Good game, Rockin. I blame my loss entirely at my lack of playing Trombe's theme. Was still a very good game, though.
(Well, soon-to-be loss. I can't win)
Good battle. I didn't know *whatever its name is* could paralyse.
Ah, there goes another useless critical hit.
Yeah, your starter pokemon had a move I wasn't expecting it to have. Still managed to get it paralyzed, I guess, but when you destroyed that pokemon my whole team's strategy kinda fell apart.
You can't go wrong with Garchomp in the Battle Tower. Use it over Electivire (who won't likely have the strength to one-shot enough Pokemon in there, once you get to Palmer Round Two). Choice Scarfed Outrage is the perfect revenge-killer, especially if they don't have a steel type lying around in wait.
Its great if you're like me and just wanted a decent idea for a team to get BP out of the place with. Starmie can handle the first two dozen fights itself, practically.
Is there anyone who can trade me any of the previous generations starters (preferably as they start so Charmander, Squirtle, etc.)? I don't need to keep them (unless you have extras you can part with for a Porygon), just need to get them into my pokedex so I can put up some trades on the GTS.
Jolly with +Atk, Adamant with +Speed, or a special attack based set?
All I know is I really want one.
And more advice on Rhyperior/Gallade would be nice.
Gallade currently has:
Psycho Cut
Rock Slide (No Stone Edge TMs as of now)
Leaf Blade
Swords Dance
Rhyperior has:
Stealth Rock
Stone Edge
Earthquake
MegaHorn (was Hammer Arm)
Obviously Gallades getting Close Combat as soon as he's able, but I don't know what to get rid of for it.
Jolly with +Atk, Adamant with +Speed, or a special attack based set?
All I know is I really want one.
I'm a fan of the mixed set, which just uses a Life Orb. Not a whole lot can switch in on it, though you need to sacrifice more of one of your defenses and a bit of attack power. If going one or the other, I'd probably use Jolly and shove on a choice band or something.
Rhyperior has:
Stealth Rock
Stone Edge
Earthquake
MegaHorn (was Hammer Arm)
Looks pretty solid. Avalanche is nice on Rhyperior if you have a general fear of dragons. He certainly has no problem shrugging off earthquakes, even after dragon dances.
Well I have Ludicolo, which people usually mock with Salamence, then attempt to Flamethrower, then sob when he Ice Beams them out of the sky.
Although Avalance is a definite possibility. Mega Horn is nice, but Grass-types would probably come in on the Stealth Rock, and unless they're physical, I'm not gonna get a chance to MegaHorn.
Although it'll be nice after I take out their Grass-type and their best bet is an Alakazam with Energy Ball who gets gutted.
Well I have Ludicolo, which people usually mock with Salamence, then attempt to Flamethrower, then sob when he Ice Beams them out of the sky.
Although Avalance is a definite possibility. Mega Horn is nice, but Grass-types would probably come in on the Stealth Rock, and unless they're physical, I'm not gonna get a chance to MegaHorn.
Although it'll be nice after I take out their Grass-type and their best bet is an Alakazam with Energy Ball who gets gutted.
Honestly, it's a decent enough idea to just drop Stealth Rock and let it blast anything that tries to switch in, but Stealth Rock support does a lot for a team. Just means that the first time you bring it out, it probably won't crush anything.
Plus I kind of like watching people on PBR send out a Moltres or Charizard only to watch it drop to half-health, and then not get a chance to take Gallade down.
Plus I kind of like watching people on PBR send out a Moltres or Charizard only to watch it drop to half-health, and then not get a chance to take Gallade down.
The two pokemon I have that are double-weak to rock, I actually had to specifically give HP EVs to make their HP at level 100 odd, so that they could survive two hits from stealth rock.
Doesn't help in a sandstorm, mind you, but it has saved me several times.
Plus I kind of like watching people on PBR send out a Moltres or Charizard only to watch it drop to half-health, and then not get a chance to take Gallade down.
The two pokemon I have that are double-weak to rock, I actually had to specifically give HP EVs to make their HP at level 100 odd, so that they could survive two hits from stealth rock.
Doesn't help in a sandstorm, mind you, but it has saved me several times.
Yeah it's really great. Even on Pokemon that resist it, it's a great help to have a buffer for when an attack does the ABSOLUTE MINIMUM of damage and leaves them with 9 HP or something ridiculous...plenty of HP to retaliate and KO me, sometimes. A stray Thunderbolt to avoid Shadow ball'ing a staraptor and leaving something WITH Shadow Ball out against Rotom is a scary thought. But Stealth Rock can shave off just enough health to make a sliver of health no longer a luxury and a liability.
The Muffin Man on
0
Mx. QuillI now prefer "Myr. Quill", actually...{They/Them}Registered Userregular
edited February 2008
Alright, berries finally grew. Now, to use the mulch to boost the next batch so they grow much faster. With luck, I'll be ready to test the new iteration of the old Pokemon by tomorrow evening.
Huh, turns out I only had 1-10 EVs in Defense in it. So, only gotta grow one more Kelpsy and Tamato.
Sorry I couldn't stick around until you got back last night, Emerl. I really, really needed the sleep.
EV training my second and third new additions today, let's see how they go. I really have no idea what to pair these three up with, though. I'll probably have to investigate the strength/weakness balance I already have, and liberally sprinkle some cover in there.
Edit: Urgh. One of my new Pokés is easy to figure out an EV spread for. The other is making my brain hurt, and I don't know where to go with it. Maybe I'll experiment!
Kay2 on
0
Mx. QuillI now prefer "Myr. Quill", actually...{They/Them}Registered Userregular
edited February 2008
That's alright, I'm almost done with the berries in any case.
I need to figure out how mulch works, it always seemed pointless to me. Then again, I usually can't sit and play for hours at a time for berries, so I just tend to work 3-4 plots at a time and water them every few hours. I can manage that.
Also, my third new Pokémon is still giving me headaches. I -think- I've worked out an EV spread, so I should go put it together.
Kay2 on
0
Mx. QuillI now prefer "Myr. Quill", actually...{They/Them}Registered Userregular
edited February 2008
Yeah, the Growth Mulch is supposed to make the berries grow in half the time, but with 3 hours to go til that supposed time, mine are still sprouts. I used the mulch on the soil before planting it, dunno what's going on.
If it's a tank, don't worry about deciding to give it 252 HP / 129def / 129spdef or 206HP / 152 / 152. The latter will only receive around 1% more damage.
Unless you want to go 252 HP / 252 def or sp def for maximum development of the potential tanking skills.
I was considering for whiscash and lairon to be special defense/?
Before you begin EV training make sure you get some Pokerus and a Macho Brace from someone here (me, or others)
Without those 2 things EV training can be very very tedious. Never difficult or something to be frightened of, just dull.
Post your teams info if you'd like some suggestions. They may not be casual suggestions, but if you follow our advice it'll only be easier to beat your friends.
Good lord Emerl, you've been growing berries without any type of mulch? Talk about tedious.
I have a power bracer for the attack EVs, but no macho brace, and no pokerus virus. I was considering for hitmonlee special defense training, since it appears to have high sp def IVs. I'm somewhat leery of EV training intensely-most of my pokes are level 30ish, and I'm intending on training them to 50.
Also, does XP share transfer EVs from the battle?
I've been leveling them against the wealthy trainers with xp share-will that ruin their EV training?
I was considering for whiscash and lairon to be special defense/?
Before you begin EV training make sure you get some Pokerus and a Macho Brace from someone here (me, or others)
Without those 2 things EV training can be very very tedious. Never difficult or something to be frightened of, just dull.
Post your teams info if you'd like some suggestions. They may not be casual suggestions, but if you follow our advice it'll only be easier to beat your friends.
Good lord Emerl, you've been growing berries without any type of mulch? Talk about tedious.
I have a power bracer for the attack EVs, but no macho brace, and no pokerus virus. I was considering for hitmonlee special defense training, since it appears to have high sp def IVs. I'm somewhat leery of EV training intensely-most of my pokes are level 30ish, and I'm intending on training them to 50.
Also, does XP share transfer EVs from the battle?
I've been leveling them against the wealthy trainers with xp share-will that ruin their EV training?
Yes, it will. As long as a pokemon gains experience in a battle, they will get EVs. Though if they don't have pokerus, they are only getting 1 or 2 per battle (the rich kid with the Luxio gives 2 attack).
I strongly recommend getting your pokemon infected with pokerus. With the power items, it makes you get at least 10 EVs per battle, which really makes EV training take no time at all. Pretty much anyone at these boards should be able to supply an infected pokemon, and it isn't hard to keep all of your other pokemon infected.
Okay, done EV training these guys. Anyone feel like helping me out in testing their effectiveness via a battle in about 40 minutes or so? I wanna grab a shower first.
Okay, done EV training these guys. Anyone feel like helping me out in testing their effectiveness via a battle in about 40 minutes or so? I wanna grab a shower first.
There's a reason that you outsped it. A very good reason.
Also, my prediction skills just turned to suck that match. I thought I was getting the hang of it, too. I think the crux of the matter is that only three of those Pokés are new ones, and the other three were jammed in mostly as filler and to cover weaknesses in there. The three I was testing were three of the four that went down without doing a damned thing.
I've decided that I'm going to EV train and adjust the movesets of 3-5 pokemon that I used in the GBA games. By incredible luck I managed to get a couple of pokemon with great stats back then, and I didn't even know it.
I have this Timid Electabuzz that I'm not sure what to do with. I think I should leave it unevolved, max the speed and use special attacks, but it has a very limited selection of (special) moves. If I evolve it she'll gain Flamethrower, which is helpful, but lose a good amount of speed. I think I'll just have to leave it unevolved and make due with what I've got.
I'd like to have a battle with someone before I go back to breeding today. Who will fight me?
I've decided that I'm going to EV train and adjust the movesets of 3-5 pokemon that I used in the GBA games. By incredible luck I managed to get a couple of pokemon with great stats back then, and I didn't even know it.
I have this Timid Electabuzz that I'm not sure what to do with. I think I should leave it unevolved, max the speed and use special attacks, but it has a very limited selection of (special) moves. If I evolve it she'll gain Flamethrower, which is helpful, but lose a good amount of speed. I think I'll just have to leave it unevolved and make due with what I've got.
I'd like to have a battle with someone before I go back to breeding today. Who will fight me?
I suggest evolving it. The new ability can help make up for the speed, and anyone who sees Electivire won't be expecting special attacks.
I can have a quick battle before I go out.
Thats true about the ability, but as the Ground gym leader I only have 2 or 3 pokemon who are weak to electric. My chances to take advantage of Motor Drive would be limited. It's funny, even with a -Atk nature I think Electivire Atk stat can still be at least a few points higher than it's Special. I could go physical since it already has the Elemental Punches, but I would just be embaressed to have such a weaker atk than all the other Electavires. If it were Male I would just save it as a potential breeding partner since it's IV's are quite nice. Every IV is 25 or above.
Posts
(Well, soon-to-be loss. I can't win)
Good battle. I didn't know *whatever its name is* could paralyse.
Ah, there goes another useless critical hit.
Yeah, your starter pokemon had a move I wasn't expecting it to have. Still managed to get it paralyzed, I guess, but when you destroyed that pokemon my whole team's strategy kinda fell apart.
Smogon even has a topic on the tower- right here
http://www.smogon.com/forums/showthread.php?t=23270
Its great if you're like me and just wanted a decent idea for a team to get BP out of the place with. Starmie can handle the first two dozen fights itself, practically.
It made me realize I might not suck at this game as much as I thought I did.
Friend Code is 3394 0042 3510
Jolly with +Atk, Adamant with +Speed, or a special attack based set?
All I know is I really want one.
And more advice on Rhyperior/Gallade would be nice.
Gallade currently has:
Psycho Cut
Rock Slide (No Stone Edge TMs as of now)
Leaf Blade
Swords Dance
Rhyperior has:
Stealth Rock
Stone Edge
Earthquake
MegaHorn (was Hammer Arm)
Obviously Gallades getting Close Combat as soon as he's able, but I don't know what to get rid of for it.
Although Avalance is a definite possibility. Mega Horn is nice, but Grass-types would probably come in on the Stealth Rock, and unless they're physical, I'm not gonna get a chance to MegaHorn.
Although it'll be nice after I take out their Grass-type and their best bet is an Alakazam with Energy Ball who gets gutted.
Honestly, it's a decent enough idea to just drop Stealth Rock and let it blast anything that tries to switch in, but Stealth Rock support does a lot for a team. Just means that the first time you bring it out, it probably won't crush anything.
Plus I kind of like watching people on PBR send out a Moltres or Charizard only to watch it drop to half-health, and then not get a chance to take Gallade down.
The two pokemon I have that are double-weak to rock, I actually had to specifically give HP EVs to make their HP at level 100 odd, so that they could survive two hits from stealth rock.
Doesn't help in a sandstorm, mind you, but it has saved me several times.
Yeah it's really great. Even on Pokemon that resist it, it's a great help to have a buffer for when an attack does the ABSOLUTE MINIMUM of damage and leaves them with 9 HP or something ridiculous...plenty of HP to retaliate and KO me, sometimes. A stray Thunderbolt to avoid Shadow ball'ing a staraptor and leaving something WITH Shadow Ball out against Rotom is a scary thought. But Stealth Rock can shave off just enough health to make a sliver of health no longer a luxury and a liability.
Huh, turns out I only had 1-10 EVs in Defense in it. So, only gotta grow one more Kelpsy and Tamato.
EV training my second and third new additions today, let's see how they go. I really have no idea what to pair these three up with, though. I'll probably have to investigate the strength/weakness balance I already have, and liberally sprinkle some cover in there.
Edit: Urgh. One of my new Pokés is easy to figure out an EV spread for. The other is making my brain hurt, and I don't know where to go with it. Maybe I'll experiment!
Also, my third new Pokémon is still giving me headaches. I -think- I've worked out an EV spread, so I should go put it together.
Unless you want to go 252 HP / 252 def or sp def for maximum development of the potential tanking skills.
I have a power bracer for the attack EVs, but no macho brace, and no pokerus virus. I was considering for hitmonlee special defense training, since it appears to have high sp def IVs. I'm somewhat leery of EV training intensely-most of my pokes are level 30ish, and I'm intending on training them to 50.
Also, does XP share transfer EVs from the battle?
I've been leveling them against the wealthy trainers with xp share-will that ruin their EV training?
Yes, it will. As long as a pokemon gains experience in a battle, they will get EVs. Though if they don't have pokerus, they are only getting 1 or 2 per battle (the rich kid with the Luxio gives 2 attack).
I strongly recommend getting your pokemon infected with pokerus. With the power items, it makes you get at least 10 EVs per battle, which really makes EV training take no time at all. Pretty much anyone at these boards should be able to supply an infected pokemon, and it isn't hard to keep all of your other pokemon infected.
Sure, I should still be around.
I'm waiting on the WFC, whenever you're ready.
Yeah, most people don't realize how strong Namingway is until after it takes one thing down. Even I'm surprised by a lot of the things it can kill.
I'm kinda curious as to what you were testing. Was the water pokemon EV-trained? I was really surprised when the rat outsped it.
Also, my prediction skills just turned to suck that match. I thought I was getting the hang of it, too. I think the crux of the matter is that only three of those Pokés are new ones, and the other three were jammed in mostly as filler and to cover weaknesses in there. The three I was testing were three of the four that went down without doing a damned thing.
I have this Timid Electabuzz that I'm not sure what to do with. I think I should leave it unevolved, max the speed and use special attacks, but it has a very limited selection of (special) moves. If I evolve it she'll gain Flamethrower, which is helpful, but lose a good amount of speed. I think I'll just have to leave it unevolved and make due with what I've got.
I'd like to have a battle with someone before I go back to breeding today. Who will fight me?
NNID-InvisibleInk
I suggest evolving it. The new ability can help make up for the speed, and anyone who sees Electivire won't be expecting special attacks.
I can have a quick battle before I go out.
I'll get my team together and head online Ashton.
NNID-InvisibleInk