious finagling with the scale, like they did with Oblivion.
- The Four Horsemen of the Apocalypse (2017, colorized)
Still, i hope you like awesome worlds with horrible horrible combat gameplay.
Why couldn't they have gotten the rights to Fallout carte blanche so they could use that instead of what is effectively an anti-MMO?
EDIT: OK, technically a false alarm, but all the same I still wish Beth had gotten the FO MMO rights as well. God knows what Interplay'll produce.
[Update: It seems that the original story which Jim sourced in this article jumped to more than a few conclusions. We just got off of the phone with Bethesda's Manager of PR and Marketing Erin Losi, who wanted to clarify a few things.
For one, Bethesda has not announced or confirmed that an Elder Scrolls MMO is in the works. As she points out, the $300 million dollars in question was received by Bethesda's parent company, ZeniMax Media. This money will be invested across a "multititude of projects."
As for the an Elder Scrolls MMO, Losi told us that no such announcement has been made. Looking at the above quote from the original QJ.net story, it appears that some drastic leaps in logic were made to reach conclusion of a "confirmation." Regarding the registered Elder Scrolls Online domain, Losi points out that this is standard practice, where Bethesda will snatch up a number of domains related to their licenses.
We apologize for any confusion we might have caused with this story, and for now, the Elder Scrolls MMO simply doesn't exist. - Nick]
I don't know how I feel about them going MMO with TES. It certainly doesn't seem like it would play the same as a single-player game. And they'd have to actually balance it.
Are you kidding, Tube? What about this part:
how anyone could read this
and see it as confirming the rumours is beyond me.
I agree wholeheartedly.
A big goddamn positive thing with WoW is that you can remake the interface in pretty much anyway you want. I hate getting stuck with crappy UI decisions in other games.
To say that it's success (especially in said time frame) is not in some part related to it's name is naive.