I wish I could find something that gives me a bar to the side of my character, exactly like an icehud bar. It'd be divided into 6 sections, each representing one rune. When used the appropriate section empties and refills as the rune cooldown progresses. The bars would be colored by rune type, with whatever arbitrary color chosen for unholy. This would mesh way better with my UI than any rune tracker I've thus far found.
I suppose at this point, though, I should just look into coding it my goddamn self if I'm going to ask for such specific things, and I'm too lazy to do it, especially since I'd want to just write it into like an icehud addon pack.
So I was playing around with pitbull, and this is my interpretation of the "settings"...thing
it's not that bad, you have player, and then you can customize bars concerning heights and settings and whatnot, and you can do this for player, pet, target, tot, focus, focus's target, etc
however I don't really see anything that allows me to resize the bars themselves, for instance I can change the height of my health, but can't make it wider, and I can't resize the block that comprises my health, mana, castbar
are players just unable to do that in pitbull or what? I mean so far I like what I see, but i think I must be missing something because it just doesn't seem customizable *enough* to me
Look under Other>Size
This is the type of thing that makes people hate pitbull. It is super customizable, but its like the menu design is on crack.
Also:
I like taking screenshots. I usually play with almost all the names turned on, so I dug up this Broker addon that lets you click to toggle the names. Its a really simple addon, and I'm reworking it to toggle ALL the names that I use when I click it, instead of having like 20 different click combinations to change them all individually...
Anyway, I would love to hook it into being able to toggle the UI off at the same time (obviously I cant toggle it back on)... How would I add that in?
Better yet, is there any way to hook in taking a screenshot, then turning everything back on in one click?
Man, I don't think I could use some of the UIs on this page. I'm sure they work for their users, but they're just so... cluttered.
Yesterday I was bored, so I fiddled around with pitbull and bartender (new for me, I'd always stayed away from it) and got this:
It's a really cut down interface compared to what I usually had. Raids come up in a box on the bottom right. I was trying to maximize the use of space while still providing functionality and efficiency in my rune management.
Further tweaking this on an alt, I came up with this using SunnArt:
Perhaps not as ruthlessly efficient, but it's pretty and cinematic~
I wish I could find something that gives me a bar to the side of my character, exactly like an icehud bar. It'd be divided into 6 sections, each representing one rune. When used the appropriate section empties and refills as the rune cooldown progresses. The bars would be colored by rune type, with whatever arbitrary color chosen for unholy. This would mesh way better with my UI than any rune tracker I've thus far found.
I suppose at this point, though, I should just look into coding it my goddamn self if I'm going to ask for such specific things, and I'm too lazy to do it, especially since I'd want to just write it into like an icehud addon pack.
I'm pretty sure this is what MagicRunes does.
Not really, unless MagicRunes is insanely configurable. I basically want a hud bar that's cut into 6 sections, not 6 bars in a giant box somewhere.
I wish I could find something that gives me a bar to the side of my character, exactly like an icehud bar. It'd be divided into 6 sections, each representing one rune. When used the appropriate section empties and refills as the rune cooldown progresses. The bars would be colored by rune type, with whatever arbitrary color chosen for unholy. This would mesh way better with my UI than any rune tracker I've thus far found.
I suppose at this point, though, I should just look into coding it my goddamn self if I'm going to ask for such specific things, and I'm too lazy to do it, especially since I'd want to just write it into like an icehud addon pack.
I'm pretty sure this is what MagicRunes does.
Not really, unless MagicRunes is insanely configurable. I basically want a hud bar that's cut into 6 sections, not 6 bars in a giant box somewhere.
MagicRunes is really configurable. It may very well be able to do what you're after.
Hey, Guys, old timer noob trying the game again...
I read the op and got some basic addons, but I want 2 little things I couldn't find:
- I want the equiped gear compare tooltip to show up when mousing over any gear anywhere;
- I want a single-key-open-all-bags thingy. Better yet, a "show all bags as one" addon.
I don't know if i'm being super noob, I think so, but hey, I had to ask.
I've got a UI/addon question. I'm using CT_Viewport right now and there is something I want to be able to do with it. Is there any way to make it so that the viewport size(rendered area) will change automatically when I join a raid group? I have my raidframes on the right hand side of my screen, and so I use viewport so the game isn't under that area, but when i'm not in a raid I would like to have that screen real estate.
tldr; I want it so the rendered area shrinks when i'm in a raid, and gets bigger when i'm not.
It doesn't do that on its own, but you should be able to whip up a custom addon that watches for whatever event fires when you join a raid and then changes Viewport's settings.
It doesn't do that on its own, but you should be able to whip up a custom addon that watches for whatever event fires when you join a raid and then changes Viewport's settings.
alright, thats what I thought. I know absolutely nothing about making addons, so now I have to find someone who can or lear to myself
Is there any bored addon coder out there that could take a look at Broker_NameToggle and tell me why its not working? Its super simple, but apparently the original addon is not working anymore, so rewriting it like I wanted to is obviously not gonna fly. If someone could tell me how to get it working again I want to play around with it, but I need a working version to start with.
I've got a UI/addon question. I'm using CT_Viewport right now and there is something I want to be able to do with it. Is there any way to make it so that the viewport size(rendered area) will change automatically when I join a raid group? I have my raidframes on the right hand side of my screen, and so I use viewport so the game isn't under that area, but when i'm not in a raid I would like to have that screen real estate.
tldr; I want it so the rendered area shrinks when i'm in a raid, and gets bigger when i'm not.
This is potentially really easy, but I don't know what offsets you want for the viewport. Here's some code you could drop into any .lua file that will do what you want after you edit the offsets.
do
local frame = CreateFrame("Frame", "ViewportSizeOnRaidChangedHandler", nil, nil);
frame:Hide();
local GetNumRaidMembers = GetNumRaidMembers;
frame:SetScript("OnEvent",
function()
if (GetNumRaidMembers() > 0) then
if (self.isInRaid == nil) then
self.isInRaid = true;
CT_Viewport_ApplyViewport(RAIDLEFT, RAIDRIGHT, RAIDTOP, RAIDBOTTOM);
end
else
if (self.isInRaid == true) then
self.isInRaid = nil;
CT_Viewport_ApplyViewport(LEFT, RIGHT, TOP, BOTTOM);
end
end
end
);
frame:RegisterEvent("PLAYER_LOGIN");
frame:RegisterEvent("RAID_ROSTER_UPDATE");
frame:RegisterEvent("PARTY_MEMBERS_CHANGED");
end
Change RAIDLEFT, RAIDRIGHT, RAIDTOP, and RAIDBOTTOM to the pixel offsets you want for the viewport while in a raid. Change LEFT, RIGHT, TOP, and BOTTOM to the pixel offsets you want for the viewport while not in a raid. To get these values, you should set up the viewport how you want it to look in each scenario with the real tools in CT_Viewport before putting this code in a file, and then use this to find the offset values:
Is there any bored addon coder out there that could take a look at Broker_NameToggle and tell me why its not working? Its super simple, but apparently the original addon is not working anymore, so rewriting it like I wanted to is obviously not gonna fly. If someone could tell me how to get it working again I want to play around with it, but I need a working version to start with.
It would probably be more efficient for you to tell us how it's not working, so that we can tell you why. Does it not even load? Does it error? What are the errors?
I downloaded it and was messing around with the code before even testing it, and at first thought I had broken it. But after reinstalling and then going to look at the site, the comments indicate it has been broken for a while. As simple as it is, I can't imagine it would be too complex to resolve, I just know next to nothing about lua.
I don't see anything in the code that would cause it to fail completely. It does create a frame without really needing a frame, and puts ToggleCVar into the global environment, but neither of those things would cause it to fail completely. (Actually, there's even more things to nitpick...)
End on
I wish that someway, somehow, that I could save every one of us
it does spit. according to addon control panel it is enabled. But there is no sign of it. neither from broker2fubar or the fubar menu, or any slash commands.
I'm an idiot...I thought I checked it when I looked at the code the first time.
The object isn't specifying a .type field, which imo LDB should really be asserting for. Since it gives a .text field, you should technically set .type to "data source", although I think removing .text and setting .type to "launcher" would be more apt.
i had the opposite experience with xperl
I found everything very difficult to read, found it absolutely hideous, and out of the boxon my hunter i found it barely manageable, go into a raid and the unit frames automatically popped in the middle of the screen everywhere, and i did my best to customize it but the frames were just completely insufficient between myself, my pet, and my target, absolutely horrendous
not only that but i found the customization terrible
to each his own i suppose
(this was about 7 or 8 months ago)
As posted below here is my current UI, using X-Perl. Rest assured unless I start editting it in the menu not one piece moves an inch during gameplay....
This was taken on 6/10/09 and I've had this UI set up for about a month and a half, (and X-Perl itself for well before WotLK).
To be honest, you haven't really explained anything, you say its -horrendous- with no qualification whatsoever? Non-functional? Unseeable? Unreadable? I look at my screen and I can't say that I see anything there that is confusing or hard to read...
EDIT: Out-of-the-box: Hmmm... its been a while since I ran X-Perl without first copying my layout from an existing character. I suppose on customized its not great looking. But I can honestly say that this layout/config took me about 10 minutes, where as with Pitbull I spent somewhere in the region of 30 minutes before I said, "Fuck these menus and fuck this shit." I still hadn't gotten it the way I wanted.
Quick question how did you get your mini map looking that awesome?
Looking for a mod that will allow me to see my alt's Profession screens from other character: Like, I can see what JC cuts I have on my Shaman and which Glyphs my Druid can make without hopping over...
TradeSkillInfo does that. It also adds a line to the tooltip letting you know if one of your characters knows said skill, can learn said skill or will be able to at X skill level.
I've got a UI/addon question. I'm using CT_Viewport right now and there is something I want to be able to do with it. Is there any way to make it so that the viewport size(rendered area) will change automatically when I join a raid group? I have my raidframes on the right hand side of my screen, and so I use viewport so the game isn't under that area, but when i'm not in a raid I would like to have that screen real estate.
tldr; I want it so the rendered area shrinks when i'm in a raid, and gets bigger when i'm not.
This is potentially really easy, but I don't know what offsets you want for the viewport. Here's some code you could drop into any .lua file that will do what you want after you edit the offsets.
do
local frame = CreateFrame("Frame", "ViewportSizeOnRaidChangedHandler", nil, nil);
frame:Hide();
local GetNumRaidMembers = GetNumRaidMembers;
frame:SetScript("OnEvent",
function()
if (GetNumRaidMembers() > 0) then
if (self.isInRaid == nil) then
self.isInRaid = true;
CT_Viewport_ApplyViewport(RAIDLEFT, RAIDRIGHT, RAIDTOP, RAIDBOTTOM);
end
else
if (self.isInRaid == true) then
self.isInRaid = nil;
CT_Viewport_ApplyViewport(LEFT, RIGHT, TOP, BOTTOM);
end
end
end
);
frame:RegisterEvent("PLAYER_LOGIN");
frame:RegisterEvent("RAID_ROSTER_UPDATE");
frame:RegisterEvent("PARTY_MEMBERS_CHANGED");
end
Change RAIDLEFT, RAIDRIGHT, RAIDTOP, and RAIDBOTTOM to the pixel offsets you want for the viewport while in a raid. Change LEFT, RIGHT, TOP, and BOTTOM to the pixel offsets you want for the viewport while not in a raid. To get these values, you should set up the viewport how you want it to look in each scenario with the real tools in CT_Viewport before putting this code in a file, and then use this to find the offset values:
Looking for a mod that will allow me to see my alt's Profession screens from other character: Like, I can see what JC cuts I have on my Shaman and which Glyphs my Druid can make without hopping over...
I don't know an addon that does this, but my solution to wanting to calculate and send alchemy mats to my priest from my bank alt was to make a macro like this:
/t BankAltName [Shift-click link to priest's alchemy]
Then I just click that on my bank alt so it sends me a tell with the link and thus I can search through my priest's alchemy pane. I also made one to print to guild with my warlock's inscription, cos people would ask if I could make stuff and I wouldn't want to log over to check.
Posts
I'm pretty sure this is what MagicRunes does.
Look under Other>Size
This is the type of thing that makes people hate pitbull. It is super customizable, but its like the menu design is on crack.
Also:
I like taking screenshots. I usually play with almost all the names turned on, so I dug up this Broker addon that lets you click to toggle the names. Its a really simple addon, and I'm reworking it to toggle ALL the names that I use when I click it, instead of having like 20 different click combinations to change them all individually...
Anyway, I would love to hook it into being able to toggle the UI off at the same time (obviously I cant toggle it back on)... How would I add that in?
Better yet, is there any way to hook in taking a screenshot, then turning everything back on in one click?
Twitter || Blog
Yesterday I was bored, so I fiddled around with pitbull and bartender (new for me, I'd always stayed away from it) and got this:
It's a really cut down interface compared to what I usually had. Raids come up in a box on the bottom right. I was trying to maximize the use of space while still providing functionality and efficiency in my rune management.
Further tweaking this on an alt, I came up with this using SunnArt:
Perhaps not as ruthlessly efficient, but it's pretty and cinematic~
PSN: ShogunGunshow
Origin: ShogunGunshow
This mod.
Give it to me.
The colored bars in the bottom center are an addon called MagicRunes, an excellent cooldown tracker.
If you mean the "viewport" with the top and bottom obscuration, that's SunnArt: http://wow.curse.com/downloads/wow-addons/details/sunn-viewport-art.aspx
PSN: ShogunGunshow
Origin: ShogunGunshow
Not really, unless MagicRunes is insanely configurable. I basically want a hud bar that's cut into 6 sections, not 6 bars in a giant box somewhere.
Twitter || Blog
I read the op and got some basic addons, but I want 2 little things I couldn't find:
- I want the equiped gear compare tooltip to show up when mousing over any gear anywhere;
- I want a single-key-open-all-bags thingy. Better yet, a "show all bags as one" addon.
I don't know if i'm being super noob, I think so, but hey, I had to ask.
EDIT: AAAAND I found them, nevermind.
Twitter || Blog
tldr; I want it so the rendered area shrinks when i'm in a raid, and gets bigger when i'm not.
alright, thats what I thought. I know absolutely nothing about making addons, so now I have to find someone who can or lear to myself
my UI:
Raid frames would be where the black space is on the right. I just use x-perls raid frames; I don;t care for any others i've seen.
Twitter || Blog
This is potentially really easy, but I don't know what offsets you want for the viewport. Here's some code you could drop into any .lua file that will do what you want after you edit the offsets.
do local frame = CreateFrame("Frame", "ViewportSizeOnRaidChangedHandler", nil, nil); frame:Hide(); local GetNumRaidMembers = GetNumRaidMembers; frame:SetScript("OnEvent", function() if (GetNumRaidMembers() > 0) then if (self.isInRaid == nil) then self.isInRaid = true; CT_Viewport_ApplyViewport(RAIDLEFT, RAIDRIGHT, RAIDTOP, RAIDBOTTOM); end else if (self.isInRaid == true) then self.isInRaid = nil; CT_Viewport_ApplyViewport(LEFT, RIGHT, TOP, BOTTOM); end end end ); frame:RegisterEvent("PLAYER_LOGIN"); frame:RegisterEvent("RAID_ROSTER_UPDATE"); frame:RegisterEvent("PARTY_MEMBERS_CHANGED"); endChange RAIDLEFT, RAIDRIGHT, RAIDTOP, and RAIDBOTTOM to the pixel offsets you want for the viewport while in a raid. Change LEFT, RIGHT, TOP, and BOTTOM to the pixel offsets you want for the viewport while not in a raid. To get these values, you should set up the viewport how you want it to look in each scenario with the real tools in CT_Viewport before putting this code in a file, and then use this to find the offset values:
/script print(("left: %d, right: %d, top: %d, bottom: %d"):format(CT_Viewport_Saved[1], CT_Viewport_Saved[2], CT_Viewport_Saved[3], CT_Viewport_Saved[4]))
Use the printed values in place of the RAIDLEFT/LEFT/etcetera placeholders.
It would probably be more efficient for you to tell us how it's not working, so that we can tell you why. Does it not even load? Does it error? What are the errors?
I downloaded it and was messing around with the code before even testing it, and at first thought I had broken it. But after reinstalling and then going to look at the site, the comments indicate it has been broken for a while. As simple as it is, I can't imagine it would be too complex to resolve, I just know next to nothing about lua.
Twitter || Blog
I don't see anything in the code that would cause it to fail completely. It does create a frame without really needing a frame, and puts ToggleCVar into the global environment, but neither of those things would cause it to fail completely. (Actually, there's even more things to nitpick...)
Twitter || Blog
It should spit out table: blah
Twitter || Blog
The object isn't specifying a .type field, which imo LDB should really be asserting for. Since it gives a .text field, you should technically set .type to "data source", although I think removing .text and setting .type to "launcher" would be more apt.
Basically, top bit of code should be:
BNT.obj = LibStub:GetLibrary("LibDataBroker-1.1"):NewDataObject("Broker_NameToggle", { type = "data source", label = "Broker_NameToggle",etc etcTwitter || Blog
Quick question how did you get your mini map looking that awesome?
Changed the standard map runes to a green color.
Thanks!
While playing Beck's "Timebomb" on repeat?
Thanks so much
I haven't tested it yet, but when I do i'll let you know how it goes.
I don't know an addon that does this, but my solution to wanting to calculate and send alchemy mats to my priest from my bank alt was to make a macro like this:
/t BankAltName [Shift-click link to priest's alchemy]
Then I just click that on my bank alt so it sends me a tell with the link and thus I can search through my priest's alchemy pane. I also made one to print to guild with my warlock's inscription, cos people would ask if I could make stuff and I wouldn't want to log over to check.
Twitter || Blog
you know like an indicator of some sort other than the current clocklike darkening thing