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Holy crap, there's a new Dawn of War Expansion (WH40K)
Posts
http://uk.games-workshop.com/darkeldar/torturer/
It's the same with the other gods as well. They may not technically be defined as 'evil,' but they are so wild and opposed to any semblance of order that nothing can come from associating with them but insanity.
All this talk of the Ruinous Powers makes me wish they were better represented in DoW. It'd be great if you could, I dunno, consecrate your Daemon Pit to a specific dark god, causing your Greater Daemon and Lesser Daemon units to reflect whatever power you choose. Horrors become Daemonettes, Plaguebearers, or Bloodletters, etc. It could also give you Berserkers, Plaguemarines, Noisemarines, or Thousand Sons based on who you choose to devote yourself to.
I don't expect to see anything like this for DoW, of course. It'd be too much work to get all those new units' abilities in, and too weird to just have them be model-swaps of the existing units (how the hell would a Great Unclean One have an equivalent power to the Bloodthirster's flight ability?) But mayhap something like this will crop up in DoW 2...
Yeah, I never have been able to understand why GW didn't sue the fuck out of blizzard when SC came out.
Because GW don't own the copyright to generic sci-fi.
Also, I was totally joking guys. I know which came first, I played TT for like 4 years.
It is just such a blatant rip, you would think they had a case.
guess not though.
::shrugs::
One of them.
Than the other.
I don't know which.
Course if they did that, they chould be sued for ripping off D&D. And D&D whould be sued by tolkien, and tolkien whould be sued by the norse. So yes, whilst warcraft:humans vs orcs did start life a warhammer game, Blizzard chould probably just say that there inspired by the same things as warhammer rather than being a direct lift.
MAYBE I CAN POST IT SO WE DON'T HAVE TO THINK
https://medium.com/@alascii
I think GW's modern artwork fits WFB quite a bit more than 40k.
edit: and no one thinks Blizzard took concepts from GW (other than the Warcraft creation story, which is nearly verbatim). Just visual styles, which are nearly uncopyrightable. There were no green, lantern-jawed, orcs before GW, except for the one Spidey fought. The whole thing has been discussed to death, too.
Also, those slave pit things that increase pop cap, seemed to me like it would make sense for them to be able to build slaves but they dont. That way I can farm souls on the front line if I have some of those out there, rather than having to send them out from my main base.
Also, you don't need to farm souls on the front line, seems like with the slave chamber soul-producing upgrade only being 35 req and then producing free souls from then on, that's the way to go about it. But if you do want to farm souls on the front line, the Dark Eldar Talos unit can do it too, and seems to be a pretty decent melee vehicle (their take on the walker, apparently).
On DC: I have never played online. I tend to hate playing RTSes online, it just isn't fun to me. Besides the You either get zerged early or you get zerged late, either way I'd rather fight AI. Right now I'm a bit bored with the campaign, after having gone through it 2.5 times, but still want to play. How do you guys feel about the average DC online battle?
On Tau: For some reason I have a strong desire to get good at using Pathfinders. I was wondering what other players tactics tend to be with them? My current idea is to have two Fire Warrior and one Kroot squad bound to 1. Then toss one/two Pathfinders into a Devilfish, possibly accompanied by Kroot, as squad 2. Have s1 engage a group then drop the Pathfinders from the cloaked Devilfish and mark the units s1 are engaging.
I haven't tried this yet, usually I ignore Pathfinders because they die so easily, but after reading some of the Tau Codex I really want to use Pathfinders in DC.
Also markerlighting the Grey Knights squad is golden.
https://medium.com/@alascii
Word of the Emperor does, or whatever the hell ability allows the Librarian to basically make Space Marines invulnerable.
I am pretty sure that WOTE doesn't grant morale invulnerability.
That is the greatest tragedy in 40K and it's cool to see that someone else got that.
Tzennetch is terrified of what would happen if the mortal form of the Emperor were allowed to die and his soul freed; a soul that's been building up power for about 10,000 years.
He might not be reborn, he'd.....ascend?
That would be awesome to do for Warhammer 50,000. Instead of just chaos warp entities, you'd have "avatars of the emperor" pop-up out of the war, angels as well as demons.
Margaret Thatcher
If you visit the Relic.com forums, the devs have said that the current engine "wouldn't do them justice". Some people have tried 'nid mods, but they really look...bad.
Margaret Thatcher
Yeah, but then it really wouldn't be the dark gritty fucked up universe we all know and love.
I dislike pathfinders because they are too specialized. Yes, they can dectect. Yes, they can markerlight. But that's basically all that they can do. "suppression fire" is nearly useless, as teleporting/jumping is the ideal way to melee FW squads, and as for their status as "spotters" for FW's, you can use any number of other units, such as stealthsuits, the TC, or a drone to accomplish the same purpose; never mind that in team games you can just have your teammate spot for you.
I generally only build them against eldar.
https://medium.com/@alascii
Few posts back, some guy said his recarnation may get confused with demon baby.
Also come on the Chaos Gods will so beat him up if he tries to approach the warp.
P.S Game on
No.
His warp presence is greater than that of the 4 gods combined.
They always check their bone closets for him before they go to their beds of human flesh.
Remember that spreading untrue rumors is heresy, which is a mortal offense.