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[Game On]Battle for Wesnoth. Open Source FE+AW.

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Posts

  • Ghandi 2Ghandi 2 Registered User regular
    edited December 2007
    I think so. We don't have to use the same heroes all the way through, right?

    Ghandi 2 on
  • taliosfalcontaliosfalcon Registered User regular
    edited December 2007
    I for one vote for heroes being locked in, no mix'n'matching heroes to play on other races weaknesses

    taliosfalcon on
    steam xbox - adeptpenguin
  • ValkunValkun Registered User regular
    edited December 2007
    Heroes are not fixed. Anyone want to get on and play through an RPG map?

    Valkun on
  • CmdPromptCmdPrompt Registered User regular
    edited December 2007
    I'm in for some games.

    CmdPrompt on
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  • (tib)(tib) __BANNED USERS regular
    edited December 2007
    RPG map? I'll try.

    (tib) on
  • RoundBoyRoundBoy Registered User regular
    edited December 2007
    I would play now... but since I have to do things in about 20 min... I decline. Playing a game = BLOCK OFF 2+ HOURS

    RoundBoy on
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    Librarians harbor a terrible secret. Find it.
  • ValkunValkun Registered User regular
    edited December 2007
    Reinstalling Wesnoth. For some reason all the background images for campaigns are showing up as black. :| Brotherhood of Light? Need 4 people total.

    Valkun on
  • Ghandi 2Ghandi 2 Registered User regular
    edited December 2007
    No, sorry, I'm super busy for the next few days.

    Ghandi 2 on
  • taliosfalcontaliosfalcon Registered User regular
    edited December 2007
    I'll be at work from 7-7 every day until thursday..so no games for me until then D: but on the bright side i do have the next two weeks off, at which point i hope to get into the holiday spirit with wesnoth :lol:

    taliosfalcon on
    steam xbox - adeptpenguin
  • ValkunValkun Registered User regular
    edited December 2007
    We just tried out Brotherhood of Light. Let's just say it was fun but we suck. D: I died to an ambush of goblins while picking spices. Goblins.

    Valkun on
  • VThornheartVThornheart Registered User regular
    edited December 2007
    Aye, the games are very long...

    I'm at work posting as we speak. This is a very bad sign for me. =) lol

    VThornheart on
    3DS Friend Code: 1950-8938-9095
  • (tib)(tib) __BANNED USERS regular
    edited December 2007
    9-5, but the holidays might mean 4 day workweeks. Brotherhood of Light was fun- even if we were a horrible wreck and died on the first real quest. Im set to go all night.

    (tib) on
  • (tib)(tib) __BANNED USERS regular
    edited December 2007
    Ug, these add-ons are like crack. Fun (BoH) but bad for me (Crashes and slow logins now).

    (tib) on
  • RoundBoyRoundBoy Registered User regular
    edited December 2007
    I have been playing single player... I have learned things and gained much XP

    Roundboy --> lv2

    RoundBoy on
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    Librarians harbor a terrible secret. Find it.
  • VThornheartVThornheart Registered User regular
    edited December 2007
    Woot, awesome RoundBoy! =)

    I think the biggest leap for me was realizing that there were different kinds (beyond simple "melee" and "ranged", i.e. cold, fire, piercing etc...) of attacks, and resistences to them... I don't know what unit has which yet, but the knowledge that they exist has already helped greatly for me. (From being pummeled without killing a single unit to being pummeled and taking down a couple of units as I collapse =) )

    VThornheart on
    3DS Friend Code: 1950-8938-9095
  • citizen059citizen059 hello my name is citizen I'm from the InternetRegistered User regular
    edited December 2007
    My playtimes are sporadic (work full time, school 2 nights a week, married, 2 year old son), but when I'm online I'll be around as PA-Citizen059. I'll keep an eye out for you folks.

    I've been enjoying single player very, very much in the meantime.

    citizen059 on
  • RoundBoyRoundBoy Registered User regular
    edited December 2007
    my biggest flaw was building an initial run of units, then going on a village grab. This is not how to do things.

    I really pay attention to ranged / melee now, and I avoid commiting a single unit to battle if it won't kill the other unit ... massed defense is better.

    the only problem is that your unit is so awesome, it seems a waste to leave him in the keep. I have become competent in drakes & humans & undead.

    beware

    RoundBoy on
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    Librarians harbor a terrible secret. Find it.
  • VThornheartVThornheart Registered User regular
    edited December 2007
    RoundBoy wrote: »
    my biggest flaw was building an initial run of units, then going on a village grab. This is not how to do things.

    You're not supposed to do that? Ack, I haven't learned that yet. =) What do you do as an alternative to grabbing all the villages you can?

    VThornheart on
    3DS Friend Code: 1950-8938-9095
  • RoundBoyRoundBoy Registered User regular
    edited December 2007
    my best strategy is to build a range of units, and at least one quick unit (high movement) ... then capture all you can around you... and scout the other side..

    Then send men to the midpoint villages... and hang around... leapfrog. make sure you are building counters to what they have..

    RoundBoy on
    sig_civwar.jpg
    Librarians harbor a terrible secret. Find it.
  • VThornheartVThornheart Registered User regular
    edited December 2007
    Hmm, I'll have to try that next game around =)

    I think I'm going to play some more single player tonight, try to hone the skills in preparation for the tournament. =)

    VThornheart on
    3DS Friend Code: 1950-8938-9095
  • (tib)(tib) __BANNED USERS regular
    edited December 2007
    RedRaptor- that was not your first game. Crazy epic humans v. elves. Sorry it had to end in a tie, I'm falling asleep on my laptop now.

    (tib) on
  • redraptorredraptor Registered User regular
    edited December 2007
    It was. Only played singleplayer campaign really briefly.

    But yeah, that was like...3 hours? I thought I had it an hour in when his two ultra powerful tree dudes got caught up with the undead and I was moving in on his castle. I was gonna buy like 4-5 guys from the castle and ambush your leader but the trees finished early and got me in a pincer. I had to pull back and bash those woody bastards but it proved really difficult.

    After that I got pushed back by a shitload of scouts and some hot rolls of the number generator. But taking care of my units all game paid off when my cavalry evolved into some crazy shit. Then there was a mad chase for my leader who just nearly survived. At this point I replenished my troops with like 7 spearmen and the reality that this game would take 15 hours sunk in. Still think I had it with my third level horseman and my hero about to level.

    Good game though.

    Lots of stuff I don't understand still. But I'd like to be in the tournament, just don't know who with.

    OH and there are no words for how one single skeleton held off my entire bottom charge for 10 turns and became the mighty DEATHBLADE. Blue (the third player) had his leader and zombie horde assasainated but deathblade roamed the lands neutrally until the game ended. I think he was the real winner.

    redraptor on
  • ArrathArrath Registered User regular
    edited December 2007
    I played a 7 1/2 hour game today against my two brothers. Oh my god. I have a newfound love for Goblin Spearmen rushes against those sissy elven scouts, which was just about all one of my brother's used.

    Arrath on
  • Ghandi 2Ghandi 2 Registered User regular
    edited December 2007
    Holy shit, 7 and a half hours!? I've only really played the SP some, and I can see how that could be the case, but still. That's a fucking long time. I hope we don't play those fucking huge maps in the tourney, that's just ridiculous. It shouldn't take 7 turns of constant movement to get across a two player map. Conversely, that 9 player map is insane.

    I don't think skeletons can win, their lives are constant torment.

    Ghandi 2 on
  • DarmakDarmak RAGE vympyvvhyc vyctyvyRegistered User regular
    edited December 2007
    Ghandi 2 wrote: »
    Holy shit, 7 and a half hours!? I've only really played the SP some, and I can see how that could be the case, but still. That's a fucking long time. I hope we don't play those fucking huge maps in the tourney, that's just ridiculous. It shouldn't take 7 turns of constant movement to get across a two player map. Conversely, that 9 player map is insane.

    I don't think skeletons can win, their lives are constant torment.

    Nah, they're just animated bones. There's no soul or anything else that could count as being tormented. Now ghosts, on the other hand, are who I feel sorry for. Poor spirits. :(

    Darmak on
    JtgVX0H.png
  • VThornheartVThornheart Registered User regular
    edited December 2007
    Man, that third single player campaign (the one where you end up teaming up with elves to fight the undead and bandits) rocks.

    I've played up to the mission where you have to beat both the bandit boss and the "source of the undead." It's a blast, but I screwed myself on the last mission. I saw it was 35 turns, and I was cruising along killing everything to gain experience, figuring I had a lot of time.

    When turn 30 came around, and I realized that I only had one unit within a 5 turn range of the undead boss' area (or what I thought it to be, I still wasn't sure it was actually in the spot I thought it was), I smacked my forehead, turned off my system, and went to bed. =)

    VThornheart on
    3DS Friend Code: 1950-8938-9095
  • ArrathArrath Registered User regular
    edited December 2007
    Ghandi 2 wrote: »
    Holy shit, 7 and a half hours!? I've only really played the SP some, and I can see how that could be the case, but still. That's a fucking long time. I hope we don't play those fucking huge maps in the tourney, that's just ridiculous. It shouldn't take 7 turns of constant movement to get across a two player map. Conversely, that 9 player map is insane.

    I don't think skeletons can win, their lives are constant torment.

    It wasn't so much that is was a big map (35x35) it was that we all had so many units to move to the front lines and to shuffle around/use ZoC to lock down/attack that each turn took a good 10 minutes or so. It was an epic battle, if the Elves in Wesnoth are low breeders like they are in other fantasy universes their population is fucked now. The ability to label the map sure helps pass the time on other's turns too, we had to clear the lables and start over 3 times because we ran out of space.

    Arrath on
  • Ghandi 2Ghandi 2 Registered User regular
    edited December 2007
    I'm getting raped by the Necromancer campaign (playing it on above Normal may not have been a good idea), but I really like how the master is leading this guy/you on with justifications for what you're doing. That is, assuming that he ends up damned/repenting, because having a game with undead and demons and buying into relevatistism doesn't really make sense.

    You're right, the skeletons are just bones. But the ghosts die so fast (seriously, worst units ever), it's not so bad. : P It's the ghouls that get a really bad deal, I think.

    Ghandi 2 on
  • VThornheartVThornheart Registered User regular
    edited December 2007
    Ghandi 2 wrote: »
    You're right, the skeletons are just bones. But the ghosts die so fast (seriously, worst units ever), it's not so bad. : P It's the ghouls that get a really bad deal, I think.

    It seems to me that ghosts are more useful when you can get them in a position where they're doing both of these things:

    1) Fighting units that it can use its "drain" ability on (i.e. units that only have melee attack).
    2) Standing on a spot where they'll be healed at the start of every turn (near a healer, or on a village).

    Of course, that means they're highly specific... but they can be rough if you find yourself in that situation. It's frustrating to watch the ghost drain/heal back the damage you did to it while it's damaging you. It's happened to me more than once. =)

    I do think that ghouls are very fodder-like as well (those are the level 0 ones, right?). But they do have that small advantage of not requiring any upkeep. It's not great, but I think I saw a game a couple nights ago where Trevor (I think it was Trevor) used a vast and ever-increasing army of ghouls to overwhelm one of the other players. They fell extremely easily, but because of not paying upkeep it seemed like he could produce a whole new squadron of them every turn... and he just kept feeding them forward until they eventually siphoned out the opponents' energy and ability to create units.

    I haven't actually played undead yet though, this is just what I've seen others do with it. I'm going to have to try it tonight. =)

    VThornheart on
    3DS Friend Code: 1950-8938-9095
  • CmdPromptCmdPrompt Registered User regular
    edited December 2007
    Ghandi 2 wrote: »
    ghosts die so fast (seriously, worst units ever)
    Valkun's 3 wraiths would like to have a word with you.

    Are people up for games? I'm up for some.

    CmdPrompt on
    GxewS.png
  • VThornheartVThornheart Registered User regular
    edited December 2007
    CmdPrompt wrote: »
    Ghandi 2 wrote: »
    ghosts die so fast (seriously, worst units ever)
    Valkun's 3 wraiths would like to have a word with you.

    Are people up for games? I'm up for some.

    Very much so. Frustrating because I'm still at work.

    Ugh, I knew this would happen. =)

    VThornheart on
    3DS Friend Code: 1950-8938-9095
  • taliosfalcontaliosfalcon Registered User regular
    edited December 2007
    CmdPrompt wrote: »
    Ghandi 2 wrote: »
    ghosts die so fast (seriously, worst units ever)
    Valkun's 3 wraiths would like to have a word with you.


    Are people up for games? I'm up for some.
    as somone who normally plays knalgan its been my experience that ghosts fuck knalgan up. I don't think they get a single unit that isn't -50% damage to ghosts..which means your only real option to kill one is to surround it with units, preferably thunderers and wear it down. if its in a village? forget about it.

    edit: to clarify..ghosts don't fuck knalgan up per say..but they piss them off because they're pretty much unkillable

    taliosfalcon on
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  • RoundBoyRoundBoy Registered User regular
    edited December 2007
    I'll play in about 45 min .,. but its my TF2 night dammit... if a game is open.. im in... gotta run and get a script from CVS.


    BRB



    also, cocks.

    RoundBoy on
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    Librarians harbor a terrible secret. Find it.
  • Ghandi 2Ghandi 2 Registered User regular
    edited December 2007
    Oh, a wraith would be better. And I forgot, they do have 50% resistence to regular damage, which could be a pain in the ass during those specific situations. But just for that they're a kind of pricey, especially for the current campaign maps. And the first time you use one in campaign it turns on you and calls you names, the whiner.

    No, Walking Dead are the level 0. It's fun to horde them and watch as enemy bodies turn to your side, but they're difficult to use well. Ghouls are those fat creature things. They are actually made from living men, whereas the skeletons and Walking Corpses are just bones being held together through magic (and Ghosts are the souls of men pulled back from the afterlife).

    I only picked Undead because I just like being them, even though they are usually the hardest race to use in a game (and I'm not very good). I had to start my campaign over because I couldn't get past the third level. I tried a countless horde of walking dead, I tried the ghouls, I tried a mix of the two, and I tried some bats and ghosts, but those don't do me much good when fighting the computer, and I kept running out of money and troops in the middle of the game. So while I did get one base, it didn't do me any good because I couldn't afford the summoning costs and the dwarfs kept pounding me.

    webguy, please pick a race with healers. They would help me so much.

    Ghandi 2 on
  • RoundBoyRoundBoy Registered User regular
    edited December 2007
    the corpses are good for massing bodies around a valuable guy, preventing attack, or to string them out to deny access to an area.

    The archmages are just ducky against heavy melee troops.. and the skeletons provide good balance. Bats are good for cherry picking villages .. a village NOT in the enemies hands at round start is money he doesn't have.. but combat is really lacking.

    RoundBoy on
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    Librarians harbor a terrible secret. Find it.
  • VThornheartVThornheart Registered User regular
    edited December 2007
    Hey Skulk, if you're going Dwarves, I'm feeling good about humans at the moment. I think I'm going to go with Humans. I don't know what hero. I think I'd want to go with the White Mage hero if that's available.

    VThornheart on
    3DS Friend Code: 1950-8938-9095
  • RoundBoyRoundBoy Registered User regular
    edited December 2007
    i here.. nobody else is...

    RoundBoy on
    sig_civwar.jpg
    Librarians harbor a terrible secret. Find it.
  • VThornheartVThornheart Registered User regular
    edited December 2007
    Aye, I'm still at work, probably will be for another hour or so. =( Bad Alex, posting on chat forums at work. Bad! (slaps self on the wrist)

    I'll be there to play tonight though, make no mistake. =)

    VThornheart on
    3DS Friend Code: 1950-8938-9095
  • CmdPromptCmdPrompt Registered User regular
    edited December 2007
    Sorry, I was in the lobby for a bit, but it crashed and I didn't get back on.
    I'm on now.

    CmdPrompt on
    GxewS.png
  • Trevor GoodchildTrevor Goodchild Registered User regular
    edited December 2007
    To Talios:

    Are you partaking in the tourny, and will you go out.. err be my tourny partner?

    Trevor Goodchild on
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