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Sigil (creators of Vanguard) pwned by ex-employee.
The guys behind Vanguard got messed up by an angry ex-employee. I'm sure some of you have already read or heard of this but I'm going to go ahead and open this up for discussion.
You know, as much as I hate having to carefully craft (AKA, lie through my teeth) an answer to "What was Vanguard's biggest failing?" in job interviews, I realized after reading that rather disappointing article how proud I am of it.
Know why? Because I can honestly say with 100% validity: I'm a big reason for Vanguard's failure. Not Brad Mcquaid - not Microsoft. Me. And Guess what? I'm really kind of proud of it.
Brad Mcquaid didn't do shit. (News Flash?) He's had an opiate addiction for years now, which only got progressively worse as the project failed. His cumulative face time with sigil designers in the most crucial final years of development? Approx: 15 minutes. And some of the time was spent begging for legitimately acquired narcotics (Or in times of desperation, jacking them from people's desk).
The lead designers didn't do shit. (News Flash?) Sigil fired all of their golden-boy, EQ-Genius designers (Save One) who this board once speculated simply "left." It wasn't even secretive. It all happened on the same day.
Sony didn't do shit. The extent of sony's help was 2 designers who ended up writing some diplomacy quests in Tanvu and some adventuring quests in Tursh. I think there was an artist that came in 2 days a week or something for about a month also. Thom Terrasas (sp?) is the only Sony employee that ever directly affected the direction of that game.
I wondered how they could have a game that wasn't complete on release day. Pretty interesting to say the least. Kinda makes me reconsider a career in the videogames industry.
I guess the soundtrack is decent, so it's not all a wash.
Why is he giving himself a big part of the "credit" of the downfall of the game when it's clearly a monumental failure on all parties involved? Because he posted some tabloid shit on the internet?
Cherrn on
All creature will die and all the things will be broken. That's the law of samurai.
I doubt everything is true, though. Especially about that drug addiction of one of his bosses. And that his other (newer?) boss never played a game in his life.
He's literally never played a video game in his life, yet when Brad died off and Dave inherited the position of Vanguard Jesus, he decided he must be the final call on every design decision. I guess if you ride dirt bikes with a gamer god, his genius just wears off on you.
This is not entirely uncommon. I can't really talk too much about it, but it was one of the primary reasons "dukes of hazard" by ratbag was so shit.
Sounds to me like lashing-out and most of it is probably untrue.
I don't know. It sounds pretty reasonable. I mean I followed the development of Vanguard pretty closely and it was apparrent pretty early on something was rotten in Denmark. It certainly could have some personal bias spun into it but I don't doubt the core facts. During the EQ days Brad was very decisive and communicated very effectively. During the Vanguard days he was more of a spin artist trying to paint the prettiest picture possible. Vanguard was a turd and shouldn't have been.
He's literally never played a video game in his life, yet when Brad died off and Dave inherited the position of Vanguard Jesus, he decided he must be the final call on every design decision. I guess if you ride dirt bikes with a gamer god, his genius just wears off on you.
This is not entirely uncommon. I can't really talk too much about it, but it was one of the primary reasons "dukes of hazard" by ratbag was so shit.
Aside from being a Dukes of Hazard cash-in, you mean?
Cherrn on
All creature will die and all the things will be broken. That's the law of samurai.
Posts
All I can say is, "Wow."
I guess the soundtrack is decent, so it's not all a wash.
Ka-Chung!
Ka-Chung!
So essentially:
1. Waste three years doing nothing of substance due to horribly shitty leadership.
2. Redesign the whole game in one year.
3. Shove it out the door.
5. profit!
Well apparently -profit...
Posting something like that online in a public location isn't going to reflect well on him.
I doubt everything is true, though. Especially about that drug addiction of one of his bosses. And that his other (newer?) boss never played a game in his life.
This is not entirely uncommon. I can't really talk too much about it, but it was one of the primary reasons "dukes of hazard" by ratbag was so shit.
I don't know. It sounds pretty reasonable. I mean I followed the development of Vanguard pretty closely and it was apparrent pretty early on something was rotten in Denmark. It certainly could have some personal bias spun into it but I don't doubt the core facts. During the EQ days Brad was very decisive and communicated very effectively. During the Vanguard days he was more of a spin artist trying to paint the prettiest picture possible. Vanguard was a turd and shouldn't have been.
Aside from being a Dukes of Hazard cash-in, you mean?