I wonder how its name impacted on its sales. It's a pretty stupid fucking name.
Yeah, it sounds like "pirate monkey ninja cheese pies lol i'm so random" bullshit, but then that's the style of humor in the game so in that sense it certainly tells you something about the thing. The name itself was a recommendation by someone on the forums.
Well to someone on xbox live who is browsing through the games list looking for something to buy "Space Giraffe" would probably give the first impression that the game is about raising a giraffe in space or some shit. I bet the forumer who recommended that name worked on Frogger.
GertBeef on
0
Blake TDo you have enemies then?Good. That means you’ve stood up for something, sometime in your life.Registered Userregular
edited November 2007
I feel sorry for him in the second quoted article, but the first quoted article. Shut the fuck up. There are a whole range of reasons your game didn't succeed. Name recognition, marketing, hell gameplay. You need all three to have a successfull game and it's your fault that you didn't do all three. I had never even heard of Space Giraffe before this thread.
DEAR TIMOTHY THAT IS YOUR PROBLEM. IF I KNOW YOUR GAME AND WHAT IT IS ABOUT I WILL BE MORE LIKELY TO BUY IT. LOVE BLAKE.
I'm going to put this guy above Dennis Dyack in the 'please shut the fuck up' category.
Dyack will be vindicated one day.
ONE DAYYYYY!!!
What-up SK fans. Now I know you've all been concerned by Too Human's development, so I'm here today to announce something very special that should alleviate your concerns, as wrong as they may already be. We decided that people weren't giving us enough credit, because we didn't have enough high-profile developers on our team. So we've gone away, we've thought long and hard, we've looked high and low for that one 'star signing', so to speak, and we think we've found our man. He comes with a wealth of talent and industry experience, having spent many years developing triple-A games with some of the finest minds this industry has seen. Without further ado, I present to you
I'm going to put this guy above Dennis Dyack in the 'please shut the fuck up' category.
Dyack will be vindicated one day.
ONE DAYYYYY!!!
What-up SK fans. Now I know you've all been concerned by Too Human's development, so I'm here today to announce something very special that should alleviate your concerns, as wrong as they may already be. We decided that people weren't giving us enough credit, because we didn't have enough high-profile developers on our team. So we've gone away, we've thought long and hard, we've looked high and low for that one 'star signing', so to speak, and we think we've found our man. He comes with a wealth of talent and industry experience, having spent many years developing triple-A games with some of the finest minds this industry has seen. Without further ado, I present to you
I can understand why the reviewers scored no achievements and then gave it 2/10.
I downloaded the demo, tried it for 5 seconds, then promptly uninstalled it before I died of an epileptic seizure. I'm a big fan of shooters, and rhythm/music/etc games, but to me, SG sucked major ass. I'd rather play a Frogger remake. Seriously.
I would have gotten no achievements either, and also would have gave it a 2/10.
Bottom line: Space Giraffe is fucking shit.
To those who came on here to have a go at me and tell me how much I suck - just piss off, I don't care. If you do that I shall delete your comments and ban you. Guess what, I think you suck too, and I don't give a rat's arse if you don't like my games; they aren't made for you anyway.
I'm going to put this guy above Dennis Dyack in the 'please shut the fuck up' category.
Dyack will be vindicated one day.
ONE DAYYYYY!!!
What-up SK fans. Now I know you've all been concerned by Too Human's development, so I'm here today to announce something very special that should alleviate your concerns, as wrong as they may already be. We decided that people weren't giving us enough credit, because we didn't have enough high-profile developers on our team. So we've gone away, we've thought long and hard, we've looked high and low for that one 'star signing', so to speak, and we think we've found our man. He comes with a wealth of talent and industry experience, having spent many years developing triple-A games with some of the finest minds this industry has seen. Without further ado, I present to you
Just to say that everyone who says Space Giraffe is worse than Frogger:
You're wrong.
Dude, the ORIGINAL Frogger is better than Space Giraffe. Hell, the Xbox dashboard is better.
Well, Space Giraffe maintains a higher score average then any Frogger game ever (except Frogger 2, for some reason), so maybe, just maybe, it comes down to opinion. Just saying, I have friends who won't play Super Mario Galaxy because every part of it's presentation offends them, but they still don't go into threads and shit them up because people like it.
Just to say that everyone who says Space Giraffe is worse than Frogger:
You're wrong.
Dude, the ORIGINAL Frogger is better than Space Giraffe. Hell, the Xbox dashboard is better.
Well, Space Giraffe maintains a higher score average then any Frogger game ever (except Frogger 2, for some reason), so maybe, just maybe, it comes down to opinion. Just saying, I have friends who won't play Super Mario Galaxy because every part of it's presentation offends them, but they still don't go into threads and shit them up because people like it.
I didn't shit the thread up. What, we have different opinions? Really? Tell Lewisham then, he doesn't seem to know. I simply told him I disagreed, but used the same "opinion as fact" style of writing he used. There was no hate there.
Just to say that everyone who says Space Giraffe is worse than Frogger:
You're wrong.
Dude, the ORIGINAL Frogger is better than Space Giraffe. Hell, the Xbox dashboard is better.
Well, Space Giraffe maintains a higher score average then any Frogger game ever (except Frogger 2, for some reason), so maybe, just maybe, it comes down to opinion. Just saying, I have friends who won't play Super Mario Galaxy because every part of it's presentation offends them, but they still don't go into threads and shit them up because people like it.
I'm pretty sure this is a thread for calling Jeff Minter, the creator and producer of Space Giraffe, a pansy (at least it is if you take the majority of the responses into account). So in a way the Space Giraffe apologists are the ones shitting up the thread.
So what do you have to say for yourself now, hotshot?
I played the Space Giraffe demo. I've played Daikatana. Daikatana was better. This guy needs to realize people won't like his game, and he needs to stop crying. Romero didn't throw a fit when people said Daikatana sucked(not sure if this is true.)
Sega had licensing rights back in the day; but they didn't make it. It was Konami. Does Sega still have the rights to it? If not, it's not really a "sega" game anymore.
I played the Space Giraffe demo. I've played Daikatana. Daikatana was better. This guy needs to realize people won't like his game, and he needs to stop crying. Romero didn't throw a fit when people said Daikatana sucked(not sure if this is true.)
As far as I can tell with Romero; he saw it coming a light year away.
I'm marking Space Giraffe as one of the games I will get when I get my 360. Then I will resurrect this thread and give the correct opinion. (mine)
That is assuming that you can still see when you are finished playing.
After watching some gameplay videos, I really don't see what's so bad about it - it looks like a mixture of tempest and rez. It had lots of colors, but they seemed to flow relatively well, like in rez. It didn't look anything as bad as that dumb pokemon episode that actually DID give people seizures. Maybe it will look different when I actually play it.
I bought Space Giraffe and quickly regretted it. It wasn't completely awful but it seemed like a thoroughly mediocre arcade shooter with a healthy dose of sheer visual chaos thrown in. This guy needs to quit whining and come up with some new gimmicks if he cares so much about critical acclaim.
I played the Space Giraffe demo. I've played Daikatana. Daikatana was better. This guy needs to realize people won't like his game, and he needs to stop crying. Romero didn't throw a fit when people said Daikatana sucked(not sure if this is true.)
As far as I can tell with Romero; he saw it coming a light year away.
Good sir, I just wanted to make sure this didn't go by unnoticed. I certainly chuckled.
As for SG, I'm definitely in the "Not for me" crowd. Thank God for demos.
Litany on
Steam: Litany || PSN: Litany- || Nintendo Network ID: Litany
When did blogs suddenly become equivalent to taking a microphone and WHINING RIGHT IN YOUR EARS because it seems nowadays everyone loves to take offense to what people post in their own little section of the Internet.
It's fine if you don't like the game, but why should the designer behind it not be able to vent his own frustrations? It's not as if he actually posted here saying everyone who bought Frogger and not his awesome creation is a douchebag, he just lamented about it on his own blog.
When did blogs suddenly become equivalent to taking a microphone and WHINING RIGHT IN YOUR EARS because it seems nowadays everyone loves to take offense to what people post in their own little section of the Internet.
It's fine if you don't like the game, but why should the designer behind it not be able to vent his own frustrations? It's not as if he actually posted here saying everyone who bought Frogger and not his awesome creation is a douchebag, he just lamented about it on his own blog.
It's more the fact that he is publicly presenting himself as a whiny ass. I mean, if you're looking for good recognition and a favorable view in the eyes of gamers and producers it's generally not good to blog about how the reviewer sucked and how frogger sucks and how we all "don't get it" and therefore suck. It's kind of like taking out newspaper ads that run insults to your old boss. People read it and go "what the fuck is this guy's problem?"
Except the newspaper is called Jeff Minter Weekly and its subscribers are people who are interested in Jeff Minster's opinions and therefore know the situation.
But yes, other than those little details it's exactly like posting an anonymous advert in a newspaper whose readership has no comprehension of what this is all about.
I remember playing the trial and honestly didn't like it much, it just doesn't have quite the same appeal Geometry Wars had to me (And a million others).
I'm definitely going to give it another try, and hell, even if I don't like it I think I'll buy it out of principle, said principle being supporting people who try new things rather than YAR (Yet another remake).
But than again, he is being a little whiny and I haven't read the full thread so I have come across the cynical yet valid points many of you will make -- I will ready the majority of the thread before I choose to buy it.
It's more the fact that he is publicly presenting himself as a whiny ass. I mean, if you're looking for good recognition and a favorable view in the eyes of gamers and producers it's generally not good to blog about how the reviewer sucked and how frogger sucks and how we all "don't get it" and therefore suck. It's kind of like taking out newspaper ads that run insults to your old boss. People read it and go "what the fuck is this guy's problem?"
I have absolutely no problem whatsoever with a game developer talking about how this or that game reviewer sucks. In fact, it should be done more often, because very many of them do in fact suck.
I remember playing the trial and honestly didn't like it much, it just doesn't have quite the same appeal Geometry Wars had to me (And a million others).
I'm definitely going to give it another try, and hell, even if I don't like it I think I'll buy it out of principle, said principle being supporting people who try new things rather than YAR (Yet another remake).
But than again, he is being a little whiny and I haven't read the full thread so I have come across the cynical yet valid points many of you will make -- I will ready the majority of the thread before I choose to buy it.
This is yet another remake. Not only that, but it's a remake of a remake of the same goddamn game he's been making over and over again for like 20 years now. Your dollars are not going toward originality.
I loved Jeff's older games, I bought SG recently without playing the demo and just couldn't get in to it. I've tried but as many have said, it makes me feel pretty physically ill (Something a game hasn't in quite a while!), it was a similar feeling to wearing those red and green 3d glasses for too long!
Also, why'd he have to go and slag off frogger? It's still a fantastic game to keep you occupied for upwards of 15 minutes (later stages are punishingly difficult)!
I'm marking Space Giraffe as one of the games I will get when I get my 360. Then I will resurrect this thread and give the correct opinion. (mine)
That is assuming that you can still see when you are finished playing.
After watching some gameplay videos, I really don't see what's so bad about it - it looks like a mixture of tempest and rez. It had lots of colors, but they seemed to flow relatively well, like in rez. It didn't look anything as bad as that dumb pokemon episode that actually DID give people seizures. Maybe it will look different when I actually play it.
It's sort like Rez, if Rez had absolutely no redeeming visual quality at all.
When did blogs suddenly become equivalent to taking a microphone and WHINING RIGHT IN YOUR EARS because it seems nowadays everyone loves to take offense to what people post in their own little section of the Internet.
It's fine if you don't like the game, but why should the designer behind it not be able to vent his own frustrations? It's not as if he actually posted here saying everyone who bought Frogger and not his awesome creation is a douchebag, he just lamented about it on his own blog.
If he wanted privacy, he'd have posted it on the wall on his bedroom. But he put it online for the world to see, so we're allowed to call him a dickbasket.
Which is fine and dandy, except many people aren't just slagging him off for disagreeing with him, a lot are acting as if he commited some grievous sin by daring to express it online. Blasting people on the game's forums for not liking it does make him a (bit of a) dick. Expressing frustration, even exaggerated, on a personal blog? Who gives a fuck, I've said lots of shit both here and my personal blog that I'd rethink and rephrase should I actually care to make it an official statement.
Some of the opinions in this thread make it sound that him being a developer means he should forever walk on eggshells about any opinion expressed about the subject online, lest it be used against him by the Grand Council Of Judgement Of Assholery.
Also, I still don't get all the Dyack hate- at this point he would've had to have kicked puppies and eaten babies to warrant some of the bile tossed his way.
Posts
Well to someone on xbox live who is browsing through the games list looking for something to buy "Space Giraffe" would probably give the first impression that the game is about raising a giraffe in space or some shit. I bet the forumer who recommended that name worked on Frogger.
DEAR TIMOTHY THAT IS YOUR PROBLEM. IF I KNOW YOUR GAME AND WHAT IT IS ABOUT I WILL BE MORE LIKELY TO BUY IT. LOVE BLAKE.
Satans..... hints.....
I downloaded the demo, tried it for 5 seconds, then promptly uninstalled it before I died of an epileptic seizure. I'm a big fan of shooters, and rhythm/music/etc games, but to me, SG sucked major ass. I'd rather play a Frogger remake. Seriously.
I would have gotten no achievements either, and also would have gave it a 2/10.
Bottom line: Space Giraffe is fucking shit.
It's not for me.
You're wrong.
Dude, the ORIGINAL Frogger is better than Space Giraffe. Hell, the Xbox dashboard is better.
I like his hair.
It looks soft.
Well, Space Giraffe maintains a higher score average then any Frogger game ever (except Frogger 2, for some reason), so maybe, just maybe, it comes down to opinion. Just saying, I have friends who won't play Super Mario Galaxy because every part of it's presentation offends them, but they still don't go into threads and shit them up because people like it.
I didn't shit the thread up. What, we have different opinions? Really? Tell Lewisham then, he doesn't seem to know. I simply told him I disagreed, but used the same "opinion as fact" style of writing he used. There was no hate there.
I'm pretty sure this is a thread for calling Jeff Minter, the creator and producer of Space Giraffe, a pansy (at least it is if you take the majority of the responses into account). So in a way the Space Giraffe apologists are the ones shitting up the thread.
So what do you have to say for yourself now, hotshot?
I do like how he revealed the idiocy of the reviewer, but the way he whined about it just made both of them look bad.
As far as I can tell with Romero; he saw it coming a light year away.
EDIT: beaten to it by like...15 other people
He needs to quit his crying, and make a new game, with less suck.
That is assuming that you can still see when you are finished playing.
After watching some gameplay videos, I really don't see what's so bad about it - it looks like a mixture of tempest and rez. It had lots of colors, but they seemed to flow relatively well, like in rez. It didn't look anything as bad as that dumb pokemon episode that actually DID give people seizures. Maybe it will look different when I actually play it.
I keep this one with me in my wallet at all times:
Good sir, I just wanted to make sure this didn't go by unnoticed. I certainly chuckled.
As for SG, I'm definitely in the "Not for me" crowd. Thank God for demos.
It's fine if you don't like the game, but why should the designer behind it not be able to vent his own frustrations? It's not as if he actually posted here saying everyone who bought Frogger and not his awesome creation is a douchebag, he just lamented about it on his own blog.
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It's more the fact that he is publicly presenting himself as a whiny ass. I mean, if you're looking for good recognition and a favorable view in the eyes of gamers and producers it's generally not good to blog about how the reviewer sucked and how frogger sucks and how we all "don't get it" and therefore suck. It's kind of like taking out newspaper ads that run insults to your old boss. People read it and go "what the fuck is this guy's problem?"
But yes, other than those little details it's exactly like posting an anonymous advert in a newspaper whose readership has no comprehension of what this is all about.
I'm definitely going to give it another try, and hell, even if I don't like it I think I'll buy it out of principle, said principle being supporting people who try new things rather than YAR (Yet another remake).
But than again, he is being a little whiny and I haven't read the full thread so I have come across the cynical yet valid points many of you will make -- I will ready the majority of the thread before I choose to buy it.
It's true. I'm sorry, I wanted to love it, but I hated it.
Also, why'd he have to go and slag off frogger? It's still a fantastic game to keep you occupied for upwards of 15 minutes (later stages are punishingly difficult)!
He just sounds like a very bitter old man.
PSN: SirGrinchX
Oculus Rift: Sir_Grinch
Derek Smart
oh shi
It's sort like Rez, if Rez had absolutely no redeeming visual quality at all.
If he wanted privacy, he'd have posted it on the wall on his bedroom. But he put it online for the world to see, so we're allowed to call him a dickbasket.
Some of the opinions in this thread make it sound that him being a developer means he should forever walk on eggshells about any opinion expressed about the subject online, lest it be used against him by the Grand Council Of Judgement Of Assholery.
Also, I still don't get all the Dyack hate- at this point he would've had to have kicked puppies and eaten babies to warrant some of the bile tossed his way.