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Crysis: Freeze rays, Koreans and You

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Posts

  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited March 2008
    Delta is the bestest.

    Morninglord's formula for snapping necks:

    Find two guys and get mid distance.

    Put on tranquiliser in gun.

    Run up to one guy.

    While running, shoot other guy with sleep.

    Skid to stop in front of guy not slept.

    Press f to grab neck.

    Hit fire button to smash base of gun against side of head while holding neck, resulting in head moving at 90 degree opposite to norm and crackling sound of cartilage.

    Saunter over to sleeping friend and shoot him in the head.

    Sweet Dreams!

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited March 2008
    subedii wrote: »
    Mr Ray wrote: »

    I just can't bring myself to play the game on Delta because it just makes the game not fun anymore. I don't feel like a super-soldier, I feel like a guy in a vest who just happens to be able to make himself invisible. Armour mode is largely useless as you die in a fraction of a second anyway, and I spend most of the game cowering and sniping, rather than charging into a hail of gunfire and explosions as any good super soldier should.

    For me it's the opposite. I find that the fact that I die easily in Delta forces me to be a bit more creative in how I do things most of the time (especially if I can't cloak). So maybe I'll steal a jeep or a boat and power through to my destination, or try to divert some attention away with an explosion somewhere, or maybe just Solid Snake it past most of them where I can.

    No no no.

    Would you stand and shoot a guy shooting at you or would you run around from cover to cover making potshots?

    Shoot someone, then sprint away with armor mode on while zig zagging. The armor will cover their stray bullets and your speed and distance means they can't get a proper bead.

    When you are far enough away, switch to sprint mode and normal speed walk in a big circle to come around from the other side. Use super sprint to cross roads.

    When you get close, switch to armor mode and crouch in, using cover and hedges.

    If you are spotted, or after you drop another guy or maybe two, sprint away again in armor mode.

    You can kill an infinite number of dudes like this, without cloak.

    Also if you jump while in super sprint you make a huge long jump. You can jump from building to building in some of the compounds like this, since strength is more vertical. If you keep doing this and take potshots and switch to armor mode soon as you land and lay on the roof for a little while to regain energy (not too long or they'll throw a grenade at you) you can keep this up for, oh, oodles of time.

    Just make sure to cap the snipers guarding that compound first.

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • arod_77arod_77 __BANNED USERS regular
    edited March 2008
    The gameplay is really heavily underrated.

    The Gravity Gun in half life is a neat external physics gadget.

    In this game you are the gadget

    arod_77 on
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  • diabloblanco18diabloblanco18 Registered User regular
    edited March 2008
    The first two-thirds of this game are absolutely amazing. I recently replayed most of the game (got to the aircraft carrier, and then stopped after getting myself run over by a jet :P), and even the level inside the alien ship is fun when you play it stealthy. Dragging the aliens off into corners and beating them to death is great. At some point I'll go back through it again, just 'cause there's so many ways of screwing with the enemies I haven't tried yet.

    But the last third? What were the designers thinking? On my last playthrough, I tried intentionally to do my own thing, instead of just following along blindly with the crappy plot. What happens if I try to go in a different direction, away from Prophet and the frozen marines? Oh, I'm going out of the "mission area." I'll automatically lose in 10 seconds if I don't turn around. Either that or I run into an invisible wall. What happens if I decide not to help the marines in the cafe? That #@$%*& Strickland kills me remotely. What happens if I decide I want to get left on the island instead of evacuating, and then go off exploring? The alien exosuit sits there and fires its freeze-ray at the ground indefinitely. No one actually dies. What a joke, at least compared to the rest of the game. It's as if they just replaced the entire design team when they finished the alien ship level.

    diabloblanco18 on
  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited March 2008
    The first two-thirds of this game are absolutely amazing. I recently replayed most of the game (got to the aircraft carrier, and then stopped after getting myself run over by a jet :P), and even the level inside the alien ship is fun when you play it stealthy. Dragging the aliens off into corners and beating them to death is great. At some point I'll go back through it again, just 'cause there's so many ways of screwing with the enemies I haven't tried yet.

    But the last third? What were the designers thinking? On my last playthrough, I tried intentionally to do my own thing, instead of just following along blindly with the crappy plot. What happens if I try to go in a different direction, away from Prophet and the frozen marines? Oh, I'm going out of the "mission area." I'll automatically lose in 10 seconds if I don't turn around. Either that or I run into an invisible wall. What happens if I decide not to help the marines in the cafe? That #@$%;*& Strickland kills me remotely. What happens if I decide I want to get left on the island instead of evacuating, and then go off exploring? The alien exosuit sits there and fires its freeze-ray at the ground indefinitely. No one actually dies. What a joke, at least compared to the rest of the game. It's as if they just replaced the entire design team when they finished the alien ship level.

    Uh, the punishment for disobeying a superior officer in the military during a combat situation or desertion is, and always has been, death.

    So the strickland thing is actually pretty neat.

    Also all three scenarios you will basically die if it doesn't happen.
    It's supposed to be a rollercoaster ride at the end. They tried to put two gametypes in one game and people who don't like rollercoasters chuck a sad. :(

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • subediisubedii Registered User regular
    edited March 2008

    Also if you jump while in super sprint you make a huge long jump. You can jump from building to building in some of the compounds like this, since strength is more vertical. If you keep doing this and take potshots and switch to armor mode soon as you land and lay on the roof for a little while to regain energy (not too long or they'll throw a grenade at you) you can keep this up for, oh, oodles of time.

    I used to do this a lot. Only instead of going for a full on engagement I'd just draw some attention to myself and then bound away across rooftops to where I actually wanted to go (and where there would now be fewer people). Really it's all just about how you want to play the game.

    It's a shame the claymores didn't make it into the singleplayer, you KNOW those would have been fun to mess around with.
    It's supposed to be a rollercoaster ride at the end. They tried to put two gametypes in one game and people who don't like rollercoasters chuck a sad. :(

    Pretty much agree.

    subedii on
  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited March 2008
    subedii wrote: »

    Also if you jump while in super sprint you make a huge long jump. You can jump from building to building in some of the compounds like this, since strength is more vertical. If you keep doing this and take potshots and switch to armor mode soon as you land and lay on the roof for a little while to regain energy (not too long or they'll throw a grenade at you) you can keep this up for, oh, oodles of time.

    I used to do this a lot. Only instead of going for a full on engagement I'd just draw some attention to myself and then bound away across rooftops to where I actually wanted to go (and where there would now be fewer people). Really it's all just about how you want to play the game.

    It's a shame the claymores didn't make it into the singleplayer, you KNOW those would have been fun to mess around with.
    It's supposed to be a rollercoaster ride at the end. They tried to put two gametypes in one game and people who don't like rollercoasters chuck a sad. :(

    Pretty much agree.

    My favourite moment in this game to date is this bit:
    On delta, heading down from the cutscene where that guy gets frozen in the bunker thing and you find out some plot, and when you get to the landing zone the special ops guys with suits like yours appear.

    Just before that point, in the swampy, marshy area, I got jumped by an unexpected patrol I thought I'd avoided so hadn't bothered to binocular.
    There was no cover but those small trees and they started swarming down the hillsides on both sides and it was rainy and gloomy. There were no bushes to hide behind and a river passing through the area. I cloaked immediately, and pulled out my shotgun...

    I had to cloak, unclock, shoot, cloak, reposition, repeat, hide, wedge between a tree root and a deadbody or something to regain energy and desperately keep guys from seeing me, cloak, uncloak, shoot, reposition and get it all right.
    If i'd forgotten to uncloak even once before firing, I would have lost all my energy and probably died instantly on the spot.
    I couldn't sprint away, it was uphill to solid ground in full view of like 15 soldiers and the only other access was water just deep enough to impede but not deep enough to hide me when my cloak ran out.

    All the while they're screaming and shooting at where I used to be and throwing grenades everywhere and sometimes shooting at where I actually was and hitting occasionally, but I had to be patient and not sprint or lose it or the energy goes but my health is downto half and shit.

    *shimmer* KABOOM! *body flies* *shimmer*

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • diabloblanco18diabloblanco18 Registered User regular
    edited March 2008
    It's supposed to be a rollercoaster ride at the end. They tried to put two gametypes in one game and people who don't like rollercoasters chuck a sad. :(

    Oh, I like rollercoasters. I'm a big fan of the Halo games, after all. But there's no replay value in them, and given that they're actively tied to the game's storyline, they suffer when said storyline is pulled straight out of a cheesy B-movie.

    diabloblanco18 on
  • subediisubedii Registered User regular
    edited March 2008
    You see, on that mission I just stole an enemy boat down by the shore and bypassed all the guys on land. Had to stop and hide once or twice when I heard a chopper coming. There was also an ambush at one section of the river where they'll try to detonate explosives on you as you pass through, but I managed to blow those up and then just motor on by. :mrgreen:

    Soldier encounters, well there are too many to remember. I remember getting surrounded and tracked by a squad of about maybe 10 soldiers and there was no real way to survive the encounter if they found me. So I tossed a grenade (out of sight from them) somewhere into the distance, then hunkered down in a sort of natural ditch. When the grenade went off they all went to investigate and didn't notice me, so I just sprinted the crap out of there. :lol:

    I think next time I play I may have to do a shotgun run. I hardly ever used that weapon, I tend to go for a more stealthy approach.

    subedii on
  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited March 2008
    You never used the shotgun????? D:

    Morninglord demands you stealth up behind someone with it set to narrow cone, decloak by pressing 4 once, then fire and watch them FLYYYYYYYYYYYYYYYYYYY.....then tap ctrl twice to recloak, run away and do it again.

    I guarantee, you will giggle. And maybe cackle.

    On that level we spoke of, there are like ten thousand rocket launchers. So once the choppers were out of the way, I used them to snipe groups of enemy soldiers from long range while hiding in the bushes.

    :)

    I've played up to the temple like, six or seven times now. Every time I did something different.
    Oh and my first playthrough I stole a boat too. Only when I went over the waterfall it ended up capsised and I had to slog it. :(

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • subediisubedii Registered User regular
    edited March 2008
    Oh and my first playthrough I stole a boat too. Only when I went over the waterfall it ended up capsised and I had to slog it. :(
    I actually managed to hit the right angle and land it OK at the bottom.

    Originally, I had come into that area on a speedboat, so I would have used that one, except that being the wreckless driver that I am I ended up parking it around 20 metres up the shoreline. :lol:

    Punching it down tended to cause the thing to explode before I could get it to the water, as well as attracting pretty much every soldier in the vicinity at the nutjob taking out his aggro on a seafaring vessel.

    Most playthrough's I usually end up doing things differently. I must have run through the harbour mission on its own about 4-5 times as it is. They just give you the island in chaos and the objectives and basically say "call us when you're done". :mrgreen:

    subedii on
  • SithDrummerSithDrummer Registered User regular
    edited March 2008
    subedii wrote: »
    Oh and my first playthrough I stole a boat too. Only when I went over the waterfall it ended up capsised and I had to slog it. :(
    I actually managed to hit the right angle and land it OK at the bottom.

    Originally, I had come into that area on a speedboat, so I would have used that one, except that being the wreckless driver that I am I ended up parking it around 20 metres up the shoreline. :lol:

    Punching it down tended to cause the thing to explode before I could get it to the water, as well as attracting pretty much every soldier in the vicinity at the nutjob taking out his aggro on a seafaring vessel.

    Most playthrough's I usually end up doing things differently. I must have run through the harbour mission on its own about 4-5 times as it is. They just give you the island in chaos and the objectives and basically say "call us when you're done". :mrgreen:
    I love that harbor mission so very very much.

    SithDrummer on
  • PancakePancake Registered User regular
    edited March 2008
    So I've been playing through the game for the third time. I'm at the mine and getting ready to tackle the parts everyone hates and I'm still wondering when I'll ever stop finding the game fun.

    Even in my second playthrough, I had fun with the last third of the game. The enemies aren't as fun to fight, no, but it's still filled with impressive setpiece fights and some of the most intense and exciting moments in the game Even if looking at the sphere seems to drop my framerate almost to the single digits... for some reason. The rest of the game runs great, but oh no, don't you dare look at the sphere.

    But my favorite part of the game is after the mine.
    When you take those first few steps into the alien mothership and some of the first areas of that. Somehow I always have something of a sense of wonder about how cool it is and my first time, there was a definite sense of "oh my god, what am I getting myself into?" But even now, I love going in there and it feels like I'm walking on untreaded ground, going somewhere no one human has ever been before. It's an incredibly event for the game, I think. Plus the flashlight looks awesome with the fog.

    Crysis might not have the best story or writing around, but I think it's stellar in its execution at times and it gripped me like few game stories can. I was enthralled with it, simple and B-movie-esque as it is. Yes, from beginning to end. I was a bit disappointed at the ending, but I can live with it, seeing as how a sequel is no doubt coming. And hey, they don't even need to make graphical improvements!

    Pancake on
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  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited March 2008
    subedii wrote: »
    Oh and my first playthrough I stole a boat too. Only when I went over the waterfall it ended up capsised and I had to slog it. :(
    I actually managed to hit the right angle and land it OK at the bottom.

    Originally, I had come into that area on a speedboat, so I would have used that one, except that being the wreckless driver that I am I ended up parking it around 20 metres up the shoreline. :lol:

    Punching it down tended to cause the thing to explode before I could get it to the water, as well as attracting pretty much every soldier in the vicinity at the nutjob taking out his aggro on a seafaring vessel.

    Most playthrough's I usually end up doing things differently. I must have run through the harbour mission on its own about 4-5 times as it is. They just give you the island in chaos and the objectives and basically say "call us when you're done". :mrgreen:
    I love that harbor mission so very very much.

    The first time I did that mission
    I got the helper telling me about strength mode reducing recoil and I also realised I had been given a sniper rifle.
    So I ran down the hill in strength mode firing the sniper rifle like a shotgun from the hip until I ran out of bullets.

    The second time I sniped the first generator where that helicopter ambushes you from all the way across the other side of the map. What I did was line up on the generator from a sniper nest fuckin miles away with a sniper scope, the without moving the mouse, switched to the rocket and fired. Didn't have to deal with it at all.

    re ending:
    Second time through, on the inspiration of someone in these forums, I punched the squid robots to death with bare fists until they stopped sending them and started using the giant ones. I saved Prophet with my bare hands. And to think I nearly bought Hellgate: London with the same money? D:

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • SithDrummerSithDrummer Registered User regular
    edited March 2008
    The first time I got to the base with a rickety wooden rope bridge across a ravine, a chopper flying around, and enemies across the way, I just remember pulling up in the Humvee, quickly switching over to the fixed MG on the roof, blasting the hell out of the chopper while getting raked from its guns and from the machine gun on the other side of the canyon. The chopper gets nailed in both gas tanks, begins to sink like a stone, and slams belly-first into the machine gun emplacement.

    Hell goddamn yes.

    SithDrummer on
  • subediisubedii Registered User regular
    edited March 2008
    Pancake wrote: »
    When you take those first few steps into the alien mothership and some of the first areas of that. Somehow I always have something of a sense of wonder about how cool it is and my first time, there was a definite sense of "oh my god, what am I getting myself into?" But even now, I love going in there and it feels like I'm walking on untreaded ground, going somewhere no one human has ever been before. It's an incredibly event for the game, I think. Plus the flashlight looks awesome with the fog.
    I love that bit. You can tell they really put a LOT of effort into the look and feel of the Alien mothership, I was really impressed with it. It just feels so alien. The Alien architecture and design in other games often looks phoned in and generic, but even though this stuff drew heavily on a Gigeresque look the implementation was pretty awesome.

    Heck, even Yahtzee thought it looked awesome.

    *insert Andy Dufresne reference here*

    subedii on
  • subediisubedii Registered User regular
    edited March 2008
    The first time I got to the base with a rickety wooden rope bridge across a ravine, a chopper flying around, and enemies across the way, I just remember pulling up in the Humvee, quickly switching over to the fixed MG on the roof, blasting the hell out of the chopper while getting raked from its guns and from the machine gun on the other side of the canyon. The chopper gets nailed in both gas tanks, begins to sink like a stone, and slams belly-first into the machine gun emplacement.

    Hell goddamn yes.

    I keep hearing that the chopper has weak points, what are they? Where are the "gas tanks" located?

    Is it those two exhaust things at the back? Generally I just try to take them out with missile launchers when I have to.

    subedii on
  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited March 2008
    A chopper landed on me once and exploded after I killed it. :( It was so not fair.

    I've also been killed while at low health by an exploding jeeps car door. This also was not fair.
    But very funny since I shot the jeep myself to kill the dudes around it and hit the ground far enough away to avoid the explosion....but not the door. Which I saw coming.

    Oh oh....I was hiding on a roof once, and threw a grenade at a pack of dudes while staying cloaked using the uncloak cloak method....one of the koreans musta panicked because he screamed something and threw a grenade at the site of my own grenades explosion. The same explosion his buddies had gathered round to have a closer look at...
    Also please tell me I'm not the only one who blows up the choppers in the tank missions with the tanks main gun?
    Anyway, it's hard, so you miss a lot, and one of my misses nailed the second chopper behind the one I was aiming at, which fell on a jeep.

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • subediisubedii Registered User regular
    edited March 2008
    Also please tell me I'm not the only one who blows up the choppers in the tank missions with the tanks main gun?
    Anyway, it's hard, so you miss a lot, and one of my misses nailed the second chopper behind the one I was aiming at, which fell on a jeep.

    Nah, they pretty much signpost that you can do that. One literally flies slowly upwards right in front of you, it's the obvious thing to do, and it feels awesome when you pull it off at a distance.

    subedii on
  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited March 2008
    Wasn't obvious to me, because I was looking for tanks who hurt like fuck close by. :(

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • PancakePancake Registered User regular
    edited March 2008
    subedii wrote: »
    Also please tell me I'm not the only one who blows up the choppers in the tank missions with the tanks main gun?
    Anyway, it's hard, so you miss a lot, and one of my misses nailed the second chopper behind the one I was aiming at, which fell on a jeep.

    Nah, they pretty much signpost that you can do that. One literally flies slowly upwards right in front of you, it's the obvious thing to do, and it feels awesome when you pull it off at a distance.

    I did that on my current playthrough.
    I'm playing on Delta which I've found pretty tough in the tank mission and I managed to get my Korean tank badly, badly damaged. One more hit from anything would have blown it up.

    So I jumped out, and ran up a hill. There, I sniped all the guys with missile launchers and the gunners on top of two tanks around one of the AA emplacements. I couldn't get near the emplacement, though, because those tanks and a newly showed up helicopter didn't want me to, for some reason, so I was kind of stuck hiding in some bushes frantically trying to find the missile launchers those Koreans dropped.

    When I finally found them, I stupidly took out the tanks instead of the helicopter, which I did manage to hit with one missile before I was out. So I went on a long, long chase with the helicopter shooting at me while I frantically looked for more missile launchers. While on a hill looking over the valley, I found myself up above my beat up tank and had a brilliant idea since the helicopter was flying low.

    I ran down, jumped into the tank with the helicopter trailing close behind. It was plinking away with its minigun and I slowly turned the turret around and gave it an almost point blank tank shot into its cockpit.

    It was pretty satisfying, but it took me about twenty minutes of being chased around to finally think of it.

    Pancake on
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  • SithDrummerSithDrummer Registered User regular
    edited March 2008
    subedii wrote: »
    The first time I got to the base with a rickety wooden rope bridge across a ravine, a chopper flying around, and enemies across the way, I just remember pulling up in the Humvee, quickly switching over to the fixed MG on the roof, blasting the hell out of the chopper while getting raked from its guns and from the machine gun on the other side of the canyon. The chopper gets nailed in both gas tanks, begins to sink like a stone, and slams belly-first into the machine gun emplacement.

    Hell goddamn yes.

    I keep hearing that the chopper has weak points, what are they? Where are the "gas tanks" located?

    Is it those two exhaust things at the back? Generally I just try to take them out with missile launchers when I have to.
    I'd have to reinstall to be sure, but I believe there are two tanks (or maybe I'm thinking of engines under the wings) that you can shoot and see distinct explosions from. I had to raze it with machinegun fire, I don't know if your regular rifles or submachineguns will work or not.

    SithDrummer on
  • urahonkyurahonky Registered User regular
    edited March 2008
    I love when I see those guys driving buy in a jeep. I just zoom in and shoot the gas tank and watch the fireworks. Is there something like that on the helicopters? Like a gas cap or something? Because those fuckers are annoying.

    urahonky on
  • ZombiemamboZombiemambo Registered User regular
    edited March 2008
    I tried out the demo and I pretty much sucked arse at first, but I was determined to master stealth so I spent about an hour or so stalking people and messing with their heads. Once I figured out that you switch suit modes really often it was a lot more enjoyable.

    My favorite moment so far: driving a hummer into a camp, hopping out while it was still moving, shooting the gas can and blowing up three cars.

    Zombiemambo on
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  • PancakePancake Registered User regular
    edited March 2008
    My favorite helicopter fighting strategy has become cloaking before they see me and then taking them out at long range. If they can't see you, they won't shoot at you and if they're at a longer range and turn their side to you, after you hit them the first time, they generally won't turn fast enough to hit you before you hit them with your second missile.

    Pancake on
    wAgWt.jpg
  • urahonkyurahonky Registered User regular
    edited March 2008
    So it's safe to assume that if a Helicopter shows up, there will probably be a rocket launcher nearby?

    urahonky on
  • randombattlerandombattle Registered User regular
    edited March 2008
    subedii wrote: »
    The first time I got to the base with a rickety wooden rope bridge across a ravine, a chopper flying around, and enemies across the way, I just remember pulling up in the Humvee, quickly switching over to the fixed MG on the roof, blasting the hell out of the chopper while getting raked from its guns and from the machine gun on the other side of the canyon. The chopper gets nailed in both gas tanks, begins to sink like a stone, and slams belly-first into the machine gun emplacement.

    Hell goddamn yes.

    I keep hearing that the chopper has weak points, what are they? Where are the "gas tanks" located?

    Is it those two exhaust things at the back? Generally I just try to take them out with missile launchers when I have to.
    I'd have to reinstall to be sure, but I believe there are two tanks (or maybe I'm thinking of engines under the wings) that you can shoot and see distinct explosions from. I had to raze it with machinegun fire, I don't know if your regular rifles or submachineguns will work or not.
    Those are the rocket pods. Shoot them with even pistol fire enough and they blow up and the chopper cant shoot rockets at you.

    I think you can take a chopper out with normal guns but it takes forever and they usually run away before that. Though if you shoot it in the engine right below the main roter and the tail blades you can take it out a lot faster. One rocket will take it down if you shoot it in one of those two spots.


    I don't see why everyone hates fighting the aliens so much. It's pretty fun once you realize you can just beat the everloving shit out of them. Just grab them and chuck them into each other, or punch them while you us them as a shield. It's quite satisfying after fighting intelligent Korean soldiers.

    randombattle on
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    I never asked for this!
  • PancakePancake Registered User regular
    edited March 2008
    urahonky wrote: »
    So it's safe to assume that if a Helicopter shows up, there will probably be a rocket launcher nearby?

    There's always at least one nearby, but the problem you might face is that while it's nearby, getting to it might be a challenge with a helicopter shooting at you. Still, that's a bigger problem on Delta, not one I found myself running into too much in the other difficulties. That being because it's harder to avoid getting shot to death by helicopters if you have to run out in the open.

    Pancake on
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  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited March 2008
    subedii wrote: »
    The first time I got to the base with a rickety wooden rope bridge across a ravine, a chopper flying around, and enemies across the way, I just remember pulling up in the Humvee, quickly switching over to the fixed MG on the roof, blasting the hell out of the chopper while getting raked from its guns and from the machine gun on the other side of the canyon. The chopper gets nailed in both gas tanks, begins to sink like a stone, and slams belly-first into the machine gun emplacement.

    Hell goddamn yes.

    I keep hearing that the chopper has weak points, what are they? Where are the "gas tanks" located?

    Is it those two exhaust things at the back? Generally I just try to take them out with missile launchers when I have to.
    I'd have to reinstall to be sure, but I believe there are two tanks (or maybe I'm thinking of engines under the wings) that you can shoot and see distinct explosions from. I had to raze it with machinegun fire, I don't know if your regular rifles or submachineguns will work or not.
    Those are the rocket pods. Shoot them with even pistol fire enough and they blow up and the chopper cant shoot rockets at you.

    I think you can take a chopper out with normal guns but it takes forever and they usually run away before that. Though if you shoot it in the engine right below the main roter and the tail blades you can take it out a lot faster. One rocket will take it down if you shoot it in one of those two spots.


    I don't see why everyone hates fighting the aliens so much. It's pretty fun once you realize you can just beat the everloving shit out of them. Just grab them and chuck them into each other, or punch them while you us them as a shield. It's quite satisfying after fighting intelligent Korean soldiers.

    WHAM!

    "Welcome to Earth!"

    Can you snipe the pilots?

    I've tried a couple times but lost patience when the helicopter refused to hover. Of course when I pulled out the rocket launcher it obediantly stood still in mid air for my first shot.

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • randombattlerandombattle Registered User regular
    edited March 2008
    subedii wrote: »
    The first time I got to the base with a rickety wooden rope bridge across a ravine, a chopper flying around, and enemies across the way, I just remember pulling up in the Humvee, quickly switching over to the fixed MG on the roof, blasting the hell out of the chopper while getting raked from its guns and from the machine gun on the other side of the canyon. The chopper gets nailed in both gas tanks, begins to sink like a stone, and slams belly-first into the machine gun emplacement.

    Hell goddamn yes.

    I keep hearing that the chopper has weak points, what are they? Where are the "gas tanks" located?

    Is it those two exhaust things at the back? Generally I just try to take them out with missile launchers when I have to.
    I'd have to reinstall to be sure, but I believe there are two tanks (or maybe I'm thinking of engines under the wings) that you can shoot and see distinct explosions from. I had to raze it with machinegun fire, I don't know if your regular rifles or submachineguns will work or not.
    Those are the rocket pods. Shoot them with even pistol fire enough and they blow up and the chopper cant shoot rockets at you.

    I think you can take a chopper out with normal guns but it takes forever and they usually run away before that. Though if you shoot it in the engine right below the main roter and the tail blades you can take it out a lot faster. One rocket will take it down if you shoot it in one of those two spots.


    I don't see why everyone hates fighting the aliens so much. It's pretty fun once you realize you can just beat the everloving shit out of them. Just grab them and chuck them into each other, or punch them while you us them as a shield. It's quite satisfying after fighting intelligent Korean soldiers.

    WHAM!

    "Welcome to Earth!"

    Exactly that last aircraft carrier part was just one big long bad ass fest in super strength mode.

    randombattle on
    itsstupidbutidontcare2.gif
    I never asked for this!
  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited March 2008
    subedii wrote: »
    The first time I got to the base with a rickety wooden rope bridge across a ravine, a chopper flying around, and enemies across the way, I just remember pulling up in the Humvee, quickly switching over to the fixed MG on the roof, blasting the hell out of the chopper while getting raked from its guns and from the machine gun on the other side of the canyon. The chopper gets nailed in both gas tanks, begins to sink like a stone, and slams belly-first into the machine gun emplacement.

    Hell goddamn yes.

    I keep hearing that the chopper has weak points, what are they? Where are the "gas tanks" located?

    Is it those two exhaust things at the back? Generally I just try to take them out with missile launchers when I have to.
    I'd have to reinstall to be sure, but I believe there are two tanks (or maybe I'm thinking of engines under the wings) that you can shoot and see distinct explosions from. I had to raze it with machinegun fire, I don't know if your regular rifles or submachineguns will work or not.
    Those are the rocket pods. Shoot them with even pistol fire enough and they blow up and the chopper cant shoot rockets at you.

    I think you can take a chopper out with normal guns but it takes forever and they usually run away before that. Though if you shoot it in the engine right below the main roter and the tail blades you can take it out a lot faster. One rocket will take it down if you shoot it in one of those two spots.


    I don't see why everyone hates fighting the aliens so much. It's pretty fun once you realize you can just beat the everloving shit out of them. Just grab them and chuck them into each other, or punch them while you us them as a shield. It's quite satisfying after fighting intelligent Korean soldiers.

    WHAM!

    "Welcome to Earth!"

    Exactly that last aircraft carrier part was just one big long bad ass fest in super strength mode.

    "Oh you do not shoot that blue shit at me!"

    I loved that movie. Mindless gungho pap. It was awesome.

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • randombattlerandombattle Registered User regular
    edited March 2008
    subedii wrote: »
    The first time I got to the base with a rickety wooden rope bridge across a ravine, a chopper flying around, and enemies across the way, I just remember pulling up in the Humvee, quickly switching over to the fixed MG on the roof, blasting the hell out of the chopper while getting raked from its guns and from the machine gun on the other side of the canyon. The chopper gets nailed in both gas tanks, begins to sink like a stone, and slams belly-first into the machine gun emplacement.

    Hell goddamn yes.

    I keep hearing that the chopper has weak points, what are they? Where are the "gas tanks" located?

    Is it those two exhaust things at the back? Generally I just try to take them out with missile launchers when I have to.
    I'd have to reinstall to be sure, but I believe there are two tanks (or maybe I'm thinking of engines under the wings) that you can shoot and see distinct explosions from. I had to raze it with machinegun fire, I don't know if your regular rifles or submachineguns will work or not.
    Those are the rocket pods. Shoot them with even pistol fire enough and they blow up and the chopper cant shoot rockets at you.

    I think you can take a chopper out with normal guns but it takes forever and they usually run away before that. Though if you shoot it in the engine right below the main roter and the tail blades you can take it out a lot faster. One rocket will take it down if you shoot it in one of those two spots.


    I don't see why everyone hates fighting the aliens so much. It's pretty fun once you realize you can just beat the everloving shit out of them. Just grab them and chuck them into each other, or punch them while you us them as a shield. It's quite satisfying after fighting intelligent Korean soldiers.

    WHAM!

    "Welcome to Earth!"

    Exactly that last aircraft carrier part was just one big long bad ass fest in super strength mode.

    "Oh you do not shoot that blue shit at me!"

    I loved that movie. Mindless gungho pap. It was awesome.

    I think thats why I loved the end bit of Crysis so much. It was epic and gungho awesomeness. It didn't need super ai or super dynamic areas because it worked fine while pretending to an epic movie like Independence Day.

    randombattle on
    itsstupidbutidontcare2.gif
    I never asked for this!
  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited March 2008
    The ending has the best moments and lines anyway.

    Pretty big spoilers:

    The giant fucking spider thing. The last War of the Worlds fight on the Carrier deck. The nuke.

    The paper thin excuse to show you the TAC Cannon and your character going "Can I try it out?" and then going back for it.

    Prophet and his awesome fucking gun that he lashed together out of spit and leaves and probably pulled out of an alien ship with his bare hands.

    Marine commandant:

    "Now get the FUCK off my island!"

    Of course, if you are a conneysewer of bwilliant artistic wankery, you'll hate it and all these things. But what else is new.

    My gf was completely uninterested in watching the first two thirds of Crysis. The gameplay was boring to her. She was completely absorbed in the end third, as I showed her the snow after the temple and she wanted me to keep playing as, yes you guessed it, it's designed as a fun mindless ride through shiny town and is really well put together to boot. And she's usually the sort that drags me off to watch interesting foreign movies and whatnot, so I took that as a hallmark of good direction.

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • randombattlerandombattle Registered User regular
    edited March 2008
    oh my god this is so retarded

    punkbuster keeps kicking me from online games because apparently my graphic settings are too high for it and its bitching that my draw distance is longer then normal

    randombattle on
    itsstupidbutidontcare2.gif
    I never asked for this!
  • PancakePancake Registered User regular
    edited March 2008
    oh my god this is so retarded

    punkbuster keeps kicking me from online games because apparently my graphic settings are too high for it and its bitching that my draw distance is longer then normal

    It might be because you have the Natural Mod installed. Punkbuster won't let you play with any custom content or abnormal settings in anything.

    Pancake on
    wAgWt.jpg
  • randombattlerandombattle Registered User regular
    edited March 2008
    Pancake wrote: »
    oh my god this is so retarded

    punkbuster keeps kicking me from online games because apparently my graphic settings are too high for it and its bitching that my draw distance is longer then normal

    It might be because you have the Natural Mod installed. Punkbuster won't let you play with any custom content or abnormal settings in anything.

    I was tweaking a few things in the auto run file for maximum pretties. It actually says in the console what punkbuster is having a bitchfit about so it's easy to fix.

    randombattle on
    itsstupidbutidontcare2.gif
    I never asked for this!
  • subediisubedii Registered User regular
    edited April 2008
    So I've never been into Stargate. I watched the movie when it first came out, and it was cool, but I watched maybe a few episodes of the series before I decided it was mediocre pap and that I just wasn't interested.

    But I figured it would be absolutely criminal not to post this stuff:

    http://www.crymod.com/thread.php?threadid=11653&threadview=0&hilight=&hilightuser=0&page=1

    image2sj5.jpg

    crygate1li1.jpg

    batleforliberty1kv8.jpg

    image4zm6.jpg

    nvcnzo1.jpg

    unfcrunieet5.jpg

    sgc2ke7.jpg

    This has joined my "to watch" list, alongside Mechwarrior and Lost World. Man these mod teams are awesome.

    Oh, and for those looking for a little addition to the game, a flowgraph mod that allows you to throw back enemy grenades:

    http://www.crymod.com/thread.php?threadid=24317

    subedii on
  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited April 2008
    I'm installing that grenade thing right now. Gonna use that from my next update onwards.

    Ever since I installed patch 1.2 I've noticed the AI are way more aggressive. In particular, they throw grenades at where you used to be when you cloak a hell of a lot more.
    Shit one time I died and they still threw a grenade at me. Just to make sure I guess.

    Another time they threw a grenade into a doorway I was waiting in, which they used to do, but this time they rushed in afterwards, and one dude actually strafed across the doorway from cover to cover, which they never used to do. I quite like the changes, they tended to be really stupid before.

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    edited April 2008
    The ending has the best moments and lines anyway.

    Pretty big spoilers:

    The giant fucking spider thing. The last War of the Worlds fight on the Carrier deck. The nuke.

    The paper thin excuse to show you the TAC Cannon and your character going "Can I try it out?" and then going back for it.

    Prophet and his awesome fucking gun that he lashed together out of spit and leaves and probably pulled out of an alien ship with his bare hands.

    Marine commandant:

    "Now get the FUCK off my island!"

    Of course, if you are a conneysewer of bwilliant artistic wankery, you'll hate it and all these things. But what else is new.

    My gf was completely uninterested in watching the first two thirds of Crysis. The gameplay was boring to her. She was completely absorbed in the end third, as I showed her the snow after the temple and she wanted me to keep playing as, yes you guessed it, it's designed as a fun mindless ride through shiny town and is really well put together to boot. And she's usually the sort that drags me off to watch interesting foreign movies and whatnot, so I took that as a hallmark of good direction.

    My only problem with the last bits of crysis is that the performance of the game gets steadily worse the further along you go.

    Brolo on
  • nemesis92nemesis92 Registered User regular
    edited April 2008
    yeah when my friend told me about the ending I orgasmed and decided to give the game another try.
    still haven't gotten there. :/

    nemesis92 on
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