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Don't Cross the Streams!!! (OP updated, GAMEPLAY FOOTAGE, OFFICIAL WEBSITE)

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Posts

  • Mr BubblesMr Bubbles David Koresh Superstar Registered User regular
    edited November 2007
    Lynx wrote: »
    So, concept art from Game Informer Unlimited shows Ray wearing the Slime Blower. AWESOME. I love that weapon.

    Also, there's a few screens with LOTS of tentacles. Lovecraftian Old Ones maybe? I mean, with Stay Puft being at the beginning of the game (And remember, Stay Puft is really Gozer. A Sumerian God), what else could top that?

    The Ghostbusters fought Chthulu before

    http://www.youtube.com/watch?v=QFpOEhJwPy4
    http://www.youtube.com/watch?v=KF8M1Erwvg0
    http://www.youtube.com/watch?v=al7jpbu9w_Y

    Mr Bubbles on
  • DracomicronDracomicron Registered User regular
    edited November 2007
    Mr Bubbles wrote: »
    Lynx wrote: »
    So, concept art from Game Informer Unlimited shows Ray wearing the Slime Blower. AWESOME. I love that weapon.

    Also, there's a few screens with LOTS of tentacles. Lovecraftian Old Ones maybe? I mean, with Stay Puft being at the beginning of the game (And remember, Stay Puft is really Gozer. A Sumerian God), what else could top that?

    The Ghostbusters fought Chthulu before

    http://www.youtube.com/watch?v=QFpOEhJwPy4
    http://www.youtube.com/watch?v=KF8M1Erwvg0
    http://www.youtube.com/watch?v=al7jpbu9w_Y

    Though beating Cthuhlu with power lines (if I'm remembering right) was really stupid.

    Dracomicron on
  • ScottyScotty Registered User regular
    edited November 2007
    This...is FANTASTIC news.

    Looks great so far!<3:^:

    I will buy this regardless of anything negative...it HAS to be good, how can it suck?

    Scotty on
  • HeirHeir Ausitn, TXRegistered User regular
    edited November 2007
    Lynx wrote: »
    So, concept art from Game Informer Unlimited shows Ray wearing the Slime Blower. AWESOME. I love that weapon.

    Also, there's a few screens with LOTS of tentacles. Lovecraftian Old Ones maybe? I mean, with Stay Puft being at the beginning of the game (And remember, Stay Puft is really Gozer. A Sumerian God), what else could top that?


    I never understood the love for the slime blower. I mean, if I had to choose between an unliscenced nuclear accelerator and something that shoots out happy snot...yeah...going with the proton pack. :)

    Heir on
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  • Captain SubtextCaptain Subtext Registered User regular
    edited November 2007
    I think making a cartoon version for the less powerful systems is actually quite a good idea. Better than making a watered down version of the 360/ps3 engine. Also, red fly looks like a promising game studio. Mushroom men looks better than anything terminal reality ever made. I'm really looking forward to both versions of this game.

    Anybody remember the second ghostbusters II game that came out for the NES? (New ghostbusters II, made by HAL lab.) It was a top down arcade-style game where you control two ghostbusters: The lead character stuns and holds the ghosts with the proton pack while the other operates the trap and you have to clear large levels of all ghosts. I always thought it was way better then any of the earlier ghostbuster games (especially the c64 one).

    Captain Subtext on
  • HeirHeir Ausitn, TXRegistered User regular
    edited November 2007
    I think making a cartoon version for the less powerful systems is actually quite a good idea. Better than making a watered down version of the 360/ps3 engine. Also, red fly looks like a promising game studio. Mushroom men looks better than anything terminal reality ever made. I'm really looking forward to both versions of this game.

    Anybody remember the second ghostbusters II game that came out for the NES? (New ghostbusters II, made by HAL lab.) It was a top down arcade-style game where you control two ghostbusters: The lead character stuns and holds the ghosts with the proton pack while the other operates the trap and you have to clear large levels of all ghosts. I always thought it was way better then any of the earlier ghostbuster games (especially the c64 one).


    I don't remember that one, but I sure as hell remember the first Ghostbuster2 game for the NES. You can't pause?! WTf?! I managed to get three ghostbusters to Vigo, but could never get the fourth.

    Heir on
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  • SyngyneSyngyne Registered User regular
    edited November 2007
    Are those sound effects in the clips placeholders? Because from the two I watched, it didn't sound like they were going with the old proton pack noise, and were using some random electrical noise instead.

    Syngyne on
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  • darunia106darunia106 J-bob in games Death MountainRegistered User regular
    edited November 2007
    yes yes YES!

    I saw the movie and watched the cartoon when I was a kid and still have a profound respect for Dan Akroyd as an actor. The Wii version is so bought. And the Cthulhu cartoon episode? Hell yes.

    darunia106 on
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  • hamburger helperhamburger helper Registered User regular
    edited November 2007
    darunia106 wrote: »
    And the Cthulhu cartoon episode? Hell yes.

    what!? show me show me

    hamburger helper on
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  • darunia106darunia106 J-bob in games Death MountainRegistered User regular
    edited November 2007
    darunia106 wrote: »
    And the Cthulhu cartoon episode? Hell yes.

    what!? show me show me

    :| try reading back a bit.
    Mr Bubbles wrote: »

    darunia106 on
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  • hamburger helperhamburger helper Registered User regular
    edited November 2007
    darunia106 wrote: »
    darunia106 wrote: »
    And the Cthulhu cartoon episode? Hell yes.

    what!? show me show me

    :| try reading back a bit.
    Mr Bubbles wrote: »

    I was lazy and skipped a dozen pages :oops:

    thank you

    hamburger helper on
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  • AbsoluteZeroAbsoluteZero The new film by Quentin Koopantino Registered User regular
    edited November 2007
    I am cautiously optimistic about this whole thing. It seems too good to be true.

    AbsoluteZero on
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  • FirebrandFirebrand Registered User regular
    edited November 2007
    darunia106 wrote: »
    darunia106 wrote: »
    And the Cthulhu cartoon episode? Hell yes.

    what!? show me show me

    :| try reading back a bit.
    Mr Bubbles wrote: »

    Is that... "Garfield" doing Peter Venkman's voice? And Bill Murray voiced Garfield in the movies...

    Firebrand on
  • BlackDragon480BlackDragon480 Bluster Kerfuffle Master of Windy ImportRegistered User regular
    edited November 2007
    Firebrand wrote: »
    darunia106 wrote: »
    darunia106 wrote: »
    And the Cthulhu cartoon episode? Hell yes.

    what!? show me show me

    :| try reading back a bit.
    Mr Bubbles wrote: »

    Is that... "Garfield" doing Peter Venkman's voice? And Bill Murray voiced Garfield in the movies...

    Indeed, Lorenzo Music was the original voice for Peter in The Real Ghostbusters. The man was a voice acting god.

    BlackDragon480 on
    No matter where you go...there you are.
    ~ Buckaroo Banzai
  • The WolfmanThe Wolfman Registered User regular
    edited November 2007
    Firebrand wrote: »
    darunia106 wrote: »
    darunia106 wrote: »
    And the Cthulhu cartoon episode? Hell yes.

    what!? show me show me

    :| try reading back a bit.
    Mr Bubbles wrote: »

    Is that... "Garfield" doing Peter Venkman's voice? And Bill Murray voiced Garfield in the movies...

    Indeed, Lorenzo Music was the original voice for Peter in The Real Ghostbusters. The man was a voice acting god.

    What's even more weird/funny is after Lorenzo left the show, Dave Coulier took over voicing Venkman.

    That's right, Joey from Full House did Peter. Wacky.

    The Wolfman on
    "The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
  • HeirHeir Ausitn, TXRegistered User regular
    edited November 2007
    Syngyne wrote: »
    Are those sound effects in the clips placeholders? Because from the two I watched, it didn't sound like they were going with the old proton pack noise, and were using some random electrical noise instead.

    They sounded like proton packs to me.

    Heir on
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  • Hotlead JunkieHotlead Junkie Registered User regular
    edited November 2007
    I'm curious to see what kids these days would think of the Real Ghostbusters animated series. Aside from it looking a little aged compared to today's animated shows I guess kids may like it. I'v never really seen any of the new ghostbusters cartoons as I automatically dismissed them since I loved the origonal series too much, but is there anything as 'extreme' on kids TV these days? I don't mean 'exteme' as in 'extreem', I'm talking about references to the occult and such, plus I heard the new series went a lot further with it and was actually kinda srewed up (regarding a few examples someone posted a while ago).

    You think kids these days would go for the ghostbusters? I'm expecting this game to be selling mostly to the male, 20 or so age bracket but it would be nice if intrest in the franchise peaked a little after it's release.


    EDIT: haha, holy shit, the voice of the 'new winston' in the Extreme Ghostbusters is the guy who played Carlton in the Frsh Prince of Bel-Air. That's just not right, plus, it looks like they discovered a way to make slimer even uglier.

    Hotlead Junkie on
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  • KilroyKilroy timaeusTestified Registered User regular
    edited November 2007
    "We just killed Christmas, Egon." I still have the Christmas episode of Real Ghostbusters on tape somewhere. You can be damned sure my kids will be seeing it someday.

    I'll definitely be getting both versions of this game, especially if the Wii version supports the Zapper.

    Kilroy on
  • ghost_master2000ghost_master2000 Registered User regular
    edited November 2007
    I don't know how many times I had to suppress a squeal of delight reading through this thread.

    the wii version AND the 360 version are SOOO bought.

    edit: I just googled the extreme ghostbusters and tried to watch an episode.I couldn't even get past the damn intro it was soo terrible.

    ghost_master2000 on
  • ZephosZephos Climbin in yo ski lifts, snatchin your people up. MichiganRegistered User regular
    edited November 2007
    "Ray, tell him about the twinkie".

    Zephos on
    Xbox One/360: Penguin McCool
  • Drag00n2019Drag00n2019 Registered User regular
    edited November 2007
    This is an immediate must buy for me. Can't wait to buy the 360 one. Damn, this is great!:mrgreen:

    Drag00n2019 on
  • SyngyneSyngyne Registered User regular
    edited November 2007
    Heir wrote: »
    Syngyne wrote: »
    Are those sound effects in the clips placeholders? Because from the two I watched, it didn't sound like they were going with the old proton pack noise, and were using some random electrical noise instead.

    They sounded like proton packs to me.

    I watched it again with the volume cranked up higher, and indeed I heard some proton pack noise. <3

    Syngyne on
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  • toxk_02toxk_02 Registered User regular
    edited November 2007
    There is [strike]bad[/strike] less good news about the Wii version
    http://kotaku.com/gaming/ghostbusters/ghostbusters-wii-details-328217.php
    Good news first: the game's set in 1991, so you don't need to worry about how Pete Venkman busting his hip or Janine's struggles with the onset of menopause. It'll also feature the Stay Puft marshmallow man and the creepy librarian from the first movie's intro.

    Less good news: while there's ten single-player missions, the bulk of the game is indeed focused around multiplayer party sideshows, like who can bust up the most furniture, a 2v2 battle mode, ghost-catching races, that sort of stuff.
    :|

    toxk_02 on
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  • ZetaZeta Registered User regular
    edited November 2007
    Screw Alien Vs Predator

    Screw Freddy vs Jason

    You know what cross-over movie I would love to see?

    Ghostbusters vs Beetlejuice

    Zeta on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited November 2007
    I was pretty excited about this game...till I saw the gameplay footage in the OP.

    :|

    UnbreakableVow on
  • LynxLynx Registered User regular
    edited November 2007
    toxk_02 wrote: »
    There is [strike]bad[/strike] less good news about the Wii version
    http://kotaku.com/gaming/ghostbusters/ghostbusters-wii-details-328217.php
    Good news first: the game's set in 1991, so you don't need to worry about how Pete Venkman busting his hip or Janine's struggles with the onset of menopause. It'll also feature the Stay Puft marshmallow man and the creepy librarian from the first movie's intro.

    Less good news: while there's ten single-player missions, the bulk of the game is indeed focused around multiplayer party sideshows, like who can bust up the most furniture, a 2v2 battle mode, ghost-catching races, that sort of stuff.
    :|

    That's why you buy the 360/PS3 version. And, if you like it enough for some multiplayer action, you buy the Wii version.

    Lynx on
  • DarkPrimusDarkPrimus Registered User regular
    edited November 2007
    Firebrand wrote: »
    darunia106 wrote: »
    darunia106 wrote: »
    And the Cthulhu cartoon episode? Hell yes.

    what!? show me show me

    :| try reading back a bit.
    Mr Bubbles wrote: »

    Is that... "Garfield" doing Peter Venkman's voice? And Bill Murray voiced Garfield in the movies...

    http://forums.penny-arcade.com/showthread.php?p=3582787#post3582787

    You're a couple pages late.

    DarkPrimus on
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    Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
  • AxenAxen My avatar is Excalibur. Yes, the sword.Registered User regular
    edited November 2007
    One of my favorite quotes from the Real Ghostbusters.

    Venkman: "Hey I had an idea!"
    Egon: "Heres a cookie."
    Venkman: "Whats this for?"
    Egon: "Its how they train seals."

    Also "Ragnarok and Roll" is in awesome episode. This cannot be stressed enough.

    Axen on
    A Capellan's favorite sheath for any blade is your back.
  • RizziRizzi Sydney, Australia.Registered User regular
    edited November 2007
    Oh god oh god oh god oh god.

    I need an Xbox 360 now.

    Rizzi on
  • HeirHeir Ausitn, TXRegistered User regular
    edited December 2007
    I was pretty excited about this game...till I saw the gameplay footage in the OP.

    :|

    Man what? That looked amazing. It was ghostbusters like it should be. Shooting ghosts, weakening them, and trapping them. What was so wrong with it?

    Heir on
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  • One Thousand CablesOne Thousand Cables An absence of thought Registered User regular
    edited December 2007
    Zeta wrote: »
    Screw Alien Vs Predator

    Screw Freddy vs Jason

    You know what cross-over movie I would love to see?

    Ghostbusters vs Beetlejuice

    Fuck. Yes.

    One Thousand Cables on
  • HeirHeir Ausitn, TXRegistered User regular
    edited December 2007
    Zeta wrote: »
    Screw Alien Vs Predator

    Screw Freddy vs Jason

    You know what cross-over movie I would love to see?

    Ghostbusters vs Beetlejuice

    Fuck. Yes.

    Heh, I used to imagine that one all the time as a kid. Ironically, I would imagine Ghostbusters in all sorts of horror settings also, like fighting Freddy Kruger or HellRaiser.

    I think someone did an amateur movie of Ghostbusters Vs. Freddy once. I remember it sucking.

    Heir on
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  • UnbreakableVowUnbreakableVow Registered User regular
    edited December 2007
    Heir wrote: »
    I was pretty excited about this game...till I saw the gameplay footage in the OP.

    :|

    Man what? That looked amazing. It was ghostbusters like it should be. Shooting ghosts, weakening them, and trapping them. What was so wrong with it?

    Not the gameplay elements, but the game itself just looks terrible, from a graphical standpoint. I was expecting amazing production values, but it looks like an original Xbox game at best.

    UnbreakableVow on
  • Undead ScottsmanUndead Scottsman Registered User regular
    edited December 2007
    Heir wrote: »
    I was pretty excited about this game...till I saw the gameplay footage in the OP.

    :|

    Man what? That looked amazing. It was ghostbusters like it should be. Shooting ghosts, weakening them, and trapping them. What was so wrong with it?

    Not the gameplay elements, but the game itself just looks terrible, from a graphical standpoint. I was expecting amazing production values, but it looks like an original Xbox game at best.

    Looked like a next-gen title to me. I thought it looked fantastic.

    Undead Scottsman on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited December 2007
    Are you talking about the Attack of the Show footage in the OP? Or is there a trailer or something I haven't seen?

    UnbreakableVow on
  • HeirHeir Ausitn, TXRegistered User regular
    edited December 2007
    We're talking about AotS.

    It looked great (though obviously it was a low quality video provided). Hell, the artwork made it look like it was taken directly from the 1984 film.

    I just....wow. I don't see how you can think it looks bad.

    Different strokes I guess. /srug.

    Heir on
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  • UnbreakableVowUnbreakableVow Registered User regular
    edited December 2007
    While not specifically a film about Ghostbusters, Be Kind Rewind looks awesome and there's enough Ghostbusters in the trailer to warrant a view.

    http://www.apple.com/trailers/newline/bekindrewind/large.html

    UnbreakableVow on
  • BakerIsBoredBakerIsBored Registered User regular
    edited December 2007
    Am I the only one that had Ghost Buster gun and trap as a kid?

    BakerIsBored on
    [SIGPIC][/SIGPIC]
  • HeirHeir Ausitn, TXRegistered User regular
    edited December 2007
    Am I the only one that had Ghost Buster gun and trap as a kid?

    Hell no. I had two packs, and went through a few broken traps in my time. :)

    Heir on
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  • toxk_02toxk_02 Registered User regular
    edited April 2008
    Gravedigging!

    http://kotaku.com/384317/ghostbusters-impressions
    The Ghostbusters game is still early in it's development so we didn't get to see a whole lot of it at Sierra's Spring Event but what we did see was mighty impressive. First we were shown a little sample of what the Infernal Engine is capable of. The setting was the New York Public Library reading room which should be familiar to any Ghostbusters fan. The fully rendered backgrounds were gorgeous and we watched as a thousand boxes were moved about the room simultaneously, objects were sliced using the Proton Pack and slime tethers were used to link objects together and hang them from the ceiling. The whole time this demonstration was happening, more and more objects were being dropped into the environment to show exactly how much this hearty engine could handle. More boxes, people and even cars fell from the ceiling, filling the room with thousands of objects without a hiccup in the frame rate or a slowing down of the action. At one point a monster was created using hundreds of books that came flying of the library shelves only to be taken down, book by book by the power of the Proton Pack.

    Soon we moved to an outside street scene where we observed some of the amazing crowd technology that will be employed in the game, particularly in a Thanksgiving Day parade that we unfortunately didn't get to see previewed. I will say though that the crowd technology in Ghostbusters is the best I have ever seen. With a camera perched high above an intersection, we were able to see fifteen hundred people at once, all moving with their own individual AI, moving aside if they bumped into each other and never passing through or getting stuck all jittery in a corner. We came down to ground level and were shown some crowd reactions which were also impressive. Some ran screaming into the night while others gave you a wide berth to do your ghostbusting and yet even others stayed around to watch.

    After the engine demo we got to check out some of the actual gameplay, but it skipped around quite a bit, showing various stages and enemies including the Stay-Puft Marshmallow man who looked both awesome and terrifying as he peered through windows looking for a victim. Anyone who has seen the films will be familiar with the ghost catching mechanic employed in the game. The PK emitter is used to detect the ghosts and once you've detected them your handy dandy Proton Pack comes into play with its various powers such as Dark Energy, Freeze Beam, Shot Blast, Neutron Generator and the Slime Tether. Once the ghosts have had some of the fight taken out of them you can begin the process of grabbing them with your beam and capturing them in the ghost traps. Here was where the PS3s Sixxaxis controller came into play. Utilizing a mechanic similar to that of Folklore, you use the controller to capture to grab the ghosts and then by shaking the remote, slamming the ethereal enemies into the ground until they can finally be trapped. Some enemies require multiple Ghostbusters to bring them down and often your AI buddies will not only help you by throwing down the ghost traps for you but can also help by adding their steam to yours (don't cross them!). Just remember the three steps: Wrangle, Slam and capture.

    Your fellow AI Ghostbusters aren't the only ones who can help you. You real life friends can join you as well with online co-op play and specific co-op missions and mini-games. Some competitive play missions will also be available for you ornery types. Each mission will of course yield you a fee which will allow you to then make improvements to your beam pack. For all of you who were hoping to tear up the streets of NYC in the ECTO 1, I'm afraid you are out of luck as the game will contain no driving levels although the infamous vehicle does make quite a few appearances. Since the build we saw was pretty early on, the voiceover recording hadn't been done yet, but we were assured that all the original cast members would be providing their voices for the game including Bill Murray, Dan Aykroyd, Annie Potts, Harold Ramis and the rest of the gang.

    As a huge fan of the original Ghostbusters, I was quite taken and duly impressed by what I saw of the game and will be waiting rather impatiently (as I'm sure most of you will) for it to rear it's head later this year. Ghostbusters will be coming to the Wii (with no online play), PS3, PS2, Xbox 360, PC and DS this October and if the developers have their way, will come out right around Halloween. Perfect.


    The music!
    http://www.eurogamer.net/article.php?article_id=134592
    Terminal Reality has confirmed to Eurogamer that the new Ghostbusters game will feature the original Ray Parker Jr. theme song - plus 75 minutes of previously unheard soundtrack music.

    According to executive producer Brendan Goss, the music was written back when the film was made but was not used in the finished version. TR has been allowed to put it in the game, pleasingly. "The sound guy was going bananas about that," Goss told Eurogamer. "He was running round the office shouting, 'You're not going to believe what's on this disc...' We're very excited about that."

    The other good news is TR has no plans to muck about with Ray Parker Jr.'s classic title track. "When we were doing the focus group testing, we asked people how they'd feel about a remix done by a current band. We got booed out of the place," Goss said.

    "People were really against it, going, 'You can't do that, there's only one song for Ghostbusters!' It was incredible. So we were like, okay, we won't mess with the Ray Parker Jr. song then."

    Why not do a brand new record, like the one Bobby Brown did for Ghostbusters II? Oh, that's why. "There was huge controversy about that," Goss said. Yes, because it was rubbish. "Yep. So yes, we have the original, and no, we're not messing with it."

    Sounds promising (don't they all?) and kudos to the focus group, don't mess with the original.

    toxk_02 on
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