I think I might have been able to stomach the AI in SO3 if I hadn't just come from beating Tales of Symphonia. Same basic battle system, but man, it's like night and day.
Still, for a series called Star Ocean, you would think they wouldn't be afraid of using the damn sci-fi aspect they have. Rogue Galaxy is what the series should have been.
This is hilarious, because I had the same thing... I had just spent around 60 hours of my life enjoying (for the most part) Tales of Symphonia, and then I tried to jump into Star Ocean 3 and I think I lasted about 2.5 hours...
I then gave Symphonia to my friend, who had been extolling the "virtues" of Star Ocean 3 to me (he played it first, since he was more of a die-hard fan of the series than I was), and he said he couldn't stand Symphonia's combat system and gave up. I asked him if he was sure he was holding the controller the right way...
No I feel the same way. After SO2/3's combat systems Symphonia drove me nuts. So limited. I didn't make it too far in Symphonia before I just got annoyed and gave up.
I swear to god, if they keep the death-by-mana-drain horseshit in this iteration, Tri-Ace's offices will be ablaze within days of release.
or freezing or any of the plethora of means of death that enemies could bring upon you that you could not do in turn until like 5 hours left in the game
I think I might have been able to stomach the AI in SO3 if I hadn't just come from beating Tales of Symphonia. Same basic battle system, but man, it's like night and day.
Still, for a series called Star Ocean, you would think they wouldn't be afraid of using the damn sci-fi aspect they have. Rogue Galaxy is what the series should have been.
This is hilarious, because I had the same thing... I had just spent around 60 hours of my life enjoying (for the most part) Tales of Symphonia, and then I tried to jump into Star Ocean 3 and I think I lasted about 2.5 hours...
I then gave Symphonia to my friend, who had been extolling the "virtues" of Star Ocean 3 to me (he played it first, since he was more of a die-hard fan of the series than I was), and he said he couldn't stand Symphonia's combat system and gave up. I asked him if he was sure he was holding the controller the right way...
No I feel the same way. After SO2/3's combat systems Symphonia drove me nuts. So limited. I didn't make it too far in Symphonia before I just got annoyed and gave up.
I think I might have been able to stomach the AI in SO3 if I hadn't just come from beating Tales of Symphonia. Same basic battle system, but man, it's like night and day.
Still, for a series called Star Ocean, you would think they wouldn't be afraid of using the damn sci-fi aspect they have. Rogue Galaxy is what the series should have been.
This is hilarious, because I had the same thing... I had just spent around 60 hours of my life enjoying (for the most part) Tales of Symphonia, and then I tried to jump into Star Ocean 3 and I think I lasted about 2.5 hours...
I then gave Symphonia to my friend, who had been extolling the "virtues" of Star Ocean 3 to me (he played it first, since he was more of a die-hard fan of the series than I was), and he said he couldn't stand Symphonia's combat system and gave up. I asked him if he was sure he was holding the controller the right way...
No I feel the same way. After SO2/3's combat systems Symphonia drove me nuts. So limited. I didn't make it too far in Symphonia before I just got annoyed and gave up.
what
what what?
Symphonias battle system was trash. It was SO2's battle system with the ability to actually move around the battlefield by any other means of selecting a target and automoving, removed entirely.
Fuck that noise. I'd rather have a static battle system like FF instead of one that pretended to be free ranging action, and wasn't at all.
I think I might have been able to stomach the AI in SO3 if I hadn't just come from beating Tales of Symphonia. Same basic battle system, but man, it's like night and day.
Still, for a series called Star Ocean, you would think they wouldn't be afraid of using the damn sci-fi aspect they have. Rogue Galaxy is what the series should have been.
This is hilarious, because I had the same thing... I had just spent around 60 hours of my life enjoying (for the most part) Tales of Symphonia, and then I tried to jump into Star Ocean 3 and I think I lasted about 2.5 hours...
I then gave Symphonia to my friend, who had been extolling the "virtues" of Star Ocean 3 to me (he played it first, since he was more of a die-hard fan of the series than I was), and he said he couldn't stand Symphonia's combat system and gave up. I asked him if he was sure he was holding the controller the right way...
No I feel the same way. After SO2/3's combat systems Symphonia drove me nuts. So limited. I didn't make it too far in Symphonia before I just got annoyed and gave up.
Well, maybe it's because you didn't make it very far into the game, but once you start getting accustomed to it and chaining attacks/special attacks/magic into really long combos... I dunno, between the reasonable AI and the intuitive button-mapping/controls, I've always found the Tales games to be the most fun of any RPG with a non-turn-based combat system.
I played Star Ocean for a few hours, and even though I was fighting relatively easy enemies, I just felt like I wasn't actually getting the hang of anything. I felt as unskilled as I had in the first battle of the game.
Symphonias battle system was trash. It was SO2's battle system with the ability to actually move around the battlefield by any other means of selecting a target and automoving, removed entirely.
It sounds like you're saying that you couldn't control your character's movements in Symphonia's battles, and that's just not true...
You could target an enemy and choose an attack and have your character run himself over there to perform it, but that certainly wasn't the only/best way to play it.
I think I might have been able to stomach the AI in SO3 if I hadn't just come from beating Tales of Symphonia. Same basic battle system, but man, it's like night and day.
Still, for a series called Star Ocean, you would think they wouldn't be afraid of using the damn sci-fi aspect they have. Rogue Galaxy is what the series should have been.
This is hilarious, because I had the same thing... I had just spent around 60 hours of my life enjoying (for the most part) Tales of Symphonia, and then I tried to jump into Star Ocean 3 and I think I lasted about 2.5 hours...
I then gave Symphonia to my friend, who had been extolling the "virtues" of Star Ocean 3 to me (he played it first, since he was more of a die-hard fan of the series than I was), and he said he couldn't stand Symphonia's combat system and gave up. I asked him if he was sure he was holding the controller the right way...
No I feel the same way. After SO2/3's combat systems Symphonia drove me nuts. So limited. I didn't make it too far in Symphonia before I just got annoyed and gave up.
what
what what?
Symphonias battle system was trash. It was SO2's battle system with the ability to actually move around the battlefield by any other means of selecting a target and automoving, removed entirely.
Fuck that noise. I'd rather have a static battle system like FF instead of one that pretended to be free ranging action, and wasn't at all.
I can see the kind of system the Tales games use not being your cup of tea. The main point I was getting at though is that your party members surprisingly aren't as dumb as bricks. I might have had to step in a few times on ball-buster fights, but for the most part I was in no way nervous having the AI handle something like healing.
edit: After reading what you wrote again... you do know there was a manual mode of control, right? That let you move freely and removed the auto move bit.
The Wolfman on
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
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AxenMy avatar is Excalibur.Yes, the sword.Registered Userregular
edited December 2007
Oh man I hope this is good. I am totally happy that it is coming to 360. I loved Star Ocean 2 so much. To bad 3 was a let down. Truth be told I enjoyed 3 up to the "twist".
Axen on
A Capellan's favorite sheath for any blade is your back.
SO3 was the first JRPG I played since Chrono Cross. I don't usually play them, but I was feeling adventurous. I didn't make it very far. It was about as fun as I imagine starving to death would be.
One thing I HATED in SO2, was at the end... The little guy that was a caster ALWAYS casted DAEMON'S GATE!!! and it would pause the fucking game for 3 - 5 seconds every time.
"Hey watch this att- "DAEMON'S GATE!!!"ack. Wait till this is done... Okay wat-"DAEMON'S GATE!!!!!"ch this. Fuck okay I have to just get "DAEMON'S GATE!!!!11!!!". Okay fuck him."
SO3 was the first JRPG I played since Chrono Cross. I don't usually play them, but I was feeling adventurous. I didn't make it very far. It was about as fun as I imagine starving to death would be.
Well, yeah. If you keep playing crappy JRPGs, you're not going to like the genre very much.
Get some Persona 3 or Final Fantasy X in there, man.
Blackjack on
3DS: 1607-3034-6970
0
AxenMy avatar is Excalibur.Yes, the sword.Registered Userregular
edited December 2007
On SO2 did anyone try fighting the last boss with his "power cap" removed?
Axen on
A Capellan's favorite sheath for any blade is your back.
"The newest installment in tri-Ace's flagship Star Ocean series, Star Ocean 4, has been confirmed to be in development for PlayStation 3 and Xbox 360. The newest addition to the critically acclaimed franchise is apparently too big for one game, so developer tri-Ace decided to split it up into the following three episodes: Star Ocean 4: First Departure, Star Ocean 4: Second Evolution and Star Ocean 4: Till the End of Time. Series fans should recognize the subtitles as being the same for the first three games of the series (the first and second subtitles being newly added for the PSP remakes).
Star Ocean 4: First Departure will be available in Japan sometime next year."
We already knew it was coming to the PS3, but it's nice to know that the 360 will be getting it as well. And I must say that using the titles of the first three games as a subtitles for the SO4 episodes seems a bit weird. I wonder how much of a connection SO4 will have with the previous games.
Ok, I'm calling bullshit.
My Game Informer, that I have sitting on my lap right now, says that First Departure and Second Evolution are remakes of the first and second games respectively, and are coming out for the PSP.
Not sure about Till the End of Time though. I'll need to look that up.
Lord Shplane on
Awww... My evil anime mask guy picture doesn't work. ;_;
I actually had a lot of fun with SO4, despite its pretty gaping flaws. I'll keep an eye on these games, and I'll probably end up picking those up too and having some more stupid fun.
"The newest installment in tri-Ace's flagship Star Ocean series, Star Ocean 4, has been confirmed to be in development for PlayStation 3 and Xbox 360. The newest addition to the critically acclaimed franchise is apparently too big for one game, so developer tri-Ace decided to split it up into the following three episodes: Star Ocean 4: First Departure, Star Ocean 4: Second Evolution and Star Ocean 4: Till the End of Time. Series fans should recognize the subtitles as being the same for the first three games of the series (the first and second subtitles being newly added for the PSP remakes).
Star Ocean 4: First Departure will be available in Japan sometime next year."
We already knew it was coming to the PS3, but it's nice to know that the 360 will be getting it as well. And I must say that using the titles of the first three games as a subtitles for the SO4 episodes seems a bit weird. I wonder how much of a connection SO4 will have with the previous games.
Ok, I'm calling bullshit.
My Game Informer, that I have sitting on my lap right now, says that First Departure and Second Evolution are remakes of the first and second games respectively, and are coming out for the PSP.
Not sure about Till the End of Time though. I'll need to look that up.
SO3's big twist was never really even explained. The little kid who gives it away says that they're not being controlled like characters in a video game, and yet the dictionary says that that kid's character is some sort of ultra-badass space pilot with 105 kills or something. I remember all this from three years ago because of how stupid it all was.
And then how is it resolved? Descartes For Dummies.
I'd like to say the game is a case of wasted potential, but it didn't have much to begin with. I tried playing it again a few months ago and quickly got creeped out by their soulless doll-like anime faces. The only character I could stomach was Roger because he was the only one with some actual personality to his voice and appearance.
SO3's big twist was never really even explained. The little kid who gives it away says that they're not being controlled like characters in a video game, and yet the dictionary says that that kid's character is some sort of ultra-badass space pilot with 105 kills or something. I remember all this from three years ago because of how stupid it all was.
I'm pretty sure that the people make the characters and then let them go because the AI is so advanced they don't need to be controlled.
SO3's big twist was never really even explained. The little kid who gives it away says that they're not being controlled like characters in a video game, and yet the dictionary says that that kid's character is some sort of ultra-badass space pilot with 105 kills or something. I remember all this from three years ago because of how stupid it all was.
I'm pretty sure that the people make the characters and then let them go because the AI is so advanced they don't need to be controlled.
Or something retarded like that.
So the entire 4D culture consists of decadence revolving around a giant virtual reality TV show, basically.
I take back what I said about no potential - that is a terrifying premise, and shame on Tri-Ace for neglecting to explore it further.
Nobody's disputing the existence of the PSP ports. Just that, if said news is true, then Star Ocean 4 will be split into 3 episodes, and the titles for them will be exactly the same as the previous games.
Utterly confusing? You bet. Bullshit though? Well, not necessarily.
The Wolfman on
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
Nobody's disputing the existence of the PSP ports. Just that, if said news is true, then Star Ocean 4 will be split into 3 episodes, and the titles for them will be exactly the same as the previous games.
Utterly confusing? You bet. Bullshit though? Well, not necessarily.
Also, check the other IGN articles on it. They say nothing.
Really, do a goolg search on Star Ocean 4. You won't find any evidence to suggest what console it's on at all, nor will you find anything suggesting a name.
And there's the official site. You'll not the distinct lack of anything relating to the 360 and also the fact that Star Ocean 4, First Departure, Second Evolution, and Till the End of Time are different games.
Once again, I call bullshit.
Lord Shplane on
Awww... My evil anime mask guy picture doesn't work. ;_;
Nobody's disputing the existence of the PSP ports. Just that, if said news is true, then Star Ocean 4 will be split into 3 episodes, and the titles for them will be exactly the same as the previous games.
Utterly confusing? You bet. Bullshit though? Well, not necessarily.
Also, check the other IGN articles on it. They say nothing.
Really, do a goolg search on Star Ocean 4. You won't find any evidence to suggest what console it's on at all, nor will you find anything suggesting a name.
And there's the official site. You'll not the distinct lack of anything relating to the 360 and also the fact that Star Ocean 4, First Departure, Second Evolution, and Till the End of Time are different games.
Once again, I call bullshit.
The source where this info is coming from is a Japanese Blog which is apparently fairly reputable and the blog is supposedly getting this from the latest famitsu. It's actually a bit early as the usual sources of famitsu info doesn't usually come until later tonight. So either he got it early somehow or it's bull. Can't say for sure as of yet.
I'm waiting for the usual sources and scans before I can believe it.
AND APPARENTLY THOUGH NOT SURPRISINGLY THIS INFO HAS BEEN DEBUNKED
Nobody's disputing the existence of the PSP ports. Just that, if said news is true, then Star Ocean 4 will be split into 3 episodes, and the titles for them will be exactly the same as the previous games.
Utterly confusing? You bet. Bullshit though? Well, not necessarily.
Also, check the other IGN articles on it. They say nothing.
Really, do a goolg search on Star Ocean 4. You won't find any evidence to suggest what console it's on at all, nor will you find anything suggesting a name.
And there's the official site. You'll not the distinct lack of anything relating to the 360 and also the fact that Star Ocean 4, First Departure, Second Evolution, and Till the End of Time are different games.
Once again, I call bullshit.
Ah, I getcha. I thought you were calling it out just on the base of somebody probably just getting the sub titles crossed. You win.
That said though, it's crazy, but still believable considering the series and the japanese. I can totally see them releasing 3 games
Star Ocean 4 Episode 1: First Departure
Star Ocean 4 Episode 2: Second Evolution
Star Ocean 4 Episode 3: Till the End of Time
and then watching the confusion hit the masses.
So... Star Ocean... Losing the pistol 5 minutes into Claude's game. Great bullshit, or greatest bullshit?
The Wolfman on
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
Nobody's disputing the existence of the PSP ports. Just that, if said news is true, then Star Ocean 4 will be split into 3 episodes, and the titles for them will be exactly the same as the previous games.
Utterly confusing? You bet. Bullshit though? Well, not necessarily.
Also, check the other IGN articles on it. They say nothing.
Really, do a goolg search on Star Ocean 4. You won't find any evidence to suggest what console it's on at all, nor will you find anything suggesting a name.
And there's the official site. You'll not the distinct lack of anything relating to the 360 and also the fact that Star Ocean 4, First Departure, Second Evolution, and Till the End of Time are different games.
Once again, I call bullshit.
The source where this info is coming from is a Japanese Blog which is apparently fairly reputable and the blog is supposedly getting this from the latest famitsu. It's actually a bit early as the usual sources of famitsu info doesn't usually come until later tonight. So either he got it early somehow or it's bull. Can't say for sure as of yet.
I'm waiting for the usual sources and scans before I can believe it.
AND APPARENTLY THOUGH NOT SURPRISINGLY THIS INFO HAS BEEN DEBUNKED
I don't understand why people had difficulty with the AI in SO3. All you did was use them for a bit and they copied your actions. Up the Attack or Defense Points and they did more of one or the other.
Honestly, I never had a problem with the AI being dumb.
The plot twist was kind of dumb, but I had more fun just fighting and crafting.
I pray the voice actors don't make my ears bleed.(Sophia, Peppita and Nell's associates, I'm looking at you) Star Ocean 3 had to have had the most shrill sounding female cast in an rpg.
I loved that game though, and if the rumors are true, this is another good reason to go get a ps3/360.
Since apparently, the multiplatform & episodic news was fake, I went ahead and changed the thread title. There's still a chance that it might later be announced as a multiplatform release but the episodic announcement is definitely not true.
SO3 was my introduction to the series and I couldn't for the life me see why people thought it was any sort of good
You should play SO2, if you can track a copy down. Your characters' battle-chatter alone made that game worth playing.
Considering that battle chatter was more entertaining than most of the plot.
I was a huge fan of SO2, although this was before I got into the Tales series. What I loved about it was its combat and character diversity in combat. That was pretty much it. The general plot was pretty much drab (although it shines compared to SO3) but I attribute some of that to its atrocious translation. But the combat was increidble if you didnt build all your characters to be gods, and if you took advantage of the ability to switch characters flawlessly. SO3 just had a plot so horrible that even if you pretended it was more interesting than it was, it didnt keep your interest. And the combat got rid of all the cool things about SO2 and replaced them with MP kills. Nice.
To those who down on the Tales series combat, or at least Symphonia, you need to realize ALL tales games start out slow as fuck. Especially Symphonia, which doesnt get good till you get a full party. The reason for this is the majority of the games awesome combat comes from its combos and skills, so before you have any its boring as hell. Then you start gaining the ability to chain and its like woahmg.
Although one of my fondest memories of RPG gaming was beating that final boss in SO2 without his limiter. Without using certain accessory combinations that made you invincible. I had each character set to a role, the biggest of which was Precis being a complete and utter tank, and Ashton being able to destroy worlds with damage. That and the only sound stradegy to defend against his spellcasting was manually casting the very first fire spell that one chick gets to interrupt him. And being able to do it for 2 hours+.
Kai_San on
0
AxenMy avatar is Excalibur.Yes, the sword.Registered Userregular
SO3 was my introduction to the series and I couldn't for the life me see why people thought it was any sort of good
You should play SO2, if you can track a copy down. Your characters' battle-chatter alone made that game worth playing.
Considering that battle chatter was more entertaining than most of the plot.
I was a huge fan of SO2, although this was before I got into the Tales series. What I loved about it was its combat and character diversity in combat. That was pretty much it. The general plot was pretty much drab (although it shines compared to SO3) but I attribute some of that to its atrocious translation. But the combat was increidble if you didnt build all your characters to be gods, and if you took advantage of the ability to switch characters flawlessly. SO3 just had a plot so horrible that even if you pretended it was more interesting than it was, it didnt keep your interest. And the combat got rid of all the cool things about SO2 and replaced them with MP kills. Nice.
To those who down on the Tales series combat, or at least Symphonia, you need to realize ALL tales games start out slow as fuck. Especially Symphonia, which doesnt get good till you get a full party. The reason for this is the majority of the games awesome combat comes from its combos and skills, so before you have any its boring as hell. Then you start gaining the ability to chain and its like woahmg.
Although one of my fondest memories of RPG gaming was beating that final boss in SO2 without his limiter. Without using certain accessory combinations that made you invincible. I had each character set to a role, the biggest of which was Precis being a complete and utter tank, and Ashton being able to destroy worlds with damage. That and the only sound stradegy to defend against his spellcasting was manually casting the very first fire spell that one chick gets to interrupt him. And being able to do it for 2 hours+.
There was several things I loved about SO2. One was how there were two main characters and depending on your choice you got a slightly different story. Second was the vast cast of characters you could get. Third was how you could split up your party when you entered a town. The amount of side quests in each city was crazy!
Axen on
A Capellan's favorite sheath for any blade is your back.
I guess you are just pulling a joke but boy, am I sick of hearing this. Are you Wii players so starved of certain game genres? This is an actual, honest question since I have no clue about how the Wii lineup looks like.
Posts
No I feel the same way. After SO2/3's combat systems Symphonia drove me nuts. So limited. I didn't make it too far in Symphonia before I just got annoyed and gave up.
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Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
You should play SO2, if you can track a copy down. Your characters' battle-chatter alone made that game worth playing.
sketchyblargh / Steam! / Tumblr Prime
or freezing or any of the plethora of means of death that enemies could bring upon you that you could not do in turn until like 5 hours left in the game
FUCK YOU TRI-ACE
Well, SO3 wasn't any sort of good.
Try the first two.
3DS: 1607-3034-6970
what
what what?
Symphonias battle system was trash. It was SO2's battle system with the ability to actually move around the battlefield by any other means of selecting a target and automoving, removed entirely.
Fuck that noise. I'd rather have a static battle system like FF instead of one that pretended to be free ranging action, and wasn't at all.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
Well, maybe it's because you didn't make it very far into the game, but once you start getting accustomed to it and chaining attacks/special attacks/magic into really long combos... I dunno, between the reasonable AI and the intuitive button-mapping/controls, I've always found the Tales games to be the most fun of any RPG with a non-turn-based combat system.
I played Star Ocean for a few hours, and even though I was fighting relatively easy enemies, I just felt like I wasn't actually getting the hang of anything. I felt as unskilled as I had in the first battle of the game.
sketchyblargh / Steam! / Tumblr Prime
It sounds like you're saying that you couldn't control your character's movements in Symphonia's battles, and that's just not true...
You could target an enemy and choose an attack and have your character run himself over there to perform it, but that certainly wasn't the only/best way to play it.
sketchyblargh / Steam! / Tumblr Prime
Don't worry. It's actually in my Top 20 favourite games.
Really excited to play the remakes of 1 and 2 as well.
I can see the kind of system the Tales games use not being your cup of tea. The main point I was getting at though is that your party members surprisingly aren't as dumb as bricks. I might have had to step in a few times on ball-buster fights, but for the most part I was in no way nervous having the AI handle something like healing.
edit: After reading what you wrote again... you do know there was a manual mode of control, right? That let you move freely and removed the auto move bit.
"Hey watch this att- "DAEMON'S GATE!!!"ack. Wait till this is done... Okay wat-"DAEMON'S GATE!!!!!"ch this. Fuck okay I have to just get "DAEMON'S GATE!!!!11!!!". Okay fuck him."
Get some Persona 3 or Final Fantasy X in there, man.
3DS: 1607-3034-6970
Ok, I'm calling bullshit.
My Game Informer, that I have sitting on my lap right now, says that First Departure and Second Evolution are remakes of the first and second games respectively, and are coming out for the PSP.
Not sure about Till the End of Time though. I'll need to look that up.
So yeah, I'm calling bullshit yet again.
3DS: 1607-3034-6970
And then how is it resolved? Descartes For Dummies.
I'd like to say the game is a case of wasted potential, but it didn't have much to begin with. I tried playing it again a few months ago and quickly got creeped out by their soulless doll-like anime faces. The only character I could stomach was Roger because he was the only one with some actual personality to his voice and appearance.
Or something retarded like that.
3DS: 1607-3034-6970
So the entire 4D culture consists of decadence revolving around a giant virtual reality TV show, basically.
I take back what I said about no potential - that is a terrifying premise, and shame on Tri-Ace for neglecting to explore it further.
Then it's lying.
http://psp.ign.com/articles/787/787042p1.html
http://www.gamespot.com/psp/rpg/staroceanthefirstdeparture/news.html?sid=6170405&om_act=convert&om_clk=newsfeatures&tag=newsfeatures;title;1
Yes. It is.
Nobody's disputing the existence of the PSP ports. Just that, if said news is true, then Star Ocean 4 will be split into 3 episodes, and the titles for them will be exactly the same as the previous games.
Utterly confusing? You bet. Bullshit though? Well, not necessarily.
http://ps3.ign.com/articles/817/817908p1.html
Also, check the other IGN articles on it. They say nothing.
Really, do a goolg search on Star Ocean 4. You won't find any evidence to suggest what console it's on at all, nor will you find anything suggesting a name.
http://www.eternalsphere.com/so4/index.html
And there's the official site. You'll not the distinct lack of anything relating to the 360 and also the fact that Star Ocean 4, First Departure, Second Evolution, and Till the End of Time are different games.
Once again, I call bullshit.
The source where this info is coming from is a Japanese Blog which is apparently fairly reputable and the blog is supposedly getting this from the latest famitsu. It's actually a bit early as the usual sources of famitsu info doesn't usually come until later tonight. So either he got it early somehow or it's bull. Can't say for sure as of yet.
I'm waiting for the usual sources and scans before I can believe it.
AND APPARENTLY THOUGH NOT SURPRISINGLY THIS INFO HAS BEEN DEBUNKED
http://www.neogaf.com/forum/showthread.php?t=215997&page=5
At post #2 of that pg.
Might want to change the thread title.
Ah, I getcha. I thought you were calling it out just on the base of somebody probably just getting the sub titles crossed. You win.
That said though, it's crazy, but still believable considering the series and the japanese. I can totally see them releasing 3 games
Star Ocean 4 Episode 1: First Departure
Star Ocean 4 Episode 2: Second Evolution
Star Ocean 4 Episode 3: Till the End of Time
and then watching the confusion hit the masses.
So... Star Ocean... Losing the pistol 5 minutes into Claude's game. Great bullshit, or greatest bullshit?
Ah. Just as I expected.
Massively bullshit. I was all "Oh hey futuristic weapons, this is pretty good, looks like it'll be a uniquely armed main character". Oh man.
Honestly, I never had a problem with the AI being dumb.
The plot twist was kind of dumb, but I had more fun just fighting and crafting.
I loved that game though, and if the rumors are true, this is another good reason to go get a ps3/360.
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Steam ID : rwb36, Twitter : Werezompire, Facebook : Zeboyd Games
Considering that battle chatter was more entertaining than most of the plot.
I was a huge fan of SO2, although this was before I got into the Tales series. What I loved about it was its combat and character diversity in combat. That was pretty much it. The general plot was pretty much drab (although it shines compared to SO3) but I attribute some of that to its atrocious translation. But the combat was increidble if you didnt build all your characters to be gods, and if you took advantage of the ability to switch characters flawlessly. SO3 just had a plot so horrible that even if you pretended it was more interesting than it was, it didnt keep your interest. And the combat got rid of all the cool things about SO2 and replaced them with MP kills. Nice.
To those who down on the Tales series combat, or at least Symphonia, you need to realize ALL tales games start out slow as fuck. Especially Symphonia, which doesnt get good till you get a full party. The reason for this is the majority of the games awesome combat comes from its combos and skills, so before you have any its boring as hell. Then you start gaining the ability to chain and its like woahmg.
Although one of my fondest memories of RPG gaming was beating that final boss in SO2 without his limiter. Without using certain accessory combinations that made you invincible. I had each character set to a role, the biggest of which was Precis being a complete and utter tank, and Ashton being able to destroy worlds with damage. That and the only sound stradegy to defend against his spellcasting was manually casting the very first fire spell that one chick gets to interrupt him. And being able to do it for 2 hours+.
There was several things I loved about SO2. One was how there were two main characters and depending on your choice you got a slightly different story. Second was the vast cast of characters you could get. Third was how you could split up your party when you entered a town. The amount of side quests in each city was crazy!
There was a third Star Ocean game?
And it sucked?
I, for once, congratulate myself on never owning a PS2.
Also, when are those retards releasing Blue Sphere?