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Jeff Minter doesn't spout BS.

LewiePLewieP Registered User regular
edited November 2007 in Games and Technology
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jesus fucking christ
not seeing a lot of reason to continue even trying to make games, at this point, when a remake of Frogger, one of the worst games in the history of old arcade games, can outsell Space Giraffe that we put so much love and effort into, by more than ten to one, in one week.

OK, we get the message. All you want on that channel is remakes of old, shite arcade games and crap you vaguely remember playing on your Amiga.

We'll shut up trying to do anything new then.

Sorry for even trying.


I feel sorry for him. I promise to buy Space Giraffe as soon as I get a 360.

For those of you who don't know who Jeff Minter is, firstly, shame on you, secondly, you should check out his Wikipedia entry. He is famous for making awesome trippy games/visualisations, notably Tempest 2000 and the Xbox 360 music Lightsynth. Here's a great video of him speaking at google TechTalks.

sg1qjpreviewthjv9.jpg

Space Giraffe is the same game that Official Xbox Magazine gave a 2/10 review. Minter then checked the reviews gamescore, and saw that the had received zero acheivements, which is almost impossible unless you have played the game for a very small amount of time. Minter made this post about it.
OK, I found him on the Partnernet leaderboards. Come to think of it I remember having seen his entries before because they were a bit unusual.

He's on as "OXM Dan" and he has NO achievements at all for Space Giraffe. It's really pretty hard to play SG for any length of time and get no achievements whatsoever; there are a few that are given out fairly easily by way of encouragement. Genius-boy here has managed to get none at all.

His score in interesting because it shows that he got 6.7 million at a maximum level of 31. To have such a small score for level 31 is pretty extraordinary. It basically means that the player must have just been scraping through one level at a time, just barely pushing the start level and accompanying start bonus over the threshold each time, and stubbornly refusing to actually play on earlier levels and actually, y'know, learn something. It's a truly horrible way to play, a combination of idiocy and brute force that is spectacularly unrewarding.

A good player should be scoring 40 or 50 million by level 30. I'm looking at the leaderboard now, Jimaroid's level 30 score is 57 mill. "JoeQA" obviously playing the game correctly got 51 mill by level 31. I have a level *17* score that is 64 million (and that's the very point of SG; learning how to score efficiently is part of the skill and the pleasure of it).

In short, the leaderboards show that OXM Dan was playing the game in about the most shit way possible, and being absolutely crap at it. The leaderboards also show a lot of other people playing the game rather well, so we know it's not the game at fault here.

Basically he was just rubbish.

LewieP on
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Posts

  • ScrabbleDudeScrabbleDude Registered User regular
    edited November 2007
    Jeff Minter is pretty emo.

    ScrabbleDude on
  • EchoEcho ski-bap ba-dapModerator, Administrator admin
    edited November 2007
    OK, we get the message. All you want on that channel is remakes of old, shite arcade games and crap you vaguely remember playing on your Amiga.

    Funny, that's exactly how the SG demo felt to me. Some old uninteresting arcade game with trippy effects.

    Echo on
  • SirUltimosSirUltimos Don't talk, Rusty. Just paint. Registered User regular
    edited November 2007
    Yeah, he seems pretty angry in those quotes you posted. To be fair, though, I think he does have somewhat of a point.

    SirUltimos on
  • Gaming-ModuleGaming-Module Registered User regular
    edited November 2007
    I'd say that the OXM guy's playstyle is indicative of how most reviewers play a game. If given the option, they will cut corners and blow through it just to get it done so they can write a "complete" review.

    Gaming-Module on
  • RohanRohan Registered User regular
    edited November 2007
    Jeff Minter is pretty emo.

    I spoke to him once; nice guy. He's very passionate about gaming.

    Rohan on
    ...and I thought of how all those people died, and what a good death that is. That nobody can blame you for it, because everyone else died along with you, and it is the fault of none, save those who did the killing.

    Nothing's forgotten, nothing is ever forgotten
  • ben0207ben0207 Registered User regular
    edited November 2007
    Echo wrote: »
    OK, we get the message. All you want on that channel is remakes of old, shite arcade games and crap you vaguely remember playing on your Amiga.

    Funny, that's exactly how the SG demo felt to me. Some old uninteresting arcade game with trippy effects.

    Yeah. I <3 the Yak with all my <3 but SG was a bit shit, actually. Not saying it should be outsold by the shoddy ports littering XBLA, but he could try not remaking Tempest once in a while .Dolled up though it may be, that's all it essentially was.

    ben0207 on
  • durandal4532durandal4532 Registered User regular
    edited November 2007
    Awww Jeff it's okay.

    I mean, you did lose. Hard. But it's gonna be fine.

    Man, I do feel kinda bad for him, it's gotta suck to think of something that you think is awesome, make it, and have the public reaction be "meh". Also, I like that he says "Genius-boy" the same way my dad does when insulting someone.

    Honestly, I didn't dig Space Giraffe all that much, but it's probably because it was the first game since my childhood to give me a migrane.

    durandal4532 on
    We're all in this together
  • LewiePLewieP Registered User regular
    edited November 2007
    Rohan wrote: »
    Jeff Minter is pretty emo.

    I spoke to him once; nice guy. He's very passionate about gaming.

    Yeah, Angry =/= emo.

    LewieP on
  • urahonkyurahonky Cynical Old Man Registered User regular
    edited November 2007
    Everytime I look at pictures of the game I can't see how it would be any fun. But I'll probably give it a shot later on.

    urahonky on
  • ScrabbleDudeScrabbleDude Registered User regular
    edited November 2007
    I don't think Space Giraffe is a good game. But Frogger is a fantastic game.

    ScrabbleDude on
  • JazzJazz Registered User regular
    edited November 2007
    If the gaming world loses Minter, we lose a real treasure. That's the long and the short of it.

    And anyone who's ever heard the OXM podcast knows Dan's a doofus, which is to say he fits right in with the rest of that magazine's wretched "crew".

    SG's far from my favourite Minter game, but it seems like it takes longer to "click" than most of his games. But there's no-one else doing what Minter does, not any more.

    Jazz on
  • bruinbruin Registered User regular
    edited November 2007
    Jeff Minter is pretty emo.

    Seriously, this is just whining. Whether or not Space Giraffe is, deserving games don't sell as well as they should all the time. Get over it. I know it must be frustrating when you put so much into it, but don't bitch about it to the whole internet. Move on, keep making games because it's what you love to do.

    bruin on
  • RohanRohan Registered User regular
    edited November 2007
    I don't think Space Giraffe is a good game. But Frogger is a fantastic game.

    I was playing that back in the eight-bit days. It wasn't very good. I was playing Minter's games back then, too, but they were fun if difficult and downright weird. Llamatron anybody?

    Rohan on
    ...and I thought of how all those people died, and what a good death that is. That nobody can blame you for it, because everyone else died along with you, and it is the fault of none, save those who did the killing.

    Nothing's forgotten, nothing is ever forgotten
  • KupiKupi Registered User regular
    edited November 2007
    urahonky wrote: »
    Everytime I look at pictures of the game I can't see how it would be any fun. But I'll probably give it a shot later on.

    This is one of those games where screenshots can't do it justice. There's an old demonstration video on Youtube here, though the video quality's so low it doesn't really do the game justice either. Still, you get to see it in motion.

    Kupi on
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  • YardGnomeYardGnome Registered User regular
    edited November 2007
    It really is a fun game. I don't have the money right now to buy ms funbucks, but this is one of the first games I plan on buying when I do.

    YardGnome on
  • bongibongi regular
    edited November 2007
    Kupi wrote: »
    urahonky wrote: »
    Everytime I look at pictures of the game I can't see how it would be any fun. But I'll probably give it a shot later on.

    This is one of those games where screenshots can't do it justice. There's an old demonstration video on Youtube here, though the video quality's so low it doesn't really do the game justice either. Still, you get to see it in motion.

    I think it's a fairly hideous game. I remember someone comparing it to Rez once, but it's not even in the same league.

    It's just a mess of colours and shapes, most of which clash violently with each other.

    bongi on
  • slash000slash000 Registered User regular
    edited November 2007
    At first I was like, "Yeah, whatever."

    Then I read the post again, and read about this Dan OXM magazine.. and then I thought about the whole Frogger thing..

    Now I kinda feel bad for the guy.

    slash000 on
  • RookRook Registered User regular
    edited November 2007
    It's kinda funny to see how often remake, or reworked crops up in his wiki article.

    Also, did the 2/10 reviewer guy ever respond to the comments? Seems to me that just having a seperate account for reviewing purposes, or playing on a debug unit and not liking the game would account for it.

    Rook on
  • The_ScarabThe_Scarab Registered User regular
    edited November 2007
    The only problem, Jeff, is that Frogger is a good game and space giraffe is not.

    The_Scarab on
  • JazzJazz Registered User regular
    edited November 2007
    Rohan wrote: »
    I don't think Space Giraffe is a good game. But Frogger is a fantastic game.

    I was playing that back in the eight-bit days. It wasn't very good. I was playing Minter's games back then, too, but they were fun if difficult and downright weird. Llamatron anybody?

    Llamatron was amazing. Screaming Mandelbrots!
    Rook wrote: »
    It's kinda funny to see how often remake, or reworked crops up in his wiki article.

    Also, did the 2/10 reviewer guy ever respond to the comments? Seems to me that just having a seperate account for reviewing purposes, or playing on a debug unit and not liking the game would account for it.

    On the podcast, he more or less shrugged and said "It sucked. Don't care."

    Jazz on
  • Duchess ProzacDuchess Prozac Registered User regular
    edited November 2007
    I have loved Jeff Minter's games ever since playing Llamatron way back when, but I have to say that Space Giraffe just isn't that good a game. Saying that I do feel sorry for him, however he really should just take this one on the chin and go back to make something even better.
    HD trippier Llamatron plz

    Duchess Prozac on
  • chasmchasm Ill-tempered Texan Registered User regular
    edited November 2007
    Llamatron was pretty much my favorite game on my old ST.

    chasm on
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  • FiskebentFiskebent DenmarkRegistered User regular
    edited November 2007
    Space Giraffe is a *new* game? I thought is was a Tempest remix.

    Fiskebent on
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  • urahonkyurahonky Cynical Old Man Registered User regular
    edited November 2007
    Kupi wrote: »
    urahonky wrote: »
    Everytime I look at pictures of the game I can't see how it would be any fun. But I'll probably give it a shot later on.

    This is one of those games where screenshots can't do it justice. There's an old demonstration video on Youtube here, though the video quality's so low it doesn't really do the game justice either. Still, you get to see it in motion.

    Yeah that looks fun as hell. Damn screenshots almost soured me.

    urahonky on
  • NorayNoray Registered User regular
    edited November 2007
    Playing SG made me go 'wtf' and then I wanted to vomit.

    Honestly, he's surprised not many people like his game? Really? He expected, what, to get Mass Appeal with clearly niche, trippy shit like SG?

    I'm going to put this guy above Dennis Dyack in the 'please shut the fuck up' category.

    Noray on
  • .Tripwire..Tripwire. Firman Registered User regular
    edited November 2007
    I can sympathize with him. I mean, probably every day there's someone buying a print of some rehashed monet painting, and yet I haven't sold a single copy of my innovative masterpiece:

    minterland.jpg

    What the fucking fuck! Fucking bullshit this is fucking making me fucking angry! Any art that was made before mine is basically the worst art in the history of art. Fuck.

    .Tripwire. on
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  • darleysamdarleysam On my way to UKRegistered User regular
    edited November 2007
    I can sympathise with him, but.. I really didn't much take an interest in Space Giraffe. It's a game that always looked like it was going to be niche, which I figured was something XBLA was good for. Sure you get more popular, wide-selling titles, but it's also a viable platform for small groups to take some time, make a simple, neat game that would be buried as a full commercial product, and release it to an audience of about 13 million at the moment. It's as much on Minter if he's spent this much love, time, effort and money on a project, and not realised that not everyone isn't going to love it. I sympathise because obviously everyone wants their baby to be popular and loved, but sometimes, it comes out ugly.

    darleysam on
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  • powersurgepowersurge Registered User regular
    edited November 2007
    Space Giraffe IMO from the 120 seconds or so I played it was pretty awful. Honestly it hurt my eyes to look at it and made me sick.

    With that said however I have Tempest on my Atari Jaguar and its awesome. They should of just touched that up. At least Tempest doesn't hurt my eyes :lol:

    powersurge on
  • FireflashFireflash Montreal, QCRegistered User regular
    edited November 2007
    I'm sorry mister Minter, but a game that gives people headaches and dizzyness in less than 30 minutes of playtime is not a good game. Repeating old internet memes at the end of each level is not funny.

    SG is just not fun to play. This is the reason me, and so many others chose not to buy it.

    Fireflash on
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  • NotASenatorNotASenator Registered User regular
    edited November 2007
    This guy is a dick.

    I don't care how innovative your game is, you don't go online and say "I'm quitting" because more people buy a classic that everyone has loved for 20 years.

    NotASenator on
  • KnobKnob TURN THE BEAT BACK InternetModerator Mod Emeritus
    edited November 2007
    He's not even mad that his bad game was unsuccesful, he's mad because a best selling classic game is more succesful than his confusing, ugly game with a stupid name? Any goddamned idiot could have called that.

    Knob on
  • fragglefartfragglefart Registered User regular
    edited November 2007
    Space Giraffe is totally awesome <3

    I can see why some people wouldn't like it. Biggest problem is that the deeper gameplay mechanics are hidden until later in the game, are never explained in a noob-friendly manner, and the "digital marmite" of the visuals and audio appear to turn a lot of people off. Obviously more people than they attract, it seems.

    One thing I find puzzling is that many folks who don't like Space Giraffe seem a lot "angrier" than usual when they slag it off. The game really seems to annoy some people.

    Personally, I think it is both very refreshing, and yet endearingly old-school, I have a total blast playing it when I'm in the mood for some brain-melting gameplay.

    Minter is a quality bloke, sad to see him getting pissed off, I really hope I see more games from him like Space Giraffe.

    fragglefart on
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  • NotASenatorNotASenator Registered User regular
    edited November 2007
    Jazz wrote: »
    If the gaming world loses Minter, we lose a real treasure. That's the long and the short of it.

    Remaking the same type of game over and over again and making it moer XTRAEME is not the same as innovation.

    EDIT:
    and the "digital marmite" of the visuals and audio appear to turn a lot of people off. Obviously more people than they attract, it seems.

    This is another way of saying that it is bad.

    NotASenator on
  • SilentCoconutSilentCoconut Registered User regular
    edited November 2007
    Jeff Minter is the David Lynch of video game developers. Space Giraffe definitely isn't for everyone, and it seems confusing and awkward to those who don't already enjoy, or are at least used to, that style of game. It was critically well received by most journalists, though it wasn't perfect, and it enjoyed almost no commercial success.

    But hey, that's why it's an arcade game, right? So that development costs are recouped even if the game doesn't sell through the roof? While I'd love for Minter to get a runaway hit, he shouldn't be expecting it with the kind of game he makes. I still love the guy, though. Please Jeff, start working on Unity again.

    And seriously, people are getting upset because he's ranting in a blog? It's not like he's making a press release announcing he's retiring. It's an exaggeration because he's frustrated, and I can see why. I've heard similar things from the team that ported Marathon to the 360. They put a ton of work into it, and it vastly undersold, so they probably won't get a chance to work on another game like it for a while.

    SilentCoconut on
  • PolagoPolago Registered User regular
    edited November 2007
    He made a niche, difficult to pick up game. Not seeing why he expected MASS SALES, especially comparing to VERY well known classics that have been on the service since almost day 1 (more like day 104 or something).

    Polago on
  • Big DookieBig Dookie Smells great! DownriverRegistered User regular
    edited November 2007
    I don't know who this guy is nor have I played any of his games, but I just browsed through his blog, and I now have no desire to ever play any of his games. His response to people telling him his games aren't any good? "Yeah, well, they're not FOR you! And I'll just delete all of your negative comments, you poopy-heads!"

    I mean really, he seems to have the mentality of a 12-year-old.

    Big Dookie on
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  • NorayNoray Registered User regular
    edited November 2007
    One thing I find puzzling is that many folks who don't like Space Giraffe seem a lot "angrier" than usual when they slag it off. The game really seems to annoy some people.

    Yes, it's a combination of Jeff's self-righteous bullshit and his pretentious 'it's trippy and weird and lots of people don't understand it so it must be good!' game. It actively annoys me, unlike most games. Especially with him saying crap like this.

    Noray on
  • XagarathXagarath Registered User regular
    edited November 2007
    Jeff Minter is the David Lynch of video game developers.
    I've yet to see Lynch complain about people not liking his films.

    Xagarath on
  • KnobKnob TURN THE BEAT BACK InternetModerator Mod Emeritus
    edited November 2007
    One thing I find puzzling is that many folks who don't like Space Giraffe seem a lot "angrier" than usual when they slag it off. The game really seems to annoy some people.

    Seeing as how the best way I can describe it is 'an interactive migraine', then yeah I can see where some folk would be annoyed.

    Knob on
  • rayofashrayofash Registered User regular
    edited November 2007
    You know what XBL needs?

    Tranquility:

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    rayofash on
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