As was foretold, we've added advertisements to the forums! If you have questions, or if you encounter any bugs, please visit this thread: https://forums.penny-arcade.com/discussion/240191/forum-advertisement-faq-and-reports-thread/
Options

Rock Band, Roommate, and Bandwith

JoeslopJoeslop Registered User regular
edited December 2007 in Help / Advice Forum
So my roommate owns Rock Band for the 360. I own a computer. This all works out very well until he plays Rock Band on the internet.

Because then my computer pretends the Internet is no longer there. The router and USB receiver (wireless internet) both indicate that the Internet is working but it very obviously is not.

As soon as he stops playing online I get my netz back. Any idea what causes this and a way to fix it, perhaps?

My router is a DI-614+, if it matters.

Joeslop on

Posts

  • Options
    DrFrylockDrFrylock Registered User regular
    edited December 2007
    While he's playing, can you ping the router? Can you traceroute out to a host on the Internet and see how far you get and what the packet loss looks like? Can you go to your router's admin page and ensure that you're not both somehow using the same IP address (if the router is set up to provide addresses via DHCP in the range 192.168.0.100-150, for example, and you for some reason have a static IP set up on your computer at 192.165.0.100, there could be an address conflict when he goes online and acquires an IP).

    Also, is it just Rock Band or Xbox Live in general? What if he goes on Live and downloads a movie trailer or something? Any other games a problem?

    The other weird thought: are the rock band controllers wireless? Maybe they're causing some sort of interference...but of course this would happen whether he was playing online or not.

    DrFrylock on
  • Options
    JoeslopJoeslop Registered User regular
    edited December 2007
    DrFrylock wrote: »
    While he's playing, can you ping the router? Can you traceroute out to a host on the Internet and see how far you get and what the packet loss looks like? Can you go to your router's admin page and ensure that you're not both somehow using the same IP address (if the router is set up to provide addresses via DHCP in the range 192.168.0.100-150, for example, and you for some reason have a static IP set up on your computer at 192.165.0.100, there could be an address conflict when he goes online and acquires an IP).

    Also, is it just Rock Band or Xbox Live in general? What if he goes on Live and downloads a movie trailer or something? Any other games a problem?

    The other weird thought: are the rock band controllers wireless? Maybe they're causing some sort of interference...but of course this would happen whether he was playing online or not.

    Well, the other day I was playing WoW, he tried to download some 1 MB upgrade to the 360, and he said it was going slow as balls, where usually it goes fast.

    I'm looking at the DHCP Client Table..none of them really indicate the Xbox being used in the last week, so it must've been one of the blank spots or something. They've all got a unique address as far as DHCP goes. Unless the Xbox isn't showing there; I might do some testing later when he's home though.

    Joeslop on
  • Options
    rockmonkeyrockmonkey Little RockRegistered User regular
    edited December 2007
    I know this isn't probably an issue, but I wanted to just get it out of the way.

    What kind of speed are we talking about for your connection (up and down) on a whole.

    Like with just you on the internet and checking the speed on some site like speakeasy or whatever.

    rockmonkey on
    NEWrockzomb80.jpg
  • Options
    DakalDakal Registered User regular
    edited December 2007
    While in university I had similar issues with my roommates. We had 2 360's and 2 normal X-box's all connected to the network as well as 3 wireless laptops and 2 wired computers. We ended up assigning a port(?) to each individual x-box and 360 so that they wouldnt interfere with any of the other computer's operations.

    I'm not exactly sure as to the details... I raked my brain over the issue for several days. I beleive it had something to do with the unique key your xbox has and assiging that xbox to one port or channel and making sure that all the computers on your network wouldnt try to connect to that port/channel?

    I'm not sure if this is making any sense, but it may give you an Idea as to how to solve your problem.

    Dakal on
  • Options
    JoeslopJoeslop Registered User regular
    edited December 2007
    I ran http://www.speakeasy.net/speedtest/, and got 1036 kbps down, 450 up, going to the San Fran server (I live in Southern Indiana). However going to the Chicago server got me 1448 down, 546 up.

    Also, keep in mind that my networking knowledge and experience is pretty limited.

    Joeslop on
  • Options
    RoundBoyRoundBoy Registered User regular
    edited December 2007
    Are both the 360 & computer on wireless? I can say from experience that sometimes wireless gets bogged down in the amount of traffic games need to send..

    Your connection speed isn't THAT horrible.. but its on the low end of what people normally have bandwidth-wise..

    The problem here is that both your computer and the 360 are acting like they are the only device that is on the network, and are trying to use 100% of the resources. The only way you are going to remedy this is to have some sort of traffic shaping or port priority via the router for the both of you.

    I'm not familiar with that router model, but if you have a page about packet priority or shaping in your admin setup... you need to assign his IP to lower priority to yours (if you want to be a dick) or set both to the same, or tweak one higher then the other to be optimal.

    if you can't do it by port in the router (i.e where the network plug is) or IP, then you need to do it based on the tcp/ip or UDP ports are in use for each application.

    RoundBoy on
    sig_civwar.jpg
    Librarians harbor a terrible secret. Find it.
Sign In or Register to comment.