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Rise of the Videogame - WTF Was that Shit?

maximumzeromaximumzero I...wait, what?New Orleans, LARegistered User regular
edited December 2007 in Games and Technology
Did anyone catch the documentary on the history of videogames that Discovery ran yesterday and last Wednesday, yesterday being part 2?

The first part was decent, going from the pre-pong games all the way through the crash of Atari. They could have gone into a bit more detail about Colecovision and the other Atari combatants, but I could forgive it somewhat.

But holy shit Part 2 was a giant clusterfuck, the second half in particular.

This was pretty much how it went in summary:

Sega released the Genesis in 1991. It catered to people that were tired of Mario, more angsty teens who wanted someone new. Then the Playstation came along, catered to a whole new generation with mature games. Grand Theft Auto 3 came out. It changed videogames forever. Now videogames are a mature player's fantasy.

No mention of Nintendo Post-SNES. The Nintendo 64? That didn't exist. The Gameboy Advance? Nah. Gamecube? Definitely not. Dreamcast? Psh. It was almost as if Sony arrived and then everyone else just disappeared off the face of the earth.

Anyone else catch this?

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Posts

  • LethardicusLethardicus Registered User regular
    edited November 2007
    its tv, watd ya expect man. the history of videogames is huge, woulda required mebbe, 2 more parts to get EVERYTHING. they barely even touched xbox

    Lethardicus on
  • zeroomegazxzeroomegazx Registered User regular
    edited November 2007
    I watched the whole thing last night. i agree with everything you said. They seemed to only mention half of the story on each generation, only focusing on super specific things once it got out of the 80's. I can only imagine what the Nexgen iteration would leave out......

    zeroomegazx on
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  • KazhiimKazhiim __BANNED USERS regular
    edited November 2007
    Well, that is pretty much happened. The PS1 and PS2 absolutely dominated the market for their respective generations.

    Kazhiim on
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  • syndalissyndalis Getting Classy On the WallRegistered User, Loves Apple Products, Transition Team regular
    edited November 2007
    Did they mention handhelds at all?

    and honestly, as much as it pains me to say it, the n64, saturn, dreamcast, xbox and gamecube were all greatly overshadowed by the Grendel-like monstrosity of the psx/ps2, so it is not surprising that a brief history would read out like that. Had this special been made 3-4 years later, Nintendo and Microsoft would get a bit more of the spotlight, i would assume.

    they tried to tell the story of the comeback kid... a market that crashed then found new life with the mainstream sometime later.

    syndalis on
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  • maximumzeromaximumzero I...wait, what? New Orleans, LARegistered User regular
    edited November 2007
    Kazhiim wrote: »
    Well, that is pretty much happened. The PS1 and PS2 absolutely dominated the market for their respective generations.

    But could we not talk about Nintendo's continued dominance in the handheld scene? Pokemon exploding onto the market? Nintendo defining the 3D videogame with Super Mario 64 and then redefining it again with Ocarina of Time? Dreamcast being to first to bring Gaming online? Anything?

    maximumzero on
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  • KazhiimKazhiim __BANNED USERS regular
    edited November 2007
    Well, yeah, we could talk about those things. But this wasn't "Inside the Gamer's Studio," it was a discovery channel documentary.

    Also, the PC was the first console to bring in online gaming ;O

    and ocarina defined diddly

    Kazhiim on
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  • LewishamLewisham Registered User regular
    edited November 2007
    http://en.wikipedia.org/wiki/Thumb_Candy

    Thumb Candy will forever be the only documentary that properly handles video game history.

    It has Iain Lee beating Miyamoto at Mario Bros.

    http://youtube.com/watch?v=LDjEWOh9pJY

    "You invented this game."

    Lewisham on
  • ZackSchillingZackSchilling Registered User regular
    edited November 2007
    Kazhiim wrote: »
    Well, that is pretty much happened. The PS1 and PS2 absolutely dominated the market for their respective generations.

    Yeah, but the N64 put up a fight, producing quite a few of the best, most influential titles of the generation. The Gamecube, not so much. The Dreamcast deserves a mention. The Gameboy Advance with its various models and such sold 80.48 million units. Not quite the PS2's 120 million or so, but jesus christ, it's worth a MENTION.

    ZackSchilling on
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  • brynstarbrynstar Registered User regular
    edited November 2007
    To be fair, aren't there three more parts to this? Still, I agree, last night's episode was heavily truncated. I'm hoping they make up for it as part one was pretty cool.

    brynstar on
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  • KazhiimKazhiim __BANNED USERS regular
    edited November 2007
    Kazhiim wrote: »
    Well, that is pretty much happened. The PS1 and PS2 absolutely dominated the market for their respective generations.

    Yeah, but the N64 put up a fight, producing quite a few of the best, most influential titles of the generation. The Gamecube, not so much. The Dreamcast deserves a mention. The Gameboy Advance with its various models and such sold 80.48 million units. Not quite the PS2's 120 million or so, but jesus christ, it's worth a MENTION.


    The ottoman empire is worth a mention when people talk about WWI, but few people seem to bother :O

    Kazhiim on
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  • superbergsuperberg Skokie, ILRegistered User regular
    edited November 2007
    I haven't watched part 2 yet, put I can see the same problem I had with part one is going to pop up: telling the story out of sequence.

    Seriously. This isn't Memento. I don't need an exciting new way to see history when I'm watching a documentary. Chronological order, plz. The very fact that Donkey Kong isn't in part one is half the problem.

    superberg on
  • cloudeaglecloudeagle Registered User regular
    edited November 2007
    Kazhiim wrote: »
    Kazhiim wrote: »
    Well, that is pretty much happened. The PS1 and PS2 absolutely dominated the market for their respective generations.

    Yeah, but the N64 put up a fight, producing quite a few of the best, most influential titles of the generation. The Gamecube, not so much. The Dreamcast deserves a mention. The Gameboy Advance with its various models and such sold 80.48 million units. Not quite the PS2's 120 million or so, but jesus christ, it's worth a MENTION.


    The ottoman empire is worth a mention when people talk about WWI, but few people seem to bother :O

    *blink*

    My history prof in college talked about the Ottoman Empire at length when we covered WWI. Try another metaphor.

    Edit: Yeah, I know they're trying to cram everything into 40 minutes, but at least a brief mention of Halo, the Dreamcast and its stab at online capabilities, the Gameboy/GBA, etc. are necessary.

    cloudeagle on
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  • KazhiimKazhiim __BANNED USERS regular
    edited November 2007
    Not in a 40-minute documentary, they aren't.

    You have to realize, this program (or episode, if it really is a multi-parter) wasn't trying to be a lexicon of videogaming history.

    Kazhiim on
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  • Lucky CynicLucky Cynic Registered User regular
    edited November 2007
    Lewisham wrote: »
    http://en.wikipedia.org/wiki/Thumb_Candy

    Thumb Candy will forever be the only documentary that properly handles video game history.

    It has Iain Lee beating Miyamoto at Mario Bros.

    http://youtube.com/watch?v=LDjEWOh9pJY

    "You invented this game."

    I'd like to see him do something like that to Epic. Those guys have played UT more than anybody else.

    Lucky Cynic on
  • syndalissyndalis Getting Classy On the WallRegistered User, Loves Apple Products, Transition Team regular
    edited November 2007
    I think the only way they could make a 40 minute documentary that covers all the changes to the videogame market properly would be like this.

    Fatigue would set in after a while, but everything everyone would WANT mentioned (Bionic Commando, Final Fantasy, Virtual Boy, etc. etc.) could be given its due.

    syndalis on
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  • Lucky CynicLucky Cynic Registered User regular
    edited November 2007
    syndalis wrote: »
    I think the only way they could make a 40 minute documentary that covers all the changes to the videogame market properly would be like this.

    Fatigue would set in after a while, but everything everyone would WANT mentioned (Bionic Commando, Final Fantasy, Virtual Boy, etc. etc.) could be given its due.

    It would have to be to that song too, just swapped lyrics. God, I would buy the fucking DvD if they did that.

    Lucky Cynic on
  • AbsoluteZeroAbsoluteZero The new film by Quentin Koopantino Registered User regular
    edited November 2007
    I have noticed this series has been very la-la-la-Nintendo-doesn't-exist-I-can't-hear-you!! Did they even mention the SNES? I must have missed it.

    AbsoluteZero on
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  • maximumzeromaximumzero I...wait, what? New Orleans, LARegistered User regular
    edited November 2007
    You know what really confused the fuck out of me.

    The mention of Leisure Suit Larry.

    It's like we went...

    Genesis
    Leisure Suit Larry
    Playstation

    maximumzero on
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  • Curly_BraceCurly_Brace Robot Girl Mimiga VillageRegistered User regular
    edited November 2007
    The first episode of this (mini?) series really intrigued me. I thought it was well-done and it made me laugh when they interviewed John Romero for, like, 20 seconds. It was highly informative and entertaining.

    Then the second episode... wtf? The first bit talking about Mario was great, then it got onto the express train to Crapville. How many episodes of this are there gonna be anyways? Maybe, just maybe, they can redeem themselves with episodes about the 64, the fall of the sega consoles, etc.

    Hmmm but this show Thumb Candy sounds real neat.

    Curly_Brace on
  • BehemothBehemoth Compulsive Seashell Collector Registered User regular
    edited November 2007
    Well, it was only the second episode out of five, and I figure they plan on talking about Nintendo eventually since the website has Mario Galaxy front and center.

    Behemoth on
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  • emnmnmeemnmnme Registered User regular
    edited November 2007
    Is that show Icons still airing on G4? I thought that was one of the better things they had on the network.

    emnmnme on
  • DroolDrool Science! AustinRegistered User regular
    edited November 2007
    I wasn't surprised when they lauded GTA3 as bringing "real" mature stories to games and making games "Hollywood." In some ways that's true, but Fallout came out in 1997 and had a much more interesting and mature storyline. Not to mention, Planescape: Torment which had a more interesting story then anything we've seen in a long time.

    But I can't expect the average person to even know there are PC games anymore, let alone a TV station. At least they interviewed a few cool people.

    Drool on
  • King KongKing Kong Registered User regular
    edited November 2007
    You guys do realize this episode was about character creation in video games. They covered Sonic, Mario, Link, and then as gamers got older they required an "older hero" hence the mention of the PS1 and GTA. Basically going from a faceless Asteroids ship to a deep story involved game. They even mentioned Kings Quest.

    This episode wasn't meant to cover the history of consoles.

    King Kong on
  • Fatty McBeardoFatty McBeardo Registered User regular
    edited November 2007
    You know what really confused the fuck out of me.

    The mention of Leisure Suit Larry.

    It's like we went...

    Genesis
    Leisure Suit Larry
    Playstation

    The Leisure Suit Larry 16 bit console was a huge seller.

    Fatty McBeardo on
  • akajaybayakajaybay Registered User regular
    edited November 2007
    Yeah sadly I found part two to be quite a mess as well.
    It did start out like it was going to about the evolution of story in video games, but then it jumped all over the place. I cant believe they actually bothered to interview Tim Schafer and then only show one clip of it, which consisted of him saying yes games with a story are better than those without one...
    It would be cool if they did focus on stuff like characters through the timeline or story development. But they jumped back into console history, then over into sports games advances, and then into uncanny valley discussion. One segment was along the lines of in the 80s...the genesis was launched. Some details about that. Then in the 90s. Wait that was all that happened in the 80s?

    I guess I had higher expectations because I thought their first segment was pretty good and contained itself to the earlier period and explored at least a somewhat decent amount of it.

    They have episode descriptions up on that site, looks like it focuses on the 2d to 3d jump next, then I guess sims and AI, then online gaming.

    akajaybay on
  • AbsoluteZeroAbsoluteZero The new film by Quentin Koopantino Registered User regular
    edited November 2007
    Behemoth wrote: »
    Well, it was only the second episode out of five, and I figure they plan on talking about Nintendo eventually since the website has Mario Galaxy front and center.

    LEVEL THREE
    Premiere: Wednesday, Dec. 5, at 8 p.m. ET/PT
    With games like Castle Wolfenstein 3-D and Doom, video games grew from their primitive 2-D roots into richly detailed 3-D worlds. These groundbreaking 3-D games led the industry down new paths, both thrilling and troubling. Designers now had the technology to create games that accurately simulated the real world. For the first time, game designers had to grapple with a difficult question — how long before a game was nearly indistinguishable from reality? For all the controversy surrounding the first-person shooter genre in video games, its popularity was undeniable. And in the wake of the Sept. 11 terrorist attacks, the same government that fought to regulate video games quickly designed their own as a recruiting tool for the Army. America's Army was born and an even more sensitive debate arose as to the morality of recruiting young men for real war through the fun of a video game. Were games desensitizing us to the very real pain of violence and war? And more importantly, were video games leading us on a march towards virtual war? Some people interviewed in this episode include Colonel Casey Wardynski (director and project originator of America's Army) and Asi Burak (producer of Peacemaker — a computer game simulation of the Israeli-Arab conflict).

    LEVEL FOUR
    Premiere: Wednesday, Dec. 12, at 8 p.m. ET/PT
    Ever since the invention of the computer, man has feared "the machine" and its ability to think. But a computer's unique computational power has also led to the development of unpredictable, intelligent and malleable games. "God games," like SimCity and Civilization, simulate entire worlds and let players experiment with cause and effect. As the 1990s dawned, global turmoil forced gamers to find solace in the world of videogames — a virtual world that offered control at a time when the real one seemed dangerously out of control. Now, videogames have become tools for learning and creative expression. Players use games like Halo and Unreal Tournament 3 to tell their own stories via Machinima or through custom content that is shared with others over the Internet. The line between producer and customer has forever blurred — further proof that videogames are destined to become the dominant form of entertainment. This episode features Will Wright (creator of SimCity, The Sims and Spore), Sid Meier (who developed the game series Civilization) and John Brennan (voice actor from the Jerky Boys and Family Guy).

    LEVEL FIVE
    Premiere: Wednesday, Dec. 19, at 8 p.m. ET/PT
    The advent of the Internet has changed everything — including videogames. When ARPNET, a military precursor to the Internet, went live in 1969, gamers almost immediately began using this new technology for gaming. But what began as text-based adventure games called MUDs (multi-user dungeons) quickly evolved into graphic-based online adventure games called MMOs (massively multi-player online games). Millions worldwide have battled together and against one another in the latest genre of videogame. From Ultima Online to the most successful MMO of all time, World of Warcraft, gamers now are attracted to virtual second lives as they battle friends and foes across the globe from the safety of their home computers. In the virtual world, gamers have found they can be anyone or anything. The ability to reinvent oneself virtually has become an irresistible experience for many, and has some critics wondering whether the line between the real world and the virtual world has become dangerously blurred. Many gamers spend more time in the virtual world than the real world, but they argue that the virtual experiences of MMOs are still human experiences simply delivered via the latest wave of technology — the videogame. This episode includes interviews with Cory Ondrejka (chief technology officer at Linden Lab) and Richard Bartle (British writer and game researcher best known for being the co-author of MUD).

    Looks like they are skipping the N64 entirely (and they seemed to skip the SNES too), and not even bothering with this generation or the last generation for that matter.

    I won't be watching this show any more. Looks like nothing but "hot-button" popular media topics.

    AbsoluteZero on
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  • SageinaRageSageinaRage Registered User regular
    edited November 2007
    I haven't watched any of this show, but it really sounds like most of the complaints come from people not understanding their aims with the program.

    SageinaRage on
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  • King KongKing Kong Registered User regular
    edited November 2007
    but it really sounds like most of the complaints come from people not understanding their aims with the program.

    King Kong on
  • AbsoluteZeroAbsoluteZero The new film by Quentin Koopantino Registered User regular
    edited November 2007
    I haven't watched any of this show, but it really sounds like most of the complaints come from people not understanding their aims with the program.

    The program is called "Rise of the Videogame" and in it, they go on and on and on about the videogame industry's downfall, quickly gloss over Nintendo's single handed revival of the industry, then suddenly it's all Sonic, Leisure Suit Larry, and Playstation.

    What kind of show called "Rise of the Videogame" completely skimps over the part where the goddamn thing RISES?

    AbsoluteZero on
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  • CymoroCymoro Registered User regular
    edited November 2007
    syndalis wrote: »
    Did they mention handhelds at all?

    and honestly, as much as it pains me to say it, the n64, saturn, dreamcast, xbox and gamecube were all greatly overshadowed by the Grendel-like monstrosity of the psx/ps2, so it is not surprising that a brief history would read out like that. Had this special been made 3-4 years later, Nintendo and Microsoft would get a bit more of the spotlight, i would assume.

    they tried to tell the story of the comeback kid... a market that crashed then found new life with the mainstream sometime later.

    So would you say the PS3 is Grendel's arm getting ripped off? :o

    Cymoro on
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  • nopoastingnopoasting __BANNED USERS regular
    edited November 2007
    C'mon guys, it's obvious this show is trying to appeal to the mainstream gamers.
    It should be right up your alley!

    nopoasting on
  • rayofashrayofash Registered User regular
    edited November 2007
    I saw the whole thing last night, it was pretty horrible. It didn't have any structure, and there was too many segments of video games flashing by and not enough interviews.

    They didn't even interview Roberta Williams for King's Quest, it was her game not Ken's!

    Edit: Aim? It looks like the aim was just a bunch of writers splooging off to their favorite games.

    rayofash on
  • tetsuoZshimatetsuoZshima Registered User regular
    edited November 2007
    Kazhiim wrote: »
    Also, the PC was the first console to bring in online gaming ;O

    even if you don't count pc, I distinctly recall having quite a bit of fun playing MK II online on my snes via X-band, this modem cart that went in between the game and the system like an old game genie, or sonic and knucles, etc. it may not have been "real" ie it was sending your control presses rather than actually syncing the game--but it was still online play and a ton of fun. also, the saturn had an add on that let you surf the net. true story.

    tetsuoZshima on
  • MarioGMarioG Registered User regular
    edited November 2007
    Nintendo has redefined gaming time and time again and those jackasses are just trying to get views. Fuck them.

    MarioG on
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  • rayofashrayofash Registered User regular
    edited November 2007
    That's another thing, they didn't even talk about online gaming, which is one of the aspects of gaming which makes it so popular today.

    rayofash on
  • MarioGMarioG Registered User regular
    edited November 2007
    I cant even call this a gaming documentary. It should be retitled to "Were just gonna talk about the consoles taht we see most popular in hopes that the fans of said system will watch be happy and agree".
    Yeah.

    MarioG on
    Kay wrote:
    Mario, if Slenderman had a face, I would punch him in it.

    Hey, I have a blog! (Actually being updated again!)

    3DS: 0860-3240-2604
  • SliverSliver Registered User regular
    edited November 2007
    Chronological history is so 5 minutes ago.

    seriously, if you're going to do the history of video games, in multiple parts, what the hell is wrong with doing it in a generation by generation format?

    Sliver on
  • DroolDrool Science! AustinRegistered User regular
    edited November 2007
    Actually seeing the other episode summaries puts things in a little more perspective. I'm interested to see the one about FPS and 3d worlds. Also how the internet has changed gaming might be interesting. Although they will probably just talk about the 360 and WoW exclusively.

    Drool on
  • fkn creepfkn creep Registered User regular
    edited November 2007
    In retrospect, who gives a flying fuck about the excluded consoles?

    fkn creep on
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  • rayofashrayofash Registered User regular
    edited November 2007
    fkn creep wrote: »
    In retrospect, who gives a flying fuck about the excluded consoles?

    It's about video game history, handheld portables are pretty important to that.

    rayofash on
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