We also (still have) got the N64 with Pilot Wings and Mario Kart, Mario 64 came after those, and not to forget Goldeneye. I'm not to sure it was that year exactly though.
1996? Not much, I should think. Apart from an occasional play of older games, perhaps Sword of Honour, I can't remember the date. I was more interested at that time in the demo scene - all of this on my Commodore setup, by that time which had come to a C128, two 1541-II drives, GEOS 1.3, 1670 1200bps (gasp!) modem, 80-columns monitor... and with another spare 128 and two 64's.
Next year came a Pentium-equipped pc and my beloved N64.
Rohan on
...and I thought of how all those people died, and what a good death that is. That nobody can blame you for it, because everyone else died along with you, and it is the fault of none, save those who did the killing.
Nothing's forgotten, nothing is ever forgotten
0
HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
I didn't start playing Diablo until late 1997 / early 1998, forgot when exactly. But the friend who introduced me to it got me hooked and we would play over dialup pretty often. And fuck the butcher. Equip a bow, run into a door, close it, and shoot him through the caged walls.
I was evidently unaware of the N64's existence for a whole year, because until I just checked it I could've sworn that the year I got it, 1997, was the year it came out.
Have you tried out the Build level editor for Duke 3D? It's awesome. Man, the replay value of this game is incredible.
My friends and I have already constructed like 20 user maps, and we play them against each other via direct modem-modem multiplayer. 28.8 modems ftw. There really isn't any noticeable lag to speak of.
Anyway, I hope they make a sequel to this game. There's so much potential here.
I didn't start playing Diablo until late 1997 / early 1998, forgot when exactly. But the friend who introduced me to it got me hooked and we would play over dialup pretty often. And fuck the butcher. Equip a bow, run into a door, close it, and shoot him through the caged walls.
I'd always end up accidently clicking myself back through the door =/
Ahh, 1996. My brother and I bought Diablo without my mom knowing and hid it on the family computer. My mom was convinced that the purpose of the game was to teach satanic values to children. We tried to tell her the point of the game was to KILL the devil but I get the feeling she wasn't listening. She watches a lot of Dateline NBC if you know what I mean.
Also, that Christmas, my favorite genre was finally born. (I consider all previous attempts to be gruesome abortions.)
As well as some of the ones mentioned above: Mortal Kombat 2, Darkstalkers, Rise of the Triad, Descent, Tekken2, Phantasmagoria, Command & Conquer Red Alert and the always lovable Tex Murphy games.
I didn't get to this 'til 1997 or 1998. I got it in the Lucas Arts Archive Volume 3. I was also thinking of it this morning and how much of a kickass intro it has as far as video games go.
I also keep going over to my friend's house to play mario 64 every day after school. His dad won an auction for one those cool looking n64 kiosks. I hope they are going to make a zelda game for it some day.
Wait... was there ever an online space colony sim called Mankind? I may have dreamt it, but i was playing that at some point back then.
It's at mankind.net, and is apparently still running. This would be my dream game if they had actually implemented a good way to make large empires hard to maintain, instead of arbitrarily making everything a logistical nightmare. It might have changed since I played it, but I remember being extremely annoyed at not having an option to automate trade runs/patrols/escorts/resource transfers/etc. It was kinda like playing C&C with harvesters that wouldn't harvest on their own. Except in Mankind it can take your harvesters several real-time minutes to get where they're going, and even before you get to that point it's several minutes of manually transferring resources from mines to spaceports to shuttles to orbital stations to your transport.
Were it not for the poor translations (at least in the version I played) and retarded lack of automation, this game would be a huge hit. Think EVE Online, but with the ability to build an empire by yourself.
Fartacus_the_Mighty on
0
SteevLWhat can I do for you?Registered Userregular
edited November 2007
I had just gotten my first PC a year before, having used a Macintosh Plus since 1989. This was some Packard Bell 66Mhz/DX2 contraption. I wasn't using it much for games by 1996, although I think I did borrow Red Alert for a while. I played a lot of demos on the thing, though.
On the console front: well, I still only had an SNES, Genesis, and Sega CD. I had just finished my first year of college and lost interest in a lot of video games. I played Mario 64 at the local EB and decided this newfangled 3D crap isn't for me. (I came around a few years later)
My SNES had basically stopped playing any games made after 1993 or something, so I didn't play much of that. I borrowed a friend's SNES to play Final Fantasy 3, which was borrowed from someone else who was not a friend and took the game back around the time I got to the World of Ruin. I played some of my old Sega CD games again, particularly Dark Wizard.
Mostly, though, I was really getting into building my music CD collection.
Chrono Trigger is the only game I've been playing, over and over, non-stop for the past year. My dad won't get me an N64. I've seen every ending in Chrono Trigger, gotten everyone to level ** and maxed out all of the stats that have tabs. I've killed Lavos with Crono alone somewhere along level 60. The entirety of my English vocabulary comes from Chrono Trigger and Chrono Trigger web-pages (have you seen that inter-net thing, it's awesome, it's got pages dedicated to Chrono Trigger).
I've also never touched a girl and won't for several more years.
1996 would have been the end of my freshman year, beginning of my sophomore year (college). I believe at that point I was playing PS1 - my first games being Tekken and Destruction Derby. Later that year probably Battle Arena Toshinden and Wipeout XL.
I'm playing duke 3d with my friend over the phone lines. It's AWESOME.
Me too!
A friend and I were doing that with X-Wing Vs. TIE in '97 with 33.6 modems... those were the days!
Rohan on
...and I thought of how all those people died, and what a good death that is. That nobody can blame you for it, because everyone else died along with you, and it is the fault of none, save those who did the killing.
Nothing's forgotten, nothing is ever forgotten
0
cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
Probably the same thing I'd been playing for years, original Railroad Tycoon and Tecmo Super Bowl. I didn't get a lot of upgrades to my gaming, luckily both of those were wonderful.
Oh and I bet I had gotten Pirates! Gold about that time too, that got all sorts of play.
Oh, sometimes I also play educative CD encyclopedias/atlases/children's games that came packed in with my dad's brand-new Performa. Man, you can do so much with CD-ROMs, it's hard to believe. I'll never need to buy a book again.
I'm also slowly discovering that French computer magazines have porn ads in them, and naked ladies' pictures on the CDs that come with them.
I just spent an entire afternoon downloading that Warcraft 2 demo off the inter-net. I can't believe that thing is 13 freakin' Megs. That's a lot of stuff!
After buying my own NES in '87 or '88 (at 9 or 10 years old) I didn't start making enough money again to buy another game system until much later. So in '96, I was playing VGA games with no sound card on the family's 386.
By then, I had paid for a RAM upgrade (100$CAN for 2MB of RAM, bringing the total to 4MB, which was enough for games such as Doom, Warcraft, Xwing...)
X-Wing: had no good joystick, so I played with a Gravis Gamepad and used the mouse for fine aiming.
Doom: to get a reasonable framerate, I had to play in low detail... basically 160x100 pixels... bleh... but it was still exciting.
Warcraft was painfully slow, but still fun.
Dune2 I could play before my RAM upgrade. Played it a LOT. Pity there were so many bugs with the starport...
Civilization (within a year, I'd be playing CivII)
Colonization (I still find that game deeply addictive) I remember playing this one game for a whole month almost non-stop (long time between semesters in college) ... I had such a large colony and army that one turn would take about 20 minutes. Later, I discovered that smartdrv.sys would cut down on the load times for each of these wood carving pictures, speeding up the game significantly.
Descent: yes, this was almost playable on a 386 SX-25, as long as you brought all the detail levels to their minimum, including the window size. Playing on a screen smaller than the original Gameboy (but in color, still) was still lots of fun...
Yeah... a year later, I would start University, studying for a CS degree, justifying the purchase of a newer, kickass system:
- Pentium 233 with MMX
- 64 MB of RAM
- 2.6 GB hard drive
- Windows 95 OSR 2.0
- ATI 3D Rage II video card... that one did Direct3D acceleration, but couldn't do alpha, so all transparent "sprites", for example, trees, or dust particles in racing games all had black squares around them...
- Sound Blaster 16 PnP (one of the first sound cards that didn't require manually configuring IRQs! Woohoo!
...but that was in fall of '97... so I guess I kinda went OT for a while, there.
I have a N64 with Mario 64. My buddy has the demo of Duke Nukem, and we're marveling at the pixelated sex so easily available. My next door neighbor has stolen the copy of Mario RPG from the local rental store. I'm getting up early/staying up late to watch C|Net Central and catching the first glimpses of Quake along with that sexy tart Daphne Brogdan. I desperately try to get Mech Warrior 2 to run on my Tandy.
I send a letter to Working Designs and score a free copy of Iron Storm. I receive Dragon Force for Christmas, and make the mistake of buying my brother Cyberia for his Playstation.
I'd just picked up a shiny new Pentium 166 for college, and was playing Descent, Quake (the zombies throw pieces of themselves at you OMG), Hunter/Hunted (don't laugh), and The Incredible Machine.
Oh, and a metric load of shareware (Duke3d being the most popular at the time.)
It's December 1996, and I'm still leveling up my Final Fantasy 6 team. I'll get them all to level 99, but it gets so tedious sometimes! Sabin has the Exp Egg so he'll get there first, and he'll help everyone else survive in the dinosaur forest.
My parents just got home from Christmas shopping. They've come downstairs with my little brother's present for the year. They want me to check it out, hook it up, make sure it works right so there isn't any disappointment on the big morning.
Posts
And propably ... red alert too.
EF2000 (eurofighter)
Mechwarrior 2 mercenaries.
Screamer 2.
We also (still have) got the N64 with Pilot Wings and Mario Kart, Mario 64 came after those, and not to forget Goldeneye. I'm not to sure it was that year exactly though.
It was a golden age.
Next year came a Pentium-equipped pc and my beloved N64.
Nothing's forgotten, nothing is ever forgotten
I didn't start playing Diablo until late 1997 / early 1998, forgot when exactly. But the friend who introduced me to it got me hooked and we would play over dialup pretty often. And fuck the butcher. Equip a bow, run into a door, close it, and shoot him through the caged walls.
Over and over and over again.
http://www.audioentropy.com/
Huh.
http://www.audioentropy.com/
My friends and I have already constructed like 20 user maps, and we play them against each other via direct modem-modem multiplayer. 28.8 modems ftw. There really isn't any noticeable lag to speak of.
Anyway, I hope they make a sequel to this game. There's so much potential here.
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
I'd always end up accidently clicking myself back through the door =/
That just doesn't seem right somehow.
Also, that Christmas, my favorite genre was finally born. (I consider all previous attempts to be gruesome abortions.)
It's a me! Mario! HELLO!!!
I was in 5th grade and it blew my goddamn mind.
i see what you did there...
Man, that was a great time to be alive.
I didn't get to this 'til 1997 or 1998. I got it in the Lucas Arts Archive Volume 3. I was also thinking of it this morning and how much of a kickass intro it has as far as video games go.
I also keep going over to my friend's house to play mario 64 every day after school. His dad won an auction for one those cool looking n64 kiosks. I hope they are going to make a zelda game for it some day.
CRASH
these fucking zombie dogs jump out at you.
Scared the crap out of me.
Also, the voice acting and full motion video is incredible. This is definitely the way of the future in videogames.
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
It's at mankind.net, and is apparently still running. This would be my dream game if they had actually implemented a good way to make large empires hard to maintain, instead of arbitrarily making everything a logistical nightmare. It might have changed since I played it, but I remember being extremely annoyed at not having an option to automate trade runs/patrols/escorts/resource transfers/etc. It was kinda like playing C&C with harvesters that wouldn't harvest on their own. Except in Mankind it can take your harvesters several real-time minutes to get where they're going, and even before you get to that point it's several minutes of manually transferring resources from mines to spaceports to shuttles to orbital stations to your transport.
Were it not for the poor translations (at least in the version I played) and retarded lack of automation, this game would be a huge hit. Think EVE Online, but with the ability to build an empire by yourself.
On the console front: well, I still only had an SNES, Genesis, and Sega CD. I had just finished my first year of college and lost interest in a lot of video games. I played Mario 64 at the local EB and decided this newfangled 3D crap isn't for me. (I came around a few years later)
My SNES had basically stopped playing any games made after 1993 or something, so I didn't play much of that. I borrowed a friend's SNES to play Final Fantasy 3, which was borrowed from someone else who was not a friend and took the game back around the time I got to the World of Ruin. I played some of my old Sega CD games again, particularly Dark Wizard.
Mostly, though, I was really getting into building my music CD collection.
Me too!
I hate you.
Hi5
I've also never touched a girl and won't for several more years.
Great game? Or greatest game?
A friend and I were doing that with X-Wing Vs. TIE in '97 with 33.6 modems... those were the days!
Nothing's forgotten, nothing is ever forgotten
I still like the original opening better than the REmake's.
Oh and I bet I had gotten Pirates! Gold about that time too, that got all sorts of play.
I'm also slowly discovering that French computer magazines have porn ads in them, and naked ladies' pictures on the CDs that come with them.
I just spent an entire afternoon downloading that Warcraft 2 demo off the inter-net. I can't believe that thing is 13 freakin' Megs. That's a lot of stuff!
By then, I had paid for a RAM upgrade (100$CAN for 2MB of RAM, bringing the total to 4MB, which was enough for games such as Doom, Warcraft, Xwing...)
X-Wing: had no good joystick, so I played with a Gravis Gamepad and used the mouse for fine aiming.
Doom: to get a reasonable framerate, I had to play in low detail... basically 160x100 pixels... bleh... but it was still exciting.
Warcraft was painfully slow, but still fun.
Dune2 I could play before my RAM upgrade. Played it a LOT. Pity there were so many bugs with the starport...
Civilization (within a year, I'd be playing CivII)
Colonization (I still find that game deeply addictive) I remember playing this one game for a whole month almost non-stop (long time between semesters in college) ... I had such a large colony and army that one turn would take about 20 minutes. Later, I discovered that smartdrv.sys would cut down on the load times for each of these wood carving pictures, speeding up the game significantly.
Descent: yes, this was almost playable on a 386 SX-25, as long as you brought all the detail levels to their minimum, including the window size. Playing on a screen smaller than the original Gameboy (but in color, still) was still lots of fun...
Yeah... a year later, I would start University, studying for a CS degree, justifying the purchase of a newer, kickass system:
- Pentium 233 with MMX
- 64 MB of RAM
- 2.6 GB hard drive
- Windows 95 OSR 2.0
- ATI 3D Rage II video card... that one did Direct3D acceleration, but couldn't do alpha, so all transparent "sprites", for example, trees, or dust particles in racing games all had black squares around them...
- Sound Blaster 16 PnP (one of the first sound cards that didn't require manually configuring IRQs! Woohoo!
...but that was in fall of '97... so I guess I kinda went OT for a while, there.
Check out my new blog: http://50wordstories.ca
Also check out my old game design blog: http://stealmygamedesigns.blogspot.com
I send a letter to Working Designs and score a free copy of Iron Storm. I receive Dragon Force for Christmas, and make the mistake of buying my brother Cyberia for his Playstation.
It took my dad like 4 hours to get it installed right, but holy shit was it worth it. Kind of.
I hear Sim City 2000 is pretty sick, too. I might check that out when I get more allowance.
Sega owes me $150 until the end of time.
EDIT: ... with interest.
Oh, and a metric load of shareware (Duke3d being the most popular at the time.)
My parents just got home from Christmas shopping. They've come downstairs with my little brother's present for the year. They want me to check it out, hook it up, make sure it works right so there isn't any disappointment on the big morning.
I carefully unpack it, set it up, plug it in...
IT'S-A ME! MARIO!