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Mass Effect: my biotic skills - let me show you them

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Posts

  • Sunday_AssassinSunday_Assassin Registered User regular
    edited December 2007
    Ironically, it took me adding ARs as my bonus skill to start using an infiltrator to its full potential. My first playthrough was dominated by pistol use (went for the 'slow fire, fast heat build up, punches a hole through planets' approach), and since they're so good at most ranges, I never switched out.

    Having an AR as my main this time (upgraded to geth killer w/ tungsten rounds), means I'm forced to use the SR in some situations (and I perversely enjoy the way it sways all over the place at the beginning. Almost regret putting points in it). The pistol gets saved for special occasions (organic-muncher spec), and since I'm using the menu a lot more, I'm finding myself far more likely to open the other one and throw out a tech grenade or two (I had mad shielding by level 6 by maxing electronics).

    All kinds of versatile. I can tank, snipe, support, rape... Yep, good times.

    Sunday_Assassin on
  • Rhan9Rhan9 Registered User regular
    edited December 2007
    Oh lord, I'm having so much fun as a Vanguard. Biotics and Shotgun FTW. Seriously though, making people fly and squashing them behind their 'cover' crates by pushing them against a wall is hilarious. :D

    Rhan9 on
  • jagermeister73jagermeister73 Registered User regular
    edited December 2007
    Been meaning to ask something in regards to the end of the "Rogue VI" sidequest...
    what does that code translate to?

    jagermeister73 on
    jagermeister73.png
  • SamphisSamphis Registered User regular
    edited December 2007
    Been meaning to ask something in regards to the end of the "Rogue VI" sidequest...
    what does that code translate to?
    H
    E
    L
    P

    Samphis on
  • SilpheedSilpheed Registered User regular
    edited December 2007
    Rhan9 wrote: »
    Oh lord, I'm having so much fun as a Vanguard. Biotics and Shotgun FTW. Seriously though, making people fly and squashing them behind their 'cover' crates by pushing them against a wall is hilarious. :D
    Making a Vanguard with Singularity was way too much fun than what should be allowed. Throw a maxed Singularity to suck up every enemy in a 10m radius and then you hit the button called "Carnage". Fun times indeed :D

    Silpheed on
  • enderwiggin13enderwiggin13 Registered User regular
    edited December 2007
    Balefuego wrote: »
    Have you tried landing on the planet yet

    I have now tried landing on the planet (and subsequently finished the game) and gotten some sweet, sweet blue lady loving.

    enderwiggin13 on
    [SIGPIC][/SIGPIC]
  • Toxic PickleToxic Pickle Thash grape! Registered User regular
    edited December 2007
    Samphis wrote: »
    Been meaning to ask something in regards to the end of the "Rogue VI" sidequest...
    what does that code translate to?
    H
    E
    L
    P
    This dying message is an indicator that the Rogue VI was actually an AI of course.. which begs the question as to whether the alliance military was lying to you when they sent you down there. Unfortunately you never get the chance to follow up on it. This also marks the 2nd AI that you kill in the game, the first being
    the AI which was stealing credits from the gambling machine in Flux.

    I wonder if the impending appearance of the Reapers has anything to do with more machines gaining sentience? Will it happen more in upcoming episodes?

    Toxic Pickle on
  • CoreCore Registered User regular
    edited December 2007
    Speaking of sniper rifles I was watching my friend play as his sniper. He found some ammo Explosive Rounds VII, they add something crazy like +500% damage and +500% radius. He threw them on his sniper rifle along with 2 rail extensions and let me tell you it was hilarious watching him fight. Basically there wasn't a single thing that didn't get one shot except for bosses and sub-bosses. Even if he missed a shot and hit next to them it sent guys flying, I remember seeing him shoot at 2 guys hiding behind a barrier, it went through the barrier killed the guy and also sent the guy next to the barrier flying, killing him too. I really wish I would have found those rounds when I was using my shotgun.

    Core on
    core_pa_sig.jpg
  • zanetheinsanezanetheinsane Registered User regular
    edited December 2007
    After finishing a first play-through, I'm slightly disappointed that I still can't save Jenkins. He truly was the real hero in the war.

    (I was secretly hoping that some kind of New Game+ mode would let Kaiden die and Jenkins and I could high-five and go out for drinks)

    zanetheinsane on
  • deowolfdeowolf is allowed to do that. Traffic.Registered User regular
    edited December 2007
    takyris wrote: »
    If only a dedicated team of writers was even now sitting in a room figuring out the best and most kickassful way to present the answers of these questions to you. :)

    For the record, unless there's a major IP change, we do know the answer, and said answer kicks ass.

    I probably love you a little right now.

    deowolf on
    [SIGPIC]acocoSig.jpg[/SIGPIC]
  • NocrenNocren Lt Futz, Back in Action North CarolinaRegistered User regular
    edited December 2007
    Quick question... Do you need to be trained in a weapon to get the corasponding kill X achievement for it? I coulda sworn that I killed more then 150 guys with my AR with my Sentinel.

    Nocren on
    newSig.jpg
  • NocrenNocren Lt Futz, Back in Action North CarolinaRegistered User regular
    edited December 2007
    Core wrote: »
    Speaking of sniper rifles I was watching my friend play as his sniper. He found some ammo Explosive Rounds VII, they add something crazy like +500% damage and +500% radius. He threw them on his sniper rifle along with 2 rail extensions and let me tell you it was hilarious watching him fight. Basically there wasn't a single thing that didn't get one shot except for bosses and sub-bosses. Even if he missed a shot and hit next to them it sent guys flying, I remember seeing him shoot at 2 guys hiding behind a barrier, it went through the barrier killed the guy and also sent the guy next to the barrier flying, killing him too. I really wish I would have found those rounds when I was using my shotgun.

    Yeah, late in the game I had all my sniper rifles effectively converted into RPGs with the explosive ammo and some high damage mods.

    Nocren on
    newSig.jpg
  • King NadaKing Nada Registered User regular
    edited December 2007
    Dondums wrote: »
    I started my third playthrough last night. Male Shep Adept, with Sniper Rifles as a bonus talent. Insanity difficulty. Eden Prime wasn't too difficult, but it rarely has ever been. I can see how Barrier and I are going to become friends though (this is my first character with Biotics).
    I tried making an adept with sniper skill but the only bonus talents I was given the option for were biotics.. did I do something wrong?

    King Nada on
  • jaredburtonjaredburton Registered User regular
    edited December 2007
    Nocren wrote: »
    Quick question... Do you need to be trained in a weapon to get the corasponding kill X achievement for it? I coulda sworn that I killed more then 150 guys with my AR with my Sentinel.

    Nope, I did it on my Infiltrator.



    Then I started another Infiltrator with the assault rifle specialization. I'm probably missing the point of making a new character.

    jaredburton on
  • HounHoun Registered User regular
    edited December 2007
    You know, I love my Infiltrator's setup. I could reroll him with a bonus talent, but I like all the skills I have now, and can't imagine where I'd get the points for the bonus skill.

    Houn on
  • Iron WeaselIron Weasel Dillon! You son of a bitch!Registered User regular
    edited December 2007
    King Nada wrote: »
    Dondums wrote: »
    I started my third playthrough last night. Male Shep Adept, with Sniper Rifles as a bonus talent. Insanity difficulty. Eden Prime wasn't too difficult, but it rarely has ever been. I can see how Barrier and I are going to become friends though (this is my first character with Biotics).
    I tried making an adept with sniper skill but the only bonus talents I was given the option for were biotics.. did I do something wrong?
    Did you get the Sniper Rifle Expert achievement on a previous character? (I'm not trying to be pedantic here).
    Houn wrote: »
    You know, I love my Infiltrator's setup. I could reroll him with a bonus talent, but I like all the skills I have now, and can't imagine where I'd get the points for the bonus skill.
    I gave my new Soldier Throw, but I think I've only put one or two points into it. Like you say, there always seems to be something else that needs the points!

    Iron Weasel on
    Currently Playing:
    The Division, Warframe (XB1)
    GT: Tanith 6227
  • The_ScarabThe_Scarab Registered User regular
    edited December 2007
    I gave my Infiltrator shotguns.

    The_Scarab on
  • King NadaKing Nada Registered User regular
    edited December 2007
    King Nada wrote: »
    Dondums wrote: »
    I started my third playthrough last night. Male Shep Adept, with Sniper Rifles as a bonus talent. Insanity difficulty. Eden Prime wasn't too difficult, but it rarely has ever been. I can see how Barrier and I are going to become friends though (this is my first character with Biotics).
    I tried making an adept with sniper skill but the only bonus talents I was given the option for were biotics.. did I do something wrong?
    Did you get the Sniper Rifle Expert achievement on a previous character? (I'm not trying to be pedantic here).
    No I did not but I see where you're going. Started a new soldier who I'm going to make a shotgun / sniper expert.

    King Nada on
  • HounHoun Registered User regular
    edited December 2007
    King Nada wrote: »
    Dondums wrote: »
    I started my third playthrough last night. Male Shep Adept, with Sniper Rifles as a bonus talent. Insanity difficulty. Eden Prime wasn't too difficult, but it rarely has ever been. I can see how Barrier and I are going to become friends though (this is my first character with Biotics).
    I tried making an adept with sniper skill but the only bonus talents I was given the option for were biotics.. did I do something wrong?
    Did you get the Sniper Rifle Expert achievement on a previous character? (I'm not trying to be pedantic here).
    Houn wrote: »
    You know, I love my Infiltrator's setup. I could reroll him with a bonus talent, but I like all the skills I have now, and can't imagine where I'd get the points for the bonus skill.
    I gave my new Soldier Throw, but I think I've only put one or two points into it. Like you say, there always seems to be something else that needs the points!

    Well, all of the following are either maxed or close to maxed:

    Pistols
    Snipers
    Electronics
    Decryption
    Infiltrator
    Spectre
    Charm

    Armor was just high enough to get Medium, nothing in Fitness or First Aid.

    Houn on
  • Iron WeaselIron Weasel Dillon! You son of a bitch!Registered User regular
    edited December 2007
    Can Engineers unlock First Aid? I think I want to try one of those for my third playthrough.

    Iron Weasel on
    Currently Playing:
    The Division, Warframe (XB1)
    GT: Tanith 6227
  • AccualtAccualt Registered User regular
    edited December 2007
    Yes they can.

    Accualt on
  • PancakePancake Registered User regular
    edited December 2007
    Can Engineers unlock First Aid? I think I want to try one of those for my third playthrough.

    Anyone can unlock first aid. It only requires you use medi-gel 150 times.

    I found using medi-gel 150 times to be a lot harder than it sounds.

    Pancake on
    wAgWt.jpg
  • HounHoun Registered User regular
    edited December 2007
    What does First Aid REALLY do, anyway? Just reduce cooldown on / ammount healed by MediGel?

    Houn on
  • AccualtAccualt Registered User regular
    edited December 2007
    Anyone know if you have to use it 150 times one play through, 150 times on one character, or just 150 times in general?

    Accualt on
  • PancakePancake Registered User regular
    edited December 2007
    A_ccualt wrote: »
    Anyone know if you have to use it 150 times one play through, 150 times on one character, or just 150 times in general?

    Just 150 times in general.
    What does First Aid REALLY do, anyway? Just reduce cooldown on / ammount healed by MediGel?

    It increases the amount healed every time you use medi-gel. The first aid skills of every character currently in your party stack. Medicine is the skill that reduces recharge and unlocks the Neural Shock ability. Only engineers can unlock medicine.

    Pancake on
    wAgWt.jpg
  • HounHoun Registered User regular
    edited December 2007
    Gotcha. I thought it was funny that the first point "gives use of the First Aid skill", and yet I couldn't find it on any of the menus for my squadmates that had points in it.

    Houn on
  • Toxic PickleToxic Pickle Thash grape! Registered User regular
    edited December 2007
    Pancake wrote: »
    A_ccualt wrote: »
    Anyone know if you have to use it 150 times one play through, 150 times on one character, or just 150 times in general?

    Just 150 times in general.
    What does First Aid REALLY do, anyway? Just reduce cooldown on / ammount healed by MediGel?

    It increases the amount healed every time you use medi-gel. The first aid skills of every character currently in your party stack. Medicine is the skill that reduces recharge and unlocks the Neural Shock ability. Only engineers can unlock medicine.

    Can't Sentinels unlock Medicine as well, or was Kaiden just a speshul Sentinel?

    Toxic Pickle on
  • SamphisSamphis Registered User regular
    edited December 2007
    I have it on my Sentinel Chick.

    Samphis on
  • PancakePancake Registered User regular
    edited December 2007
    Pancake wrote: »
    A_ccualt wrote: »
    Anyone know if you have to use it 150 times one play through, 150 times on one character, or just 150 times in general?

    Just 150 times in general.
    What does First Aid REALLY do, anyway? Just reduce cooldown on / ammount healed by MediGel?

    It increases the amount healed every time you use medi-gel. The first aid skills of every character currently in your party stack. Medicine is the skill that reduces recharge and unlocks the Neural Shock ability. Only engineers can unlock medicine.

    Can't Sentinels unlock Medicine as well, or was Kaiden just a speshul Sentinel?

    Apparently they can!

    But seriously, why would anyone play one?

    Pancake on
    wAgWt.jpg
  • InvisibleInvisible Registered User regular
    edited December 2007
    Medicine is just like First Aid, in that if you use Neural Shock 75 times anyone can unlock it.


    Also, is the First Aid skill supposed to appear in your powers menu? Because I have Master First Aid and it's just not there for any of my characters that have it.

    Invisible on
  • SamphisSamphis Registered User regular
    edited December 2007
    I am playing as a Sentinel with bonus Assault Rifle skill. I have Wrex and Liara as my backup. The enemy never has contact with the ground.

    Samphis on
  • PancakePancake Registered User regular
    edited December 2007
    Invisible wrote: »
    Medicine is just like First Aid, in that if you use Neural Shock 75 times anyone can unlock it.


    Also, is the First Aid skill supposed to appear in your powers menu? Because I have Master First Aid and it's just not there for any of my characters that have it.

    Sounds like a bug.
    I am playing as a Sentinel with bonus Assault Rifle skill. I have Wrex and Liara as my backup. The enemy never has contact with the ground.

    That still doesn't explain why anyone would want to play a Sentinel. Sentinels are pretty, you know, Sentinel.

    Pancake on
    wAgWt.jpg
  • Adhesive to plasticAdhesive to plastic Registered User regular
    edited December 2007
    Invisible wrote: »
    Also, is the First Aid skill supposed to appear in your powers menu?

    No. It improves your medigel.

    Adhesive to plastic on
  • SamphisSamphis Registered User regular
    edited December 2007
    First Aid is not a skill. It's a passive boost to medigel. That's why it doesn't show up.

    Samphis on
  • HounHoun Registered User regular
    edited December 2007
    Samphis wrote: »
    First Aid is not a skill. It's a passive boost to medigel. That's why it doesn't show up.

    The wording upon placing the initial point in the First Aid skill is deceptive, though.

    Houn on
  • Iron WeaselIron Weasel Dillon! You son of a bitch!Registered User regular
    edited December 2007
    Thanks for the replies, dudes.

    Next question: where/when do I find the guy spouting Terra Firma dogma?

    Iron Weasel on
    Currently Playing:
    The Division, Warframe (XB1)
    GT: Tanith 6227
  • HounHoun Registered User regular
    edited December 2007
    Thanks for the replies, dudes.

    Next question: where/when do I find the guy spouting Terra Firma dogma?

    Citadel, wards, in that little lowered area with the white floor, basically right up the steps if you enter the wards from C-Sec. Not sure when he appears, though. I didn't see him until fairly late in the game.

    Houn on
  • BirudojinBirudojin Registered User regular
    edited December 2007
    Invisible wrote: »
    Medicine is just like First Aid, in that if you use Neural Shock 75 times anyone can unlock it.


    Also, is the First Aid skill supposed to appear in your powers menu? Because I have Master First Aid and it's just not there for any of my characters that have it.

    No, first aid is not on the powers menu. It is permanently mapped to the controller, and the power status is placed next to the squad bars, so it was not placed on the menu as well.

    Birudojin on
  • InvisibleInvisible Registered User regular
    edited December 2007
    Invisible wrote: »
    Also, is the First Aid skill supposed to appear in your powers menu?

    No. It improves your medigel.

    Yeah, I knew that, but the wording was throwing me off so that I began to wonder if in addition to the medigel bonus there also wasn't a skill that healed 140 points (why else list a recharge time and accuracy cost?).

    Invisible on
  • PancakePancake Registered User regular
    edited December 2007
    Invisible wrote: »
    Invisible wrote: »
    Also, is the First Aid skill supposed to appear in your powers menu?

    No. It improves your medigel.

    Yeah, I knew that, but the wording was throwing me off so that I began to wonder if in addition to the medigel bonus there also wasn't a skill that healed 140 points (why else list a recharge time and accuracy cost?).

    It lists a recharge time and accuracy cost because the medi-gel does have a recharge time and accuracy cost. I wouldn't know how long it took for the medi-gel to recharge if it wasn't for the first aid skill telling me and I probably wouldn't have noticed that it reduces accuracy when it's used.

    Pancake on
    wAgWt.jpg
This discussion has been closed.