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[LET'S MAKE] "Desert Bus 3D" for Child's Play!

halkunhalkun Registered User regular
edited December 2007 in Games and Technology
Ok, I have been inspired by LoadingReadyRun's Child's play marathon, I've decided to put my hat into the ring. During the first few hours someone mentioned that there should be a source version of Desert Bus. Because I have a Torque license, I've decided to make a 3D version of "Desert Bus" for everyone. (not the Source engine, but the Torque engine). I think I can make it before the end of the Child's play drive, and so if I'm able to pull it off, I'll "sell" it and donate the profits to Child's play.

Here's what I have so far.

buswork.png

(for some reason, it's smushed)

Anyways. I'm open for "improvements" to the game. The rules will be exactly the same. Should we have a map? What route should we take?

I'll be finishing the bus tonight, and I'll be making the road tomorrow. I should have everything boned up and articulated..

Comments?

(EDIT for bad spellings)

halkun on
«1345678

Posts

  • AbsoluteZeroAbsoluteZero The new film by Quentin Koopantino Registered User regular
    edited November 2007
    Desert Bus? Is that from that Pen and Teller game?

    AbsoluteZero on
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  • Raiden333Raiden333 Registered User regular
    edited November 2007
    Best game ever.

    Raiden333 on
  • KazhiimKazhiim __BANNED USERS regular
    edited November 2007
    What does having a torque liscense have to do with making the model?

    Kazhiim on
    lost_sig2.png
  • OrikaeshigitaeOrikaeshigitae Registered User, ClubPA regular
    edited November 2007
    Kazhiim wrote: »
    What does having a torque liscense have to do with making the model?

    It's a game engine. Presumably that's the game engine he'll be using.

    Orikaeshigitae on
  • KazhiimKazhiim __BANNED USERS regular
    edited November 2007
    F...for the model?

    Because, I mean, people'd probably find a source version a lot more popular

    since, you know, people actually use source

    Kazhiim on
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  • agoajagoaj Top Tier One FearRegistered User regular
    edited November 2007
    The first boss can be narcolepsy.

    agoaj on
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  • OrikaeshigitaeOrikaeshigitae Registered User, ClubPA regular
    edited November 2007
    Are you dense? He's going to make it in Torque because he has the license. That'll allow him to make an installer and sell it.

    Orikaeshigitae on
  • KazhiimKazhiim __BANNED USERS regular
    edited November 2007
    So he's making a game, or a model?

    Kazhiim on
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  • agoajagoaj Top Tier One FearRegistered User regular
    edited November 2007
    Kazhiim wrote: »
    F...for the model?

    Because, I mean, people'd probably find a source version a lot more popular

    since, you know, people actually use source

    I don't think desert bus will be popular with the modding community anyway.

    But yeah, Desert Bus with portals please.

    agoaj on
    ujav5b9gwj1s.png
  • KazhiimKazhiim __BANNED USERS regular
    edited November 2007
    Oh. OH.

    So by "Desert Bus" he is referring to that website, not the bus itself. Okay.

    Kazhiim on
    lost_sig2.png
  • OrikaeshigitaeOrikaeshigitae Registered User, ClubPA regular
    edited November 2007
    Kazhiim wrote: »
    So he's making a game, or a model?

    He's making a model. That's why I'm talking about releasing installers.

    Orikaeshigitae on
  • devoirdevoir Registered User regular
    edited November 2007
    Kazhiim wrote: »
    Oh. OH.

    So by "Desert Bus" he is referring to that website, not the bus itself. Okay.

    No, by "Desert Bus" he is referring to a game from Penn and Teller that involves driving a bus from/to Las Vegas and somewhere else from memory.

    devoir on
  • LewiePLewieP Registered User regular
    edited November 2007
    Needs this on the soundtrack

    LewieP on
  • Raiden333Raiden333 Registered User regular
    edited November 2007
    Who's on first here?

    Raiden333 on
  • LemmingLemming Registered User regular
    edited November 2007
    Raiden333 wrote: »
    Who's on first here?

    Right.

    Lemming on
  • GSMGSM Registered User regular
    edited November 2007
    Make it a multiplayer mod.

    Everybody else just rides in the bus.

    And tries to not fall asleep.

    GSM on
    We'll get back there someday.
  • halkunhalkun Registered User regular
    edited November 2007
    Sorry, allow me to eloborate...

    From the Wiki:
    Desert Bus is the best known minigame in the package, and was a featured part of Electronic Gaming Monthly's preview. The objective of the game is to drive a bus from Tucson, Arizona to Las Vegas, Nevada in real time at a maximum speed of 45mph, a feat that would take the player 8 hours of continuous play to complete, as the game cannot be paused.

    The bus contains no passengers, and there is no scenery or other cars on the road. The bus veers to the right slightly; as a result, it is impossible to tape down a button to go do something else and have the game end properly. If the bus veers off the road it will stall and be towed back to Tucson, also in real time. If the player makes it to Las Vegas, they will score exactly one point.

    Having the Torque engine will allow me to make a stand-alone game. I only have the model in work for now. (I still have to put in the seats) after that I have to rig the bus so the wheels turn. Now I have the bus in parts, and I can make small cosmetic changes.

    The engine will allow me to make a "never ending road" but in 3D. I also can hook in an odomoter and spedometer (for what it's worth). Lighting and day/night effect work out of the box.

    I was thinking of putting in an overhead map. I'll have to chose a "route" that doesn't go through Phoenix.

    Maybe a "leader board", so I can keep track of high scores?

    halkun on
  • RaslinRaslin Registered User regular
    edited November 2007
    So, what do you need help with?

    Raslin on
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  • halkunhalkun Registered User regular
    edited November 2007
    Well, I was thinking of "imporoving" the game, while still keeping the concept intact. Some things things will stay the same, for example the 45 Mph limit, the bad alignment, and the utterly stright road. I will add "easy" things like a little landscaping, but the game will overall be the same. I am looking for ideas to "improve" the game, yet keeping it close to the original.

    The context for the game was it was designed because (at the time) Janet Reno thought games were too fantastic and needed to be grounded more in reality. Penn and Teller made this game to show what games "based off of reality" would be like.

    It's quick, it's easy to make, and thought I would do something for Child's play.

    I'm actually "out" right now, but I'll be attacking this when I get back home later tonight.

    halkun on
  • KazhiimKazhiim __BANNED USERS regular
    edited November 2007
    Man, you're gonna have a hard time improving this.

    Kazhiim on
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  • urahonkyurahonky Cynical Old Man Registered User regular
    edited November 2007
    Wait. Penn and Teller made their own video game? Why wasn't I notified about this!?

    urahonky on
  • RaslinRaslin Registered User regular
    edited November 2007
    The thread is "Lets make"

    What do we do?

    Raslin on
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  • slash000slash000 Registered User regular
    edited November 2007
    How about having a map, in the corner to show you your progress along highways 10, 60, and 93.

    How about having .. animals of some kind in the roads, on occasion. D'no what would be there, though, in the desert. How about some potholes to avoid, in the road?

    How about have a 'radio' that plays MP3s from a user-selected folder.

    How about putting rest areas or gas stations along the way. Make it so you have to gas back up.


    How about this.. let's say that, since you're doing this monotonous drive, you have to drink coffee to stay awake. So as a gameplay mechanic, you have to keep up a steady supply of caffeine or else you start to doze off and lose control of the vehicle. Then, you also have a meter that tells you when your bladder is full and you have to stop for to take a leak. Maybe you can have a urination minigame or something in there.

    slash000 on
  • OrikaeshigitaeOrikaeshigitae Registered User, ClubPA regular
    edited November 2007
    a radio that only plays christmas carols performed by fictional characters like alvin and the chipmunks or the transfomers

    Orikaeshigitae on
  • halkunhalkun Registered User regular
    edited November 2007
    I don't have torque in front of me, but I my need to have a hightmap. Basicly a road going verticly from end to end.. I need to look at the scale.

    halkun on
  • KazhiimKazhiim __BANNED USERS regular
    edited November 2007
    Honestly, though:

    How are you going to be making this fun?

    Kazhiim on
    lost_sig2.png
  • agoajagoaj Top Tier One FearRegistered User regular
    edited November 2007
    Kazhiim wrote: »
    Honestly, though:

    How are you going to be making this fun?

    Theres cake at the end.

    agoaj on
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  • OrikaeshigitaeOrikaeshigitae Registered User, ClubPA regular
    edited November 2007
    It's not fun. That's the point.

    Orikaeshigitae on
  • slash000slash000 Registered User regular
    edited November 2007
    It might be mildly fun for Halkun in making it. It's kind of fun for us to throw out really stupid suggestions that, honestly, he should put in there if he can. Because that would be hilarious.

    A height map for the elevation levels? That's cool. Does the elevation ever really change on those roads, or are they constantly flat the whole time?

    slash000 on
  • halkunhalkun Registered User regular
    edited November 2007
    The road is flat and stright... Maybe a raised berm or something

    halkun on
  • SNESSNES Registered User regular
    edited November 2007
    GSM wrote: »
    Make it a multiplayer mod.

    Everybody else just rides in the bus.

    And tries to not fall asleep.

    Oh god this. Please this.

    With realistic physics and a melee combat system.

    The driver is fair game.

    SNES on
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  • OrikaeshigitaeOrikaeshigitae Registered User, ClubPA regular
    edited November 2007
    realistic head-nodding physics

    Orikaeshigitae on
  • CouscousCouscous Registered User regular
    edited November 2007
    Realistic bowel movements.

    Couscous on
  • OrikaeshigitaeOrikaeshigitae Registered User, ClubPA regular
    edited November 2007
    press x to tighten sphincter

    Orikaeshigitae on
  • chubschubs Registered User regular
    edited November 2007
    Raslin wrote: »
    The thread is "Lets make"

    What do we do?

    Kind of like how in "Let's play" threads, everyone plays the game!

    chubs on
  • SaddlerSaddler Registered User regular
    edited November 2007
    Less is more. Why don't you make a port for the GBA, or a flash version?

    Saddler on
  • DtotheGDtotheG Registered User regular
    edited November 2007
    Awesome. Maybe instead of having a radio, you could have screaming kids in the back and you have to one-arm reacharound pimpslap them.

    A round of 100-bottles of beer on the wall, that goes to 95, then someone fucks up, they say "Oops! We have to start all over!" and IT KEEPS LOOPING LIKE THAT.

    Ragdoll Physics.

    Stealth Elements.

    DtotheG on
  • ImpersonatorImpersonator Registered User regular
    edited November 2007
    slash000 wrote: »
    How about having a map, in the corner to show you your progress along highways 10, 60, and 93.

    How about having .. animals of some kind in the roads, on occasion. D'no what would be there, though, in the desert. How about some potholes to avoid, in the road?

    How about have a 'radio' that plays MP3s from a user-selected folder.

    How about putting rest areas or gas stations along the way. Make it so you have to gas back up.


    How about this.. let's say that, since you're doing this monotonous drive, you have to drink coffee to stay awake. So as a gameplay mechanic, you have to keep up a steady supply of caffeine or else you start to doze off and lose control of the vehicle. Then, you also have a meter that tells you when your bladder is full and you have to stop for to take a leak. Maybe you can have a urination minigame or something in there.


    Also: running over aliens and cows on the way

    Impersonator on
  • LemmingLemming Registered User regular
    edited November 2007
    DtotheG wrote: »
    A round of 100-bottles of beer on the wall, that goes to 95, then someone fucks up, they say "Oops! We have to start all over!" and IT KEEPS LOOPING LIKE THAT.

    Just do this, but include an options menu with a panel for sound. Have it so that if you try to increase the volume, nothing happens, but every tick you decrease it, it gets louder.

    Lemming on
  • bigwahbigwah Registered User regular
    edited November 2007
    Needs online leader boards. Stick with the 1 point for winning.

    Also:
    Caffeine meter. When it gets low, its gets harder and harder to steer correctly
    Wild animals crossing road. Bears, coyotes, bobcats, etc.
    Potholes/rocks. Hit one and you get a flat tire. Only 2 spare tires on bus.
    Customizable radio. Plays MP3s from selected folder. If no folder is selected, plays the 99 bottles of beer that stats over at 95 or so.
    Gas stations. Place them apart so that its hard to gauge when to fill up, especially towards the end so the player will run out and have to be towed back/start over.

    bigwah on
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This discussion has been closed.