And he wonders why he's viewed more as entertainment rather than an actual reviewer?
I can accept valid criticisms, but this is just laziness.
Huh, I don't think, he really gives a shit about whether or not people think he's an actual reviewer or just an entertainer (although personally there's nothing wrong with being the latter rather then the former).
I quote from fullyramblomatic.com:
"What pisses me off is when people say I'm not a 'real' reviewer because I try to be funny. They usually say this when I've slagged off a game they like. What the hell do you define as a 'real' review, anyway? I give my honest opinion on the games I play and give reasons why I like or don't like them. What more do you want? Is it because I don't put percentages or stars out of five at the end? Because I think that opinions on video games can't be represented numerically?
The response to my review of Phantom Hourglass is what brought this on, incidentally, because apparently a bad Zelda game is like a cow lying down in the road in India and you're not allowed to complain."
Ghandi 2 on
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PharezonStruggle is an illusion.Victory is in the Qun.Registered Userregular
I quote from fullyramblomatic.com:
"What pisses me off is when people say I'm not a 'real' reviewer because I try to be funny. They usually say this when I've slagged off a game they like. What the hell do you define as a 'real' review, anyway? I give my honest opinion on the games I play and give reasons why I like or don't like them. What more do you want? Is it because I don't put percentages or stars out of five at the end? Because I think that opinions on video games can't be represented numerically?
The response to my review of Phantom Hourglass is what brought this on, incidentally, because apparently a bad Zelda game is like a cow lying down in the road in India and you're not allowed to complain."
I felt this one didn't have as much of a basis in fact. Too many words? Hell, it felt to me like Mass Effect spent too much time having me roam around shooting shit on uncharted worlds and not enough exploring the stories of those uncharted worlds. After the Citadel finishes up, the chatting becomes pretty limited.
And "didn't figure out to install a weapon mod untill six hours in"? Really? Really?
That's kinda my point.
Too many words...OH NO I AM GIVEN THE OPPORTUNITY TO READ COMPLETELY OPTIONAL DEPTH AND BACKSTORY IF I WISH BOO TO YOU GAME / didn't read the manual, then whine about not knowing how to do something / side-quests unimportant, yadda yadda.
And he wonders why he's viewed more as entertainment rather than an actual reviewer?
I can accept valid criticisms, but this is just laziness.
I played through the full game and ran into both problems. I was at least a few hours in before I really started dicking around with the weapon mods, before realizing a few hours after that they were all useless since you just give your soldier dude an assault rifle or shotgun and that even on the hardest setting everything dies in a few hits anyway. The gunplay itself stays static, with your enemies having greater hitpoints tacked on while your weapons get slightly more damage points added on to them, so having to slooooowly scroll through your gigantic list of completely generic weapons and mods to find the one that provides a slight linear gain over your current weapon, and then repeating the process for your squad mates gets old really quickly.
Same thing with the information coming in to your codex. Some of it's interesting in a 'reading wikipedia about fictional star trek technology' kind of way, it's cute but completely unnecessary. Knowing how the guns work in the Mass Effect universe hasn't really added to the immersion, but when I talk to my navigator he has the same old two conversation options I exhausted in my first twenty minutes of gameplay.
The side-quests, really, did you find them entertaining? Driving the Mako was never fun at any part of the game for me. Either I was driving up completely barren cliffs on procedurally generated mountains, blowing up inconsequential enemies with the cannon, or sitting around for ~5 minutes waiting for the shields to recharge. Then once you get out of the Mako you run into generic building X, fight your way past the space-pirates/ androids/crab aliens/ who aren't anywhere close to offering a challenge for you or your retarded squadmates, and then maybe have three lines of dialog interaction with the mob leader if you're lucky. I completed around a dozen or so of the side quests on various planets, but they never seemed to get any less generic. I figure that with their current resources, content production and budget Bioware should be able to surpass their previous RPGs, but Baldur's Gate 2 felt like it had more unique content than ME did.
Despite all this I enjoy me some RPGs, and had a good time playing it. Yahtzee more or less admits that he wasn't the target audience for the game, but he makes valid points about its flaws. I wouldn't call it a "full review" since he doesn't really go into the merits of the game, but it's informative enough that I wouldn't say it's 'just entertainment'.
Yeah, I don't see how Yahtzee, who claims to want clever games, could really have taken so long to figure out such a fucking simple part of the game. Unless he only claims to want clever games, but in reality has great difficulty figuring them out, which is why he doesn't like RPGs. And I just don't understand, "Oh, I usually look at the manual, but I didn't this time for some reason, and I sure as hell am not going to now that I just discovered I missed an entire feature" I understand the macho attitude of ignoring the manual, but I don't get where he's coming from there. And didn't he hear about the lack of in-game tutorials? Everyone was bitching about it so much.
what does clever game have anything to do with poor interface? I can understand your dislike for his review of a great game like mass effect but you guys are finding some piss poor bullet points to shoot his arguments down.
Yeah, I don't see how Yahtzee, who claims to want clever games, could really have taken so long to figure out such a fucking simple part of the game. Unless he only claims to want clever games, but in reality has great difficulty figuring them out, which is why he doesn't like RPGs. And I just don't understand, "Oh, I usually look at the manual, but I didn't this time for some reason, and I sure as hell am not going to now that I just discovered I missed an entire feature" I understand the macho attitude of ignoring the manual, but I don't get where he's coming from there. And didn't he hear about the lack of in-game tutorials? Everyone was bitching about it so much.
what does clever game have anything to do with poor interface? I can understand your dislike for his review of a great game like mass effect but you guys are finding some piss poor bullet points to shoot his arguments down.
But is it really poor interface for him not to figure it out? On the equipment screen, underneath the currently equipped item's stats, there's a picture of the 360's blue X button and right next to it in nice text is "EQUIP MODS."
It's not like the game's laughing at you about this arcane hidden feature you have to give blood sacrifice to find.
The interface has problems. Hiding things from you is not one of them.
I love Mass Effect, it really is an awesome game. But interface really could have been improved upon. I agree that it seems strange for him to have taking so long to realise that you could upgrade weapons, but hell it took me a week to realise the mako had a cannon, 2 months to realise WoW had auto run, and you don't want to know how long it took me to realise that you can do team chat in CS:S....
Point is people miss stuff when they don't read manuals. No matter how good/bad the interface is. Hardly reneges on the videos worth as a review.
Besides my biggest interface gripe is how much of a bitch it is to delete unused items. THAT is mass effects greatest issue in my opinion.
I think the blog dude is spot on as well. I never liked gaming comics, aside from PA. I don't hate PvP, but I don't think it's funny, and VGcats is just obnoxious..
why does everyone hate VGcats except for me??? why???
i feel so alone
also, zp is one of the things that gets me through the week
seriously im worried. these are truly the end of days. duke nukem forever is coming out, and the best nintendo ds game on the horizon is a sonic the hedgehog rpg by bioware.
I quote from fullyramblomatic.com:
"What pisses me off is when people say I'm not a 'real' reviewer because I try to be funny. They usually say this when I've slagged off a game they like. What the hell do you define as a 'real' review, anyway? I give my honest opinion on the games I play and give reasons why I like or don't like them. What more do you want? Is it because I don't put percentages or stars out of five at the end? Because I think that opinions on video games can't be represented numerically?
The response to my review of Phantom Hourglass is what brought this on, incidentally, because apparently a bad Zelda game is like a cow lying down in the road in India and you're not allowed to complain."
I did my usual cursory glance over notable forum threads to get my feedback and it seems some people on one forum that shall remain nameless have been calling me a hypocrite for apparently liking Planescape Torment despite it, too, being a monstrously wordy game. My response: where the hell did you get the impression that I liked Planescape Torment? That, too, I found boring and couldn't get further than the first world. I'm not angry, I'm just confused as to how you made this leap of logic. Admittedly I did show the box art for, like, one second to illustrate a point but I don't remember drawing a big sign over it saying THIS GAME IS AWESOME MMM I WANT IT TO SPUNK IN MY FACE
There you go. He also hates Planescape Torment. I'm actually very glad to hear that, as I thought the game was long-winded as all-get-out. It was fucking ridiculous at times.
I wish that people didn't think that lots of writing automatically means good writing. Brevity is the soul of wit.
KrunkMcGrunk on
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BroloBroseidonLord of the BroceanRegistered Userregular
I love Mass Effect, it really is an awesome game. But interface really could have been improved upon. I agree that it seems strange for him to have taking so long to realise that you could upgrade weapons, but hell it took me a week to realise the mako had a cannon, 2 months to realise WoW had auto run, and you don't want to know how long it took me to realise that you can do team chat in CS:S....
Point is people miss stuff when they don't read manuals. No matter how good/bad the interface is. Hardly reneges on the videos worth as a review.
Besides my biggest interface gripe is how much of a bitch it is to delete unused items. THAT is mass effects greatest issue in my opinion.
oh lord, yes
The problem is that everything but the top 3 armors, weapons, and mods are trash, but every few fights sees you picking up 6+ pieces of the crap automatically, and since you can't read descriptions when you open up a container you auto-loot everything you see. This is great until you actually want to equip something or even worse try to sell something or convert it to gel, the latter two taking fucking forever to slowly scroll through every fucking item you own. Which of course makes you think that since you can carry around as many suits of armor as you like you could at least skip out on selling shit off (since you don't really need or use money for anything anyway), but then you end up running into that 150 item cap and the game makes you stop for half an hour to ponderously turn all your items back into useless, useless credits.
I think the blog dude is spot on as well. I never liked gaming comics, aside from PA. I don't hate PvP, but I don't think it's funny, and VGcats is just obnoxious..
why does everyone hate VGcats except for me??? why???
i feel so alone
also, zp is one of the things that gets me through the week
VG cats takes a month to make a comic that's about 12 panels too long, usually been done before, and personally doesn't make me laugh, or even smile. It just feels like such a waste.
I think the blog dude is spot on as well. I never liked gaming comics, aside from PA. I don't hate PvP, but I don't think it's funny, and VGcats is just obnoxious..
why does everyone hate VGcats except for me??? why???
i feel so alone
also, zp is one of the things that gets me through the week
I think the blog dude is spot on as well. I never liked gaming comics, aside from PA. I don't hate PvP, but I don't think it's funny, and VGcats is just obnoxious..
why does everyone hate VGcats except for me??? why???
i feel so alone
also, zp is one of the things that gets me through the week
Funny.
fixed...
and I'm not, maybe I just haven't read the comics that "did it first" if you say so...
but then I'm such a maverick I'll declare that CAD used to and still is occasionally is rather humorous, despite Tim's Asshat-ery.
seriously im worried. these are truly the end of days. duke nukem forever is coming out, and the best nintendo ds game on the horizon is a sonic the hedgehog rpg by bioware.
I think the blog dude is spot on as well. I never liked gaming comics, aside from PA. I don't hate PvP, but I don't think it's funny, and VGcats is just obnoxious..
why does everyone hate VGcats except for me??? why???
i feel so alone
also, zp is one of the things that gets me through the week
Funny.
fixed...
and I'm not, maybe I just haven't read the comics that "did it first" if you say so...
but then I'm such a maverick I'll declare that CAD used to and still is occasionally is rather humorous, despite Tim's Asshat-ery.
Quoted for posterity's sake.
Man, you are only making it that much worse for yourself.
I think the blog dude is spot on as well. I never liked gaming comics, aside from PA. I don't hate PvP, but I don't think it's funny, and VGcats is just obnoxious..
why does everyone hate VGcats except for me??? why???
i feel so alone
also, zp is one of the things that gets me through the week
Funny.
fixed...
and I'm not, maybe I just haven't read the comics that "did it first" if you say so...
but then I'm such a maverick I'll declare that CAD used to and still is occasionally is rather humorous, despite Tim's Asshat-ery.
I was kidding anyway.
Ok, not really.
But the REAL problem with VG, aside from the art style, is that he beats jokes and punchlines into the ground to such a level that even Jim Davis would say "Fuck man, they got it already!". Most of his comics could do with having at least half the panels removed. He overtells the joke.
VG cats, while extremely weeaboo and furry, is still funnier than Zero Punctuation. Yahtzee just hates fun games and is bitter because the only genre he likes (adventure games) is dead.
seriously im worried. these are truly the end of days. duke nukem forever is coming out, and the best nintendo ds game on the horizon is a sonic the hedgehog rpg by bioware.
Dude, cut that shit out. Take the crappy writing style, fanboy attitude, and general lack of taste to GameFAQs already.
I think you've already proven your poor taste earlier up on the page.
VG cats is sometimes amusing, I've gotten some laughs from it. PA also relies on cheap humour a great deal, and you're posting on a forum devoted to it.
Dude, cut that shit out. Take the crappy writing style, fanboy attitude, and general lack of taste to GameFAQs already.
I think you've already proven your poor taste earlier up on the page.
VG cats is sometimes amusing, I've gotten some laughs from it. PA also relies on cheap humour a great deal, and you're posting on a forum devoted to it.
Hey man, don't take out the Yahtzee-rage on me. The guy has an e-mail address, feel free to write him directly.
It's OK if he made fun of a game that you liked. He's done it to us all. The trick is to realize that he's paid to do it, and that his opinion means about as much as anyone else's.
KrunkMcGrunk on
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KageraImitating the worst people. Since 2004Registered Userregular
I quote from fullyramblomatic.com:
"What pisses me off is when people say I'm not a 'real' reviewer because I try to be funny. They usually say this when I've slagged off a game they like. What the hell do you define as a 'real' review, anyway? I give my honest opinion on the games I play and give reasons why I like or don't like them. What more do you want? Is it because I don't put percentages or stars out of five at the end? Because I think that opinions on video games can't be represented numerically?
The response to my review of Phantom Hourglass is what brought this on, incidentally, because apparently a bad Zelda game is like a cow lying down in the road in India and you're not allowed to complain."
I did my usual cursory glance over notable forum threads to get my feedback and it seems some people on one forum that shall remain nameless have been calling me a hypocrite for apparently liking Planescape Torment despite it, too, being a monstrously wordy game. My response: where the hell did you get the impression that I liked Planescape Torment? That, too, I found boring and couldn't get further than the first world. I'm not angry, I'm just confused as to how you made this leap of logic. Admittedly I did show the box art for, like, one second to illustrate a point but I don't remember drawing a big sign over it saying THIS GAME IS AWESOME MMM I WANT IT TO SPUNK IN MY FACE
There you go. He also hates Planescape Torment. I'm actually very glad to hear that, as I thought the game was long-winded as all-get-out. It was fucking ridiculous at times.
I wish that people didn't think that lots of writing automatically means good writing. Brevity is the soul of wit.
You are part of the reason w00t was named word of the year.
I quote from fullyramblomatic.com:
"What pisses me off is when people say I'm not a 'real' reviewer because I try to be funny. They usually say this when I've slagged off a game they like. What the hell do you define as a 'real' review, anyway? I give my honest opinion on the games I play and give reasons why I like or don't like them. What more do you want? Is it because I don't put percentages or stars out of five at the end? Because I think that opinions on video games can't be represented numerically?
The response to my review of Phantom Hourglass is what brought this on, incidentally, because apparently a bad Zelda game is like a cow lying down in the road in India and you're not allowed to complain."
I did my usual cursory glance over notable forum threads to get my feedback and it seems some people on one forum that shall remain nameless have been calling me a hypocrite for apparently liking Planescape Torment despite it, too, being a monstrously wordy game. My response: where the hell did you get the impression that I liked Planescape Torment? That, too, I found boring and couldn't get further than the first world. I'm not angry, I'm just confused as to how you made this leap of logic. Admittedly I did show the box art for, like, one second to illustrate a point but I don't remember drawing a big sign over it saying THIS GAME IS AWESOME MMM I WANT IT TO SPUNK IN MY FACE
There you go. He also hates Planescape Torment. I'm actually very glad to hear that, as I thought the game was long-winded as all-get-out. It was fucking ridiculous at times.
I wish that people didn't think that lots of writing automatically means good writing. Brevity is the soul of wit.
You are part of the reason w00t was named word of the year.
Dude, cut that shit out. Take the crappy writing style, fanboy attitude, and general lack of taste to GameFAQs already.
I think you've already proven your poor taste earlier up on the page.
VG cats is sometimes amusing, I've gotten some laughs from it. PA also relies on cheap humour a great deal, and you're posting on a forum devoted to it.
Hey man, don't take out the Yahtzee-rage on me. The guy has an e-mail address, feel free to write him directly.
It's OK if he made fun of a game that you liked. He's done it to us all. The trick is to realize that he's paid to do it, and that his opinion means about as much as anyone else's.
Yahtzee is like "your favourite band sucks" on Something Awful, he wants you to write to him about how much he pissed you off. ;-) I just don't find him as funny. When SA writes an article about how awful the entire metal genre is, and how anyone who enjoys it even a little is a complete retard, I find it pretty damn funny. I just feel Yahtzee is more serious about the whole deal than SA is. Maybe its the fact that its audio.
I'm just defending the fact that I find VG cats somewhat amusing, and is definitely superior to the likes of CAD.
There you go. He also hates Planescape Torment. I'm actually very glad to hear that, as I thought the game was long-winded as all-get-out. It was fucking ridiculous at times.
I wish that people didn't think that lots of writing automatically means good writing. Brevity is the soul of wit.
Except Planescape: Torment has fantastic writing. It's incredibly long-winded, but the overall quality is superb. Whatever else you think about it that fact is just undeniable.
I don't like PvP. And a lot (most? all?) of the Kurtz criticism is warranted, yet Kurtz did a PA strip I've always been pretty fond of - http://www.penny-arcade.com/comic/2003/03/31
There you go. He also hates Planescape Torment. I'm actually very glad to hear that, as I thought the game was long-winded as all-get-out. It was fucking ridiculous at times.
I wish that people didn't think that lots of writing automatically means good writing. Brevity is the soul of wit.
Except Planescape: Torment has fantastic writing. It's incredibly long-winded, but the overall quality is superb. Whatever else you think about it that fact is just undeniable.
Planescape's quality of writing was above average. For a video game, it was good.
Honestly, I just think that the sheer amount of text in the game really dragged it down, as there was just so much superfluous wording that I couldn't stand to get through it all.
Yes, I'm sorry. It breaks my heart too. I'm disagreeing with a lot of you.
I just think that people shouldn't assume that quantity is the best quality of vidja game writing.
Planescape's writing is fantastically good, and the fact that there are like, what's that figure, I dunno a BAJILLION lines of dialogue in it? Well that's fucking fantastic, a BAJILLION lines of awesome writing, who gets tired of that?
Planescape's writing is fantastically good, and the fact that there are like, what's that figure, I dunno a BAJILLION lines of dialogue in it? Well that's fucking fantastic, a BAJILLION lines of awesome writing, who gets tired of that?
I just think that people shouldn't assume that quantity is the best quality of vidja game writing.
Truth!
Also, I can't handle vgcats (I'm surprised it's not spelled vgcatz) due to the art style and the fact that each strip is entirely too long, usually for one joke. Some people like it, and some people think Family Circus is original and hilarious, or that Garfield is edgy. Or that Peanuts makes sense.
There you go. He also hates Planescape Torment. I'm actually very glad to hear that, as I thought the game was long-winded as all-get-out. It was fucking ridiculous at times.
I wish that people didn't think that lots of writing automatically means good writing. Brevity is the soul of wit.
Except Planescape: Torment has fantastic writing. It's incredibly long-winded, but the overall quality is superb. Whatever else you think about it that fact is just undeniable.
Planescape's quality of writing was above average. For a video game, it was good.
Honestly, I just think that the sheer amount of text in the game really dragged it down, as there was just so much superfluous wording that I couldn't stand to get through it all.
Yes, I'm sorry. It breaks my heart too. I'm disagreeing with a lot of you.
I just think that people shouldn't assume that quantity is the best quality of vidja game writing.
It's a good thing I'm not assuming that then, isn't it? :P Good writing is good writing, and quantity has nothing whatsoever to do with it.
Posts
Now back to how much of a giant dick Tim Buckley is.
Steam BoardGameGeek Twitter
"What pisses me off is when people say I'm not a 'real' reviewer because I try to be funny. They usually say this when I've slagged off a game they like. What the hell do you define as a 'real' review, anyway? I give my honest opinion on the games I play and give reasons why I like or don't like them. What more do you want? Is it because I don't put percentages or stars out of five at the end? Because I think that opinions on video games can't be represented numerically?
The response to my review of Phantom Hourglass is what brought this on, incidentally, because apparently a bad Zelda game is like a cow lying down in the road in India and you're not allowed to complain."
Looking at your name and this made me lol
I played through the full game and ran into both problems. I was at least a few hours in before I really started dicking around with the weapon mods, before realizing a few hours after that they were all useless since you just give your soldier dude an assault rifle or shotgun and that even on the hardest setting everything dies in a few hits anyway. The gunplay itself stays static, with your enemies having greater hitpoints tacked on while your weapons get slightly more damage points added on to them, so having to slooooowly scroll through your gigantic list of completely generic weapons and mods to find the one that provides a slight linear gain over your current weapon, and then repeating the process for your squad mates gets old really quickly.
Same thing with the information coming in to your codex. Some of it's interesting in a 'reading wikipedia about fictional star trek technology' kind of way, it's cute but completely unnecessary. Knowing how the guns work in the Mass Effect universe hasn't really added to the immersion, but when I talk to my navigator he has the same old two conversation options I exhausted in my first twenty minutes of gameplay.
The side-quests, really, did you find them entertaining? Driving the Mako was never fun at any part of the game for me. Either I was driving up completely barren cliffs on procedurally generated mountains, blowing up inconsequential enemies with the cannon, or sitting around for ~5 minutes waiting for the shields to recharge. Then once you get out of the Mako you run into generic building X, fight your way past the space-pirates/ androids/crab aliens/ who aren't anywhere close to offering a challenge for you or your retarded squadmates, and then maybe have three lines of dialog interaction with the mob leader if you're lucky. I completed around a dozen or so of the side quests on various planets, but they never seemed to get any less generic. I figure that with their current resources, content production and budget Bioware should be able to surpass their previous RPGs, but Baldur's Gate 2 felt like it had more unique content than ME did.
Despite all this I enjoy me some RPGs, and had a good time playing it. Yahtzee more or less admits that he wasn't the target audience for the game, but he makes valid points about its flaws. I wouldn't call it a "full review" since he doesn't really go into the merits of the game, but it's informative enough that I wouldn't say it's 'just entertainment'.
what does clever game have anything to do with poor interface? I can understand your dislike for his review of a great game like mass effect but you guys are finding some piss poor bullet points to shoot his arguments down.
PSN: super_emu
Xbox360 Gamertag: Emuchop
But is it really poor interface for him not to figure it out? On the equipment screen, underneath the currently equipped item's stats, there's a picture of the 360's blue X button and right next to it in nice text is "EQUIP MODS."
It's not like the game's laughing at you about this arcane hidden feature you have to give blood sacrifice to find.
The interface has problems. Hiding things from you is not one of them.
Point is people miss stuff when they don't read manuals. No matter how good/bad the interface is. Hardly reneges on the videos worth as a review.
Besides my biggest interface gripe is how much of a bitch it is to delete unused items. THAT is mass effects greatest issue in my opinion.
why does everyone hate VGcats except for me??? why???
i feel so alone
also, zp is one of the things that gets me through the week
That is such a brilliant line.
Also from his blog:
There you go. He also hates Planescape Torment. I'm actually very glad to hear that, as I thought the game was long-winded as all-get-out. It was fucking ridiculous at times.
I wish that people didn't think that lots of writing automatically means good writing. Brevity is the soul of wit.
oh lord, yes
The problem is that everything but the top 3 armors, weapons, and mods are trash, but every few fights sees you picking up 6+ pieces of the crap automatically, and since you can't read descriptions when you open up a container you auto-loot everything you see. This is great until you actually want to equip something or even worse try to sell something or convert it to gel, the latter two taking fucking forever to slowly scroll through every fucking item you own. Which of course makes you think that since you can carry around as many suits of armor as you like you could at least skip out on selling shit off (since you don't really need or use money for anything anyway), but then you end up running into that 150 item cap and the game makes you stop for half an hour to ponderously turn all your items back into useless, useless credits.
VG cats takes a month to make a comic that's about 12 panels too long, usually been done before, and personally doesn't make me laugh, or even smile. It just feels like such a waste.
Furry.
fixed...
and I'm not, maybe I just haven't read the comics that "did it first" if you say so...
but then I'm such a maverick I'll declare that CAD used to and still is occasionally is rather humorous, despite Tim's Asshat-ery.
Quoted for posterity's sake.
Man, you are only making it that much worse for yourself.
I was kidding anyway.
Ok, not really.
But the REAL problem with VG, aside from the art style, is that he beats jokes and punchlines into the ground to such a level that even Jim Davis would say "Fuck man, they got it already!". Most of his comics could do with having at least half the panels removed. He overtells the joke.
This:
If I see that one more time, I swear to god, I'm going to fucking kill someone.
what, are you a PS3/360 graphics fanboy or something
that is constantly referred to because is/was fucking TRUE!
Hurr hurr poop.
God, it's as bad as CAD in that regard, but at least it doesn't have the disturbing self-insert wankfest that drives most of CADs storylines.
Dude, cut that shit out. Take the crappy writing style, fanboy attitude, and general lack of taste to GameFAQs already.
I think you've already proven your poor taste earlier up on the page.
VG cats is sometimes amusing, I've gotten some laughs from it. PA also relies on cheap humour a great deal, and you're posting on a forum devoted to it.
Hey man, don't take out the Yahtzee-rage on me. The guy has an e-mail address, feel free to write him directly.
It's OK if he made fun of a game that you liked. He's done it to us all. The trick is to realize that he's paid to do it, and that his opinion means about as much as anyone else's.
You are part of the reason w00t was named word of the year.
:?:
Yahtzee is like "your favourite band sucks" on Something Awful, he wants you to write to him about how much he pissed you off. ;-) I just don't find him as funny. When SA writes an article about how awful the entire metal genre is, and how anyone who enjoys it even a little is a complete retard, I find it pretty damn funny. I just feel Yahtzee is more serious about the whole deal than SA is. Maybe its the fact that its audio.
I'm just defending the fact that I find VG cats somewhat amusing, and is definitely superior to the likes of CAD.
Planescape's quality of writing was above average. For a video game, it was good.
Honestly, I just think that the sheer amount of text in the game really dragged it down, as there was just so much superfluous wording that I couldn't stand to get through it all.
Yes, I'm sorry. It breaks my heart too. I'm disagreeing with a lot of you.
I just think that people shouldn't assume that quantity is the best quality of vidja game writing.
Noooo! No! NO! NO! NO! STOP!
MY HEAD
GWAAAHHH
Truth!
Also, I can't handle vgcats (I'm surprised it's not spelled vgcatz) due to the art style and the fact that each strip is entirely too long, usually for one joke. Some people like it, and some people think Family Circus is original and hilarious, or that Garfield is edgy. Or that Peanuts makes sense.
One thing that I will say about VGCats is that they at least try to make it look acceptable. Their is no fucking excuse for terrible stick figure comics. It's really not that hard to make stick figures look somewhat acceptable.
Lord of the Rings trilogy, A Song of Ice and Fire, Malazan: Book of the Fallen, etc.
War and Fucking Peace.