The new forums will be named Coin Return (based on the most recent vote)! You can check on the status and timeline of the transition to the new forums here.
The Guiding Principles and New Rules document is now in effect.

[SMASH] Thread over!

Flippy_DFlippy_D Digital ConquistadorLondonRegistered User regular
edited January 2008 in Games and Technology
Thread Rules
- Stay civil and don't be a jerk. Flinging insults around can get you banned, and if the entire thread spins out of control, it could get closed down for good.
- Stay on topic. While it's okay to make random predictions of what you hope to see in Brawl, do not go too far off track while discussing other series or characters. If the thread goes too far off-topic, it could get closed down for good.
- Do not make posts that simply say "blue dot" to mark this thread. Be constructive in your posts or you could get infracted.

smashthreadoy1.png

<End of Day>

Captain Olimar always makes sure to return to his spaceship before nightfall when he’s out exploring new planets. Why is that?

That’s because nighttime on these planets is absolutely teeming with scaaary wild beasts! To avoid an encounter with those creatures, Olimar takes to the safety of space during the night.

So how could we represent this idea in Brawl...?

pikmin_080117a-l.jpg

First things first. Get that Smash Ball!

pikmin_080117b-l.jpg

There's Olimar's ship!

pikmin_080117c-l.jpg

Blast off! The ship soars higher and higher into the stratosphere.


pikmin_080117d-l.jpg

Stars fill the sky above.

pikmin_080117e-l.jpg

Wild beasts everywhere! Aaaah!

Characters left behind on the ground take lots and lots of damage.

But dishing out damage alone won’t score you points. The more people in the brawl, the more damage you can expect this attack to do, but beware—another opponent may steal the KO you’ve worked so hard to set up.

In a one-on-one match, this Final Smash won’t deal as much damage, but hey, there’s no worry that someone else will steal your KO, either.

I guess you could call this balancing the gameplay, huh?

pikmin_080117f-l.jpg

The ship comes crashing back to the battlefield
with a huge explosion! Maybe, if you’re lucky,
you’ll catch someone in the blast?

_____________________________________________________________________


E For All Demo
-Our first gameplay video posted courtesy of Faustum. Another gameplay video, also courtesy of Faustum.
- FINAL SMASH COMPILATION VIDEO. Hooray Faustum!
-Joshua368 found a ton of videos, most of which are recent.
-Zec posted an adventure mode preview showing off Donkey and Diddy Kong.
-StriderEdge posted an adventure mode preview showing off Kirby and Peach.
-Cloudeagle posts yet another adventure mode preview showing off Pit and Mario.
-Faustum posts a final adventure mode preview called Worlds Collide featuring Wario
-InvisibleInk posted this interesting article: Nintendo World Reports Impressions of the E for All demo
-Ultrachrist found an Official E for All Firsthand Impressions Thread put together by SmashBoards

Control Settings
There have the option to play this game with four different kinds of controllers.

various01_070608a.jpg

You can remap the buttons any way you choose, and save your settings to your name for easy access. These are the default settings for each control setup.

various14_071126c-l.jpgvarious14_071126d-l.jpg

various14_071126e-l.jpgvarious14_071126f-l.jpg

Playable Characters
Veteran Fighters
mario_s.jpg link_s.jpg kirby_s.jpg pikachu_s.jpg
fox_s.jpg samus_s.jpg zelda_s.jpg bowser_s.jpg
donkeykong_s.jpg yoshi_s.jpg peach_s.jpg iceclimbers_s.jpg
sheik_s.jpg

Newcomers
pit_s.jpg wario_s.jpg zerosuit_samus_s.jpg ike_s.jpg
pokemon_trainer_s.jpg diddykong_s.jpg metaknight_s.jpg snake_s.jpg
lucas_s.jpg sonic_s.jpg kingdedede_s.jpgpikmin_s.jpg

Missing Characters
As of yet unconfirmed characters from the previous Super Smash Bros games.

Jigglypuff
Captain Falcon
Ness
Luigi

Mewtwo
Mr. Game & Watch
Marth
Dr. Mario
Ganondorf
Falco
Young Link
Pichu
Roy

Interesting Fact: All of these characters have one thing in common: They were all hidden characters in their respective games. None of the returning characters so far were locked when you first started up the two games.

Final Smashes
Mario - Mario Finale
mario_070529b-l.jpgmario_070529c-l.jpg

Link - Triforce Slash
link_070618b-l.jpglink_070618d-l.jpg

Pikachu - Volt Tackle
pikachu_070619b-l.jpgpikachu_070619c-l.jpg

Samus - Zero Laser
samus_070718b-l.jpgsamus_070718c-l.jpg

Bowser - Giga Bowser Transformation
bowser_070704a-l.jpgbowser_070704b-l.jpg

Donkey Kong - Konga Beat
donkeykong_070730a-l.jpgdonkeykong_070730c-l.jpg

Yoshi - Super Dragon
yoshi_070823b-l.jpgyoshi_070823c-l.jpg

Pit - Palutena's Army
pit_070809a-l.jpgpit_070809c-l.jpg

Diddy Kong - Rocketbarrel Barrage
diddykong_070925b-l.jpgdiddykong_070925c-l.jpg

Pokémon Trainer - Triple Finish
pokemon_trainer_070927b-l.jpgpokemon_trainer_070927c-l.jpg

Fox - Landmaster
fox_071004d-l.jpgfox_071004e-l.jpg

Kirby - Cook Kirby
kirby_071009b-l.jpgkirby_071009d-l.jpg

Peach - Peach Blossom
peach_071019a-l.jpgpeach_071019c-l.jpg

Meta Knight - Galaxia Darkness
metaknight_071101c-l.jpgmetaknight_071101e-l.jpg

Ike - Great Aether
ike_071112d-l.jpgike_071112e-l.jpg

Ice Climbers - Iceberg
iceclimbers_071119b-l.jpgiceclimbers_071119c-l.jpg

Lucas - PK Starstorm
lucas_071123c-l.jpglucas_071123d-l.jpg

Wario - Wario-Man
wario_071128b-l.jpgwario_071128e-l.jpg

King Dedede - Waddle Dee Army
kingdedede_071206a-l.jpgkingdedede_071206c-l.jpg

Sonic - Super Sonic
sonic_071225b-l.jpgsonic_071225c-l.jpg

Snake - Grenade Launcher
snake_080110a-l.jpgsnake_080110d-l.jpg

Olimar - End of Day
pikmin_080117b-l.jpgpikmin_080117d-l.jpg

Game Modes
modea02_070803logo.jpg

The Subspace Emissary - A full-fledged adventure mode featuring the whole Smash Brothers roster going through side-scrolling stages and boss fights as they stop the evil plot of the Anceint Minister. Includes two-player co-op.
modea01_070720j.jpgmodea03_070821b.jpg
modea07_071005a.jpgmodea11_071226h.jpg

Wi-Fi Play - Play online against opponents from around the world, either against your friends on your friend list or against random and completely anonymous players on free-for-alls.
wi-fi01_070918b.jpgwi-fi01_070918d.jpg

Trophies and Stickers - These are collectables you'll find as you play! You can now obtain trophies through a special new minigame.
various03_070815b.jpgvarious20_071227a.jpg

Challenges - Sorta like acheivements - boxes get unlocked as you fulfil certain criteria. Hammers can be used to open some of the boxes, but not all. The boxes contain CDs, trophies, and probably other stuff.
various22_080114c-l.jpgvarious22_080114f-l.jpg

Snapshots and Replay - Instead of a separate camera mode, you can now take snapshots anytime you pause. You can also record about three minutes of gameplay in replays. You can share all your footage with your friends.
various07_071012a.jpgvarious07_071012f.jpg

Event Mode - Take part in specially designed battles with unique settings and objectives. Now features varying difficulty levels and a separate co-op list.
various16_071129b.jpgvarious19_071217c.jpg

Stage Builder - Create and share completely custom stages with your friends!
various10_071029f.jpgvarious10_071029a.jpg

Special Brawl - This time you can stack up the various special modes of play to create unique and varied brawls.
various04_070913d.jpgvarious04_070913e.jpg

Home-Run Contest - Smash the sand bag as far as you can with a Home-Run bat. It how features a weak forcefield for higher combo potential. You can also play co-op or competitively with nearby or online friends.
various08_071016f.jpgvarious08_071016g.jpg

Target Smash!! - Use any character to break the targets of five different stages of varying difficulty, now with items and co-op to help.
various09_071024b.jpgvarious19_071217h.jpg

Multi-Man Brawl - Take on the multicolored Fighting Alloy Team with various modes of play! Features co-op, including online with friends.

various21_080108a.jpgvarious21_080108g.jpg

Lesser Game Modes:
- Classic, take on series-themed battles on this classic one player mode
- Tourney, play with up to 64 friends in a layered tournament
- Spectator, watch and bet on random online battles
- Training, practice with either CPUs or friends in this controlled enviroment
- Rotation, more than four players can take turns playing with this swap-out mode
- Handicap, adjust the amount of damage players start with to balance brawls

New Items
Crates and Barrels - They are now themed to fit the level style: normal, festive or futuristic. There are also rolling crates that slide hazardly, and explosive crates and barrels are marked as such.
item03_070614b.jpgitem03_070614c.jpg

Assist Trophy: This item is similar to be Pokéball but instead produces various video game characters. These are not in any way playable characters.
assist01_070702b.jpg

Known Assist trophies:
Hammer Bro
assist01_070702d.jpg

Nintendog
assist01_070702e.jpg

Samurai Goroh
assist02_070702c.jpg

Dr. Wright
assist03_070710c.jpg

Knuckle Joe
assist04_070727c.jpg

Devil
assist05_070814d.jpg

Andross
assist06_070828e.jpg

Lyn
assist07_070911c.jpg

Mr. Resetti
assist08_070926c.jpg

Excitebike
assist09_071003c.jpg

Lakitu
assist09_071003e.jpg

Little Mac
assist10_071018f.jpg

Gray Fox
assist11_071107b.jpg

Saki Amamiya
assist12_071122b.jpg

Stafy
assist13_071214b.jpg

Waluigi
assist14_071214e.jpg

Poké Ball: An all-time favorite item which gives you a random Pokémon ranging from the earliest to latest games.
mball01_070605b.jpg

Known Pokémon:
Groudon
mball02_070605d.jpg

Deoxys
mball03_070717d.jpg

Munchlax
mball04_070910d.jpg

Piplup
mball05_070920c.jpg

Meowth
mball06_071017c.jpg

Bonsly
mball08_071210c.jpg

Known returning Pokémon: Bellossom, Celebi, Chikorita, Electrode, Entei, Goldeen, Ho-Oh, Lugia, Mew, Snorlax, Staryu, Suicune, Togepi, Wobbuffet

Gooey Bomb: The Gooey Bomb acts as a sticky Remote Mine. While stuck to a character, it can be passed back after making contact with another player.
item01_070524c.jpgitem01_070524e.jpg

Cracker Launcher: This projectile launcher isn't as racist as it sounds. It shoots out rapid-fire blasts and can be aimed up and down while running.
item02_070531d.jpgitem02_070531c.jpg

Banana Peel: Because clichés work. This item doesn't do much other than tripping an opponent.
item04_070627b.jpgitem04_070627d.jpg

Bumper: A returning item from the original Super Smash Brothers, this time around it can be placed in midair.
item05_070711b.jpgitem05_070711d.jpg

Pitfall: The item comes from Animal Crossing and retains its effect from there. It can trap opponents in the ground or drop them through a platform.
item06_070731b.jpgitem06_070731d.jpg

Smoke Ball: This item deals no damage, but rather actually just blinds the player from the screen. It shoots out rainbow-colored gas.
item07_070806b.jpgitem07_070806d.jpg

Franklin Badge: Debuting from the Mother Series (Earthbound), it attaches to a player's chest and is basically an automatic reflector.
item08_070810e.jpgitem08_070810f.jpg

Spicy Curry: When a Fire Flower just can't suit your flaming needs, eating this will make your player constantly spew out flames.
item09_070827b.jpgitem09_070827c.jpg

Golden Hammer: A coat of paint works wonders, this hammer is flung around at crazy speeds and can let you hover. Occassionally it is a worthless squeaky hammer.
item10_070917b.jpgitem10_070917c.jpg

Smart Bomb: From the Starfox series, this bomb creates a massive explosion when thrown.
item12_071120b.jpgitem12_071120d.jpg

Team Healer: Only appearing in Team Battles, this item has to be picked up and thrown at your teammate to heal him, and can be intercepted.
item13_071219d.jpgitem13_071219f.jpg

Dragoon: You must fight to collect all three pieces before winning the one-hit KO of this legendary Air Ride machine.
item14_071228g.jpgitem14_071228f.jpg

Confirmed returning items: Beam Sword, Bob-omb, Bumper, Bunny Hood, Fan, Fire Flower, Food, Freezie, Green Shell, Hammer, Heart Container, Home-Run Bat, Lip's Stick, Maxim Tomato, Motion-Sensor Bomb, Mr. Saturn, Party Ball, Poison Mushroom, Poké Ball, Ray Gun, Screw Attack, Star Rod, Starman, Super Mushroom, Super Scope, Warp Star

Still unceartain items: Barrel Cannon, Cloaking Device, Flipper, Metal Box, Parasol, Red Shell

Announced Stages
Battlefield (Super Smash Bros.)
stage01_070522a-l.jpg
Delfino Plaza (Super Mario Sunshine)
stage02_070601a-l.jpg
Yoshi's Island (Yoshi's Island)
stage03_070612a-l.jpg
Lylat Cruise (Starfox)
stage04_070622e-l.jpg
Bridge of Eldin (The Legend of Zelda: Twilight Princess)
stage05_070706a-l.jpg
Smashville (Animal Crossing)
stage06_070713b-l.jpg
Rumble Falls (Donkey Kong: Jungle Beat)
stage07_070723b-l.jpg
Skyworld (Kid Icarus)
stage08_070725a-l.jpg
Castle Seige (Fire Emblem)
stage09_070802c-l.jpg
WarioWare (WarioWare)
stage10_0700831d-l.jpg
Pokémon Stadium 2 (Pokémon)
stage11_070906a-l.jpg
Battleship Halberd (Kirby Superstar)
stage12_070912c-l.jpg
Shadow Moses Island (Metal Gear Solid)
stage13_071002d-l.jpg
New Pork City (Mother 3)
stage14_071015a-l.jpg
PictoChat (Nintendo DS)
stage15_071022a-l.jpg
The Summit (Ice Climber)
stage16_071031a-l.jpg
Norfair (Metroid)
stage17_071109a-l.jpg
Mario Circuit (Mario Kart)
stage19_071213a-l.jpg
Frigate Orpheon (Metroid Prime)
stage20_071218d-l.jpg
Distant Planet (Pikmin)
stage22_080115a-l.jpg
Melee Stages: Temple, Yoshi's Island, Corneria, Onett, Brinstar, Rainbow Ride
stage18_071130b.jpgstage21_080107a.jpgstage21_080107c.jpg
stage21_080107e.jpgstage21_080107g.jpgstage21_080107i.jpg

Such Pretty Music
Series Represented
So far, we've been given a list of series that have been represented, but as we get this list, its come to us out of order. We currently have gaps as shown:

dsghdfh.bmp
1. Smash Brothers
2. Donkey Kong
3. StarFox
4. Kirby
5. F-Zero
6. Metroid
7. EarthBound/Mother
8. Pokemon
9. Zelda
10. Mario
11. Yoshi
12. Fire Emblem
13. ???
14. Ice Climbers
15. Animal Crossing
16. Wario
17. Metal Gear
18. Kid Icarus
19. ???
20. Sonic the Hedgehog
21. Nintendo DS
22. Pikmin

*22 Is the highest number we're aware of, it in no way indicates that it is the final number

It seems that icons at least require a stage to exist, so just because an icon is out there doesn't nessecarily mean there's going to be a character featuring it.

p8fnsZD.png
Flippy_D on
«13456761

Posts

  • Flippy_DFlippy_D Digital Conquistador LondonRegistered User regular
    edited January 2008
    Forumer Contributions:

    This section of the opening post will be dedicated to any forumer contributions made to this thread by way of creating something that will be helpful for organizing online play, the setup thereof, or sharing pertinent information such as user names and friend codes. In addition to this, there is now a portion explaining more advanced Smash terminology as well.


    The Penny Arcade Super Smash Brothers Brawl Online Tournament List!
    This is all organized courtesy of Nickle. It is planned to take place a week or two after the game comes out so people have a chance to practice. There are still plenty of spots available here if you want to sign up.

    Here is the tournament list, which is more of a placeholder than anything else. People will have to reconfirm their desire to take part in the tournament when it arrives.
    PM Nickle if you want to take part in this, there is no limit to how many users can join. Let's see if we can get this up to 128. Include your state (America) or province (Canada) please.

    Last updated January 16th.

    1. Nickle IL
    2. Guek WA
    3. BlueBlue MS
    4. Speakeasy CA
    5. TempleWolf MN
    6. quovadis13 ON, CA
    7. cloudeagle OK
    8. Joshua368 SC
    9. Djiem Canada somewhere, I think
    11. Redfenix IL
    12. Mntorankusu KY
    13. Ronen NY
    14. Phanman
    15. Pata
    16. shyguy NY
    17. Sharp10r NC
    18. LordNibbler NY
    19. ruiisu FL
    20. Behemoth WA
    21. Bulbasaur ON, CA
    22. MetaHybrid ON, CA
    23. willmannyeatthat MA
    24. ArcSyn NJ
    25. Munkus Beaver
    26. Shabutie CA
    27. Brue CA
    28. Arcibi KY
    29. Squashua FL
    30. urahonky OH
    31. Aydr WA
    32. Faustum TX
    33. Fishguy NM
    34. Khavall PA
    35. Improvolone FL
    36. Goatmon CA
    37. Niceguyeddie616 MA
    38. Reigner PA
    39. Gino WI
    40. Zealous One CA
    41. Woot427 IL
    42. Monsty ND
    43. Gunwarrior (Maybe) CA
    44. Taramoor WA
    45. Captain Crunch BC, CA
    46. Gorilla Salad TX
    47. Snork CT/PA
    48. Jrosey WA
    49. Tehcoolryan CA
    50. Atheraal
    51. Toothy KY
    52. JLM-AWP
    53. Zimarooski TX
    54. Yalborap
    55. Jarhog
    56. Rehab NE
    57. Rollout MTL, QC, CA
    58. Gravija IL
    59. Aioua WA
    60. Hylianbunny ON, CA
    61. SkyGheNe CT
    62. BahamutZERO CA
    63. Vann Diras IN
    64. No Great Name East Coast
    65. AshtonDragon NL, CA
    66. Bibble TN
    67. InivisibleInk OR
    68. aaronsedge AR
    69. Mushroom Pie
    70. Greg343 KS
    71. Corp.Shephard NC
    72. Kupi NC
    73. Kor NM
    74. TehSpectre KS
    75. JustinChar99 FL
    76. Godfather TX
    77. Zen Vulgarity FL
    78. Manetheren AL
    79. mts CA
    80. RedMageDarion ME
    81. Tachyon CO
    82. Zampano NH
    83. Zek NJ
    84. Inquisitor CA
    85. Manaleak34 WA
    86. Cloudman MO
    87. mr_ekim CA
    88. Ruins MD
    89. ChopperDave
    90. Qorzm CA
    91. CaspianX CA
    92. Fig-D CA
    93. Spoof
    94. Mtvcdm WI
    95. Dusda OR
    96. Geod VA
    97. Red Gear NY
    98. Mighty TX
    99. Brokecracker IN
    100. HylianZora OH
    101. LightRider TX
    102. PikaPuff
    103. tony_important NS, CA
    104. DasUberEdward OH
    105. SoonerMan OK
    106. Lagnar NS, CA
    107. Rei NY
    108. redfield85

    Smash Brothers Community Terminology

    This is a very thorough look at advanced Smash terms to help end confusion about them. ChopperDave wrote it and has this to say:
    Whew, that took way longer than I thought it would

    I wrote the first part of this guide myself, hopefully it does a decent enough job describing some of the most-confused terms. The other, lesser important terms I just lifted from a thread in Smashboards.

    It's...long, so I've split it up over two posts. The first part is all most of you will want to read, anyway, the second part (from Smashboards) has got a lot of specific, kind of unnecessary terms. I deleted some of the MOST superfluous ones (BYOC = bring your own controller, for example :roll:), but for the most part it remains intact. By the way, if there's any terms I forgot to add or didn't describe effeciently, please let me know.

    Without further ado...:
    Here are Part 1 and Part 2 of the guide.

    Here is something that could be considered Part 3 of the Smash Bros Terminology. It goes over common misconceptions about tournament players and seeks to help end the SmashBoards versus casual play arguments which always seem to pop up in these threads. Everyone should take a look at these discussions:

    Flash-based replica Brawl Stage Editor

    This is a really cool page designed by mntorankusu, based around the Stage Creator update on the dojo. Here are some instructions and information.
    Hold Ctrl and roll over the grid to quickly select squares. Hold Shift to quickly deselect.

    This is a fan-made stage editor based on the one in the upcoming game, Super Smash Bros. Brawl. Little is known about the in-game editor, so I don't make any guarantees that this one will produce stages anything like the real game. If there are any glaring inaccuracies, contact me at mntorankusu at gmail dot com.

    Also, you probably shouldn't let things overlap the wide triangle piece if you want to be able to reproduce your stage in the game. It is too difficult to disallow it in this Flash editor, but I'm fairly certain you won't be able to overlap pieces in Brawl's.

    You might not be able to rotate them in Brawl either. D: Try not to be too disappointed if it turns out the stages you create using the rotate feature can't be reproduced in Brawl.

    Click here to play it. Here is an example of what you can do.
    MetaHybrid wrote:
    kothzt5.png

    Customizable signatures that display user names and friend codes.

    Here is something that mntorankusu and Geod have been working on, which will allow people to easily put their favorite character and friend code in a fancy signature to help organize things once the game comes out. It allows you to choose your name, character, icon, friend code, and color of character. This is what they look like:
    208781.png

    95729.png

    output3.png

    Flippy_D on
    p8fnsZD.png
  • JackKieserJackKieser Seattle, WARegistered User regular
    edited January 2008
    Woo hoo, new Smash thread! I wonder if this one will last until the Smash Bros. release, or if we'll need one more thread before then.

    JackKieser on

    Balanced-Brawl-Sig-2.gif?t=1271711610
  • Flippy_DFlippy_D Digital Conquistador LondonRegistered User regular
    edited January 2008
    I doubt this'll last the entire month until Feb 10th and the American release.

    And chances are that the hype for the Japan release will blow this thread away :P

    Who made the first one? They should probably have the honours of hosting the US release thread. Wasn't it Xenogears of Bore?

    Flippy_D on
    p8fnsZD.png
  • MonstyMonsty Registered User regular
    edited January 2008
    JackKieser wrote: »
    Woo hoo, new Smash thread! I wonder if this one will last until the Smash Bros. release, or if we'll need one more thread before then.

    If any more characters are announced, you better believe there'll be another.

    Monsty on
  • InfilInfil __BANNED USERS regular
    edited January 2008
    This one won't last a week!

    Infil on
  • PeewiPeewi Registered User regular
    edited January 2008
    Elendil wrote: »
    Speakeasy wrote: »
    snake_080110b-l.jpg

    I must go
    My planet needs me...
    Snake died on the way to his home planet

    This is reference to that episode of Simpsons where Homer voices that new Itchy & Scratchy character, right?

    Peewi on
  • RedMageDarionRedMageDarion Registered User regular
    edited January 2008
    I anticipate a lot of screaming GET TO DA CHOPPA when someone is playing Snake.

    RedMageDarion on
    Pokemon White - 3954.6369.6328
  • JimothyJimothy Not in front of the fox he's with the owlRegistered User regular
    edited January 2008
    The Pikmin symbol needs to be added to the OP.

    Jimothy on
  • Flippy_DFlippy_D Digital Conquistador LondonRegistered User regular
    edited January 2008
    Thanks Jim. Knew I'd miss something.

    Edit: There are no factors of 22 except 2 and 11 augh

    Flippy_D on
    p8fnsZD.png
  • FaygoFaygo Registered User regular
    edited January 2008
    Tonight is the 200th update i think which means only one thing. Two ryhmes with Poo. Poo is from the Snes game Earthbound a cult classic nintendo game just like Star Tropics. Mike Jones Tonight as playable!

    Faygo on
    Pokemon friend code- 3222 2057 7313
  • UltrachristUltrachrist Registered User regular
    edited January 2008
    There was some K. Rool hate being thrown around at the end of the last thread. What's up with that?? DKC2 K. Rool with his pirate getup and boomstick would be a pretty cool character.

    Ultrachrist on
    ultrachrist2.png
  • redfenixredfenix Aka'd as rfix Registered User regular
    edited January 2008
    Hey OP, I'm in IL.

    And still down for the tourney.

    redfenix on
  • Flippy_DFlippy_D Digital Conquistador LondonRegistered User regular
    edited January 2008
    You need to speak to Nickle.

    Flippy_D on
    p8fnsZD.png
  • Idx86Idx86 Long days and pleasant nights.Registered User regular
    edited January 2008
    I literally went from having no interest in this game (having not played a SSB game) to having a high degree of interest for this. Getting really pumped now.

    Idx86 on
    sig.gif

    2008, 2012, 2014 D&D "Rare With No Sauce" League Fantasy Football Champion!
  • XagarathXagarath Registered User regular
    edited January 2008
    Has anyone whined about Snake's final smash blocking the screen for the other players?
    Because I expect it sooner or later.

    Xagarath on
  • Idx86Idx86 Long days and pleasant nights.Registered User regular
    edited January 2008
    Xagarath wrote: »
    Has anyone whined about Snake's final smash blocking the screen for the other players?
    Because I expect it sooner or later.

    I was thinking the same thing. Is it possible that during the Final Smash the screen goes split? Hard to imagine Nintendo not anticipating something like that.

    Idx86 on
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  • JimothyJimothy Not in front of the fox he's with the owlRegistered User regular
    edited January 2008
    Xagarath wrote: »
    Has anyone whined about Snake's final smash blocking the screen for the other players?
    Because I expect it sooner or later.

    No, but someone (Fyre, I think) pointed out how it forces everyone into a smaller area, therefore making he Final Smash more useful.

    Jimothy on
  • RidleySariaRidleySaria AnaheimRegistered User regular
    edited January 2008
    There was some K. Rool hate being thrown around at the end of the last thread. What's up with that?? DKC2 K. Rool with his pirate getup and boomstick would be a pretty cool character.

    I think because he's one of Rare's more uninspired character designs. There's really nothing special about him..... just a bad Bowser rip-off. In fact, aside from Donkey and Diddy the whole DKC universe that Rare created is pretty bland.

    RidleySaria on
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  • XagarathXagarath Registered User regular
    edited January 2008
    There was some K. Rool hate being thrown around at the end of the last thread. What's up with that?? DKC2 K. Rool with his pirate getup and boomstick would be a pretty cool character.

    I think because he's one of Rare's more uninspired character designs. There's really nothing special about him..... just a bad Bowser rip-off. In fact, aside from Donkey and Diddy the whole DKC universe that Rare created is pretty bland.

    Finally, a voice of reason.

    Xagarath on
  • GertBeefGertBeef Registered User regular
    edited January 2008
    Looks like snakes final smash will be the one true reason to turn off final smash moves in multiplayer matches.

    GertBeef on
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  • FaygoFaygo Registered User regular
    edited January 2008
    I always liked Cranky Kong though your right most of the DK world is boring. It made Giant Bees into memorable enemies more so than even the Kremlings. DKC is better than any of its indiviual parts for some reason.

    Faygo on
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  • DjiemDjiem Registered User regular
    edited January 2008
    Xagarath wrote: »
    There was some K. Rool hate being thrown around at the end of the last thread. What's up with that?? DKC2 K. Rool with his pirate getup and boomstick would be a pretty cool character.

    I think because he's one of Rare's more uninspired character designs. There's really nothing special about him..... just a bad Bowser rip-off. In fact, aside from Donkey and Diddy the whole DKC universe that Rare created is pretty bland.

    Finally, a voice of reason.

    Yes, except I'd like to add Cranky to the list of interesting characters. He certainly had personality, especially if you read the instruction manuals.

    Djiem on
  • FaygoFaygo Registered User regular
    edited January 2008
    Why are people so against Snakes Final Smash i heard because it blocks the view? It seems thats part of the advantage of it as it forces people to be in one area or risk being out of sight. Its no differant than the Nintendog assist.

    Faygo on
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  • freelancepolicefreelancepolice Registered User regular
    edited January 2008
    I think I misunderstand SSE slightly, does the story change depending on who you pick or do you just end up selecting whoever the level is assigned to?

    freelancepolice on
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  • DjiemDjiem Registered User regular
    edited January 2008
    I think I misunderstand SSE slightly, does the story change depending on who you pick or do you just end up selecting whoever the level is assigned to?

    The latter.

    EDIT: As the story advances, each stage lets you choose between two characters. You play that particular stage with one of them.

    Djiem on
  • FaygoFaygo Registered User regular
    edited January 2008
    I dont think you pick a character at the start you just pick between ones as you progress.

    Faygo on
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  • Sharp10rSharp10r Registered User regular
    edited January 2008
    Jimothy wrote: »
    Xagarath wrote: »
    Has anyone whined about Snake's final smash blocking the screen for the other players?
    Because I expect it sooner or later.

    No, but someone (Fyre, I think) pointed out how it forces everyone into a smaller area, therefore making he Final Smash more useful.

    Forget that, I'm gonna' hide behind Snake.

    Sharp10r on
  • OhtsamOhtsam Registered User regular
    edited January 2008
    Djiem wrote: »
    I think I misunderstand SSE slightly, does the story change depending on who you pick or do you just end up selecting whoever the level is assigned to?

    The latter.

    EDIT: As the story advances, each stage lets you choose between two characters. You play that particular stage with one of them.

    or both if you are playing co-op

    Ohtsam on
  • kingmeh123kingmeh123 Registered User regular
    edited January 2008
    So that almightygoat guy? Yeah, his boss reveals today are a little out there.

    kingmeh123 on
  • Joshua368Joshua368 Registered User regular
    edited January 2008
    Wah! This isn't Olimar information! This isn't Olimar information at all! Oh well, Sakurai still has Friday to redeem himself... and it's still a cool update regardless.

    But my god... the butt... it's huge. It never goes away!


    And yay, I can finally take a break from posting the updates. It's been over a month now.

    Joshua368 on
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  • TairuTairu Registered User regular
    edited January 2008
    I still want to know how those communications come up in Shadow Moses Island. D:

    Tairu on
  • LarsLars Registered User regular
    edited January 2008
    So Snake's final smash managed to include a codec conversation, a Hind-D!, Snake's ass, and The Ladder. Yep, I'd say that about covers it.

    Lars on
  • DraXXXenDraXXXen Registered User regular
    edited January 2008
    There is zero reason now not to set one of Snakes taunts to be 'Get to da CHOPPAH!!!', it's always polite in times of war to give a warning to your foes (several times, while yelling the same into their ears) before you Poom Poom Pooooooom them.

    DraXXXen on
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  • RedMageDarionRedMageDarion Registered User regular
    edited January 2008
    DraXXXen wrote: »
    There is zero reason now not to set one of Snakes taunts to be 'Get to da CHOPPAH!!!', it's always polite in times of war to give a warning to your foes (several times, while yelling the same into their ears) before you Poom Poom Pooooooom them.
    Also acceptable is a taunt that says: A HIND-D?!

    RedMageDarion on
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  • Forever ZefiroForever Zefiro cloaked in the midnight glory of an event horizonRegistered User regular
    edited January 2008
    They really need to cut down on the intensity of Snake's ass

    Forever Zefiro on
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  • MinionOfCthulhuMinionOfCthulhu Registered User regular
    edited January 2008
    They really need to cut down on the intensity of Snake's ass

    It's like he's wearing nothing at all!

    MinionOfCthulhu on
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  • RuinsRuins Registered User regular
    edited January 2008
    More Pikmin info please.

    Ruins on
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  • EmperorSethEmperorSeth Registered User regular
    edited January 2008
    Xagarath wrote: »
    There was some K. Rool hate being thrown around at the end of the last thread. What's up with that?? DKC2 K. Rool with his pirate getup and boomstick would be a pretty cool character.

    I think because he's one of Rare's more uninspired character designs. There's really nothing special about him..... just a bad Bowser rip-off. In fact, aside from Donkey and Diddy the whole DKC universe that Rare created is pretty bland.

    Finally, a voice of reason.

    I don't know, I thought Dixie was kind of neat. Actually, Donky Kong 2 had a lot of inspired designs, thanks to the fairly consistent pirate theme. But then it plummeted with the damn bears and banana birds. Even K. Rool could still be relatively decent if they focus on his pirate-based attacks. Wait, nevermind, that might not work. I mean, he only used a musket to attack, and I guess that still counts under the "no real guns" rule, wouldn't it? Or is it old enough to get an exception?

    EmperorSeth on
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  • DjiemDjiem Registered User regular
    edited January 2008
    Xagarath wrote: »
    There was some K. Rool hate being thrown around at the end of the last thread. What's up with that?? DKC2 K. Rool with his pirate getup and boomstick would be a pretty cool character.

    I think because he's one of Rare's more uninspired character designs. There's really nothing special about him..... just a bad Bowser rip-off. In fact, aside from Donkey and Diddy the whole DKC universe that Rare created is pretty bland.

    Finally, a voice of reason.

    I don't know, I thought Dixie was kind of neat. Actually, Donky Kong 2 had a lot of inspired designs, thanks to the fairly consistent pirate theme. But then it plummeted with the damn bears and banana birds. Even K. Rool could still be relatively decent if they focus on his pirate-based attacks. Wait, nevermind, that might not work. I mean, he only used a musket to attack, and I guess that still counts under the "no real guns" rule, wouldn't it? Or is it old enough to get an exception?

    Well, he threw huge-ass bullets, musket-whipped people and used it to throw himself around. I guess it could work in Brawl.

    Djiem on
  • TimestonesTimestones Registered User regular
    edited January 2008
    It wasn't a musket. It was a blunderbuss. A blunderbuss that fired cannonballs, barrels, and ghosts.

    Timestones on
This discussion has been closed.