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[Virtual Console] Teeth gnashing continues, but hey, Ys I guess

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Posts

  • Captain ElevenCaptain Eleven The last card is a kronk Registered User regular
    edited March 2008
    SimBen wrote: »
    We just got rickroll'd by Nintendo.

    Never gonna give you up...

    Captain Eleven on
    steam_sig.png
  • RuinsRuins Registered User regular
    edited March 2008
    Are King Of Fighters 94 or Harvest Moon worth the money?

    Ruins on
    ach.png
  • shyguyshyguy Registered User regular
    edited March 2008
    King of Fightesr '94 is fun.

    However, this is going to be released soon (as well as a PSP and Wii version), and it contains '94 plus a bunch of other great games (Metal Slug, Magician Lord, Samurai Showdown, Baseball Stars 2) for only $6 more than you'd pay for KoF '94 on the VC.

    Of course, if you want the best King of Fighters game, wait for this collection, which contains KoF '98, the pinacle of the series for many (myself included).

    So, I'd hold off. Street Fighter 2 Turbo is better than KoF '94, anyway.

    shyguy on
  • maximumzeromaximumzero I...wait, what? New Orleans, LARegistered User regular
    edited March 2008
    You guys are silly if you thought Nintendo would release SSB64 today only have everyone suddenly stop playing it in favor or Brawl in 6 days.

    If anything they'll wait a bit for the Brawl fervor to die down a bit.

    maximumzero on
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    Switch: 6200-8149-0919 / Wii U: maximumzero / 3DS: 0860-3352-3335 / eBay Shop
  • BlueBlueBlueBlue Registered User regular
    edited March 2008
    Right now everyone is pumped for smash brothers - nintendo doesn't get paid based on how long people play a game.

    BlueBlue on
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  • ShensShens Portland, ORRegistered User regular
    edited March 2008
    You guys are silly if you thought Nintendo would release SSB64 today only have everyone suddenly stop playing it in favor or Brawl in 6 days.

    If anything they'll wait a bit for the Brawl fervor to die down a bit.

    Because they get paid for how many hours we play it? I am confused how this would affect their sales. I also think it would have sold a shit ton more than Super Turrican (wtf is it?).

    Shens on
  • DaedalusDaedalus Registered User regular
    edited March 2008
    shyguy wrote: »
    King of Fightesr '94 is fun.

    However, this is going to be released soon (as well as a PSP and Wii version), and it contains '94 plus a bunch of other great games (Metal Slug, Magician Lord, Samurai Showdown, Baseball Stars 2) for only $6 more than you'd pay for KoF '94 on the VC.

    Of course, if you want the best King of Fighters game, wait for this collection, which contains KoF '98, the pinacle of the series for many (myself included).

    So, I'd hold off. Street Fighter 2 Turbo is better than KoF '94, anyway.

    KoF 2002 was far better than KoF 98. ;)

    Daedalus on
  • shyguyshyguy Registered User regular
    edited March 2008
    Yeah, that doesn't make any sense. The smart thing to do would have been to release it sometime in the past few weeks, when Brawl hype has been at critical mass. Why would Nintendo care if people stopped playing it once Brawl was released?

    Releasing it after Brawl, though, is going to be a trickier prospect, since I would imagine most people are going to be getting their Smash fix from Brawl and won't be as interested in a 10-year-old version of the game with worse graphics, music, and fewer characters and items.

    And Smash isn't like Metroid or Mario. It's not like playing Super Metroid or Super Mario Bros. 3 makes you want to play Metroid Prime 3 or Super Mario Galaxy less. But having Brawl means that a lot of people will probably just pass up 64 on the VC. It's more like Mario Kart in that respect.

    shyguy on
  • DaedalusDaedalus Registered User regular
    edited March 2008
    Perhaps they're worried that some people might get Smash 64 and then hold off on Brawl because Smash 64 is fun enough.

    Daedalus on
  • shyguyshyguy Registered User regular
    edited March 2008
    Daedalus wrote: »
    KoF 2002 was far better than KoF 98. ;)

    Salmoned for lies and slander.

    Although I imagine that '02 will make it onto another SNK Wii collection pretty soon, too, so it's all good.

    shyguy on
  • DaedalusDaedalus Registered User regular
    edited March 2008
    shyguy wrote: »
    Daedalus wrote: »
    KoF 2002 was far better than KoF 98. ;)

    Salmoned for lies and slander.

    Although I imagine that '02 will make it onto another SNK Wii collection pretty soon, too, so it's all good.

    They were both really good, of course. I dunno, 2002 always clicked with me better.

    Of course, the best NeoGeo fighting game was Mark Of The Wolves. I mean, that's not even subject to debate. When the hell are we going to get that on the VC?

    Daedalus on
  • Dodge AspenDodge Aspen Registered User regular
    edited March 2008
    Well, Super Turrican is a game I totally forgot about, but now that I've been reminded, I remember it being awesome. Isn't it a pretty badass shooter in the vein of Contra? Maybe I really don't remember it.

    Dodge Aspen on
    Xbox - Dodge Mega
    Switch - SW-3699-5063-5018

  • shyguyshyguy Registered User regular
    edited March 2008
    Daedalus wrote: »
    Of course, the best NeoGeo fighting game was Mark Of The Wolves. I mean, that's not even subject to debate. When the hell are we going to get that on the VC?

    Seriously. And if SNK is going to be putting their older material on compilations, they might as well release stuff like Mark of the Wolves and Last Blade 2 on the VC in the meantime.

    shyguy on
  • AbsoluteZeroAbsoluteZero The new film by Quentin Koopantino Registered User regular
    edited March 2008
    Daedalus wrote: »
    Perhaps they're worried that some people might get Smash 64 and then hold off on Brawl because Smash 64 is fun enough.

    Which is retarded, yet probable.

    AbsoluteZero on
    cs6f034fsffl.jpg
  • DeathPrawnDeathPrawn Registered User regular
    edited March 2008
    I just got a Classic Controller in anticipation of Brawl. So, uh, is there any way to remap the face buttons for VC games? I just can't bring myself to use the A/B buttons for the NES Mario games when I'm so used to Y/B.

    DeathPrawn on
    Signature not found.
  • maximumzeromaximumzero I...wait, what? New Orleans, LARegistered User regular
    edited March 2008
    DeathPrawn wrote: »
    I just got a Classic Controller in anticipation of Brawl. So, uh, is there any way to remap the face buttons for VC games? I just can't bring myself to use the A/B buttons for the NES Mario games when I'm so used to Y/B.

    ...no.

    Try the Wii remote or Thrustmaster's solution, which I'm considering picking up myself.

    thrustmaster-t-wireless-nw-wii-20071130034121968-000.jpg

    Supposedly you can remap the buttons however you wish.
    The T-Wireless sports some extra features the Classic Controller does not, including turbo and slow modes, which are occasionally useful depending on the classic title you're playing. It also features a mapping ability that, aided by an LED indicator light, makes it fairly easy to remap button assignments if a game doesn't allow that ability naturally. As we mentioned before, the T-Wireless has rumble motors that can be disabled to save the charge on the three AAA batteries that power it. When not in use, owners need to turn the controller off via a switch, which is mildly annoying, but not the end of the world.

    maximumzero on
    FU7kFbw.png
    Switch: 6200-8149-0919 / Wii U: maximumzero / 3DS: 0860-3352-3335 / eBay Shop
  • DirtyDirty Registered User regular
    edited March 2008
    Man, remember when the VC was first announced, and we were all talking about how awesome it was gonna be having hundreds of awesome games just a click away on our Revolution* systems? Now, not only is there not room for hundreds of games, but you're lucky if you find 2 dozen games you want on the service.


    *The VC was announced long before the official name, right?

    Man, speaking of Revolution, remember that guy with all the wild claims who claimed to have all kinds of insider information? What was his name and what happened to him?

    Dirty on
  • ZxerolZxerol for the smaller pieces, my shovel wouldn't do so i took off my boot and used my shoeRegistered User regular
    edited March 2008
    Dirty wrote: »
    Man, speaking of Revolution, remember that guy with all the wild claims who claimed to have all kinds of insider information? What was his name and what happened to him?

    Rosebud? mcc banned him after the Wii's final name was announced.

    Zxerol on
  • DirtyDirty Registered User regular
    edited March 2008
    I thought it was Rosebud, but then I thought, "That guy seemed way too ignorant to appreciate a movie like Citizen Kane," so it had to be something else.

    His banning made sense though. He insisted the official name according to his sources was Revolution System (RS and DS), and that they could ban him if he was wrong.

    I almost miss his shenanigans.

    Dirty on
  • SageinaRageSageinaRage Registered User regular
    edited March 2008
    I don't.

    SageinaRage on
    sig.gif
  • ShensShens Portland, ORRegistered User regular
    edited March 2008
    I don't.

    Epic top post.

    You don't?

    Shens on
  • SageinaRageSageinaRage Registered User regular
    edited March 2008
    Nope.

    SageinaRage on
    sig.gif
  • Akito01Akito01 Registered User regular
    edited March 2008
    DeathPrawn wrote: »
    I just got a Classic Controller in anticipation of Brawl. So, uh, is there any way to remap the face buttons for VC games? I just can't bring myself to use the A/B buttons for the NES Mario games when I'm so used to Y/B.

    ...no.

    Try the Wii remote or Thrustmaster's solution, which I'm considering picking up myself.

    thrustmaster-t-wireless-nw-wii-20071130034121968-000.jpg

    Supposedly you can remap the buttons however you wish.
    The T-Wireless sports some extra features the Classic Controller does not, including turbo and slow modes, which are occasionally useful depending on the classic title you're playing. It also features a mapping ability that, aided by an LED indicator light, makes it fairly easy to remap button assignments if a game doesn't allow that ability naturally. As we mentioned before, the T-Wireless has rumble motors that can be disabled to save the charge on the three AAA batteries that power it. When not in use, owners need to turn the controller off via a switch, which is mildly annoying, but not the end of the world.

    I double this recommendation, having picked up the pad myself about a week ago at Circuit City. It actually functions as a wireless GameCube controller, but happens to be ten dollars less than the Wavebird and includes rumble. The button remapping function is brilliant, not just for those VC games, but in stuff like the MegaMan collection that came out where everyone complained about the reversed jump-fire buttons.

    The only downside is, at least from my experience, is that the wireless signal is more easily blocked and interfered with than the Wavebirds. I actually have to have the receiver dongle hanging over the front of the Wii, instead of along the side as pictured in the manual, because it seemed like the Wii itself was acting as a kind of barrier to a clean signal.

    Akito01 on
    [SIGPIC][/SIGPIC]
  • StonecutterStonecutter Registered User regular
    edited March 2008
    Akito01 wrote: »
    DeathPrawn wrote: »
    I just got a Classic Controller in anticipation of Brawl. So, uh, is there any way to remap the face buttons for VC games? I just can't bring myself to use the A/B buttons for the NES Mario games when I'm so used to Y/B.

    ...no.

    Try the Wii remote or Thrustmaster's solution, which I'm considering picking up myself.

    thrustmaster-t-wireless-nw-wii-20071130034121968-000.jpg

    Supposedly you can remap the buttons however you wish.
    The T-Wireless sports some extra features the Classic Controller does not, including turbo and slow modes, which are occasionally useful depending on the classic title you're playing. It also features a mapping ability that, aided by an LED indicator light, makes it fairly easy to remap button assignments if a game doesn't allow that ability naturally. As we mentioned before, the T-Wireless has rumble motors that can be disabled to save the charge on the three AAA batteries that power it. When not in use, owners need to turn the controller off via a switch, which is mildly annoying, but not the end of the world.

    I double this recommendation, having picked up the pad myself about a week ago at Circuit City. It actually functions as a wireless GameCube controller, but happens to be ten dollars less than the Wavebird and includes rumble. The button remapping function is brilliant, not just for those VC games, but in stuff like the MegaMan collection that came out where everyone complained about the reversed jump-fire buttons.

    The only downside is, at least from my experience, is that the wireless signal is more easily blocked and interfered with than the Wavebirds. I actually have to have the receiver dongle hanging over the front of the Wii, instead of along the side as pictured in the manual, because it seemed like the Wii itself was acting as a kind of barrier to a clean signal.

    That's a GC controller?

    Please tell me that's a GC controller and tell me what it's called.

    Stonecutter on
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited March 2008
    Akito01 wrote: »
    DeathPrawn wrote: »
    I just got a Classic Controller in anticipation of Brawl. So, uh, is there any way to remap the face buttons for VC games? I just can't bring myself to use the A/B buttons for the NES Mario games when I'm so used to Y/B.

    ...no.

    Try the Wii remote or Thrustmaster's solution, which I'm considering picking up myself.

    thrustmaster-t-wireless-nw-wii-20071130034121968-000.jpg

    Supposedly you can remap the buttons however you wish.
    The T-Wireless sports some extra features the Classic Controller does not, including turbo and slow modes, which are occasionally useful depending on the classic title you're playing. It also features a mapping ability that, aided by an LED indicator light, makes it fairly easy to remap button assignments if a game doesn't allow that ability naturally. As we mentioned before, the T-Wireless has rumble motors that can be disabled to save the charge on the three AAA batteries that power it. When not in use, owners need to turn the controller off via a switch, which is mildly annoying, but not the end of the world.

    I double this recommendation, having picked up the pad myself about a week ago at Circuit City. It actually functions as a wireless GameCube controller, but happens to be ten dollars less than the Wavebird and includes rumble. The button remapping function is brilliant, not just for those VC games, but in stuff like the MegaMan collection that came out where everyone complained about the reversed jump-fire buttons.

    The only downside is, at least from my experience, is that the wireless signal is more easily blocked and interfered with than the Wavebirds. I actually have to have the receiver dongle hanging over the front of the Wii, instead of along the side as pictured in the manual, because it seemed like the Wii itself was acting as a kind of barrier to a clean signal.

    That's a GC controller?

    Please tell me that's a GC controller and tell me what it's called.

    It's all right above you.

    Thrustmaster T-Wireless. Even tells you a store where one was found.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • StonecutterStonecutter Registered User regular
    edited March 2008

    It's all right above you.

    Thrustmaster T-Wireless. Even tells you a store where one was found.



    I... got so excited I didn't read....


    though I DID read up to the T-Wireless part and didn't parse that was the name, so I'm not just impatient, I'm also dumb.

    Stonecutter on
  • ZxerolZxerol for the smaller pieces, my shovel wouldn't do so i took off my boot and used my shoeRegistered User regular
    edited March 2008
    That controller intrigues me. How's the build quality and d-pad of the thing?

    Zxerol on
  • Akito01Akito01 Registered User regular
    edited March 2008
    Zxerol wrote: »
    That controller intrigues me. How's the build quality and d-pad of the thing?

    The short answer is, pretty good. I've tested the D-pad with both Super Street Fighter II on the VC, and Capcom vs SNK 2 for the GameCube, and didn't have any trouble pulling off the special moves. Given the choice, the Classic Controller certainly has it beat, but for a third party controller, I reckon the D-pad is quite good.

    It feels very light in your hands, but fairly solid. It doesn't have a lot of heft to it, but it doesn't feel cheap or like it will fall apart at any moment. I'd like it if the thumb sticks on the analog controllers were mounted a little higher, but there really isn't much else I can complain about it. Apart from the Logitech wireless controller I have for my PS2, it's about the best third party controller I've ever bought.

    Akito01 on
    [SIGPIC][/SIGPIC]
  • slash000slash000 Registered User regular
    edited March 2008
    Yeah, the thing really is simply a GameCube controller. It's just that it was designed and is being marketed as an alternative to the Classic Controller.

    Now knowing that it lets you remap buttons, I think I'll be getting one just for that function.

    slash000 on
  • jhunter46jhunter46 Registered User regular
    edited March 2008
    I'm a big a fan of Side Scrolling Shooters at the next man, but come on!

    Good games please?

    jhunter46 on
  • Dodge AspenDodge Aspen Registered User regular
    edited March 2008
    So no one has any Super Turrican impressions? I remember it being awesome, but I don't really trust my nostalgia-tinted glasses.

    Dodge Aspen on
    Xbox - Dodge Mega
    Switch - SW-3699-5063-5018

  • jeddy leejeddy lee Registered User regular
    edited March 2008
    My dissapointment this week is beyond that which christ felt in Peter, but on the other hand, that controller looks sweet.

    jeddy lee on
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  • maximumzeromaximumzero I...wait, what? New Orleans, LARegistered User regular
    edited March 2008
    TWirelessNWpack800x600.jpg

    For those curious, more information on the controller pictured above can be viewed here.

    maximumzero on
    FU7kFbw.png
    Switch: 6200-8149-0919 / Wii U: maximumzero / 3DS: 0860-3352-3335 / eBay Shop
  • slash000slash000 Registered User regular
    edited March 2008
    So no one has any Super Turrican impressions? I remember it being awesome, but I don't really trust my nostalgia-tinted glasses.

    I like to go here and here and here for reviews if this board hasn't provided any as of yet.

    I try not to let the 'ratings' affect my judgment, though; i'd rather read these to see what they say about the games themselves.

    Also look at gameplay videos.

    slash000 on
  • SageinaRageSageinaRage Registered User regular
    edited March 2008
    Hmm...I do want a wireless gamecube controller, and wavebirds are getting harder to find...

    SageinaRage on
    sig.gif
  • Mr_GrinchMr_Grinch Registered User regular
    edited March 2008
    Is Super Turrican ANYTHING like Turrican 1, 2 or 3 for the Amiga? Because those games were fucking awesome.

    Mr_Grinch on
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  • TaramoorTaramoor Storyteller Registered User regular
    edited March 2008
    Here's some gameplay: http://www.youtube.com/watch?v=zTQUoJ1lAOA

    Looks like something I'd enjoy more if I weren't hooked on Magician Lord.

    Taramoor on
  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    edited March 2008
    I had Super Turrican and I remember it being a hell of a lot of fun. Like Treasure level of fun.

    This was years ago tho when I actually finished games.

    Magic Pink on
  • Idx86Idx86 Long days and pleasant nights.Registered User regular
    edited March 2008
    Thrustmaster, eh? Sounds like my nickname in college.

    Idx86 on
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  • CherrnCherrn Registered User regular
    edited March 2008
    Yeah, Super Turrican is excellent, though I don't like it as much as Turrican 2 on the Amiga. It's definitely one of the best platform shooters on the SNES, though - I personally think it's better than Contra 3.

    Cherrn on
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This discussion has been closed.