As was foretold, we've added advertisements to the forums! If you have questions, or if you encounter any bugs, please visit this thread: https://forums.penny-arcade.com/discussion/240191/forum-advertisement-faq-and-reports-thread/
We're funding a new Acquisitions Incorporated series on Kickstarter right now! Check it out at https://www.kickstarter.com/projects/pennyarcade/acquisitions-incorporated-the-series-2

Jeff Minter doesn't spout BS.

12357

Posts

  • GlalGlal AiredaleRegistered User regular
    edited November 2007
    YodaTuna wrote: »
    Glal wrote: »
    Glal wrote: »
    Except the newspaper is called Jeff Minter Weekly and its subscribers are people who are interested in Jeff Minster's opinions and therefore know the situation.
    But yes, other than those little details it's exactly like posting an anonymous advert in a newspaper whose readership has no comprehension of what this is all about.
    Yes, except that this little blog then becomes an anonymous advert when people spread links on the internet - and then people who've never heard of him or SG read it and go "What the fuck is this guy's problem?"
    And this makes Minter a dick how? Should he have foreseen it in his crystal ball?
    It's not hard to think "Hey maybe if I whine and pout like a bitch, people will call me a baby." His post essentially came down to holding his breath unless people bought his game.
    That's nice, but completely irrelevant to what my point was.
    sethsez wrote: »
    Glal wrote: »
    Which is fine and dandy, except many people aren't just slagging him off for disagreeing with him, a lot are acting as if he commited some grievous sin by daring to express it online. Blasting people on the game's forums for not liking it does make him a (bit of a) dick. Expressing frustration, even exaggerated, on a personal blog? Who gives a fuck, I've said lots of shit both here and my personal blog that I'd rethink and rephrase should I actually care to make it an official statement.
    Your livejournal is not the same because, frankly, most people don't give a shit about what you (or I, or most people here) have to say because we aren't public figures in the slightest.
    In which case I redirect you to here where I expressed my opinion about people who expect game developers to walk on eggshells whenever they dare comment on anything about the field they work in, regardless of how unofficial it is (if it wasn't clear: I was calling you guys poopyheads).

    Glal on
  • SheepSheep Registered User, __BANNED USERS regular
    edited November 2007
    I think you've missed my point entirely. But, considering the knee jerk reactions in this thread, I'm not surprised and I appreciate the fact that you've participated like I expected you to.

    The point is that anyone can draw parallels between two games and say one takes after another, and that it's unfair to completely dismiss a developer whose products have reached millions simply because of a late night pissed off rant. "zOMG Minter is just a rip off himself/old arcade games".

    "same viewpoint, same basic controls, same level structure, similar enemy patterns and types" can be said about a multitude of games and genres. Most shmups certainly apply under your large blanket terms, as would FPS'. Hell. Mass Effect is just an updated BioWare RPG, and other than the battle system, I'm constantly reminded of Knights of the Old Republic. So are BioWare just trying to clone their own game, or are they excused because Mass Effect is a larger, more encompassing game?

    Then there's the matter of the subtle nuances included in Space Giraffe that makes it a beloved title. Those nuances have been expounded on by plenty of people that appreciate the game and in reviews that are not published in OXM (Who was exposed as glossing over the game and not experiencing any of the games qualities). At the same time, these nuances are generally only apparent after spending some quality time with the title, hence why Space Giraffe, to an experienced player, is a different game than Tempest. Even in the end, Tempest (and Defender) are shmups of a specific type

    So, to summarize, there's plenty of things to set Space Giraffe apart from Tempest just like you've managed to compare and contrast Asteroids, Smash TV, and Robotron.
    My point is that the similarities between GW and Asteroids are nowhere near comparable to the similarities between SG and the Tempest games.

    That's because what sets SG and Tempest apart isn't something that can be gleamed from things like "perspective" and "patterns".

    Sheep on
  • DjiemDjiem Registered User regular
    edited November 2007
    Glal wrote: »
    YodaTuna wrote: »
    Glal wrote: »
    Glal wrote: »
    Except the newspaper is called Jeff Minter Weekly and its subscribers are people who are interested in Jeff Minster's opinions and therefore know the situation.
    But yes, other than those little details it's exactly like posting an anonymous advert in a newspaper whose readership has no comprehension of what this is all about.
    Yes, except that this little blog then becomes an anonymous advert when people spread links on the internet - and then people who've never heard of him or SG read it and go "What the fuck is this guy's problem?"
    And this makes Minter a dick how? Should he have foreseen it in his crystal ball?
    It's not hard to think "Hey maybe if I whine and pout like a bitch, people will call me a baby." His post essentially came down to holding his breath unless people bought his game.
    That's nice, but completely irrelevant to what my point was.
    sethsez wrote: »
    Glal wrote: »
    Which is fine and dandy, except many people aren't just slagging him off for disagreeing with him, a lot are acting as if he commited some grievous sin by daring to express it online. Blasting people on the game's forums for not liking it does make him a (bit of a) dick. Expressing frustration, even exaggerated, on a personal blog? Who gives a fuck, I've said lots of shit both here and my personal blog that I'd rethink and rephrase should I actually care to make it an official statement.
    Your livejournal is not the same because, frankly, most people don't give a shit about what you (or I, or most people here) have to say because we aren't public figures in the slightest.
    In which case I redirect you to here where I expressed my opinion about people who expect game developers to walk on eggshells whenever they dare comment on anything about the field they work in, regardless of how unofficial it is (if it wasn't clear: I was calling you guys poopyheads).

    You didn't ask for my money while you called me names on your LJ. This guy did.

    Djiem on
  • GlalGlal AiredaleRegistered User regular
    edited November 2007
    Fair enough.

    Glal on
  • WordsworthWordsworth Registered User regular
    edited November 2007
    And there is still the larger issue that Space Giraffe is not a good game.

    Wordsworth on
    Xbox LIVE: Wordsworth IV
  • Houk the NamebringerHouk the Namebringer Nipples The EchidnaRegistered User regular
    edited November 2007
    Djiem wrote: »
    You didn't ask for my money while you called me names on your LJ. This guy did.
    Was that in the comments that now seem to be inaccessible? Cuz all I see in the main post is him bitching at people who came and bitched at him for bitching. I don't see him insulting players in general.

    Houk the Namebringer on
  • SheepSheep Registered User, __BANNED USERS regular
    edited November 2007
    Wordsworth wrote: »
    And there is still the larger issue that Space Giraffe is not a good game.

    Thanks. I see you're about to get all of the achievements in Assassin's Creed.

    :roll:

    Sheep on
  • DjiemDjiem Registered User regular
    edited November 2007
    Houk wrote: »
    Djiem wrote: »
    You didn't ask for my money while you called me names on your LJ. This guy did.
    Was that in the comments that now seem to be inaccessible? Cuz all I see in the main post is him bitching at people who came and bitched at him for bitching. I don't see him insulting players in general.

    He said that we'd rather buy re-made shite arcade games rather than his fantastic work in which he's put so much sweat and blood. Technically, I'm included in the rant. Either he's insulting my tastes, or he's saying his game is somehow NOT a remake of a shite arcade game, meaning he's taking me for an idiot. Either way, that guy is a fucking asshole.

    Djiem on
  • Houk the NamebringerHouk the Namebringer Nipples The EchidnaRegistered User regular
    edited November 2007
    Djiem wrote: »
    Houk wrote: »
    Djiem wrote: »
    You didn't ask for my money while you called me names on your LJ. This guy did.
    Was that in the comments that now seem to be inaccessible? Cuz all I see in the main post is him bitching at people who came and bitched at him for bitching. I don't see him insulting players in general.

    He said that we'd rather buy re-made shite arcade games rather than his fantastic work in which he's put so much sweat and blood. Technically, I'm included in the rant. That guy is a fucking asshole.
    Oh. I guess I didn't read that as a personal insult. But then, I didn't buy either game. Seemed he was just more pissed that rehashes generally sold better than original stuff. Which is still stupid to complain about, obviously.

    Houk the Namebringer on
  • shrykeshryke Member of the Beast Registered User regular
    edited November 2007
    Sleep wrote: »
    Wordsworth wrote: »
    And there is still the larger issue that Space Giraffe is not a good game.

    Thanks. I see you're about to get all of the achievements in Assassin's Creed.

    Well, he's been spending his time on a game that doesn't suck. That's a good thing.

    shryke on
  • SheepSheep Registered User, __BANNED USERS regular
    edited November 2007
    shryke wrote: »
    Sleep wrote: »
    Wordsworth wrote: »
    And there is still the larger issue that Space Giraffe is not a good game.

    Thanks. I see you're about to get all of the achievements in Assassin's Creed.

    Well, he's been spending his time on a game that doesn't suck. That's a good thing.

    So, this is where we get into that good old "subjective opinion" thing, and then I point out that SG got better reviews than AC in some publications, and AC is just a boiled down Grand Theft Auto, and the cycle continues.

    Sheep on
  • DjiemDjiem Registered User regular
    edited November 2007
    Houk wrote: »
    Djiem wrote: »
    Houk wrote: »
    Djiem wrote: »
    You didn't ask for my money while you called me names on your LJ. This guy did.
    Was that in the comments that now seem to be inaccessible? Cuz all I see in the main post is him bitching at people who came and bitched at him for bitching. I don't see him insulting players in general.

    He said that we'd rather buy re-made shite arcade games rather than his fantastic work in which he's put so much sweat and blood. Technically, I'm included in the rant. That guy is a fucking asshole.
    Oh. I guess I didn't read that as a personal insult. But then, I didn't buy either game. Seemed he was just more pissed that rehashes generally sold better than original stuff. Which is still stupid to complain about, obviously.

    Well, it isn't that much of an insult, I didn't buy Frogger, but he's using Frogger only as an example. I bet some people liked it, and didn't like Space Giraffe. Both games are remixes. Why is one clearly superior to the other? If I had to buy one of those games, I'd get Frogger, because the gameplay is good, and if they can give it the "Pac-Man CE" treatment, then I'm all for it. But Space Giraffe has been given the "epilepsy" treatment.


    Sleep: Assassin's Creed > Space Giraffe, if only because Assassin's Creed isn't Space Giraffe.

    Djiem on
  • Gorilla SaladGorilla Salad Registered User regular
    edited November 2007
    Sleep wrote: »
    shryke wrote: »
    Sleep wrote: »
    Wordsworth wrote: »
    And there is still the larger issue that Space Giraffe is not a good game.

    Thanks. I see you're about to get all of the achievements in Assassin's Creed.

    Well, he's been spending his time on a game that doesn't suck. That's a good thing.

    So, this is where we get into that good old "subjective opinion" thing, and then I point out that SG got better reviews than AC in some publications, and AC is just a boiled down Grand Theft Auto, and the cycle continues.
    Yes, opinions are subjective. So while you think that SG is the 3rd coming of christ, other people think that it sucks and would rather play a game they find good instead of a game they find bad.

    This thread is filled with stupid and fail.

    Gorilla Salad on
  • shrykeshryke Member of the Beast Registered User regular
    edited November 2007
    Sleep wrote: »
    shryke wrote: »
    Sleep wrote: »
    Wordsworth wrote: »
    And there is still the larger issue that Space Giraffe is not a good game.

    Thanks. I see you're about to get all of the achievements in Assassin's Creed.

    Well, he's been spending his time on a game that doesn't suck. That's a good thing.

    So, this is where we get into that good old "subjective opinion" thing, and then I point out that SG got better reviews than AC in some publications, and AC is just a boiled down Grand Theft Auto, and the cycle continues.
    Yes, opinions are subjective. So while you think that SG is the 3rd coming of christ, other people think that it sucks and would rather play a game they find good instead of a game they find bad.

    This thread is filled with stupid and fail.

    What he said.

    Except with the added caveat that your opinion is wrong. :P

    shryke on
  • SheepSheep Registered User, __BANNED USERS regular
    edited November 2007
    Yes, opinions are subjective. So while you think that SG is the 3rd coming of christ,

    When did I say that? I don't even have it on my 360.
    This thread is filled with stupid and fail.

    I agree. Most of the people in this thread never heard of Minter before Space Giraffe, so I don't why some remarks he made out of frustration warrants attacking his credibility.
    Except with the added caveat that your opinion is wrong.

    Only when I'm sober. :-D

    Sheep on
  • Gorilla SaladGorilla Salad Registered User regular
    edited November 2007
    Sleep wrote: »
    Yes, opinions are subjective. So while you think that SG is the 3rd coming of christ,
    When did I say that? I don't even have it on my 360. It was implied by you.
    This thread is filled with stupid and fail.
    I agree. Hey, we agree on something! Most of the people in this thread never heard of Minter before Space Giraffe, so I don't why some remarks he made out of frustration warrants attacking his credibility. Everybody fails at something once in a while. There's no reason to act like a little bitch over it.
    Except with the added caveat that your opinion is wrong.
    Only when I'm sober. :-D

    Gorilla Salad on
  • SheepSheep Registered User, __BANNED USERS regular
    edited November 2007
    It was implied by you.

    The only assumption you can make from my posts is that I like Minter's work and I think Space Giraffe is a good game.
    Everybody fails at something once in a while. There's no reason to act like a little bitch over it.

    Yup. My first post in this thread contained a statement that what Minter did was pretty stupid.

    But at the same time, I empathize with his frustrations and don't think his history as a game developer should be eschewed because of his frustration.

    It's not like he's Dennis Dyack or anything. :D ;-)

    Sheep on
  • Gorilla SaladGorilla Salad Registered User regular
    edited November 2007
    Sleep wrote: »
    It was implied by you.
    The only assumption you can make from my posts is that I like Minter's work and I think Space Giraffe is a good game. I've only read the last page. Well, that's a lie, but it's the only page I can remember.
    Everybody fails at something once in a while. There's no reason to act like a little bitch over it.
    Yup. My first post in this thread contained a statement that what Minter did was pretty stupid. See above.

    But at the same time, I empathize with his frustrations and don't think his history as a game developer should be eschewed because of his frustration.

    It's not like he's Dennis Dyack or anything. At least Dennis makes a good game once in a while. :D ;-)

    Gorilla Salad on
  • JB LarsJB Lars Registered User regular
    edited November 2007
    Sleep wrote: »
    Those nuances have been expounded on by plenty of people that appreciate the game and in reviews that are not published in OXM (Who was exposed as glossing over the game and not experiencing any of the games qualities).

    Not true. Read Dan Amrich's blog, where he shows that he had, in fact, earned achievements under a work account. I'd imagine that playing SG under two accounts shows that he was actually trying to understand it.

    JB Lars on
    sig.gif
  • DjiemDjiem Registered User regular
    edited November 2007
    JB Lars wrote: »
    Sleep wrote: »
    Those nuances have been expounded on by plenty of people that appreciate the game and in reviews that are not published in OXM (Who was exposed as glossing over the game and not experiencing any of the games qualities).

    Not true. Read Dan Amrich's blog, where he shows that he had, in fact, earned achievements under a work account. I'd imagine that playing SG under two accounts shows that he was actually trying to understand it.

    Maybe he just didn't want anyone to look at his real account and see that he's been playing that game. I totally understand that. :P

    Djiem on
  • DrezDrez Registered User regular
    edited November 2007
    My achievement was not buying Space Giraffe. It was worth 400 unspent Microsoft Points.

    Drez on
    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
  • shrykeshryke Member of the Beast Registered User regular
    edited November 2007
    Drez wrote: »
    My achievement was not buying Space Giraffe. It was worth 400 unspent Microsoft Points.

    Best 400 points I've never spent.

    shryke on
  • desperaterobotsdesperaterobots perth, ausRegistered User regular
    edited November 2007
    Drez wrote: »
    My achievement was not buying Space Giraffe. It was worth 400 unspent Microsoft Points.

    An excellent summary of a stupid thread started by a stupid post (EDIT: Minters, not the OP) about a shitty game.

    This games commercial failure is a vindication of the try-before-you-buy system. If I'd stared at the neon-vomit that spewed out of my TV for any longer than the 5 seconds it took to quit back to dashboard, my eyes would have surely melted.

    Hire a fucking art director.

    desperaterobots on
  • FuruFuru Registered User regular
    edited November 2007
    Drez wrote: »
    My achievement was not buying Space Giraffe. It was worth 400 unspent Microsoft Points.

    An excellent summary of a stupid thread started by a stupid post (EDIT: Minters, not the OP) about a shitty game.

    This games commercial failure is a vindication of the try-before-you-buy system. If I'd stared at the neon-vomit that spewed out of my TV for any longer than the 5 seconds it took to quit back to dashboard, my eyes would have surely melted.

    Hire a fucking art director.

    I think the originality lies entirely with the game's blinding effect on the human optic nerves. It's the newest gimmick, Pain-O-Vision.

    Furu on
  • fragglefartfragglefart Registered User regular
    edited November 2007
    This thread makes me sad.

    I think people are forgetting that Space Giraffe got an 8 both in EDGE and at Eurogamer.

    It's not the games fault that you bunch of pussies aren't able to play videogames before your brain gives up.

    You just all need to try harder to not suck so bad at games.

    Oh ho ho!

    :rotate:
    D:

    RUN AWAY

    fragglefart on
    fragglefart.jpg
  • mausmalonemausmalone Registered User regular
    edited November 2007
    Drez wrote: »
    My achievement was not buying Space Giraffe. It was worth 400 unspent Microsoft Points.

    An excellent summary of a stupid thread started by a stupid post (EDIT: Minters, not the OP) about a shitty game.

    This games commercial failure is a vindication of the try-before-you-buy system. If I'd stared at the neon-vomit that spewed out of my TV for any longer than the 5 seconds it took to quit back to dashboard, my eyes would have surely melted.

    Hire a fucking art director.

    Jeff Minter's supposed value is in his "artistic vision." Apparently his vision is staring at the same tie-dye t-shirt and re-making 1980's Atari games for more than a decade.

    We didn't pass on Space Giraffe because it was original and creative. We passed because it was neither original nor creative ... and its visual style obviously appealed to very few. It's the same derivative drivel that he's been pawning off on us for more than a dozen years since Tempest 2000 on the Jaguar.

    So when he decides to say in public that the reason it's not doing well is that we gamers can't appreciate his "originality" and "creativity" (two things Space Giraffe certainly doesn't have) then perhaps it's time for him to revisit how he makes games and why cutting every corner leads to poor sales.

    mausmalone on
    266.jpg
  • DjiemDjiem Registered User regular
    edited November 2007
    I think people are forgetting that Space Giraffe got an 8 both in EDGE and at Eurogamer.

    I didn't forget. I just didn't know that.
    This thread makes me sad.

    I'm sad too, now that I've learned this.

    Djiem on
  • fragglefartfragglefart Registered User regular
    edited November 2007
    mausmalone wrote: »
    Drez wrote: »
    My achievement was not buying Space Giraffe. It was worth 400 unspent Microsoft Points.

    An excellent summary of a stupid thread started by a stupid post (EDIT: Minters, not the OP) about a shitty game.

    This games commercial failure is a vindication of the try-before-you-buy system. If I'd stared at the neon-vomit that spewed out of my TV for any longer than the 5 seconds it took to quit back to dashboard, my eyes would have surely melted.

    Hire a fucking art director.

    Jeff Minter's supposed value is in his "artistic vision." Apparently his vision is staring at the same tie-dye t-shirt and re-making 1980's Atari games for more than a decade.

    We didn't pass on Space Giraffe because it was original and creative. We passed because it was neither original nor creative ... and its visual style obviously appealed to very few. It's the same derivative drivel that he's been pawning off on us for more than a dozen years since Tempest 2000 on the Jaguar.

    So when he decides to say in public that the reason it's not doing well is that we gamers can't appreciate his "originality" and "creativity" (two things Space Giraffe certainly doesn't have) then perhaps it's time for him to revisit how he makes games and why cutting every corner leads to poor sales.

    Hey now, I don't think they cut any corners, there was a substantial write-up which went along with the development of Space Giraffe which clearly indicates they put a Hell of a lot of work into it.

    However, you are certainly right on the bolded part, and this is what caused me a problem. The game is in essence a very good game which will utterly split opinion. I am very surprised that this has come as any sort of shock to Minter. I thought that Space Giraffe is a purely 80s style dyed-in-the-wool, hard as Hell arcade romp with updated visuals. Nothing more, nothing less. Like it or fuck off kinda thang.

    Obviously, many people really, really didn't like it, or even see any kind of worthwhile gameplay, and many folks here appear to hate the visuals too, but there are people which it directly appealed to, and this is where the "digital marmite" tag stemmed from.

    With regards to Minter's actual ranting, however, and despite the fact I am surprised by his surprise at the outcome of all this, I feel too many people are being too harsh. Fuck me, I'm drunk posting right now, I'd hate to see this shit disassembled over the internets tomorrow. The man is clearly very passionate about the games he makes, and for those of us who do enjoy playing them, seeing a total legend becoming disenfranchised with his potential audience and being wholly slagged off by a dedicated gaming forum is a very sad state of affairs.

    fragglefart on
    fragglefart.jpg
  • ScrabbleDudeScrabbleDude Registered User regular
    edited November 2007
    Djiem wrote: »
    Dildo wrote:
    To those who came on here to have a go at me and tell me how much I suck - just piss off, I don't care. If you do that I shall delete your comments and ban you. Guess what, I think you suck too, and I don't give a rat's arse if you don't like my games; they aren't made for you anyway.
    I don't see how he can say that and complain that his game didn't sell well enough.

    ScrabbleDude on
  • NorayNoray Registered User regular
    edited November 2007
    Honestly this thread came to its logical conclusion long ago. Minter says things in public, so we can criticize those things in public too. Case closed.

    With added caveat that Space Giraffe is, in fact, Space Garbage.

    olol see what I did there? Now we can go on for 3+ pages more

    Noray on
  • DjiemDjiem Registered User regular
    edited November 2007
    Fraggle, you want a god twist and good graphics applied to a classic arcade game? Try Pac-Man CE. That's how you do it. I don't consider Space Giraffe to have updated visuals. You know, if the game didn't look like a pile of vomit maybe I would have given it a longer try. If they did something right visually, the gameplay (which might be very good) would have been evident and the game would have sold. The fact that he turned his game into abstract garbage is nobody's fault but his.

    Name SG "Tempest 4000", update the graphics in a different way than what was done, and you've got a seller.

    Djiem on
  • desperaterobotsdesperaterobots perth, ausRegistered User regular
    edited November 2007
    It's not that I'm slagging him off. I just can't imagine the series of decisions that led to 'constant explosion of generic wild colour gradients with ker-raaazy particle effect rainbows' as being the best direction in which to take a game.

    I'm not a fan of his 360 visualiser/light-synth-whatever-the-fuck either. I don't mean to look a gift horse in the mouth, but I really wish there was something other than an over saturated superfast rainbow tunnel thing going on to display on my TV when people were over and I had music streaming through my 360. Where are my marketplace downloads for these kind of extra-functions. I'd totally buy.

    desperaterobots on
  • Zilla360Zilla360 21st Century. |She/Her| Trans* Woman In Aviators Firing A Bazooka. ⚛️Registered User regular
    edited November 2007
    You just all need to try harder to not suck so bad at shmup games.
    This is why I have no achievements for either SG or Geometry Wars....(Have full versions of both...)

    Zilla360 on
    NH844lc.png | PSN | GACSALB.jpg My Blog |🏳️‍⚧️♥️
  • Nimble CatNimble Cat Registered User regular
    edited November 2007
    I adore Space Giraffe. It is my favorite XBLA game.

    Nimble Cat on
  • fragglefartfragglefart Registered User regular
    edited November 2007
    Djiem wrote: »
    Fraggle, you want a god twist and good graphics applied to a classic arcade game? Try Pac-Man CE. That's how you do it. I don't consider Space Giraffe to have updated visuals. You know, if the game didn't look like a pile of vomit maybe I would have given it a longer try. If they did something right visually, the gameplay (which might be very good) would have been evident and the game would have sold. The fact that he turned his game into abstract garbage is nobody's fault but his.

    Name SG "Tempest 4000", update the graphics in a different way than what was done, and you've got a seller.

    See, I loved Pac-Man CE. It was awesome. So pretty, so fun.

    What gets me is that I clearly understand why some people would hate Space Giraffe, yet folks don't seem to understand why some other people would really enjoy it.

    Like I said earlier, it scored an 8 with both Eurogamer and EDGE, the game has plenty of merit, which people seem either utterly opposed to, or plain frustrated with. Tis a shame.

    As far as the visuals go, in my humble opinion they outright rock! Despite appearing vomit-ous (is that a word?) to many people, I really enjoyed wallowing in the neon carnage, which certainly differentiates Space Giraffe within the modern visual gaming spectrum as a unique and bombastic stylistic entity. Without the continual and progressive eyeball-meltdown the game simply would not be the same, and in the later stages, where gameplay turns upside down and inside out, the visuals are key to the sustained interest. They actually feed directly into the gameplay. Essentially, however, the ridiculous over-the-top nature simply appeals to me, visually. Space Giraffe's appeal lies in the chaos it presents you with, while you attempt to either control it, or just get lost inside it.

    However, this is a separate issue from the fact that Minter has been outspokenly surprised that his highly exclusive game is both popularly considered, and financially proven, a niche title.

    But hey the geeza was probably shit-faced. Or high. Or both. Woo!

    fragglefart on
    fragglefart.jpg
  • ItalaxItalax Registered User regular
    edited November 2007
    Is Minter really legend in the industry though? I'd never heard of him before this and so far all I've gathered is he made or remade an old Jaguar game.

    Italax on
    PSN: Italax - Steam ID : Italax
    Sometimes I Stream Games: http://www.ustream.tv/channel/italax-plays-video-games
  • fragglefartfragglefart Registered User regular
    edited November 2007
    Italax wrote: »
    Is Minter really legend in the industry though? I'd never heard of him before this and so far all I've gathered is he made or remade an old Jaguar game.

    To be honest, as the Chilis sang, if you have to ask...

    fragglefart on
    fragglefart.jpg
  • shrykeshryke Member of the Beast Registered User regular
    edited November 2007
    Italax wrote: »
    Is Minter really legend in the industry though? I'd never heard of him before this and so far all I've gathered is he made or remade an old Jaguar game.

    To be honest, as the Chilis sang, if you have to ask...

    ... it means he's not a legend.

    shryke on
  • fragglefartfragglefart Registered User regular
    edited November 2007
    shryke wrote: »
    Italax wrote: »
    Is Minter really legend in the industry though? I'd never heard of him before this and so far all I've gathered is he made or remade an old Jaguar game.

    To be honest, as the Chilis sang, if you have to ask...

    ... it means he's not a legend.

    At the gig, you would have been the annoying guy singing the wrong words. :P

    fragglefart on
    fragglefart.jpg
  • LewiePLewieP Registered User regular
    edited November 2007
    Hire a fucking art director.

    Just so you know, "Llamasoft" have in the past few years doubled in size, when he hired an assistant. All his games he pretty much makes entirely on his own. Just to give some additional context.

    LewieP on
Sign In or Register to comment.