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[Virtual Console] Teeth gnashing continues, but hey, Ys I guess

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Posts

  • MC MysteryMC Mystery Registered User regular
    edited May 2008
    Rorus Raz wrote: »
    And Snap, while good, was was too short back in the day. Not worth the 60 or 70 price N64 games required back then. The Wii would be PERFECT for a fleshed out sequel.

    I think you understand what I did here.

    Pokemon Snap is one of my favorite N64 games. NEED MORE SNAP!
    agoaj wrote: »
    See now I can't wait to get Super Mario Kart. I tried to get my sister to play MK Wii but ever since the N64 she's jus hated the analog stick "Why can't I use the d-pad?"

    Why can't she use the wheel?

    She couldn't adjust--she would constantly oversteer.

    Mario Kart: DS sounds like the answer, to me. The real answer though would be for Nintendo to let gamers use the goddamn D-Pad in their games though. I was so pissed I couldn't use the D-pad on the Classic Controller in Brawl. However, to be fair, Brawl is perfect on a Gamecube controller, so theres no real point.
    elkatas wrote: »
    Mega Man *insert number here* likely won't be on VC because Capcom is greedy and would rather sell it for full price over and over again. See also: Square-Enix and Final Fantasy.

    Not true because according to Capcom, Nintendo bought VC-rights for all of their backlog, and basically decides when something goes up. Capcom doesn't really have anything to say with the process anymore.

    Oh. Well that's good to hear then.

    I still can't see it being released though. That would bring a lot of people... you know, joy. :)

    Look, for like FIFTEEN DOLLARS these days, you can go buy Megaman 1-8 on ONE DISC for PS2, Xbox, or GCN (however the GCN version is pretty god damned nerfed). These are not only perfect ports but they add all the cool features from future Megaman games into the old games, without ruining the old games. Why the hell would anyone pay 5 dollars each for these on the VC?

    MC Mystery on
    Your sig is too tall. -Thanatos
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  • BedlamBedlam Registered User regular
    edited May 2008
    Because this is the internet and no matter how stupid it sounds people need to complain.

    Loudly

    Bedlam on
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited May 2008
    MMAC is far from a perfect port.

    The colors are washed out, the music loops, there are sound effect glitches, the buttons are reversed on the GCN version, and there are probably a few other problems I can't remember right now.

    Worth the price, mind, but having a real perfect version of MM2 is worth a fiver.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • MashalotMashalot Registered User regular
    edited May 2008
    MMAC is far from a perfect port.

    The colors are washed out, the music loops, there are sound effect glitches, the buttons are reversed on the GCN version, and there are probably a few other problems I can't remember right now.

    Worth the price, mind, but having a real perfect version of MM2 is worth a fiver.

    Yeah. I've got it sitting on my shelf but MEH. Waiting for the vc. Being able to pause, turn off the wii, make a sandwich, watch a little jane austin on PBS, turn the wii on, get stuck on a lolo level then switch back to mega man = priceless.

    Mashalot on
  • IdolNinjaIdolNinja Registered User regular
    edited May 2008
    MMAC is far from a perfect port.

    The colors are washed out, the music loops, there are sound effect glitches, the buttons are reversed on the GCN version, and there are probably a few other problems I can't remember right now.

    Worth the price, mind, but having a real perfect version of MM2 is worth a fiver.

    I noticed enemy behavior problems in MMAC as well which really bugged me. The bubble bats on Woodman's stage in MM2 is one example that comes immediately to mind. I'd definitely pay for emulated versions on VC rather than a port like the AC.

    IdolNinja on
  • MC MysteryMC Mystery Registered User regular
    edited May 2008
    MMAC is far from a perfect port.

    The colors are washed out, the music loops, there are sound effect glitches, the buttons are reversed on the GCN version, and there are probably a few other problems I can't remember right now.

    Worth the price, mind, but having a real perfect version of MM2 is worth a fiver.

    The music always looped. Wtf are you talking about? The PS2 version even included multiple music tracks for most of the games.

    However I must not be a very good Megaman fan, cause Megaman 2 is not my favorite.

    MC Mystery on
    Your sig is too tall. -Thanatos
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  • Xenogears of BoreXenogears of Bore Registered User regular
    edited May 2008
    What I mean is the music noticably loops and breaks off in spots. The sign of a good loop is that you don't notice it if you don't pay attention.

    I don't own the MMAC collection for PS2 but I have played it before and while the alternate tracks are advertised I don't remember them very well if at all. I do remember odd loads here and there though.

    The XBOX version funnily enough has tons of odd graphical glitches.

    Overall the port was very sloppy, yet I will never complain about it. Even new it was twenty bucks for ten games, two of which were making their console debut.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • MC MysteryMC Mystery Registered User regular
    edited May 2008
    I have the original carts of many of those games, and I'll say most of those games have very notable loops.

    MC Mystery on
    Your sig is too tall. -Thanatos
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  • RockinXRockinX Registered User regular
    edited May 2008
    The music loops the wrong way. It loops from the very start of the song. The part which is meant to be used only as intro, that will never be back to the song unless you die.

    Granted, it loops that way after being a long time on the stage, which happens when you're in Megaman 1 farming HP.

    RockinX on
  • The WolfmanThe Wolfman Registered User regular
    edited May 2008
    MC Mystery wrote: »
    I have the original carts of many of those games, and I'll say most of those games have very notable loops.

    The music actually faded out, stopped for a brief moment, then faded back in.

    The Wolfman on
    "The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
  • MC MysteryMC Mystery Registered User regular
    edited May 2008
    MC Mystery wrote: »
    I have the original carts of many of those games, and I'll say most of those games have very notable loops.

    The music actually faded out, stopped for a brief moment, then faded back in.

    I understand, I'm saying, yes, I'm aware, and that's familiar to me.

    MC Mystery on
    Your sig is too tall. -Thanatos
    l_cd41a4eb4e2844f196a9c3046df33f47.jpg
  • MugenmidgetMugenmidget Registered User regular
    edited May 2008
    MC Mystery wrote: »
    MC Mystery wrote: »
    I have the original carts of many of those games, and I'll say most of those games have very notable loops.

    The music actually faded out, stopped for a brief moment, then faded back in.

    I understand, I'm saying, yes, I'm aware, and that's familiar to me.
    Are you sure? Because it sounds like everyone's talking about different things. The songs aren't emulated in MMAC, they're compressed recordings and as such they have a duration and cannot infinitely loop in a "proper" fashion. As such, there's a fade out, and then the song starts again from the VERY beginning and the intro part is played again as it was mentioned earlier (where as it's supposed to only place once).

    It's basically like having an MP3 of the song play in Winamp as opposed to actually making calls to sound hardware and having a sequence repeat flawlessly.

    Mugenmidget on
    e3ORbfq.png
  • mntorankusumntorankusu I'm not sure how to use this thing.... Registered User regular
    edited May 2008
    The songs aren't emulated in MMAC, they're compressed recordings and as such they have a duration and cannot infinitely loop in a "proper" fashion.

    Actually, that's not even true. They were just really lazy. Some compressed audio formats commonly used by video games support loop points or an "intro", that could be used to prevent it from looping from the beginning each time.

    Edit: For reference: http://en.wikipedia.org/wiki/ADX_(file_format)

    mntorankusu on
  • urahonkyurahonky Registered User regular
    edited May 2008
    So... Any ideas on what's coming out tomorrow?

    Oh God please be Earthbound...

    urahonky on
  • RockinXRockinX Registered User regular
    edited May 2008
    Pokemon Puzzle League and Renegade, sorry.

    RockinX on
  • urahonkyurahonky Registered User regular
    edited May 2008
    NO..! You're lying!!! I don't believe you!

    urahonky on
  • CyrixdCyrixd Registered User regular
    edited May 2008
    Fuck Earthbound, we got something much better this week!
    Wii-kly Update: Two New Classic Games Added to Wii Shop Channel

    Which is more important: brains or brawn? Before you answer, check out this week’s awesome additions to the Wii™ Shop Channel, which give you ample opportunity to flex both. One game features frantic puzzle action with a Pokémon® twist, while the other invites players to brawl and battle in the name of justice. If you’re anxious to test your mental mettle or your action-adventure muscle, these classic titles are just the ticket.

    Nintendo adds new games to the Wii Shop Channel at 9 a.m. Pacific time every Monday. Wii™ owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week’s new games are:

    Pokémon Puzzle League (Nintendo 64®, 1-2 players, Rated E for Everyone, 1,000 Wii Points): Get ready for a new kind of Pokémon battle where the power and speed of your brain are just as important as the strength of your Pokémon. Join Ash, Brock, Misty and many more characters from the Pokémon animated series as they gather in Puzzle Village to compete for the title of Pokémon Puzzle Master. Just match three or more blocks of the same color in any direction. Sounds simple, right? But the actual game play is surprisingly addictive and deep (chains and combos anyone?), especially when you’re facing off against a human opponent. Choose from six different modes offering a wide range of action, from story or puzzle modes to continuous play or timed play. If that’s not enough, take on the challenge in 3-D and get ready for more blocks than ever before. Featuring animated cut scenes combined with bright, fun graphics, there’s enough to satisfy any fan of Pokémon or puzzle games.

    Renegade™ (NES®, 1-2 players, Rated E10+ for Everyone 10 and Older – Mild Violence, 500 Wii Points): Renegade follows the story of a vigilante who fights his way through countless gangs in order to bring peace back to his city. Battle your way through subways, parks, alleyways and parking lots. For added fun, there’s a wild motorcycle ride to challenge you. Use your arsenal of kicks, punches (including the infamous sit-on punch) and jump kicks, as well as a variety of throws to knock your opponents into submission. Along the way, pick up items like a hamburger that restores your life, a heart that increases your lives by one, a power-up to increase your attack strength, and a speed item that gives you a speed burst while on your motorcycle. You’ll need all the help you can get to take out your aggression on street punks, thugs, outlaw bikers, killer kung-fu females and an array of bosses standing in your way. Take the law into your own hands to defeat countless scumbags and take your city back like the renegade you are.

    Believe it. :cry:

    Cyrixd on
    Nintendo ID/PSN: CyrixD
    SteamID: FronWewq
    Battle.net: Orange#1845
    3DS Friend Code: 1289-9498-5797
  • MugenmidgetMugenmidget Registered User regular
    edited May 2008
    The songs aren't emulated in MMAC, they're compressed recordings and as such they have a duration and cannot infinitely loop in a "proper" fashion.

    Actually, that's not even true. They were just really lazy. Some compressed audio formats commonly used by video games support loop points or an "intro", that could be used to prevent it from looping from the beginning each time.

    Edit: For reference: http://en.wikipedia.org/wiki/ADX_(file_format)
    Yep, I should have worded that better (I just meant in the context of MMAC's slop job). But it's not all that surprising since they were just porting Rockman Complete Works, which came out on the Playstation and around the time when ADX was first being used.

    Mugenmidget on
    e3ORbfq.png
  • SlagmireSlagmire Registered User regular
    edited May 2008
    Releasing later today in the US:

    Pokémon Puzzle League (Nintendo 64®, 1-2 players, Rated E for Everyone, 1,000 Wii Points): Get ready for a new kind of Pokémon battle where the power and speed of your brain are just as important as the strength of your Pokémon. Join Ash, Brock, Misty and many more characters from the Pokémon animated series as they gather in Puzzle Village to compete for the title of Pokémon Puzzle Master. Just match three or more blocks of the same color in any direction. Sounds simple, right? But the actual game play is surprisingly addictive and deep (chains and combos anyone?), especially when you're facing off against a human opponent. Choose from six different modes offering a wide range of action, from story or puzzle modes to continuous play or timed play. If that's not enough, take on the challenge in 3-D and get ready for more blocks than ever before. Featuring animated cut scenes combined with bright, fun graphics, there's enough to satisfy any fan of Pokémon or puzzle games.

    Renegade™ (NES®, 1-2 players, Rated E10+ for Everyone 10 and Older – Mild Violence, 500 Wii Points): Renegade follows the story of a vigilante who fights his way through countless gangs in order to bring peace back to his city. Battle your way through subways, parks, alleyways and parking lots. For added fun, there's a wild motorcycle ride to challenge you. Use your arsenal of kicks, punches (including the infamous sit-on punch) and jump kicks, as well as a variety of throws to knock your opponents into submission. Along the way, pick up items like a hamburger that restores your life, a heart that increases your lives by one, a power-up to increase your attack strength, and a speed item that gives you a speed burst while on your motorcycle. You'll need all the help you can get to take out your aggression on street punks, thugs, outlaw bikers, killer kung-fu females and an array of bosses standing in your way. Take the law into your own hands to defeat countless scumbags and take your city back like the renegade you are.

    Slagmire on
  • Retarded_TurkeyRetarded_Turkey Registered User regular
    edited May 2008
    At least Pokemon Puzzle League is good. I just bought it for the 64 a couple weeks ago because this video store was selling it for like $4.

    I'm glad we are one step closer to getting Earthbound on the VC though.

    Retarded_Turkey on
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  • Niceguyeddie616Niceguyeddie616 All you feed me is PUFFINS! I need NOURISHMENT!Registered User regular
    edited May 2008
    So what time does this game go up? 20 minutes from now?

    I remember having Tetris Attack on the Game Boy and getting massively addicted to it. It's pretty much one of the greatest puzzle games ever, so if this is pretty much the same game with a different skin I'm definitely getting it. I don't know if Tetris Attack will even make it on VC due to the Tetris name (and from what I've heard PPL is superior to it unless you really need Yoshi.)

    Niceguyeddie616 on
  • Dodge AspenDodge Aspen Registered User regular
    edited May 2008
    I'd like the version that appeared on Nintendo Puzzle Collection, even though I've never played it. It was a GC release that also included Dr. Mario, and something else. Wario's Woods? Yoshi's Cookie? Can't remember. It broke my heart when Nintendo decided to release it in Europe, but not in North America. I still don't get why it never showed up over here. I longed for it. Still do.

    Dodge Aspen on
    Xbox - Dodge Mega
    Switch - SW-3699-5063-5018

  • elkataselkatas Registered User regular
    edited May 2008
    I'd like the version that appeared on Nintendo Puzzle Collection, even though I've never played it. It was a GC release that also included Dr. Mario, and something else. Wario's Woods? Yoshi's Cookie? Can't remember. It broke my heart when Nintendo decided to release it in Europe, but not in North America. I still don't get why it never showed up over here. I longed for it. Still do.

    It wasn't released in Europe. And the third game was Yoshi's Cookie. Pretty good multiplayer game. If you really want it, Play-Asia sells one for 30 bucks.

    http://www.play-asia.com/paOS-13-71-4a-49-en-15-Puzzle+Collection-70-23g.html

    elkatas on
    Hypnotically inclined.
  • MJMJ Registered User regular
    edited May 2008
    Wow Renegade came out today :)
    I remember my aunt had that an old beat up NES she had, and when I spent the night there it got some quallty playtime. I could never beat those angry buff women on the 4th or 5th stage after the motorcycle level I believe, but the first level in the subway was the greatest. I tried to knock everyone I fought off the subway platform into the dirt. Good times, I think I might drop some points on it.

    MJ on
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  • BedlamBedlam Registered User regular
    edited May 2008
    I think I played the sequel. Was it called target renegade? I dont know but I remember it was pretty awsome and you could jump-kick dudes off motorbikes. And for an old school beat-em-up I actually wasnt too bad at it.

    Bedlam on
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited May 2008
    Europe: GET EQUIPPED WITH

    -Metal Slug (Neo Geo)
    -Cho Aniki (TGCD, 900 Wii Points)
    -Break In (TG, 700 Wii Points)
    -Puyo Puyo 2 (MD, 900 Wii Points)

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • XagarathXagarath Registered User regular
    edited May 2008
    Metal Slug and Cho Anki?
    Wow.
    This is a little more like it.

    Xagarath on
  • CherrnCherrn Registered User regular
    edited May 2008
    That's pretty goddamn good. I might get Metal Slug, since I don't have the collection.

    Are you stuck with 4 continues, though?

    Cherrn on
    All creature will die and all the things will be broken. That's the law of samurai.
  • ElendilElendil Registered User regular
    edited May 2008
    Cho Aniki

    Isn't

    Isn't that the beefcake shooter

    Elendil on
  • CouscousCouscous Registered User regular
    edited May 2008
    Elendil wrote: »
    Cho Aniki

    Isn't

    Isn't that the beefcake shooter

    Yes. One of the gayest games ever made.

    Couscous on
  • MarlorMarlor Registered User regular
    edited May 2008
    titmouse wrote: »
    Yes. One of the gayest games ever made.

    In the best possible way.

    Marlor on
    Mario Kart Wii: 1332-8060-5236 (Aaron)
  • CouscousCouscous Registered User regular
    edited May 2008
    I wonder what rating it will get.

    Couscous on
  • Niceguyeddie616Niceguyeddie616 All you feed me is PUFFINS! I need NOURISHMENT!Registered User regular
    edited May 2008
    It will be rated F

    for Fabulous

    Niceguyeddie616 on
  • IdolNinjaIdolNinja Registered User regular
    edited May 2008
    It will be rated F

    for Fabulous

    I laughed much harder than I should have at this. :lol:

    IdolNinja on
  • SaddlerSaddler Registered User regular
    edited May 2008
    Europe: GET EQUIPPED WITH

    -Metal Slug (Neo Geo)
    -Cho Aniki (TGCD, 900 Wii Points)
    -Break In (TG, 700 Wii Points)
    -Puyo Puyo 2 (MD, 900 Wii Points)

    That's the second TGCD game I want that Europe has. We still haven't even got Ys I & II, and they got that months ago. Break In I've never even heard of, but it's just a pool game so whatever.

    Saddler on
  • XagarathXagarath Registered User regular
    edited May 2008
    Saddler wrote: »
    We still haven't even got Ys I & II, and they got that months ago.
    Pretty sure we didn't actually.

    Xagarath on
  • CherrnCherrn Registered User regular
    edited May 2008
    No, we don't have Ys.

    Cherrn on
    All creature will die and all the things will be broken. That's the law of samurai.
  • Idx86Idx86 Long days and pleasant nights.Registered User regular
    edited May 2008
    Was TG-16 a CD based system? I can't seem to recall. There are some Sega CD games I would love but given the bullshitty nature of the Wii's storage space, I am not optimistic.

    Idx86 on
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  • SteevLSteevL What can I do for you? Registered User regular
    edited May 2008
    Idx86 wrote: »
    Was TG-16 a CD based system? I can't seem to recall. There are some Sega CD games I would love but given the bullshitty nature of the Wii's storage space, I am not optimistic.

    They released a CD add-on after the TG-16 was released. I believe it was the first major system to have CD-based games.

    SteevL on
  • BartholamueBartholamue Registered User regular
    edited May 2008
    It was still much better than what the Sega CD offered.

    Bartholamue on
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This discussion has been closed.