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Eschalon Book 1: Turn-based indie RPG

itylusitylus Registered User regular
edited September 2008 in Games and Technology
Had a look around for a thread on this, couldn't find one, my apologies if I'm duplicating...


...anyway, this was released along with a demo a couple of days ago. It's an oldschool tile-based, turn-based RPG which so far has a bit of an Ultima 6 vibe to it, which I like. I'm a bit worried about the cliched story but hopefully it will get better... anyway, I love turn-based RPGs and feel sad about the apparent death of them on the PC, so wanted to give this one some love, especially if it turns out to be good. :)

http://www.basiliskgames.com/book1.htm

itylus on
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Posts

  • BecksBecks Registered User regular
    edited November 2007
    getting in on the ground floor of this one...

    Becks on
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  • Ah_PookAh_Pook Registered User regular
    edited November 2007
    looks cool from the screens, i'll have to try the demo

    Ah_Pook on
  • skippydumptruckskippydumptruck begin again Registered User regular
    edited November 2007
    I'll definitely try the demo when it's released for OS X.

    skippydumptruck on
  • Forever ZefiroForever Zefiro cloaked in the midnight glory of an event horizonRegistered User regular
    edited November 2007
    Man, this looks like something new and fun I can actually play on my aging computer.

    Forever Zefiro on
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    XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
  • wavecutterwavecutter Registered User regular
    edited November 2007
    I'm actually impressed with the demo.

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  • harvestharvest By birthright, a stupendous badass.Registered User regular
    edited November 2007
    Quite impressive! Bought after playing the demo a bit :)

    Character creation is such a great step of the game that seems to be lost in most games nowadays. Just fiddling with all the options and skills and stats has made me feel a connection to my character already, and I don't know anything about him yet :P

    Dying is easy in this game. At the start you're pretty wimpy and even a gang of salamanders can gank you. Not to mention the other kinds of monsters.

    Exploring an big cellar with secret passages feels like real exploring, especially because of the limited line of sight due to poor lighting.

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  • harvestharvest By birthright, a stupendous badass.Registered User regular
    edited November 2007
    Everyone that liked Fallout should play this game. It has a lot of similarities and that pleases me.

    I've spent a couple hours now with a new character and here are some observations.

    Melee combat with an low-level character is pretty hard. You miss, or hit but don't do any damage. It's probably better to put points in Dexterity instead of Strength and Speed, just so you can land good hits.

    Alchemy is super useful as reagents seem to pop up all over. You (the player) have to know the forumlae for any potions you want to make, but I found a book and a torn page that had some recipes.

    Cartography is good at 3 points, but 4 doesn't seem to be any better than 3.

    Survival doesn't seem to increase your healing rate as advertised. Maybe it takes a lot of skill? The poison and disease resistance are very good though.

    Choosing a faithless alignment is probably not a good idea. I got diseased and the priest can't help me :(

    Heavy armor is harder to find at the start than light armor. The blacksmith has a whole suit of light stuff but only one piece of heavy.

    Questing gives tons of experience.

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  • itylusitylus Registered User regular
    edited November 2007
    I'm not sure about this, but it seems that lightly-wounded characters heal at a much faster rate than heavily-wounded characters... in a way that sort of seems realistic but does that mesh with your experience?

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  • DarmakDarmak RAGE vympyvvhyc vyctyvyRegistered User regular
    edited November 2007
    Awesome, this reminds me of the games made by the guy that did the Exile series, and then Nethergate, Avernum, etc. Those were awesome games, and I was actually considering rebuying Nethergate because it was such an awesome game and I lost the disc. I'm going to have to give this a shot because it looks like it will be totally worth it.

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  • harvestharvest By birthright, a stupendous badass.Registered User regular
    edited November 2007
    itylus wrote: »
    I'm not sure about this, but it seems that lightly-wounded characters heal at a much faster rate than heavily-wounded characters... in a way that sort of seems realistic but does that mesh with your experience?

    Doesn't seem that way to me. Health regenerates at a steady rate in my experience. I timed it on my failed swordsman at 41 turns per health, that was with Survival 4.

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  • urahonkyurahonky Registered User regular
    edited November 2007
    I want to try this game out tonight, but won't be able to. I am probably one of the few people in the world that misses turn-based RPGs. RIP.

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  • wavecutterwavecutter Registered User regular
    edited November 2007
    If you get diseased you heal much more slowly.

    wavecutter on
  • harvestharvest By birthright, a stupendous badass.Registered User regular
    edited November 2007
    wavecutter wrote: »
    If you get diseased you heal much more slowly.

    It's usually cheaper to buy a cure disease potion from a vendor than have a priest heal you.

    harvest on
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  • OboroOboro __BANNED USERS regular
    edited November 2007
    I've only fooled around with the demo a bit so far but this is pretty fantastic. I'm tempted to drop the money on the full game already, but I guess I should wait it out and see the whole of the demo-- speaking of which, when does the demo end? Is it on a timer, or is there an event that cuts it off?

    Oboro on
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  • wavecutterwavecutter Registered User regular
    edited November 2007
    it's limited to a small area

    wavecutter on
  • OboroOboro __BANNED USERS regular
    edited November 2007
    I checked the forums but couldn't find an answer, and am too lazy to register there and ask--

    when you buy the game on the website, is it like buying a CD key or is it a one-time download, or what? I'm not sure if I want to put the game on my desktop or my laptop (I'm always on the former while I live here, but I may be moving out of here in a few days), and if it was possible to just do both with one purchase I'd be rather stoked and not have to make difficult decisions. :wink:

    Oboro on
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  • harvestharvest By birthright, a stupendous badass.Registered User regular
    edited November 2007
    Oboro wrote: »
    I checked the forums but couldn't find an answer, and am too lazy to register there and ask--

    when you buy the game on the website, is it like buying a CD key or is it a one-time download, or what? I'm not sure if I want to put the game on my desktop or my laptop (I'm always on the former while I live here, but I may be moving out of here in a few days), and if it was possible to just do both with one purchase I'd be rather stoked and not have to make difficult decisions. :wink:
    If you buy the CD version you still get the download. I think I read that on the FAQ page.

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  • urahonkyurahonky Registered User regular
    edited November 2007
    Oh shi... Buying this now. Played 10 minutes of the demo and it's fun as hell. It's like a nice hybrid of Diablo and Daggerfall.

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  • wavecutterwavecutter Registered User regular
    edited November 2007
    Toadyone should take Dwarf Fortress to these guys.

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  • harvestharvest By birthright, a stupendous badass.Registered User regular
    edited November 2007
    urahonky wrote: »
    Oh shi... Buying this now. Played 10 minutes of the demo and it's fun as hell. It's like a nice hybrid of Diablo and Daggerfall.

    Feels more like the spawn of Ultima and Fallout to me :)

    All I'm sayin' is that it's a great game full of oldschool awesome.

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  • urahonkyurahonky Registered User regular
    edited November 2007
    The reason it feels like Daggerfall is because when you camp, you have the chance to run into enemies. And it's diablo-esque because of the isometric view, but yeah your comparison is much better. :)

    urahonky on
  • aunsophaunsoph Registered User regular
    edited November 2007
    Count another for the "played for like ten minutes of this before purchasing the full version" camp.

    It's an incredibly polished game; its mechanics are both complex and intuitive. The animation, although minimalistic, is smooth and feels right. I haven't had a chance to see just how good the storyline is, but while it seems pretty standard fare and the NPCs rather wooden, it doesn't bother me in the least.

    If I have anything to complain about, I'd say the inability to choose my character's gender is the greatest; followed on a close second by the different races and portraits not reflecting on your little avatar. My ranger guy sure looks way paler in-game than he does in his portrait. I heard Book II will solve these two pet peeves of mine though.

    Oh, and the soundtrack... can't forget the soundtrack. It sets the mood just right and it's very unobtrusive.

    Overall, I'm expecting to be hooked on this for a while. Not sure how much of a replay value there will be after you're deep enough into the game to be a jack of all trades... but it'll be a blast to find out!

    aunsoph on
  • urahonkyurahonky Registered User regular
    edited November 2007
    Fuck bats. That's all I'm saying... They've killed like 3 of my characters already.

    urahonky on
  • itylusitylus Registered User regular
    edited November 2007
    urahonky wrote: »
    Fuck bats. That's all I'm saying... They've killed like 3 of my characters already.

    It's a good idea with starting characters to specialise in a few important skills rather than trying to get a little of everything... and having divination/divine healing is so useful that pretty much every character should get it.

    itylus on
  • PikaPuffPikaPuff Registered User regular
    edited November 2007
    No comment, other than I thought this was a 1 Turn Based RPG. I thought those would make for pretty quick rounds.

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  • Ah_PookAh_Pook Registered User regular
    edited November 2007
    oh man, this demo just blew me away. then i accidentally had to kill this guy since i stole his club, and im not trying to be a criminal so i quit. still though, this is so bought.

    Ah_Pook on
  • harvestharvest By birthright, a stupendous badass.Registered User regular
    edited November 2007
    I'm always afraid to kill people. Like, how can I know if they're part of a quest later or something? So I have to be really sneaky when I pick locks in town or steal from people. Hard when you're wearing plate armor :P

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  • Ah_PookAh_Pook Registered User regular
    edited November 2007
    is there any kind of alignment stuff that comes up? or can i just do whatever, as long as i dont get jacked by the guards or whatever. even though im a virtuous healer... sometimes things have to go down.

    Ah_Pook on
  • HeirHeir Ausitn, TXRegistered User regular
    edited November 2007
    Yeah, I felt bad. I opened up a chest in the first town's church. Suddenly the priest was beating me senseless. Oops. :)

    Heir on
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  • SilpheedSilpheed Registered User regular
    edited November 2007
    So, is Alchemy worth using in this game?

    Silpheed on
  • harvestharvest By birthright, a stupendous badass.Registered User regular
    edited November 2007
    Silpheed wrote: »
    So, is Alchemy worth using in this game?

    Yes, even if you have magic skill. The higher your alchemy skill is the more effective your potions become. Being able to create a level 2 healing potion with easily-found reagents is convenient and life saving :)

    harvest on
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  • subediisubedii Registered User regular
    edited November 2007
    Ah the good 'ol turn based RPG, I've missed you for a while now.

    I'll be trying the demo sometime, but I want to know first and foremost, how good are the story and dialogue? Those are usually the key draws for a game like this, at least to me.

    subedii on
  • DelzhandDelzhand Hard to miss. Registered User regular
    edited November 2007
    subedii wrote: »
    first and foremost, how good are the story and dialogue? Those are usually the key draws for a game like this, at least to me.

    Delzhand on
  • HeirHeir Ausitn, TXRegistered User regular
    edited November 2007
    harvest wrote: »
    Silpheed wrote: »
    So, is Alchemy worth using in this game?

    Yes, even if you have magic skill. The higher your alchemy skill is the more effective your potions become. Being able to create a level 2 healing potion with easily-found reagents is convenient and life saving :)

    Where do you learn recipes at? I tried just putting random things together, but I usually get blown up.

    Heir on
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  • harvestharvest By birthright, a stupendous badass.Registered User regular
    edited November 2007
    Heir wrote: »
    harvest wrote: »
    Silpheed wrote: »
    So, is Alchemy worth using in this game?

    Yes, even if you have magic skill. The higher your alchemy skill is the more effective your potions become. Being able to create a level 2 healing potion with easily-found reagents is convenient and life saving :)

    Where do you learn recipes at? I tried just putting random things together, but I usually get blown up.

    You can find books and scraps of paper with recipes written on them. The character doesn't learn them, the player does. So once you know some recipes you can make them on any character you happen to play.

    Look for 'The Alchemist's Cookbook' for some basic recipes.

    harvest on
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  • GoumindongGoumindong Registered User regular
    edited November 2007
    So is there any reason i am unable to click on anything other than the "start a new adventure" tab? Anyone run into this problem?

    Goumindong on
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  • harvestharvest By birthright, a stupendous badass.Registered User regular
    edited November 2007
    Goumindong wrote: »
    So is there any reason i am unable to click on anything other than the "start a new adventure" tab? Anyone run into this problem?

    Did you save your game?

    harvest on
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  • itylusitylus Registered User regular
    edited November 2007
    Delzhand wrote: »
    subedii wrote: »
    first and foremost, how good are the story and dialogue? Those are usually the key draws for a game like this, at least to me.

    Average RPG fare, I'd say. Not terrible, not fantastic either.

    itylus on
  • HeirHeir Ausitn, TXRegistered User regular
    edited November 2007
    harvest wrote: »
    Heir wrote: »
    harvest wrote: »
    Silpheed wrote: »
    So, is Alchemy worth using in this game?

    Yes, even if you have magic skill. The higher your alchemy skill is the more effective your potions become. Being able to create a level 2 healing potion with easily-found reagents is convenient and life saving :)

    Where do you learn recipes at? I tried just putting random things together, but I usually get blown up.

    You can find books and scraps of paper with recipes written on them. The character doesn't learn them, the player does. So once you know some recipes you can make them on any character you happen to play.

    Look for 'The Alchemist's Cookbook' for some basic recipes.

    Well damn. I was running away from some blobs as I was about to die and I had no more healing potions. I tried to mix some random ingredients and blew myself up. And I had last saved in the middle of some dungeon. Crap. :(

    Heir on
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  • harvestharvest By birthright, a stupendous badass.Registered User regular
    edited November 2007
    Heir wrote: »
    harvest wrote: »
    Heir wrote: »
    harvest wrote: »
    Silpheed wrote: »
    So, is Alchemy worth using in this game?

    Yes, even if you have magic skill. The higher your alchemy skill is the more effective your potions become. Being able to create a level 2 healing potion with easily-found reagents is convenient and life saving :)

    Where do you learn recipes at? I tried just putting random things together, but I usually get blown up.

    You can find books and scraps of paper with recipes written on them. The character doesn't learn them, the player does. So once you know some recipes you can make them on any character you happen to play.

    Look for 'The Alchemist's Cookbook' for some basic recipes.

    Well damn. I was running away from some blobs as I was about to die and I had no more healing potions. I tried to mix some random ingredients and blew myself up. And I had last saved in the middle of some dungeon. Crap. :(

    Healing potion recipe:
    The yellow ingredients. Tree sap and sulfur

    harvest on
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