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[Virtual Console] Teeth gnashing continues, but hey, Ys I guess

1464749515266

Posts

  • FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited May 2008
    Idx86 wrote: »
    Was TG-16 a CD based system? I can't seem to recall. There are some Sega CD games I would love but given the bullshitty nature of the Wii's storage space, I am not optimistic.

    CD games hardly if ever approached capacity, and also lol compression.

    FyreWulff on
  • HtownHtown Registered User regular
    edited May 2008
    There are Turbo CD games on VC already, so Sega CD games probably wouldn't be a problem once they get the compression down.

    Htown on
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  • DoctorArchDoctorArch Curmudgeon Registered User regular
    edited May 2008
    Htown wrote: »
    There are Turbo CD games on VC already, so Sega CD games probably wouldn't be a problem once they get the compression down.

    I am certainly no expert on the Sega CD, but wasn't most of the data on those things uncompressed redbook audio? Reformat it to .mp3 or something and <poof> smaller file size. Unless, of course, you're Sonic CD, and since the source code to it is lost or something (I think TSR mentioned something about this) good luck seeing it on the VC.

    DoctorArch on
    Switch Friend Code: SW-6732-9515-9697
  • jeddy leejeddy lee Registered User regular
    edited May 2008
    It was still much better than what the Sega CD offered.

    Shhh! Shut up before TSR hears you!

    jeddy lee on
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  • SlagmireSlagmire Registered User regular
    edited May 2008
    jack eddy wrote: »
    It was still much better than what the Sega CD offered.

    Shhh! Shut up before TSR hears you!

    WHAT. THE. FUCK?

    Slagmire on
  • DaedalusDaedalus Registered User regular
    edited May 2008
    There were two, count 'em, two good games on the Sega CD. One was Sonic CD, the other was Snatcher. Every other game on that system (that wasn't also available as a cartridge) ranged from mediocre (Lunar) to downright shitty (Night Trap). I stand by this statement.

    Daedalus on
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited May 2008
    Yeah, don't let those FEKA goons convince you otherwise, TG-CD was the first released, and you don't have to buy a seperate $99 system to go along with it!

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • DaedalusDaedalus Registered User regular
    edited May 2008
    Archgarth wrote: »
    Htown wrote: »
    There are Turbo CD games on VC already, so Sega CD games probably wouldn't be a problem once they get the compression down.

    I am certainly no expert on the Sega CD, but wasn't most of the data on those things uncompressed redbook audio? Reformat it to .mp3 or something and <poof> smaller file size. Unless, of course, you're Sonic CD, and since the source code to it is lost or something (I think TSR mentioned something about this) good luck seeing it on the VC.

    Sonic CD used redbook audio, too. I mean, it had a lot of data, but you can still compress the audio and bring it down to like a hundred megs or less.

    Daedalus on
  • DaedalusDaedalus Registered User regular
    edited May 2008
    Yeah, don't let those FEKA goons convince you otherwise, TG-CD was the first released, and you don't have to buy a seperate $99 system to go along with it!

    I'm having trouble thinking of more than two good games (Snatcher, again, and Rondo of Blood) for the TG-CD, as well. Maybe I'm just jaded.

    Daedalus on
  • SheepSheep Registered User, __BANNED USERS regular
    edited May 2008
    jack eddy wrote: »
    It was still much better than what the Sega CD offered.

    Shhh! Shut up before TSR hears you!

    Other than a few games specifically, he'd have a hard time arguing otherwise.

    :- /

    Sheep on
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited May 2008
    Daedalus wrote: »
    Yeah, don't let those FEKA goons convince you otherwise, TG-CD was the first released, and you don't have to buy a seperate $99 system to go along with it!

    I'm having trouble thinking of more than two good games (Snatcher, again, and Rondo of Blood) for the TG-CD, as well. Maybe I'm just jaded.

    Let's see if I can bring in some help to convince you otherwise...

    http://sardius.team-coti.com/reviews/jturbo/jt1-2.jpg

    Gate of Thunder does have that Arcade feel...

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • SaddlerSaddler Registered User regular
    edited May 2008
    Htown wrote: »
    There are Turbo CD games on VC already, so Sega CD games probably wouldn't be a problem once they get the compression down.

    Lords of Thunder is a particularly notable TGCD shooter currently on the VC. It originally used the TGCD's Super CD RAM upgrade, and it looks/sounds/is awesome. There are a couple of other CD games on there too, Dynastic Hero and Super Air Zonk off the top of my head. Lords of Thunder takes up several hundred blocks IIRC, which isn't too bad considering it's a CD.

    I'm really hoping we get Ys soon, which I could have sworn Europe got but apparently not. Eventually it would be nice to get Order of the Griffon (actually a cart originally), and Might and Magic III. These two I really want but they seem unlikely due to licensing.

    Saddler on
  • SlagmireSlagmire Registered User regular
    edited May 2008
    Daedalus wrote: »
    There were two, count 'em, two good games on the Sega CD. One was Sonic CD, the other was Snatcher. Every other game on that system (that wasn't also available as a cartridge) ranged from mediocre (Lunar) to downright shitty (Night Trap). I stand by this statement.

    Wow... since when is Lunar considered 'mediocre'? For it's time, it was an outstanding RPG. As for other good games besides Sonic CD and Snatcher:

    Eternal Champions: Challenge from the Dark Side
    The Amazing Spider-Man vs. the Kingpin
    Heart of the Alien
    Dune
    Earthworm Jim: Special Edition
    Fatal Fury Special
    Final Fight CD
    Shining Force CD
    Vay (not everyone liked this one)

    I'm sure I'm missing a couple, but for a short-lived console, it certainly had more good titles then you're giving it credit for.

    Slagmire on
  • augustaugust where you come from is gone Registered User regular
    edited May 2008
    And Sewer Shark!

    august on
  • DaedalusDaedalus Registered User regular
    edited May 2008
    Slagmire wrote: »
    Daedalus wrote: »
    There were two, count 'em, two good games on the Sega CD. One was Sonic CD, the other was Snatcher. Every other game on that system (that wasn't also available as a cartridge) ranged from mediocre (Lunar) to downright shitty (Night Trap). I stand by this statement.

    Wow... since when is Lunar considered 'mediocre'? For it's time, it was an outstanding RPG. As for other good games besides Sonic CD and Snatcher:

    Eternal Champions: Challenge from the Dark Side
    The Amazing Spider-Man vs. the Kingpin
    Heart of the Alien
    Dune
    Earthworm Jim: Special Edition
    Fatal Fury Special
    Final Fight CD
    Shining Force CD
    Vay (not everyone liked this one)

    I'm sure I'm missing a couple, but for a short-lived console, it certainly had more good titles then you're giving it credit for.

    I'd prefer the cartridge version of Eternal Champions on the VC; the Spider-Man game is decidedly not awesome, and Fatal Fury Special was a Neo-Geo port. Why would they put up the Sega CD version?

    Haven't heard of some of the others. Is the Dune game the strategy game or the adventure game?

    Daedalus on
  • Lindsay LohanLindsay Lohan Registered User regular
    edited May 2008
    Daedalus wrote: »
    Slagmire wrote: »
    Daedalus wrote: »
    There were two, count 'em, two good games on the Sega CD. One was Sonic CD, the other was Snatcher. Every other game on that system (that wasn't also available as a cartridge) ranged from mediocre (Lunar) to downright shitty (Night Trap). I stand by this statement.

    Wow... since when is Lunar considered 'mediocre'? For it's time, it was an outstanding RPG. As for other good games besides Sonic CD and Snatcher:

    Eternal Champions: Challenge from the Dark Side
    The Amazing Spider-Man vs. the Kingpin
    Heart of the Alien
    Dune
    Earthworm Jim: Special Edition
    Fatal Fury Special
    Final Fight CD
    Shining Force CD
    Vay (not everyone liked this one)

    I'm sure I'm missing a couple, but for a short-lived console, it certainly had more good titles then you're giving it credit for.

    I'd prefer the cartridge version of Eternal Champions on the VC; the Spider-Man game is decidedly not awesome, and Fatal Fury Special was a Neo-Geo port. Why would they put up the Sega CD version?

    Haven't heard of some of the others. Is the Dune game the strategy game or the adventure game?

    Why on earth would you prefer the cartridge version of Eternal Champions? The CD version is amazing, more characters, more stages, more finishing moves. It's the far superior product.

    I'd love to see Sega CD support added - but only if we get Ecco CD as the soundtrack is one of the best game soundtracks ever.

    Lindsay Lohan on
  • Akito01Akito01 Registered User regular
    edited May 2008
    One thing that the TG-CD systems had going for it, was the lack of any kind of region lockout. A local game store down near the Eaton Centre in Toronto used to stock a lot of Japanese import PC-Engine titles, and it was a wonderful source of fascination to see all these CDs. Many were related to various anime, and granted many were probably not worth playing -but, then, many were. I really quite enjoyed the graphic adventure 'Space Cobra II', and a turn based mech strategy game called 'Lady Phantom' that played a great deal like the tabletop game Mekton.

    Akito01 on
    [SIGPIC][/SIGPIC]
  • SheepSheep Registered User, __BANNED USERS regular
    edited May 2008
    Heart of the Alien

    No.

    Sheep on
  • DaedalusDaedalus Registered User regular
    edited May 2008
    Herby wrote: »
    Daedalus wrote: »
    Slagmire wrote: »
    Daedalus wrote: »
    There were two, count 'em, two good games on the Sega CD. One was Sonic CD, the other was Snatcher. Every other game on that system (that wasn't also available as a cartridge) ranged from mediocre (Lunar) to downright shitty (Night Trap). I stand by this statement.

    Wow... since when is Lunar considered 'mediocre'? For it's time, it was an outstanding RPG. As for other good games besides Sonic CD and Snatcher:

    Eternal Champions: Challenge from the Dark Side
    The Amazing Spider-Man vs. the Kingpin
    Heart of the Alien
    Dune
    Earthworm Jim: Special Edition
    Fatal Fury Special
    Final Fight CD
    Shining Force CD
    Vay (not everyone liked this one)

    I'm sure I'm missing a couple, but for a short-lived console, it certainly had more good titles then you're giving it credit for.

    I'd prefer the cartridge version of Eternal Champions on the VC; the Spider-Man game is decidedly not awesome, and Fatal Fury Special was a Neo-Geo port. Why would they put up the Sega CD version?

    Haven't heard of some of the others. Is the Dune game the strategy game or the adventure game?

    Why on earth would you prefer the cartridge version of Eternal Champions? The CD version is amazing, more characters, more stages, more finishing moves. It's the far superior product.

    I'd love to see Sega CD support added - but only if we get Ecco CD as the soundtrack is one of the best game soundtracks ever.

    Because it would take up fewer blocks and wouldn't have those god-awful grainy 64-color "cinematic fatalities" or whatever they were called. The bonus characters were ultimately pointless, like the ones in Super Street Fighter II.

    But hey, that's just, like, my opinion, man.

    Daedalus on
  • RainbowDespairRainbowDespair Registered User regular
    edited May 2008
    Popful Mail was a pretty fun Sega CD game as well. And though I will admit that the first Lunar is overrated, Lunar: EB was a fantastic game for its time.

    RainbowDespair on
  • Glenn565Glenn565 Registered User regular
    edited May 2008
    Popful Mail was a pretty fun Sega CD game as well. And though I will admit that the first Lunar is overrated, Lunar: EB was a fantastic game for its time.

    The only question is who owns the US distribution rights.

    Glenn565 on
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  • RainbowDespairRainbowDespair Registered User regular
    edited May 2008
    Yeah, now that Working Designs is defunct, I'm thinking that the chance of getting any of their games on the VC is pretty low.

    RainbowDespair on
  • Idx86Idx86 Long days and pleasant nights.Registered User regular
    edited May 2008
    Daedalus wrote: »
    There were two, count 'em, two good games on the Sega CD. One was Sonic CD, the other was Snatcher. Every other game on that system (that wasn't also available as a cartridge) ranged from mediocre (Lunar) to downright shitty (Night Trap). I stand by this statement.

    Bingo. That's the one I'd love to see. One of my favorite all time games.

    Somehow I don't think Snatcher + Virtual Console mix though.

    Idx86 on
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  • SheepSheep Registered User, __BANNED USERS regular
    edited May 2008
    Yeah, now that Working Designs is defunct, I'm thinking that the chance of getting any of their games on the VC is pretty low.

    Victor Ireland is still in the game business.

    I'd love to see the WD games, but they only had a few on the 16bit systems.

    Sheep on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited May 2008
    Hey guys, quick question: For NES games, is there a way to remap the face buttons on the classic controller? I'd really like to use Y for B and B for A...it's really throwing me off on games that involve running and jumping (like, say, Mario).

    UnbreakableVow on
  • HtownHtown Registered User regular
    edited May 2008
    Nope.

    Htown on
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  • UnbreakableVowUnbreakableVow Registered User regular
    edited May 2008
    Htown wrote: »
    Nope.

    Well, that's dumb.

    UnbreakableVow on
  • urahonkyurahonky Registered User regular
    edited May 2008
    Htown wrote: »
    Nope.

    Well, that's dumb.

    You're dumb. Take that!

    ... Do we know what's coming out on Monday? Maybe something that rhymes with Smearthbound?

    urahonky on
  • Raybies666Raybies666 Registered User regular
    edited May 2008
    urahonky wrote: »
    Htown wrote: »
    Nope.

    Well, that's dumb.

    You're dumb. Take that!

    ... Do we know what's coming out on Monday? Maybe something that rhymes with Smearthbound?

    Use the Wii remote sideways like a NES controller for NES games as it was intended. Problem solved.

    CC is totally not needed for NES games.

    Raybies666 on
    Beat me on Wii U: Raybies
    Beat me on 360: Raybies666

    I remember when I had time to be good at games.
  • BlueBlueBlueBlue Registered User regular
    edited May 2008
    Doesn't Wiiware launch [strike]tomorrow[/strike] Monday or am I horribly deluded? I don't remember where I heard that.

    BlueBlue on
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  • Akito01Akito01 Registered User regular
    edited May 2008
    I'm not sure of myself when it comes to re-posting other people's material, so I'll assume for the sake of argument that people here are only now finding out, or will shortly find out, what's going down on Monday.

    The angst will certainly be high when it gets out that there will be NO VC releases on Monday (in other words, no Mother 2/Earthbound to celebrate Mother's Day).

    I'm also surprised that there are far fewer WiiWare games being launched than I originally thought. I was hoping for World Of Goo at least, but it doesn't seem to be on the list, and neither are any of the shooters I'd might have gotten as well. Lost Winds is 200 points more than I originally thought it was going to be, but given the lack of the other titles I was hoping for, looks like will be an almost certain download. I'm reserving judgment on the Final Fantasy game until the reviews are in, and Defend Your Castle looks like a good buy. A few other surprises on the list, but I think most of the discussion is going to be about what isn't on the launch list.

    also: list (because I didn't use that word enough in this post)

    Akito01 on
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  • elkataselkatas Registered User regular
    edited May 2008
    REDMOND, Wash., May 12, 2008 – Nintendo’s Wii™ console has already changed the way people play games. Now its new WiiWare™ service decisively tears down limitations for how developers create games – and the way people receive them.

    Starting today, Wii owners with an Internet connection can download new, creative games from a wide range of developers, from large publishers to indie shops. By reducing the barriers that make console game development prohibitively expensive, WiiWare showcases original ideas in the most democratic environment in industry history, connecting the people who make games more directly with the people who play them.

    WiiWare frees developers from the traditional constraints of video game development. WiiWare lets developers experiment with big ideas and small budgets to the benefit of players everywhere. Newer, smaller teams now have an outlet for their creative ideas. The constantly growing WiiWare library will have a regular flow of unique video gaming experiences consumers might not otherwise have access to.

    “WiiWare is to the video game industry what independent films are to Hollywood,” said Cammie Dunaway, Nintendo of America’s executive vice president of Sales & Marketing. “WiiWare lets developers experiment with new ideas and experiences. Combined with our collection of classic Virtual Console games, Wii provides one-stop shopping for the greatest games of the past – and the future.”

    WiiWare games are easy to download. Just go to the WiiWare section of the Wii Shop Channel, find the game you want, redeem Wii Points™ and start the download. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. New games, at various Wii Point values, will be added to WiiWare on Mondays. The newly launched Nintendo Channel on Wii will let people view videos of and read information about WiiWare games and other Nintendo products. Users also can see player opinions to help them decide what to play next.
    Today, the inaugural lineup of WiiWare games is just a taste of things to come:

    FINAL FANTASY CRYSTAL CHRONICLES: My Life as a King (Square Enix, 1 player, Rated E for Everyone – Mild Fantasy Violence, Mild Suggestive Themes, 1,500 Wii Points): FINAL FANTASY CRYSTAL CHRONICLES: My Life as a King takes a legendary franchise and launches it into the realm of simulation gaming. Players are challenged to rebuild a kingdom, leading its young king on a path of discovery through an adventure bristling with mystery and intrigue.

    LostWinds (Frontier Development, 1-2 players, Rated E for Everyone – Mild Fantasy Violence, 1,000 Wii Points): A fresh, enchanting platform adventure that puts the power of the wind in the palm of your hand – from raging tornados to the gentlest breeze. You’ll wield your Wii Remote™ controller to power Toku’s jumps and glides, suspend and smash enemies, meet friends and solve puzzles using LostWinds’ novel, intuitive and playful control system.

    Defend your Castle (XGen Studios, 1-4 players, Rated E for Everyone – Cartoon Violence, 500 Wii Points): Defend your Castle takes place on a grassy plain surrounded by invaders. You are the commander of your castle, and it is your duty to fling the invading enemies sky-high, watching them plummet to their demise. As you progress, add powerful spells and upgrades to your arsenal for repelling the attacks. How long can you hold them off?

    Pop (Nnooo, 1-4 players, Rated E for Everyone, 700 Wii Points): Pop bubbles to score points and stop the timer from running out. Pop can be enjoyed by anyone – casual gamers can simply play to pop bubbles and keep the game moving, whereas advanced players will need to pick their shots rapidly and accurately and generate combos to maximize their score.

    V.I.P. Casino: Blackjack (High Voltage Software®, Inc., 1-4 players, Rated T for Teen – Simulated Gambling, 700 Wii Points): V.I.P. Casino: Blackjack re-creates the casino experience, with fully animated players and a realistic Las Vegas dealer. Single players can increase their bankrolls, while multiple players can engage in a head-to-head mini-blackjack tournament.

    TV Show King (Gameloft, 1-4 players, Rated E for Everyone, 1,000 Wii Points): TV Show King transforms your living room into a real TV quiz show studio where you’ll face the challenge of answering more than 3,000 questions across six different categories. Compete against family and friends and use your Wii Remote controller in original ways to make it to the finals to see who can win the greatest amount of cash in one final, deciding duel.

    To celebrate today’s launch of the new WiiWare™ downloadable game service for Wii™, there will be no Virtual Console™ games added today. But don’t worry – next week the Wii-kly Update will be back to its regular Monday schedule, bringing Wii owners information about the best classic Virtual Console titles and coolest new WiiWare games.

    Let the retarded bitching commence.

    elkatas on
    Hypnotically inclined.
  • CouscousCouscous Registered User regular
    edited May 2008
    I'm glad to see that something that every console manufacturer today has is something new and exciting.

    Couscous on
  • PeewiPeewi Registered User regular
    edited May 2008
    elkatas wrote: »
    REDMOND, Wash., May 12, 2008 – Nintendo’s Wii™ console has already changed the way people play games. Now its new WiiWare™ service decisively tears down limitations for how developers create games – and the way people receive them.

    Starting today, Wii owners with an Internet connection can download new, creative games from a wide range of developers, from large publishers to indie shops. By reducing the barriers that make console game development prohibitively expensive, WiiWare showcases original ideas in the most democratic environment in industry history, connecting the people who make games more directly with the people who play them.

    WiiWare frees developers from the traditional constraints of video game development. WiiWare lets developers experiment with big ideas and small budgets to the benefit of players everywhere. Newer, smaller teams now have an outlet for their creative ideas. The constantly growing WiiWare library will have a regular flow of unique video gaming experiences consumers might not otherwise have access to.

    “WiiWare is to the video game industry what independent films are to Hollywood,” said Cammie Dunaway, Nintendo of America’s executive vice president of Sales & Marketing. “WiiWare lets developers experiment with new ideas and experiences. Combined with our collection of classic Virtual Console games, Wii provides one-stop shopping for the greatest games of the past – and the future.”

    WiiWare games are easy to download. Just go to the WiiWare section of the Wii Shop Channel, find the game you want, redeem Wii Pointsâ„¢ and start the download. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. New games, at various Wii Point values, will be added to WiiWare on Mondays. The newly launched Nintendo Channel on Wii will let people view videos of and read information about WiiWare games and other Nintendo products. Users also can see player opinions to help them decide what to play next.
    Today, the inaugural lineup of WiiWare games is just a taste of things to come:

    FINAL FANTASY CRYSTAL CHRONICLES: My Life as a King (Square Enix, 1 player, Rated E for Everyone – Mild Fantasy Violence, Mild Suggestive Themes, 1,500 Wii Points): FINAL FANTASY CRYSTAL CHRONICLES: My Life as a King takes a legendary franchise and launches it into the realm of simulation gaming. Players are challenged to rebuild a kingdom, leading its young king on a path of discovery through an adventure bristling with mystery and intrigue.

    LostWinds (Frontier Development, 1-2 players, Rated E for Everyone – Mild Fantasy Violence, 1,000 Wii Points): A fresh, enchanting platform adventure that puts the power of the wind in the palm of your hand – from raging tornados to the gentlest breeze. You’ll wield your Wii Remote™ controller to power Toku’s jumps and glides, suspend and smash enemies, meet friends and solve puzzles using LostWinds’ novel, intuitive and playful control system.

    Defend your Castle (XGen Studios, 1-4 players, Rated E for Everyone – Cartoon Violence, 500 Wii Points): Defend your Castle takes place on a grassy plain surrounded by invaders. You are the commander of your castle, and it is your duty to fling the invading enemies sky-high, watching them plummet to their demise. As you progress, add powerful spells and upgrades to your arsenal for repelling the attacks. How long can you hold them off?

    Pop (Nnooo, 1-4 players, Rated E for Everyone, 700 Wii Points): Pop bubbles to score points and stop the timer from running out. Pop can be enjoyed by anyone – casual gamers can simply play to pop bubbles and keep the game moving, whereas advanced players will need to pick their shots rapidly and accurately and generate combos to maximize their score.

    V.I.P. Casino: Blackjack (High Voltage Software®, Inc., 1-4 players, Rated T for Teen – Simulated Gambling, 700 Wii Points): V.I.P. Casino: Blackjack re-creates the casino experience, with fully animated players and a realistic Las Vegas dealer. Single players can increase their bankrolls, while multiple players can engage in a head-to-head mini-blackjack tournament.

    TV Show King (Gameloft, 1-4 players, Rated E for Everyone, 1,000 Wii Points): TV Show King transforms your living room into a real TV quiz show studio where you’ll face the challenge of answering more than 3,000 questions across six different categories. Compete against family and friends and use your Wii Remote controller in original ways to make it to the finals to see who can win the greatest amount of cash in one final, deciding duel.

    To celebrate today’s launch of the new WiiWare™ downloadable game service for Wii™, there will be no Virtual Console™ games added today. But don’t worry – next week the Wii-kly Update will be back to its regular Monday schedule, bringing Wii owners information about the best classic Virtual Console titles and coolest new WiiWare games.
    Let the retarded bitching commence.

    Wasn't there supposed to be a Dr. Mario game?

    Peewi on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited May 2008
    Raybies666 wrote: »
    urahonky wrote: »
    Htown wrote: »
    Nope.

    Well, that's dumb.

    You're dumb. Take that!

    ... Do we know what's coming out on Monday? Maybe something that rhymes with Smearthbound?

    Use the Wii remote sideways like a NES controller for NES games as it was intended. Problem solved.

    CC is totally not needed for NES games.

    That groove near the trigger makes this feel more awkward than anything.

    UnbreakableVow on
  • cloudeaglecloudeagle Registered User regular
    edited May 2008
    It's taken Nintendo too damn long to get on this ball, but woo, more games.

    cloudeagle on
    Switch: 3947-4890-9293
  • agoajagoaj Top Tier One FearRegistered User regular
    edited May 2008
    Why is Pop! seven dollars?

    agoaj on
    ujav5b9gwj1s.png
  • Niceguyeddie616Niceguyeddie616 All you feed me is PUFFINS! I need NOURISHMENT!Registered User regular
    edited May 2008
    Can anyone point me to some media for some of these games? I'd like to check them out, specifically Lost Winds since everyone talks about how good that's going to be.

    I can see the Squeenix tax is still in effect even for Wiiware games, which sucks for them because I'm not paying an extra 5 bucks for a game that's barely Final Fantasy and will in turn rape my wallet later.

    Niceguyeddie616 on
  • CouscousCouscous Registered User regular
    edited May 2008
    Can anyone point me to some media for some of these games? I'd like to check them out, specifically Lost Winds since everyone talks about how good that's going to be.

    I can see the Squeenix tax is still in effect even for Wiiware games, which sucks for them because I'm not paying an extra 5 bucks for a game that's barely Final Fantasy and will in turn rape my wallet later.

    http://www.youtube.com/watch?v=AAdSdZV28Ck Lost Winds.
    http://www.gametrailers.com/player/32430.html Defend Your Castle.

    Couscous on
  • TheSonicRetardTheSonicRetard Registered User regular
    edited May 2008
    Lost Winds looks great. Defend your castle... not so much.

    TheSonicRetard on
This discussion has been closed.