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Sega Superstars Tennis -- THE BEST TENNIS GAME EVAR!? (NSF56K!)

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Posts

  • LewiePLewieP Registered User regular
    edited February 2008
    Fighters Megamix on the Saturn. It was an (excellent) mash up of Fighting Vipers and Virtua Fighter, but it also had a bunch of other Sega Characters

    You could also play the 'Janet' from Virtua Cop 2, Rent-A-Hero from "Rent-A-Hero" (A japan only Sega game) and two things from Sonic - The Fighters.

    LewieP on
  • RizziRizzi Sydney, Australia.Registered User regular
    edited February 2008
    Wow. I really need to find a Saturn. That sounds fantastic.

    Rizzi on
  • TheSonicRetardTheSonicRetard Registered User regular
    edited February 2008
    LewieP wrote: »
    Fighters Megamix on the Saturn. It was an (excellent) mash up of Fighting Vipers and Virtua Fighter, but it also had a bunch of other Sega Characters

    You could also play the 'Janet' from Virtua Cop 2, Rent-A-Hero from "Rent-A-Hero" (A japan only Sega game) and two things from Sonic - The Fighters.

    Also, at the time, people weren't aware, but the entire move set from Virtua Fighter 3 was included for all the characters, and Aoi is actually in the game (Janet is actually Aoi - she has all the moves).

    It was pretty badass to buy the game, then several months later play Virtua Fighter 3 in the arcades and come home only to learn that the moves from VF3 were in the game and undocumented.

    TheSonicRetard on
  • cloudeaglecloudeagle Registered User regular
    edited February 2008
    If this game doesn't allow me to play tennis as a zombie, it fails.

    ...nah, I'm kidding. It sounds pretty damn nifty, though playable zombies would be a plus.

    cloudeagle on
    Switch: 3947-4890-9293
  • MinionOfCthulhuMinionOfCthulhu Registered User regular
    edited February 2008
    It's a shame the roster isn't all that great. Why do we need two monkeys from Monkey Ball?

    ..the roster is fucking awesome.
    Ristar and Alex Kidd

    Thats all that needs to be said.

    I guess I should have looked harder than the op and scanning a bit of the thread.
    Ristar and Alex Kidd why am I spoiling this
    is pretty awesome, but one third of the roster is Sonic characters. And one of them is Shadow.
    And the other is Amy.

    I kind of would have liked to see someone from Altered Beast though. Or Burning Rangers, Clockwork Knight, Golden Axe...

    MinionOfCthulhu on
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  • METAzraeLMETAzraeL Registered User regular
    edited February 2008
    LewieP wrote: »
    Rez Tennis.
    this needs to happen

    METAzraeL on

    dream a little dream or you could live a little dream
    sleep forever if you wish to be a dreamer
  • precisionkprecisionk Registered User regular
    edited February 2008
    Half of those Sega names I don't recognize or never heard of.

    precisionk on
  • slash000slash000 Registered User regular
    edited February 2008
    precisionk wrote: »
    Half of those Sega names I don't recognize or never heard of.

    Like what?

    I think I've heard of all of these.

    slash000 on
  • precisionkprecisionk Registered User regular
    edited February 2008
    slash000 wrote: »
    precisionk wrote: »
    Half of those Sega names I don't recognize or never heard of.

    Like what?

    I think I've heard of all of these.

    I recognize:

    Sonic the Hedgehog
    Amy Rose
    Dr. Eggman
    and Knuckles.


    Rest, I don't remember at all. Maybe if I had a picture with each, but then again, Sonic really has been the most memorable of Sega's original titles for me.

    precisionk on
  • LewiePLewieP Registered User regular
    edited February 2008
    METAzraeL wrote: »
    LewieP wrote: »
    Rez Tennis.
    this needs to happen

    It kind of already did.

    Except it is no way near as good as it could have been. Like no way near.

    It is still pretty neat though.

    LewieP on
  • MC MysteryMC Mystery Registered User regular
    edited February 2008
    I TOTALLY FORGOT ABOUT COSMIC SMASH!!

    That was a pretty fun game and one of the weirder imports I got for the DC. Didn't play around with it long enough to discover if there was a way to "beat" it though, it just seemed to keep going and going.

    So is it true,
    Ristar
    is playable? If so, holy shit. This is even more bought than before. Now just give me some goddamn Burning Rangers and Panzer Dragoon characters. OH OH and Shenmue.

    MC Mystery on
    Your sig is too tall. -Thanatos
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  • Mr_GrinchMr_Grinch Registered User regular
    edited March 2008
    Have had chance to play the Wii version of this.

    Fucking
    Awesome.

    I've had a bunch of friends round to play it and it's been so much fun. The wii controls work very well, much like Wii Sports except with the ability to use the nunchuck to move around. Alternative control options are available, including one which makes the game play exactly like Wii Sports (control wise) and a classic one where the controller is held on it's side.

    Very glad I picked it up.

    Mr_Grinch on
    Steam: Sir_Grinch
    PSN: SirGrinchX
    Oculus Rift: Sir_Grinch
  • slash000slash000 Registered User regular
    edited March 2008
    Fuck me, Mr. Grinch, you may have just sold me on this game.

    I've been dying for a full fledged Wii Sports Tennis since launch.. oh man..

    slash000 on
  • cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited March 2008
    If there's a Panzer Dragoon cameo, it needs to be Orta playing tennis while riding the Dragon with a racket instead of her pistol.

    It'd take a miracle to get anything past her.

    There is a PS2 version, right? I don't think I've seen it yet. I hope it's not a full-priced game.

    cj iwakura on
    z48g7weaopj2.png
  • Mr_GrinchMr_Grinch Registered User regular
    edited March 2008
    slash000 wrote: »
    Fuck me, Mr. Grinch, you may have just sold me on this game.

    I've been dying for a full fledged Wii Sports Tennis since launch.. oh man..

    Seeing as though there's some vague interest, this is how the control schemes go:

    Control Scheme One:

    Only the Wiimote. Your character positions themself automatically and you swing to hit the ball. Swinging harder DOES seem to hit the ball harder, but I couldn't be positive, it may just be the same as pressing a button on the 360/ps3 controller :)

    Holding A whilst swinging will do a lob shot.
    Holding B whilst swinging will do a drop shot.
    (Or the other way around, I can't remember).
    Hitting A + B will launch your characters super-move.

    Control Scheme Two:

    EXACTLY the same as the above, except you use the nunchuck to control where your character runs to.

    Control Scheme Three:

    You hold the Wii-mote on it's side, like a nes pad, and play the game like the 360 version. This control scheme is clearly for losers.


    The game itself looks lovely, someone chastised it for just being a PS2 conversion, but if this is what the PS2 version looks like then kudos to the team that programmed it. It won't win any awards graphically but it's functional, bright and clear.

    I believe, although I haven't tested it, you can turn off the "super abilities" and play pretty much a normal game of tennis, so it should scratch that "fleshed out wii-tennis" itch. Up to now I've found the abilities fun though. Sonic goes super sonic (in a very quick cut-scene which is mildly jarring mid game but not game breaking) and smacks the ball about so it bounces randomly on the opposite court. Tails wooshes the ball upwards in a hurricane with his...erm...tails.

    I haven't had chance as of yet to try out the other characters due to being busy.

    Anyway, if you liked Wii Tennis, I wouldn't hesitate to recommend this. Also I was surprised how many Sega characters I knew :)

    Mr_Grinch on
    Steam: Sir_Grinch
    PSN: SirGrinchX
    Oculus Rift: Sir_Grinch
  • ButtonsButtons Dolt SweedeelandRegistered User regular
    edited March 2008
    Hi guys, not long signed up and this thread peaked my interest.

    As a player of the PAL Wii version I would like to stress that the game is buggy as hell, now I hope this is just my copy but I'll outline a couple of bugs just in case it isn't.

    Tails and Beat both randomly freeze when using the Wii-remote and nunchuck control scheme, i haven't yet replicated this with any other control scheme but it happens frequently enough to be annoying in tournament doubles.

    Twice the game has frozen the wii, i must stress i use my wii quite a lot and no other game has done this even since the crashes!

    Wii remotes seem to randomly un sync from the game even though still synced to the console needing a dropping back to the wii-menu and restarting the game (reset just doesn't cut it in this instance).

    HOWEVER!!

    When this game works it is excellent, it's definitely a wii-sports beater in multiplayer, a 4 way game is the most fun i've had on the wii so far (Multi player that is, nothing has yet topped the joy of SMG).

    The Superstar mode is a fun addition and certainly not a game breaker as it only lasts for one point (although clever play on that point will mean your charge doesn't drop all the way back to an empty star), the characters are fun to use, even if Nights does have a god damn awful voice, and the mini games and unlockables are fun and easy enough to achieve that it doesn't feel like a Mario and Sonic at the Olympics slog fest.

    Anyway, please be gentle!

    Buttons

    Buttons on
  • LarsLars Registered User regular
    edited March 2008
    According to wiki...
    Gillius Thunderhead from Golden Axe

    ...is a secret character. That's pretty cool.
    Especially that they chose him over Tyris since Tyris is going to be starring in the new 3D game.

    Lars on
  • APZonerunnerAPZonerunner Registered User regular
    edited March 2008
    I'm so on the verge of buying this game, but.. but..

    I dunno.

    Don't get me wrong - I grew up as a Sega boy. I only moved off Sega when the DC died a horrible death. The Master System was my first console, and I beleive the Mega Drive is the best console I've ever owned.

    ..but this game has made me think - man - Sega doesn't have that many Superstars.

    Looking at the full character line-up, I see a lot of abandoned characters from aparrently abandoned series' (Which is awesome but it just makes their absence that more saddening), Sonic Characters, Sonic Characters, and... Monkey Ball Characters.

    It reminds me to ask Sega what happened to Streets of Rage (why cancel the DC one?), Vectorman, Shenmue and such - hell, I can think of so many things that should be represented in this that as far as I know aren't - Columns, Hang On, Space Harrier etc..

    I dunno. I kinda want this game (love Virtua tennis, want it for Sonic/NiGHTs/Golden Axe/JSR), but coming off the back of Smash Bros it so seems like a lacklustre 'mascot battle royale' game. That + the review scores has held me off so far. Sigh..

    APZonerunner on
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  • KelorKelor Registered User regular
    edited March 2008
    slash000 wrote: »
    Fuck me, Mr. Grinch, you may have just sold me on this game.

    I've been dying for a full fledged Wii Sports Tennis since launch.. oh man..

    You had me at Wii Sports with movement Mr. Grinch. Thats what I was waiting to hear before buying.

    Bought so hard.

    Kelor on
  • RizziRizzi Sydney, Australia.Registered User regular
    edited March 2008
    I have a Ps3. Should I buy it? I need something I can play with friends. And plus it has Ristar, no?
    Worth the money?

    Rizzi on
  • slash000slash000 Registered User regular
    edited April 2008
    <insert phoenix down joke here>



    So, this game is now $20 for every system, $15 for the NDS.

    So I bought it!


    The Wii Remote standard config is supposed to work like Wii Sports. The manual says you can lob by making an upward motion. However, the only way I can figure out how to lob is by holding A when hitting.

    How the hell do I put spin on the ball to curve its trajectory?





    Aiming by the standard controls seems to work like Wii sports though; based on timing. So I'm pleased with that. Serving is great, too; you have a meter but it also measures the force you swing with.

    I just need to figure out how to curve the shots...



    So far it's a neat game. The graphics are pretty nice too; definite aesthetic design that lends itself to the Wii.

    slash000 on
  • Lindsay LohanLindsay Lohan Registered User regular
    edited April 2008
    Just got it today for the Wii too - $20 at Gamestop. It's really quite good - I'm looking forward to unlocking the extra characters but even the initial ones are pretty neat.

    Lindsay Lohan on
  • KimFidlerKimFidler Registered User regular
    edited April 2008
    I just wrote a review for this today. Great game, still going to play it.

    It could use a better selection of characters, but I had a great time with it.

    KimFidler on
  • slash000slash000 Registered User regular
    edited April 2008
    yeah, this game is good fun. I kind of wish that the challenges you can play would let you choose 1 control method throughout the challenges. But even though that's not the case, it's not a big deal.

    I figure I'll only really use the Wii Sports style and Wii Sports + Nunchuck style. But I wish there was some.. clear explanation about how to do topsin and curves and lobs with the Wii Remote by itself config.

    slash000 on
  • Akito01Akito01 Registered User regular
    edited April 2008
    Mild bit of annoyance - ToysRUs were having a 50% promotion on a select number of games with the purchase of Mario Kart Wii. Sega Superstars Tennis was one of those games, but it was still ringing up as the old original $50 price (Boo-urns!).

    Akito01 on
    [SIGPIC][/SIGPIC]
  • slash000slash000 Registered User regular
    edited April 2008
    Argh.

    This game lies.


    The "standard" wii-mote only controls? The manual lies. The premise is a lie.

    It is not like Wii Sports tennis.



    In Wii Sports tennis, you controlled the game as such:

    1. You aimed your shots based on the timing of your swing. You could swing early to aim a shot narrow, swing "on time" to aim forward, or swing late to aim wide.

    2. You could swing the wii remote level to hit the ball straight. You could lob by swinging upward, and shoot the ball low by swinging downward.

    3. You could cause the ball to curve by twisting your wii remote as you swung. So you could cause the ball to curve in its trajectory as it flew toward your opponent.




    Sega Superstars Tennis? The Standard wii-mote only controls? Absolutely nothing like that.

    1. Aiming the ball is completely automatic. It doesn't matter your timing of your swing, the game will decide where to hit the ball. If you want to decide where to hit it, then you have to tell it by holding the direction on the Dpad. Which is awkward and unnecessary when they could have done it like Wii Sports.

    2. The manual says you can lob by making an upward motion. This is completely untrue. You cannot lob in this manner, and the in-game controls screen shows as much. You can only lob by holding A as you swing. Secondly, you can only aim low/drop shot by holding B as you swing. It is not like Wii Sports in that you swing up for a long, or down for a drop. It was nice, intuitive, and fun to be able to swing a certain way and have the ball naturally flight in the expected path. Not the case in Sega SS Tennis; you hold a button as you swing to determine drop/lobs.

    3. You cannot curve the ball by swinging a certain way. Curves are controlled completely by the dpad after you've swung. Which is really awkard, especially if you hold the pad for too long, because the standard wiimote controls will cause the Dpad to control where your character runs after he's swung, so you end up running in some odd place after you've attempted to curve the ball. This is also unnecessary and awkward and makes the game hard to play, whereas Wii Sports made it easy and intuitive, as shots curving the ball are similarly done to the real life motion. And they don't screw up where your character is standing.



    With Nunchuck controls, all of the above is exactly the same, except the control stick on the Nunchuck takes over the function of what the DPad does. This is a hell of a lot more functional and sensible.

    The "traditional" controls are pretty awful. You turn the wiimote sideways like a NES pad. You control where you go and where you shoot the ball with the Dpad as well as the curve of the shots. You have 4 different types of shots mapped to only 2 buttons; and so two functions (drop shots/lob) are done by rolling your thumb from 1 to 2, or 2 to 1. It can be difficult to pull off sometimes in the heat of a match.


    The Classic Controller is supported, but the game comes with no documentation on how its used, nor an ingame option for it. So you plug it in, and .. choose what? Standard? Nunchuck? Traditional control method? I have no idea. X and Y do apparently nothing, and I can't figure out how to properly do all of the shots with the given buttons....



    So basically it boils down to this:

    The only way to get the most out of the characters' abilities is to use the Nunchuck Controls - the wii remote and nunchuck. You get access to all of the moves in an accessible way and you get analog control over your character without fear of him running off at the wrong time.

    Standard wiimote controls will have your character moving for you like Wii Sports, which is fine, but unfortunately you have no control over him other than when to swing, and lob/drop - no control over your aim, certain shot types, the speed, the angle, etc. Nothing like that, while you do in Wii Sports. It's just swing when the ball is close, holding A or B or not, that's it. Unless you want things to get awkward and uncomfortable by fiddling with the Dpad during this.

    It would have been very simple, I imagine to implement controls just like Wii Sports. Nintendo already laid the groundwork. All they had to do was copy it. It was so simple and so effective and so popular among Wii Sports tennis players. And Sega just decided to drop that in favor of something far more awkward and ineffective.


    Finally, the Nunchuck controls I mentioned. Sounds good, right? Control the shot type, control where you go, control where you shoot, etc. Analog control over movement. But after all this, it begs the question - why even bother making a "Swing of the Wii Remote" the only way to hit the ball? Ultimately, this is the only really good control method, but what ends up happening is that the only thing swinging the remote does is tell your character "to swing" and that's it. A this point it begs the question: why not just let there be a button to press for hitting the ball. Because swinging is, essentially, just a gesture mapped to a button press. Instead of giving the player meaningful control by using the style of the swing.


    So there ya go. It's still a good Tennis game, but unfortunately, Sega kind of failed to live up to the promise of a full-fledged Wii Sports game. It's a great tennis game with lots of meat on it, but it doesn't take advantage of the Wii remote's features to any great extent. Certainly not as great an extent as Wii Sports does.

    Even so, I imagine it's fun in groups, even with casual gamers, because even though they don't have as much control when using Standard controls, they can still play, and traditional gamers can be satisfied with Nunchuck controls.










    The quest for the "full fledged Wii Sports Tennis game" continues...


    edit: I hope someone comes here and shows me that I missed somethign obvious and actualy everything works awesome. But I've experimented like crazy and it just won't work as the manual depicts..

    slash000 on
  • slash000slash000 Registered User regular
    edited April 2008
    Does anyone else have this game?


    This is absolutely fucking idiotic.


    The manual tells you all these ways you can do lob shots and top spin and other things with the Standard wii remote controls - BUT NONE OF THAT WORKS AT ALL.


    IT IS A LIE.



    The wii remote controls DO NOTHING. You CANNOT lob a shot by making an upward motion. YOU CANNOT make a drop shot by doing a less powerful upward motion. You CANNOT put top spin on it like you with with a regular racket. YOU CANNOT put spin on the ball by turning the wii remote before, during, after your swing or any combination there-of in any speed or direction thereof.


    Has ANYONE figured out how to do ANYTHING with the Standard Controls besides just the regular return hit?

    ANYTHING. I can't do lobs, I can't do drop shots, I can't do topspin, I can't do slices. I can't do underarm serves. I CAN'T DO SHIT and the manual either doesn't SAY AT ALL, or what it says SIMPLY DOES NOT WORK WHATSOEVER.


    Can anyone help me out here?

    slash000 on
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