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[Game On]Battle for Wesnoth. Open Source FE+AW.
Posts
Librarians harbor a terrible secret. Find it.
I'm at work posting as we speak. This is a very bad sign for me. lol
Roundboy --> lv2
Librarians harbor a terrible secret. Find it.
I think the biggest leap for me was realizing that there were different kinds (beyond simple "melee" and "ranged", i.e. cold, fire, piercing etc...) of attacks, and resistences to them... I don't know what unit has which yet, but the knowledge that they exist has already helped greatly for me. (From being pummeled without killing a single unit to being pummeled and taking down a couple of units as I collapse )
I've been enjoying single player very, very much in the meantime.
I really pay attention to ranged / melee now, and I avoid commiting a single unit to battle if it won't kill the other unit ... massed defense is better.
the only problem is that your unit is so awesome, it seems a waste to leave him in the keep. I have become competent in drakes & humans & undead.
beware
Librarians harbor a terrible secret. Find it.
You're not supposed to do that? Ack, I haven't learned that yet. What do you do as an alternative to grabbing all the villages you can?
Then send men to the midpoint villages... and hang around... leapfrog. make sure you are building counters to what they have..
Librarians harbor a terrible secret. Find it.
I think I'm going to play some more single player tonight, try to hone the skills in preparation for the tournament.
But yeah, that was like...3 hours? I thought I had it an hour in when his two ultra powerful tree dudes got caught up with the undead and I was moving in on his castle. I was gonna buy like 4-5 guys from the castle and ambush your leader but the trees finished early and got me in a pincer. I had to pull back and bash those woody bastards but it proved really difficult.
After that I got pushed back by a shitload of scouts and some hot rolls of the number generator. But taking care of my units all game paid off when my cavalry evolved into some crazy shit. Then there was a mad chase for my leader who just nearly survived. At this point I replenished my troops with like 7 spearmen and the reality that this game would take 15 hours sunk in. Still think I had it with my third level horseman and my hero about to level.
Good game though.
Lots of stuff I don't understand still. But I'd like to be in the tournament, just don't know who with.
OH and there are no words for how one single skeleton held off my entire bottom charge for 10 turns and became the mighty DEATHBLADE. Blue (the third player) had his leader and zombie horde assasainated but deathblade roamed the lands neutrally until the game ended. I think he was the real winner.
I don't think skeletons can win, their lives are constant torment.
Nah, they're just animated bones. There's no soul or anything else that could count as being tormented. Now ghosts, on the other hand, are who I feel sorry for. Poor spirits.
I've played up to the mission where you have to beat both the bandit boss and the "source of the undead." It's a blast, but I screwed myself on the last mission. I saw it was 35 turns, and I was cruising along killing everything to gain experience, figuring I had a lot of time.
When turn 30 came around, and I realized that I only had one unit within a 5 turn range of the undead boss' area (or what I thought it to be, I still wasn't sure it was actually in the spot I thought it was), I smacked my forehead, turned off my system, and went to bed.
It wasn't so much that is was a big map (35x35) it was that we all had so many units to move to the front lines and to shuffle around/use ZoC to lock down/attack that each turn took a good 10 minutes or so. It was an epic battle, if the Elves in Wesnoth are low breeders like they are in other fantasy universes their population is fucked now. The ability to label the map sure helps pass the time on other's turns too, we had to clear the lables and start over 3 times because we ran out of space.
You're right, the skeletons are just bones. But the ghosts die so fast (seriously, worst units ever), it's not so bad. : P It's the ghouls that get a really bad deal, I think.
It seems to me that ghosts are more useful when you can get them in a position where they're doing both of these things:
1) Fighting units that it can use its "drain" ability on (i.e. units that only have melee attack).
2) Standing on a spot where they'll be healed at the start of every turn (near a healer, or on a village).
Of course, that means they're highly specific... but they can be rough if you find yourself in that situation. It's frustrating to watch the ghost drain/heal back the damage you did to it while it's damaging you. It's happened to me more than once.
I do think that ghouls are very fodder-like as well (those are the level 0 ones, right?). But they do have that small advantage of not requiring any upkeep. It's not great, but I think I saw a game a couple nights ago where Trevor (I think it was Trevor) used a vast and ever-increasing army of ghouls to overwhelm one of the other players. They fell extremely easily, but because of not paying upkeep it seemed like he could produce a whole new squadron of them every turn... and he just kept feeding them forward until they eventually siphoned out the opponents' energy and ability to create units.
I haven't actually played undead yet though, this is just what I've seen others do with it. I'm going to have to try it tonight.
Are people up for games? I'm up for some.
Very much so. Frustrating because I'm still at work.
Ugh, I knew this would happen.
edit: to clarify..ghosts don't fuck knalgan up per say..but they piss them off because they're pretty much unkillable
BRB
also, cocks.
Librarians harbor a terrible secret. Find it.
No, Walking Dead are the level 0. It's fun to horde them and watch as enemy bodies turn to your side, but they're difficult to use well. Ghouls are those fat creature things. They are actually made from living men, whereas the skeletons and Walking Corpses are just bones being held together through magic (and Ghosts are the souls of men pulled back from the afterlife).
I only picked Undead because I just like being them, even though they are usually the hardest race to use in a game (and I'm not very good). I had to start my campaign over because I couldn't get past the third level. I tried a countless horde of walking dead, I tried the ghouls, I tried a mix of the two, and I tried some bats and ghosts, but those don't do me much good when fighting the computer, and I kept running out of money and troops in the middle of the game. So while I did get one base, it didn't do me any good because I couldn't afford the summoning costs and the dwarfs kept pounding me.
webguy, please pick a race with healers. They would help me so much.
The archmages are just ducky against heavy melee troops.. and the skeletons provide good balance. Bats are good for cherry picking villages .. a village NOT in the enemies hands at round start is money he doesn't have.. but combat is really lacking.
Librarians harbor a terrible secret. Find it.
Librarians harbor a terrible secret. Find it.
I'll be there to play tonight though, make no mistake.
I'm on now.
Are you partaking in the tourny, and will you go out.. err be my tourny partner?