Normal Difficulty isn't that much easier than Difficult. Basically, the bosses take double damage.
Hilariously enough, in MMAC both difficulties are Difficult. Sucks for people who suck at Mega Man.
Metal Blade is the best utility weapon in the entire series. 8 directions and hard hitting for that little energy, yes please. Three bosses are weak to it!
Three? Wood, Metal, Bubble, and Flash all get just destroyed by it.
enlightenedbum on
Self-righteousness is incompatible with coalition building.
Watch me die extremely stupidly! Listen to me screw with my mic and a special bonus drinking noises near the end!
Wait so if Metal Man is made out of metal and Wood Man is made out of wood does that mean quick man is made out of pain?
Yeah I vote you do Quick Man next to find out!
Bulbasaur on
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0
Gennenalyse RuebenThe Prettiest Boy is Ridiculously PrettyRegistered Userregular
edited December 2007
Hah, the only thing painful about Quick Man b]MM2[/b is his stage. He's not really much of a challenge in battle, or anything. Just those freaking laser beams of instant death. Maybe you're thinking of Shadow Man b]MM3[/b, who is made of pain, death, and bees.
EDIT: Also, I vote for Heat Man next.
Gennenalyse Rueben on
0
Zen VulgarityWhat a lovely day for teaSecret British ThreadRegistered Userregular
Hah, the only thing painful about Quick Man is his stage. He's not really much of a challenge in battle, or anything. Just those freaking laser beams of instant death. Maybe you're thinking of Shadow Man, who is made of pain, death, and bees.
EDIT: Also, I vote for Heat Man next.
Oh yeah? I always remember having the most trouble with Quick Man back in the day. Though that may be because I always did Top Man first.
Well you got lucky -SPI- because I'll not do anything so tacky as try to retract my vote... unless you want me to recast for Shadow Man?!
Bulbasaur on
Brawl Code - 0216-0458-2046 | PM me if you've added me.
Oh yeah? I always remember having the most trouble with Quick Man back in the day. Though that may be because I always did Top Man first.
Well you got lucky -SPI- because I'll not do anything so tacky as try to retract my vote... unless you want me to recast for Shadow Man?!
I think you've got the games mixed up. :P Shadow Man and Top Man are in MM3, Quick Man is in MM2. Shadow Man has the weird, unfitting lava-filled stage. Quick Man has the stage of instant death lasers that pretty much requires Flash Man's weapon.
Do any of you remember this "gem"? It's the MegaMan Capcom licensed for DOS back in 1990. It featured three whole bosses excluding Wily and his computer. The thing was a total bland piece of crap, lacking anything that made MegaMan memorable in the first place. I bought it when I was young and naive and thought I'd be getting a great MegaMan game. How wrong I was. I reaaaally want someone to do a LP of it.
MM5 and MM6 are painfully easy and really show how tired the original formula was getting at that point. The bosses for the most part are goofy as shit and the bosses are really easy.
5 is one of my favorites. I think they got some decent originality in the stages in 5, but they did have some of the weaker bosses. I think 5 was the perfect formula. 6 tried some different stuff, and it had a few evil stages. I dunno I like them too. 4 is the one i hate most, then 1 then 2. 3,5,6 are all good.
Tcheldor on
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So far I think this is the least retarded looking boss yet. All the other models seem to be a jumble of random junk.
I concur. It seems Capcom actually gave this boss some thought. Imagine that.
They made up for it by giving the stage no music. Unless you had it really low because I could hear some in the little gauntlet rooms but the level itself? Just background noise.
Gilder on
0
RoshinMy backlog can be seen from spaceSwedenRegistered Userregular
So far I think this is the least retarded looking boss yet. All the other models seem to be a jumble of random junk.
I concur. It seems Capcom actually gave this boss some thought. Imagine that.
They made up for it by giving the stage no music. Unless you had it really low because I could hear some in the little gauntlet rooms but the level itself? Just background noise.
I'm pretty sure there is supposed to be background music in that stage.
Are you playing ZXA on Expert mode or Normal mode? Expert mode is such a gigantic pain in the ass that I really can't stand even playing it. And supposedly it has a little add-on to the ending. The problem is that some of the stages are long and I really don't want want to play stuff over again if I lose to the boss. I want more bosses to be like Chronoforce where I can activate the teleporter right by them and then leave so I can save and teleport back to them. But no, they give you that set of 4 stages that you teleport to so you can't teleport out and if you die, well oh boy you get to do the whole goddamn stage over again! Boy I sure do love fighting all those minibosses on the highway again and again!
Normal. Seems there's a bit of a steep bump at the start with the third and fourth bosses, but it's ok now, I'm actually enjoying myself. Get to where they let you have a SubTank (two or three bosses in) and 1ups start appearing, and it's ok.
I heard that Expert has an interesting "Teaser" style ending added on, plus the third stage of Mega Man a.
But the part about dying at a boss and having to do the whole fucktarded thing over again, PAYING FOR CHECKPOINTS, I totally agree on. Don't forget the first tower with Rospark, since they lock you in.
As portables go, I dare say this is worse than New SMB on saving. Many times worse.
Besides that, my experience was having fire ineffective on the plant, so I go face the ice guy, going back and forth from each checkpoint to base to save, just to find out the son of a bitch is USELESS except in water.
I would play on easy, for the sake of my foul temper and those around me if nothing else, but then there's the bullshit about no ending except credits on Easy...
Thankfully, I've got two SubTanks now and know where 1ups can be obtained, so I'm at least now granted the opportunity to improve my chances. But I hear there are Heart Tanks so well-hidden that they might as well not even be there...
If not for the unlikelyhood of finding it at such a place and the insane costs associated with them nowadays besides, I'd say it's definitely more a rental unless you're a seriously hardcore (and arguably masochistic) Mega Man fan. As I said, it's a bit of a steep climb early on, and I'm nowhere near finished, but it does get to be smoother sailing after you get over that bump.
I've found in expert on zxa you gotta spend a lot of time farming for e-crystals. Dig out that hole early and have the guy sell you e-tanks. You also could do it to activate the teleports and stuff.
This by no means makes up for how overly hard it is to beat some of these guys though...I mean damn...I'm having trouble going through the first 4 set especially that god damn queenbee.
Farming for E-Crystals sucks, even on Normal. I refuse to play Expert. Someone will die if I do.
I'm playing through the game on normal. The level is actually incredibly simple as long as you spam the dash and refill the meter along the way.
So funny I could cry. I do spam the dash, but keeping the meter refilled is a pain in the ass, I keep crashing into stuff trying to get it, or depth messes me up; I swear, it's not normal for there to be that big a gap between the screen and the back of the player in that sort of view.
That vehicle's shots are slow as hell, too.
Don't care for the other vehicle stage, either. Neo Contra did it far better, but then, Contra does vehicles better altogether anyway. Capcom ought to either learn from them or farm it out to them.
Do any of you remember this "gem"? It's the MegaMan Capcom licensed for DOS back in 1990. It featured three whole bosses excluding Wily and his computer. The thing was a total bland piece of crap, lacking anything that made MegaMan memorable in the first place. I bought it when I was young and naive and thought I'd be getting a great MegaMan game. How wrong I was. I reaaaally want someone to do a LP of it.
I had a bad feeling about it when I looked at the back in the store and saw that Mega Man looked like a part of the Perry Bible Fellowship, before it even existed.
Not a knock on PBF, btw, I love that stuff. But for MM games, clearly a red flag.
5 is one of my favorites. I think they got some decent originality in the stages in 5, but they did have some of the weaker bosses. I think 5 was the perfect formula. 6 tried some different stuff, and it had a few evil stages. I dunno I like them too. 4 is the one i hate most, then 1 then 2. 3,5,6 are all good.
5 and 6 are quality. They don't reach new heights, but they don't have the bottom fall out of them like X6 or 7, either.
LBD_Nytetrayn on
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
Gilder, I know that in your previous Let's Play threads have stated that you don't want to discuss how you make these videos, but what equipment would one need in order to record footage from a console and couple it with audio commentary?
LBD, the checkpoints thing is even worse on Expert on ZXA. Every single checkpoint costs 500 crystals now. It's such crap. The Zero series was so much better with the whole making it portable thing. It took me like 10 tries but I finally got my skill back enough to beat the first boss in Zero 1, god I needed my charged up saber, but the stage isn't 20 minutes long like the ones in ZXA. It's a nice 3 minutes or so. I don't mind replaying that. Making me re-climb a tower and fight a spider mini-boss and then climb some more so I can finally fight the boss and get a game over? That's stupid.
And yeah, I never did find all the life upgrades. I found some by complete accident. They hid them way too freaking well.
So far I think this is the least retarded looking boss yet. All the other models seem to be a jumble of random junk.
I concur. It seems Capcom actually gave this boss some thought. Imagine that.
They made up for it by giving the stage no music. Unless you had it really low because I could hear some in the little gauntlet rooms but the level itself? Just background noise.
I'm pretty sure there is supposed to be background music in that stage.
If you can call it music. It's rather low already in the game and it's more like ambient noise.
Gilder, I know that in your previous Let's Play threads have stated that you don't want to discuss how you make these videos, but what equipment would one need in order to record footage from a console and couple it with audio commentary?
I'm not Gilder, but what I can do is speculate!
You need:
1) A TV tuner/capture card. These can range from "really cheap" to "expensive".
2) A microphone
3) Software that can capture video.
Now, the challenge is that, as far as I know, it's not possible for most sound boards to record both from the "line in" jack and from the "microphone" jack. Additionally, you can't really interchange them, unless your mic is boosted by an external source. (You probably don't want to hook up your console to the mic jack because that will make it really loud and distorted.)
This is probably why in most of these videos they talk about "turning the sound up" so that the music is loud enough to be heard over the mic.
There are a couple other solutions to this:
1) Figure out a way for your mic to get boosted via external power, and then combine the line and and mic before it is input to your computer.
2) Record the video track, and then go in later and mix in your sound-track as a voice-over.
Of course, all this assumes your TV capture card is like mine (a positively ancient ATI TV Wonder VE, i.e., it uses PCI). I have no idea how those USB ones work.
I don't recall anything in ZXA being particularly hard - except for a bit of trouble with the final boss's first form. The others were 'enter room at half-life, learn his attack patterns, die, come back with full life and mash his face in'.
And the Guardian battles were a complete disappointment. At least they made up for it with another Pandora and Prometheus tag-team fight. The music in the game is a lot better than MMZX too.
Alright, well I uploaded the video to Google, but it still won't show up on my page so I can treat it for publishing, so I guess this'll have to wait until tomorrow.
And the 500 crystals thing is one more reason that Expert Mode can kiss off, to me.
PureAuthor> Aye, assuming you can get to the boss with that much intact. I found enemy attacks and placement in the stages to be cheaper; shots being fired from enemies well off-screen that I couldn't really fight back against (and can regenerate), or those disc-launchers that shoot as soon as they appear, though those aren't as bad once you learn where they are, and since you can shoot the discs. Still, on a first time through, they'll nail you a few good times.
LBD_Nytetrayn on
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
Actually, the whole 500 crystals in expert mode made me realize how pointless about half the warp points where. I got through on expert by only using key warp points and legging it the rest of the way. I never had to farm e-crystals, especially since the side quests more than covered the costs of the warp points I did use. I'd say the two major hurdles for me was Chronoforce and (the fucking cuntbag) Aeolus. Aeolus especially, since you get your (only) subtank sometime AFTER his fight.
Gilder: What, you're still missing a life up? You get the one in Argoyle & Ugoyle's?
Psst, LX can swim up waterfalls, but I didn't know that until after I found the thing
Oh, and beating expert gets you
a boss rush mode a la Kirby; you're given 2 subtanks and your original health and BP meter to take on the whole gaunlet.
Posts
"Awesome. That's not bizarre at all."
Heh.
-- Echo
Three? Wood, Metal, Bubble, and Flash all get just destroyed by it.
Technically it's what? Quick -> Metal -> Bubble -> Heat -> Wood -> Air -> Crash -> Flash (???) -> Quick?
I'm playing through the game on normal. The level is actually incredibly simple as long as you spam the dash and refill the meter along the way.
Wait so if Metal Man is made out of metal and Wood Man is made out of wood does that mean quick man is made out of pain?
Yeah I vote you do Quick Man next to find out!
EDIT: Also, I vote for Heat Man next.
Oh yeah? I always remember having the most trouble with Quick Man back in the day. Though that may be because I always did Top Man first.
Well you got lucky -SPI- because I'll not do anything so tacky as try to retract my vote... unless you want me to recast for Shadow Man?!
I think you've got the games mixed up. :P Shadow Man and Top Man are in MM3, Quick Man is in MM2. Shadow Man has the weird, unfitting lava-filled stage. Quick Man has the stage of instant death lasers that pretty much requires Flash Man's weapon.
I blame other people bringing up and voting for Shadow Man!
That and I wanna wait until my finals are done, which is friday. So i'll start then, if everyone's ok w/that.
FFXIV: Tchel Fay
Nintendo ID: Tortalius
Steam: Tortalius
Stream: twitch.tv/tortalius
FFXIV: Tchel Fay
Nintendo ID: Tortalius
Steam: Tortalius
Stream: twitch.tv/tortalius
Oh how I hate spikes.
So far I think this is the least retarded looking boss yet. All the other models seem to be a jumble of random junk.
I concur. It seems Capcom actually gave this boss some thought. Imagine that.
They made up for it by giving the stage no music. Unless you had it really low because I could hear some in the little gauntlet rooms but the level itself? Just background noise.
I'm pretty sure there is supposed to be background music in that stage.
Mega Man was simply not meant to be played on a keyboard. MMX for the PC confirms this theory.
Normal. Seems there's a bit of a steep bump at the start with the third and fourth bosses, but it's ok now, I'm actually enjoying myself. Get to where they let you have a SubTank (two or three bosses in) and 1ups start appearing, and it's ok.
I heard that Expert has an interesting "Teaser" style ending added on, plus the third stage of Mega Man a.
But the part about dying at a boss and having to do the whole fucktarded thing over again, PAYING FOR CHECKPOINTS, I totally agree on. Don't forget the first tower with Rospark, since they lock you in.
As portables go, I dare say this is worse than New SMB on saving. Many times worse.
Besides that, my experience was having fire ineffective on the plant, so I go face the ice guy, going back and forth from each checkpoint to base to save, just to find out the son of a bitch is USELESS except in water.
I would play on easy, for the sake of my foul temper and those around me if nothing else, but then there's the bullshit about no ending except credits on Easy...
Thankfully, I've got two SubTanks now and know where 1ups can be obtained, so I'm at least now granted the opportunity to improve my chances. But I hear there are Heart Tanks so well-hidden that they might as well not even be there...
If not for the unlikelyhood of finding it at such a place and the insane costs associated with them nowadays besides, I'd say it's definitely more a rental unless you're a seriously hardcore (and arguably masochistic) Mega Man fan. As I said, it's a bit of a steep climb early on, and I'm nowhere near finished, but it does get to be smoother sailing after you get over that bump.
Farming for E-Crystals sucks, even on Normal. I refuse to play Expert. Someone will die if I do.
So funny I could cry. I do spam the dash, but keeping the meter refilled is a pain in the ass, I keep crashing into stuff trying to get it, or depth messes me up; I swear, it's not normal for there to be that big a gap between the screen and the back of the player in that sort of view.
That vehicle's shots are slow as hell, too.
Don't care for the other vehicle stage, either. Neo Contra did it far better, but then, Contra does vehicles better altogether anyway. Capcom ought to either learn from them or farm it out to them.
Shadow Man's weakness is that he's not Kosher, and that's why he's taken out by Mega Man's Spinning Dreidel of Doom.
I had a bad feeling about it when I looked at the back in the store and saw that Mega Man looked like a part of the Perry Bible Fellowship, before it even existed.
Not a knock on PBF, btw, I love that stuff. But for MM games, clearly a red flag.
You mean because it came with a controller?
5 and 6 are quality. They don't reach new heights, but they don't have the bottom fall out of them like X6 or 7, either.
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
And yeah, I never did find all the life upgrades. I found some by complete accident. They hid them way too freaking well.
If you can call it music. It's rather low already in the game and it's more like ambient noise.
Chop it into 2 pieces?
Either that or say screw Dailymotion and put it on Google.
Guess which one I picked.
I'm not Gilder, but what I can do is speculate!
You need:
1) A TV tuner/capture card. These can range from "really cheap" to "expensive".
2) A microphone
3) Software that can capture video.
Now, the challenge is that, as far as I know, it's not possible for most sound boards to record both from the "line in" jack and from the "microphone" jack. Additionally, you can't really interchange them, unless your mic is boosted by an external source. (You probably don't want to hook up your console to the mic jack because that will make it really loud and distorted.)
This is probably why in most of these videos they talk about "turning the sound up" so that the music is loud enough to be heard over the mic.
There are a couple other solutions to this:
1) Figure out a way for your mic to get boosted via external power, and then combine the line and and mic before it is input to your computer.
2) Record the video track, and then go in later and mix in your sound-track as a voice-over.
Of course, all this assumes your TV capture card is like mine (a positively ancient ATI TV Wonder VE, i.e., it uses PCI). I have no idea how those USB ones work.
SE++ Forum Battle Archive
And the Guardian battles were a complete disappointment. At least they made up for it with another Pandora and Prometheus tag-team fight. The music in the game is a lot better than MMZX too.
What it is weaker in, is level design.
Platinum FC: 2880 3245 5111
PureAuthor> Aye, assuming you can get to the boss with that much intact. I found enemy attacks and placement in the stages to be cheaper; shots being fired from enemies well off-screen that I couldn't really fight back against (and can regenerate), or those disc-launchers that shoot as soon as they appear, though those aren't as bad once you learn where they are, and since you can shoot the discs. Still, on a first time through, they'll nail you a few good times.
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
Gilder: What, you're still missing a life up? You get the one in Argoyle & Ugoyle's?
Oh, and beating expert gets you